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Agent Skill · 开发

lottie-animations(洛蒂动画)

用于辅助视频生成、动画合成、脚本化剪辑或 Remotion 等视频项目开发。它适合让 Agent 组织镜头、生成素材说明、维护合成代码或排查渲染问题。使用时需要确认分辨率、时长、素材路径和导出格式;涉及外部素材、人物肖像或商业发布时,应先核对版权授权和内容审核要求。

lottie-animations 是开发类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描有提醒项,按安装量在开发类的 21,746 个 Skill 里排第 3,791。

总安装 10,159周安装 407GitHub Stars 61下载 3,289核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:lottie-animations(洛蒂动画)
来源仓库:https://github.com/freshtechbro/claudedesignskills
仓库路径:skills/lottie-animations
安装命令:
npx skills add https://github.com/freshtechbro/claudedesignskills --skill lottie-animations
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/freshtechbro/claudedesignskills --skill lottie-animations

这个 Skill 是做什么的

开发类 Skill 面向写代码、改代码和排查问题,一般会读写仓库文件,部分还会执行构建或测试命令。

用于辅助视频生成、动画合成及 Remotion 项目开发。可组织镜头、生成素材说明或维护合成代码,排查渲染问题。需确认分辨率、时长、素材路径和导出格式等参数。lottie-animations 属于开发类 Skill,可作为该场景下的辅助能力补充。涉及外部素材或商业发布时,应核对版权授权与内容审核要求。

建议提前准备合规素材并测试输出结果是否符合预期。

来源仓库内路径:skills/lottie-animations

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/freshtechbro/claudedesignskills --skill lottie…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

lottie-animations 怎么安装?

在终端执行 npx skills add https://github.com/freshtechbro/claudedesignskills --skill lottie-animation…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

lottie-animations 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

lottie-animations 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

lottie-animations 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

lottie-animations 用的人多吗?

公开数据是累计安装 10,159 次,近一周安装 407 次,下载 3,289 次,GitHub 61 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

lottie-animations 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理开发类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

开发类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
skill-vetter

技能审查员 · OpenClaw

8,779,018986操作浏览器MIT-0通过
ontology

本体论 · OpenClaw

6,636,960576只读MIT-0通过
entra-app-registration

内部应用程序注册 · Codex、Claude

6,631,872764接触敏感数据未明确通过
entra-app-registration

内部应用程序注册 · Codex、Claude

3,757,680201接触敏感数据未明确通过
nano-banana-pro

纳米香蕉专业版 · OpenClaw

3,526,898364接触敏感数据MIT-0有提醒
lottie-animations

洛蒂动画 · 本页

10,15961需要联网未明确有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Lottie Animations

Overview

Lottie is a library for rendering After Effects animations in real-time on web, iOS, Android, and React Native. Created by Airbnb, it allows designers to ship animations as easily as shipping static assets. Animations are exported from After Effects as JSON files using the Bodymovin plugin, then rendered natively with minimal performance overhead.

When to use Lottie:

  • Designer-created animations that need pixel-perfect fidelity
  • Complex animated icons and micro-interactions
  • Loading animations and progress indicators
  • Onboarding sequences and tutorial animations
  • Marketing animations and promotional content
  • Alternative to GIF/video with smaller file sizes and scalability

Key advantages:

  • Vector-based (scalable without quality loss)
  • Significantly smaller file sizes than GIF or video
  • Editable at runtime (colors, speed, segments)
  • Full designer control via After Effects
  • Cross-platform rendering consistency
  • Interactive controls (play, pause, seek, loop)

Core Concepts

Lottie Format Types

1. JSON Lottie (.json)

  • Original Lottie format
  • Exported from After Effects via Bodymovin plugin
  • Human-readable JSON structure
  • Larger file sizes (not compressed)
  • Widely supported across all platforms

2. dotLottie (.lottie)

  • Modern compressed format
  • ZIP archive containing JSON + assets
  • Supports multiple animations and themes in one file
  • Smaller file sizes (up to 90% reduction)
  • Recommended for production use

