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luau-types宴会类型

Agent Skill

luau-types 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

588

周安装

24

GitHub Stars

4

下载量

188
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:luau-types(宴会类型)
来源仓库:https://github.com/stackfox-labs/luau-skills
仓库路径:skills/luau-types
安装命令:
npx skills add https://github.com/stackfox-labs/luau-skills --skill luau-types
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/stackfox-labs/luau-skills --skill luau-types

简介

luau-types 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在开发协作场景中整理代码变更事项。

  • 适用于围绕仓库状态、分支管理和团队协作流程进行信息梳理和任务跟进。
  • 通过 npx skills add 命令从指定 GitHub 仓库安装,需确认权限范围和是否触发命令执行或文件访问。
  • 建议在使用前核实仓库活跃度和技能的实际覆盖范围,避免误用或越权操作。
  • luau-types 属于开发类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

luau-types

When to Use

Use this skill when the task is primarily about Luau's type system:

  • Choosing between --!strict, --!nonstrict, and other file type-checking modes.
  • Adding or correcting type annotations on variables, functions, tables, and modules.
  • Designing APIs that preserve inference instead of collapsing to any.
  • Modeling data with generics, unions, intersections, optionals, and tagged unions.
  • Typing object-like tables, metatable-backed modules, and exported module surfaces.
  • Writing or reviewing type functions and other advanced type-level utilities.
  • Using Roblox class, datatype, enum, or IsA knowledge only to improve static typing.

Do not use this skill when the task is mainly about:

  • General Luau syntax, control flow, metatables, or standard-library usage outside typing concerns.
  • Runtime performance, profiling, hot-path tuning, or allocation strategy.
  • Roblox networking, replication, data storage, cloud APIs, or gameplay architecture.

Decision Rules

  • Use this skill if the core question is "what should this type be?" or "how should this code type-check over time?"
  • Prefer --!strict guidance for new or actively maintained code unless the task explicitly targets transitional or legacy code.
  • Prefer inference-preserving designs over annotation-heavy designs when the inferred shape stays precise and readable.
  • Prefer explicit exported aliases at module boundaries when consumers should share a stable contract.
  • Use generics when the relationship between inputs and outputs matters; do not replace that relationship with any.
  • Use tagged unions plus refinements when a value can be one of several structured cases.
  • If the task shifts into pure language syntax, hand off to luau-core.
  • If the task shifts into optimization or runtime cost tradeoffs, hand off to luau-performance.
  • If the task requires Roblox runtime architecture beyond type names and type refinement, use the appropriate roblox/* skill instead.
  • If unsure, exclude anything that is not directly needed to improve typing correctness, maintainability, or analyzer behavior.

Instructions

  1. Start by identifying the file mode expectation:

- --!strict for strong inference and early error detection. - --!nonstrict for transitional code where unresolved values would otherwise become noisy. - --!nocheck only when the task explicitly requires disabled analysis.

  1. Preserve useful inference before adding annotations everywhere. Add annotations where they clarify intent, stabilize module contracts, constrain self, or prevent unwanted widening to any.
  2. Prefer concrete aliases for shared shapes:

- records for structured data, - indexers for dictionaries, - {T} for arrays, - exported aliases for module-facing contracts.

  1. Use optionals, unions, and intersections deliberately:

- T? for T | nil, - tagged unions for state machines or result-like values, - intersections to combine compatible table capabilities or function signatures.

  1. Treat casts with :: as a precision tool, not a bypass. Use them to narrow overly generic inference, not to hide unrelated-type errors.
  2. Design generics around relationships:

- preserve element type through transforms, - carry key/value relationships through containers, - avoid defaulting to any when a type parameter can express intent.

  1. Model tables according to how Luau analyzes them:

- unsealed tables can accumulate fields locally, - annotated or returned tables become sealed, - width subtyping applies to sealed records.

