Token导航 LogoToken导航

Agent Skill · 研究检索

luau-performance(宴会表演)

luau-performance 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

luau-performance 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 49,373。

总安装 654周安装 27GitHub Stars 4下载 214核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:luau-performance(宴会表演)
来源仓库:https://github.com/stackfox-labs/luau-skills
仓库路径:skills/luau-performance
安装命令:
npx skills add https://github.com/stackfox-labs/luau-skills --skill luau-performance
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/stackfox-labs/luau-skills --skill luau-performance

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

luau-performance 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词快速定位候选结果时使用。适用于性能优化相关的研究和数据分析场景,可结合来源仓库进一步核验具体用法。

通过 npx skills add 命令从指定 GitHub 仓库安装,需确认权限范围和是否触发联网或文件读写操作。建议在使用前检查仓库维护状态和技能的实际功能边界,避免依赖未经验证的输出结果。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/luau-performance

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/stackfox-labs/luau-skills --skill luau-perform…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

luau-performance 怎么安装?

在终端执行 npx skills add https://github.com/stackfox-labs/luau-skills --skill luau-performance。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

luau-performance 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

luau-performance 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

luau-performance 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

luau-performance 用的人多吗?

公开数据是累计安装 654 次,近一周安装 27 次,下载 214 次,GitHub 4 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

luau-performance 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
luau-performance

宴会表演 · 本页

6544需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

luau-performance

When to Use

Use this skill when the task is primarily about Luau runtime cost:

  • Profiling code to find real hotspots before changing implementation details.
  • Reducing allocation churn, GC pressure, or closure creation in repeated paths.
  • Choosing faster table construction, lookup, append, and iteration patterns.
  • Making code cooperate with Luau fast paths for builtin calls, method calls, and imports.
  • Explaining how compiler and runtime optimizations affect hot functions.
  • Tuning a confirmed hot path while balancing readability and maintainability.
  • Accounting for sandbox or environment behavior only when it changes Luau execution or deoptimizes code.

Do not use this skill when the task is mainly about:

  • Teaching general Luau syntax, control flow, tables, or metatables from first principles.
  • Designing deep type-system abstractions, analyzer behavior, or advanced type utilities.
  • Roblox-specific replication, streaming, rendering, networking, physics, or other engine performance patterns.

Decision Rules

  • Start with measurement. If the code is non-trivial, profile or benchmark before making optimization claims.
  • Fix algorithmic cost before micro-optimizing bytecode-level details.
  • Prioritize changes that remove repeated work, repeated allocation, or repeated dynamic dispatch in hot paths.
  • Keep performance-sensitive modules in a pure environment. Avoid getfenv, setfenv, and loadstring where speed matters.
  • Prefer stable table shapes, direct field access, direct builtin calls, and simple call graphs in hot code.
  • Use environment-specific compilation features only after measurement shows a likely win and the runtime actually supports them.
  • If the task shifts into core language teaching, use luau-core.
  • If the task shifts into types, inference, or annotations as the main subject, use luau-types.
  • If the task depends on Roblox engine architecture instead of Luau execution behavior, hand off to the appropriate roblox/* skill.
  • If a request mixes performance work with out-of-scope topics, answer only the Luau runtime portion and exclude the rest.

Instructions

  1. Define the workload first:

- what runs often, - what allocates often, - what is on the critical path, - what metric matters most: wall time, frame budget, or memory churn.

  1. Profile before rewriting. Use sampling or environment tooling to identify functions that actually dominate runtime.
  2. Optimize the largest validated bottleneck first. Do not spread micro-optimizations across cold code.
  3. Reduce allocation pressure in repeated paths:

- avoid rebuilding tables every iteration, - avoid creating fresh closures in loops unless necessary, - avoid retaining tables or connections longer than needed.

  1. Shape tables for the runtime:

- use literals to create object-like tables with all known fields up front, - keep object layouts uniform across calls, - use table.create only for array-like tables with known capacity.