Library Options

lottie-web (original library):

import lottie from 'lottie-web';

lottie.loadAnimation({
  container: document.getElementById('lottie-container'),
  renderer: 'svg', // or 'canvas', 'html'
  loop: true,
  autoplay: true,
  path: 'animation.json' // or animationData: jsonData
});

@lottiefiles/dotlottie-web (modern, recommended):

import { DotLottie } from '@lottiefiles/dotlottie-web';

new DotLottie({
  canvas: document.getElementById('canvas'),
  src: 'animation.lottie',
  autoplay: true,
  loop: true
});

@lottiefiles/dotlottie-react (React integration):

import { DotLottieReact } from '@lottiefiles/dotlottie-react';

<DotLottieReact
  src="animation.lottie"
  loop
  autoplay
  style={{ height: 300 }}
/>

lottie-react (alternative React wrapper):

import Lottie from 'lottie-react';
import animationData from './animation.json';

<Lottie animationData={animationData} loop={true} />

Animation Data Sources

1. LottieFiles (lottie.host)

  • 100,000+ free animations
  • Direct URL embedding
  • CDN hosting

2. Local JSON/dotLottie files

  • Bundled with application
  • Better performance (no network request)
  • Version control friendly

3. After Effects export

  • Custom designer animations
  • Bodymovin plugin required
  • Export settings critical for file size

Common Patterns

1. Basic HTML Integration with dotLottie-web

<!DOCTYPE html>
<html>
<head>
  <style>
    #canvas {
      width: 400px;
      height: 400px;
    }
  </style>
</head>
<body>
  <canvas id="canvas"></canvas>

  <script type="module">
    import { DotLottie } from 'https://cdn.jsdelivr.net/npm/@lottiefiles/dotlottie-web/+esm';

    new DotLottie({
      canvas: document.getElementById('canvas'),
      src: 'https://lottie.host/4db68bbd-31f6-4cd8-84eb-189de081159a/IGmMCqhzpt.lottie',
      autoplay: true,
      loop: true
    });
  </script>
</body>
</html>

2. React Component with Controls

import React from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';

const AnimatedButton = () => {
  const [dotLottie, setDotLottie] = React.useState(null);

  const handlePlay = () => dotLottie?.play();
  const handlePause = () => dotLottie?.pause();
  const handleStop = () => dotLottie?.stop();
  const handleSeek = (frame) => dotLottie?.setFrame(frame);

  return (
    <div>
      <DotLottieReact
        src="button-animation.lottie"
        loop
        autoplay={false}
        dotLottieRefCallback={setDotLottie}
        style={{ height: 200 }}
      />

      <div>
        <button onClick={handlePlay}>Play</button>
        <button onClick={handlePause}>Pause</button>
        <button onClick={handleStop}>Stop</button>
        <button onClick={() => handleSeek(30)}>Seek to frame 30</button>
      </div>
    </div>
  );
};

3. Event Listeners and Lifecycle Hooks

import React, { useEffect } from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';

const EventDrivenAnimation = () => {
  const [dotLottie, setDotLottie] = React.useState(null);

  useEffect(() => {
    if (!dotLottie) return;

    const onLoad = () => console.log('Animation loaded');
    const onPlay = () => console.log('Animation started');
    const onPause = () => console.log('Animation paused');
    const onComplete = () => console.log('Animation completed');
    const onFrame = ({ currentFrame }) => console.log('Frame:', currentFrame);

    dotLottie.addEventListener('load', onLoad);
    dotLottie.addEventListener('play', onPlay);
    dotLottie.addEventListener('pause', onPause);
    dotLottie.addEventListener('complete', onComplete);
    dotLottie.addEventListener('frame', onFrame);

    return () => {
      dotLottie.removeEventListener('load', onLoad);
      dotLottie.removeEventListener('play', onPlay);
      dotLottie.removeEventListener('pause', onPause);
      dotLottie.removeEventListener('complete', onComplete);
      dotLottie.removeEventListener('frame', onFrame);
    };
  }, [dotLottie]);

  return (
    <DotLottieReact
      src="animation.lottie"
      loop
      autoplay
      dotLottieRefCallback={setDotLottie}
    />
  );
};