  1. For object-like modules, separate instance data from class behavior, derive the instance type from setmetatable, and annotate self explicitly when methods need the shared class type.
  2. Keep module API surfaces type-safe:

- export named aliases for consumer-facing data, - keep implementation details internal, - choose signatures that infer caller types cleanly.

  1. Use Roblox type knowledge only for annotations and refinements, such as Instance, Part, Enum.Material, datatypes, and IsA-driven narrowing.

Using References

  • Open references/type-system-overview.md for file modes, structural typing, annotations, casts, and module-boundary guidance.
  • Open references/basic-types-and-table-typing.md for builtin types, special types like any and unknown, function signatures, table states, and indexers.
  • Open references/generics.md for generic aliases, generic functions, defaults on aliases, and inference-preserving container patterns.
  • Open references/unions-and-intersections.md for result shapes, tagged unions, discriminants, and safe intersection usage.
  • Open references/refinements.md for truthy checks, type(...) guards, equality narrowing, compound conditions, and assert-based narrowing.
  • Open references/object-oriented-typing.md for metatable-backed class typing, self annotations, constructor return types, and exported instance aliases.
  • Open references/type-functions.md for analysis-time type computation, available libraries, and when advanced type-level transforms are justified.
  • Open references/roblox-types-in-luau.md for Roblox class, datatype, enum, constructor, service, and IsA typing behavior.
  • Do not open other skill references unless the request clearly crosses skill boundaries.

Checklist

  • The chosen type-checking mode matches the maintenance goal of the file.
  • Public module contracts are explicit where reuse matters.
  • Inference is preserved where it remains precise.
  • any is avoided unless intentionally opting out.
  • Tables are typed according to their actual shape and sealing behavior.
  • Unions, intersections, and optionals reflect real states instead of vague catch-all types.
  • Generic parameters encode input/output relationships that callers rely on.
  • Method self typing is explicit where Luau cannot safely infer the shared class type.
  • Roblox types are used only to improve typing, not to drift into unrelated Roblox architecture.
  • No general syntax tutorial, performance advice, or networking/data/cloud guidance is included.

Common Mistakes

  • Leaving a variable unannotated in --!nonstrict and unintentionally turning it into any.
  • Replacing a useful generic relationship with any or an overly broad union.
  • Sealing a table too early with an annotation, then expecting to add fields later.
  • Expecting method definitions with : to automatically share a precise self type across the whole class.
  • Using :: to force unrelated conversions instead of fixing the underlying type design.
  • Building unions without a discriminant, then making downstream refinement difficult.
  • Using intersections between incompatible primitives such as string & number.
  • Mixing runtime Roblox architecture guidance into a type-only task.

Examples

Export a stable module contract

--!strict

export type User = {
    id: number,
    name: string,
    nickname: string?,
}

local M = {}

function M.makeUser(id: number, name: string): User
    return {
        id = id,
        name = name,
        nickname = nil,
    }
end

return M

Preserve relationships with a generic function

--!strict

local function first<T>(items: {T}): T?
    return items[1]
end

local a = first({1, 2, 3}) -- number?
local b = first({"x", "y"}) -- string?

Refine a tagged union

--!strict

type Loading = { kind: "loading" }
type Ready<T> = { kind: "ready", value: T }
type Failed = { kind: "failed", message: string }
type State<T> = Loading | Ready<T> | Failed

local function readValue(state: State<number>): number?
    if state.kind == "ready" then
        return state.value
    end

    return nil
end

Type an object-like module with explicit self

--!strict

local Counter = {}
Counter.__index = Counter

type CounterData = {
    value: number,
}

export type Counter = typeof(setmetatable({} :: CounterData, Counter))

function Counter.new(initialValue: number): Counter
    return setmetatable({
        value = initialValue,
    }, Counter)
end

function Counter.increment(self: Counter, amount: number): number
    self.value += amount
    return self.value
end

return Counter

适合场景

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02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

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能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

33.14%
按下载量换算62

Claude

29.45%
按下载量换算55

Cursor

19.8%
按下载量换算37

Gemini CLI

10.19%
按下载量换算19

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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