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maui-speech-to-text毛伊岛语音转文字

Agent Skill

用于辅助音频、音乐、语音转写、语音合成或声音素材处理。它适合让 Agent 生成配乐说明、整理音频流程、调用语音工具或处理播客和视频配音素材。使用时需要确认输入音频来源、输出格式、时长和模型限制;涉及人声克隆、版权音乐或公开发布时,应先核对授权和合规边界。

总安装

1

周安装

17

GitHub Stars

129

下载量

140
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:maui-speech-to-text(毛伊岛语音转文字)
来源仓库:https://github.com/davidortinau/maui-skills
仓库路径:skills/maui-speech-to-text
安装命令:
npx skills add https://github.com/davidortinau/maui-skills --skill maui-speech-to-text
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/davidortinau/maui-skills --skill maui-speech-to-text

简介

用于辅助音频处理和语音转写任务。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

  • 适合生成配乐说明、调用语音工具或处理配音素材。
  • 使用时需要确认输入音频来源和输出格式。
  • 涉及人声克隆或版权音乐时应核对授权边界。
  • 注意模型限制和合规要求。maui-speech-to-text 属于开发类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Speech-to-Text — Gotchas & Best Practices

For full service implementation, types, and UI integration patterns, see references/speech-to-text-api.md.

Critical: Permission Handling

Always request permissions before starting speech recognition. Both microphone and speech permissions are required.

// ❌ Starting recognition without checking permissions
var result = await _speechService.StartListeningAsync();

// ✅ Always check permissions first
if (!await _speechService.RequestPermissionsAsync())
    return; // Gracefully handle denial
var result = await _speechService.StartListeningAsync(cancellationToken);

⚠️ iOS Requires Both Permission Descriptions

Missing either NSSpeechRecognitionUsageDescription or NSMicrophoneUsageDescription in Info.plist will cause a runtime crash — not a graceful failure.

⚠️ Android: Permission Re-prompt

On Android, if the user denies the RECORD_AUDIO permission twice, the OS stops showing the prompt. You must guide users to Settings manually.

Common Mistakes

❌ No Timeout — Indefinite Listening

Always set a timeout to prevent indefinite listening sessions that drain battery:

// ❌ No timeout — listens forever if no speech detected
await _speechToText.StartListenAsync(options, CancellationToken.None);

// ✅ Use a combined timeout + user cancellation token
using var timeoutCts = new CancellationTokenSource(TimeSpan.FromSeconds(60));
using var combinedCts = CancellationTokenSource.CreateLinkedTokenSource(
    userCancellationToken, timeoutCts.Token);
await _speechToText.StartListenAsync(options, combinedCts.Token);

❌ Not Unsubscribing Event Handlers

Leaking event subscriptions causes duplicate processing and memory leaks:

// ❌ Subscribe without unsubscribe
_speechToText.RecognitionResultUpdated += OnRecognitionResultUpdated;

// ✅ Always unsubscribe in finally block
try
{
    _speechToText.RecognitionResultUpdated += OnRecognitionResultUpdated;
    // ... listen ...
}
finally
{
    _speechToText.RecognitionResultUpdated -= OnRecognitionResultUpdated;
}

❌ Not Disposing CancellationTokenSource

// ❌ Leaked CTS
_currentCts = new CancellationTokenSource();

// ✅ Dispose in finally
try { /* ... */ }
finally
{
    _currentCts?.Dispose();
    _currentCts = null;
}

Platform Pitfalls

PlatformPitfall
iOSMissing either plist key → runtime crash
AndroidUser denies permission twice → OS stops prompting; must redirect to Settings
AllNo timeout → battery drain from indefinite listening
AllCalling StartListeningAsync while already listening → returns error, not exception

Architecture Tips

  1. Wrap ISpeechToText in a service — Don't use SpeechToText.Default directly in ViewModels. Wrap in ISpeechRecognitionService for testability and state management.
  2. Use partial results for UX — Subscribe to PartialResultReceived for live transcription feedback. Users expect to see words appear as they speak.
  3. Continuous listening = loop with delay — Loop StartListeningAsync with small delays (Task.Delay(100)) for conversation mode.
  4. Guard against double-start — Check state before starting: if (State == SpeechRecognitionState.Listening) return new SpeechRecognitionResultDto {Success = false, ErrorMessage = "Already listening"};
  5. Natural language output — CommunityToolkit.Maui returns normalized, punctuated text — not raw phonemes. No post-processing needed for basic use cases.
  6. UI-agnostic service — The ISpeechRecognitionService pattern works identically with XAML/MVVM, C# Markup, and MauiReactor. See references/speech-to-text-api.md for all three patterns.

Checklist

  • CommunityToolkit.Maui NuGet installed (look up current version)
  • UseMauiCommunityToolkit() called in MauiProgram.cs
  • ISpeechToText registered as singleton via DI
  • iOS: Both NSSpeechRecognitionUsageDescription and NSMicrophoneUsageDescription in Info.plist
  • Android: RECORD_AUDIO permission in AndroidManifest.xml
  • Permissions checked before every StartListeningAsync call
  • Timeout configured (recommend 60 seconds max)
  • Event handlers unsubscribed in finally blocks
  • CancellationTokenSource disposed after use

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

34.01%
按下载量换算48

Claude

29.37%
按下载量换算41

Cursor

19.36%
按下载量换算27

Gemini CLI

10.64%
按下载量换算15

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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