4. Scroll-Driven Animation with lottie-react

import Lottie from 'lottie-react';
import robotAnimation from './robot.json';

const ScrollAnimation = () => {
  const interactivity = {
    mode: 'scroll',
    actions: [
      {
        visibility: [0, 0.2],
        type: 'stop',
        frames: [0]
      },
      {
        visibility: [0.2, 0.45],
        type: 'seek',
        frames: [0, 45]
      },
      {
        visibility: [0.45, 1.0],
        type: 'loop',
        frames: [45, 60]
      }
    ]
  };

  return (
    <Lottie
      animationData={robotAnimation}
      style={{ height: 300 }}
      interactivity={interactivity}
    />
  );
};

5. Hover-Triggered Segment Playback

import { useLottie, useLottieInteractivity } from 'lottie-react';
import likeButton from './like-button.json';

const HoverAnimation = () => {
  const lottieObj = useLottie({
    animationData: likeButton
  });

  const Animation = useLottieInteractivity({
    lottieObj,
    mode: 'cursor',
    actions: [
      {
        position: { x: [0, 1], y: [0, 1] },
        type: 'loop',
        frames: [45, 60]
      },
      {
        position: { x: -1, y: -1 },
        type: 'stop',
        frames: [45]
      }
    ]
  });

  return <div style={{ height: 300, border: '2px solid black' }}>{Animation}</div>;
};

6. Multi-Animation and Theme Support

import { DotLottieReact } from '@lottiefiles/dotlottie-react';
import React, { useState, useEffect } from 'react';

const ThemedAnimation = () => {
  const [dotLottie, setDotLottie] = useState(null);
  const [animations, setAnimations] = useState([]);
  const [themes, setThemes] = useState([]);
  const [currentAnimationId, setCurrentAnimationId] = useState('');
  const [currentThemeId, setCurrentThemeId] = useState('');

  useEffect(() => {
    if (!dotLottie) return;

    const onLoad = () => {
      setAnimations(dotLottie.manifest.animations || []);
      setThemes(dotLottie.manifest.themes || []);
      setCurrentAnimationId(dotLottie.activeAnimationId);
      setCurrentThemeId(dotLottie.activeThemeId);
    };

    dotLottie.addEventListener('load', onLoad);
    return () => dotLottie.removeEventListener('load', onLoad);
  }, [dotLottie]);

  return (
    <div>
      <DotLottieReact
        src="multi-animation.lottie"
        dotLottieRefCallback={setDotLottie}
        animationId={currentAnimationId}
        themeId={currentThemeId}
      />

      {themes.length > 0 && (
        <select value={currentThemeId} onChange={(e) => setCurrentThemeId(e.target.value)}>
          {themes.map((theme) => (
            <option key={theme.id} value={theme.id}>{theme.id}</option>
          ))}
        </select>
      )}

      {animations.length > 0 && (
        <select value={currentAnimationId} onChange={(e) => setCurrentAnimationId(e.target.value)}>
          {animations.map((anim) => (
            <option key={anim.id} value={anim.id}>{anim.id}</option>
          ))}
        </select>
      )}
    </div>
  );
};

7. Web Worker for Performance (DotLottieWorker)

import { DotLottieWorker } from '@lottiefiles/dotlottie-web';

// Offload animation rendering to a web worker
new DotLottieWorker({
  canvas: document.getElementById('canvas'),
  src: 'heavy-animation.lottie',
  autoplay: true,
  loop: true,
  workerId: 'worker-1' // Group multiple animations by worker
});

// Multiple animations in separate workers
new DotLottieWorker({
  canvas: document.getElementById('canvas-2'),
  src: 'animation-2.lottie',
  autoplay: true,
  loop: true,
  workerId: 'worker-2'
});

Integration Patterns

With GSAP ScrollTrigger

import Lottie from 'lottie-react';
import gsap from 'gsap';
import ScrollTrigger from 'gsap/ScrollTrigger';
import animationData from './animation.json';

gsap.registerPlugin(ScrollTrigger);

const GSAPLottieIntegration = () => {
  const lottieRef = React.useRef();