  1. Choose iteration deliberately:

- use generalized iteration for k, v in t do for normal table traversal, - use ipairs only when stop-at-first-nil behavior is required, - use numeric loops when the index itself is needed or sequential writes are part of the algorithm.

  1. Keep builtin fast paths obvious:

- call builtins directly, such as math.max(x, y) or string.byte(s, 1), - do not hide hot builtin calls behind unnecessary indirection, - prefer builtin function form over method form when fastcall behavior depends on it.

  1. Keep call sites compiler-friendly:

- prefer local function for hot helpers, - avoid unnecessary mutation of captured values, - keep small helpers local to the module when that improves inlining opportunities.

  1. Keep metatable usage cheap in hot code:

- store data on the object itself, - point __index directly at a table, - avoid __index functions and deep lookup chains on critical paths.

  1. Treat environment features as performance constraints:
  • getfenv, setfenv, and loadstring can deoptimize imports and fast builtin handling,
  • debugging and breakpoints can alter observed runtime behavior in some environments,
  • native compilation, where supported, should be applied selectively and measured.
  1. Preserve practicality. Prefer the simplest change that removes measurable cost, even if a more aggressive rewrite is theoretically faster.

Using References

  • Open references/luau-performance-guide.md for the main Luau fast-path model: table access, imports, method calls, iteration, and allocation-aware table construction.
  • Open references/profiling-guide.md for profiler workflow, interpreting flame graphs, naming functions for attribution, and environment-specific profiling notes.
  • Open references/runtime-and-compiler-optimization-notes.md for compiler limits, inlining, constant folding, upvalues, closure caching, and selective native compilation guidance.
  • Open references/library-performance-sensitive-patterns.md for practical choices around math, string, table, iteration helpers, and array-oriented APIs.
  • Open references/sandbox-constraints-relevant-to-runtime-behavior.md for the environment rules that disable or weaken runtime optimizations.
  • Do not open other skill references unless the task clearly crosses into another skill's scope.

Checklist

  • A measurement plan or profiler result exists for the claimed hotspot.
  • The proposed change targets a path that runs often enough to matter.
  • Algorithmic cost has been considered before micro-tuning syntax.
  • Allocation churn is reduced where the code repeats.
  • Table shape and iteration strategy match the data pattern.
  • Builtin calls stay direct enough to preserve fast paths where possible.
  • Environment deoptimizers such as getfenv, setfenv, or loadstring are avoided in hot modules.
  • Any environment-specific compilation feature is justified by measurement, not guesswork.
  • The guidance stays within Luau execution behavior and avoids Roblox engine performance topics.

Common Mistakes

  • Optimizing unmeasured code because it "looks hot."
  • Using table.create for dictionaries instead of arrays.
  • Assuming pairs or ipairs are automatically faster than generalized iteration.
  • Rewriting obj:Method() into cached method locals even when Luau already optimizes method calls well.
  • Hiding builtin calls behind wrappers or indirect dispatch on a hot path.
  • Varying object table keys heavily and then expecting field lookup caching to stay effective.
  • Using getfenv only for reads and assuming it has no optimization cost.
  • Sprinkling native compilation directives everywhere without measuring memory, startup, or actual runtime wins.

Examples

Preallocate and fill arrays sequentially

local function buildSquares(count)
    local result = table.create(count)

    for i = 1, count do
        result[i] = i * i
    end

    return result
end

Keep builtins direct in hot code

local function clamp01(x)
    return math.min(math.max(x, 0), 1)
end

Use stable object layouts and direct __index

local Counter = {}
Counter.__index = Counter

function Counter.new(step)
    return setmetatable({
        value = 0,
        step = step,
    }, Counter)
end

function Counter:advance()
    self.value += self.step
    return self.value
end

Avoid deoptimizing the environment in performance-sensitive modules

local function magnitude2(x, y)
    return math.sqrt(x * x + y * y)
end

return magnitude2

平台分布

Codex

35.67%
按下载量换算76

Claude

30.44%
按下载量换算65

Cursor

19.54%
按下载量换算42

Gemini CLI

9.66%
按下载量换算21

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

继续浏览同类 Skills