  React.useEffect(() => {
    const anim = lottieRef.current;
    if (!anim) return;

    // Sync Lottie with scroll
    gsap.to(anim, {
      scrollTrigger: {
        trigger: '#animation-section',
        start: 'top center',
        end: 'bottom center',
        scrub: 1,
        onUpdate: (self) => {
          const frame = Math.floor(self.progress * (anim.totalFrames - 1));
          anim.goToAndStop(frame, true);
        }
      }
    });
  }, []);

  return (
    <div id="animation-section" style={{ height: '200vh' }}>
      <Lottie
        lottieRef={lottieRef}
        animationData={animationData}
        autoplay={false}
        loop={false}
      />
    </div>
  );
};

With Framer Motion

import { motion } from 'framer-motion';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';

const MotionLottie = () => {
  return (
    <motion.div
      initial={{ opacity: 0, scale: 0.8 }}
      animate={{ opacity: 1, scale: 1 }}
      transition={{ duration: 0.6 }}
    >
      <DotLottieReact
        src="animation.lottie"
        loop
        autoplay
        style={{ height: 400 }}
      />
    </motion.div>
  );
};

Vue 3 Integration

<script setup>
import { DotLottieVue } from '@lottiefiles/dotlottie-vue';
</script>

<template>
  <DotLottieVue
    style="height: 500px; width: 500px"
    autoplay
    loop
    src="https://path-to-animation.lottie"
  />
</template>

Svelte Integration

<script lang="ts">
  import { DotLottieSvelte } from '@lottiefiles/dotlottie-svelte';
  import type { DotLottie } from '@lottiefiles/dotlottie-svelte';

  let dotLottie: DotLottie | null = null;

  function play() {
    dotLottie?.play();
  }
</script>

<DotLottieSvelte
  src="animation.lottie"
  loop={true}
  autoplay={true}
  dotLottieRefCallback={(ref) => dotLottie = ref}
/>

<button on:click={play}>Play</button>

Performance Optimization

File Size Optimization

1. Export Settings in After Effects:

  • Enable "Skip images that aren't used"
  • Use "Glyphs" instead of fonts when possible
  • Simplify paths (reduce points in illustrator)
  • Avoid effects that create large data (particles, noise)
  • Use shape layers instead of vector layers

2. Compression:

  • Use dotLottie format (.lottie) for automatic compression
  • Run JSON through Lottie optimizer tools
  • Remove unnecessary metadata

3. Lazy Loading:

const LazyLottie = () => {
  const [shouldLoad, setShouldLoad] = React.useState(false);

  React.useEffect(() => {
    const observer = new IntersectionObserver((entries) => {
      if (entries[0].isIntersecting) {
        setShouldLoad(true);
      }
    });

    observer.observe(document.getElementById('lottie-trigger'));
    return () => observer.disconnect();
  }, []);

  return (
    <div id="lottie-trigger">
      {shouldLoad && <DotLottieReact src="animation.lottie" loop autoplay />}
    </div>
  );
};

Runtime Performance

1. Renderer Selection:

// SVG: Best quality, slower for complex animations
// Canvas: Better performance, rasterized
// HTML: Limited support, use only for simple animations

// For complex animations, prefer canvas
new DotLottie({
  canvas: document.getElementById('canvas'),
  src: 'animation.lottie',
  autoplay: true,
  loop: true,
  renderConfig: {
    devicePixelRatio: window.devicePixelRatio || 1
  }
});

2. Web Workers:

// Offload to worker for heavy animations
import { DotLottieWorker } from '@lottiefiles/dotlottie-web';

new DotLottieWorker({
  canvas: document.getElementById('canvas'),
  src: 'heavy-animation.lottie',
  autoplay: true,
  loop: true
});

3. Mobile Optimization:

// Reduce quality on mobile
const isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);

new DotLottie({
  canvas: document.getElementById('canvas'),
  src: isMobile ? 'animation-low.lottie' : 'animation-high.lottie',
  autoplay: true,
  loop: true,
  renderConfig: {
    devicePixelRatio: isMobile ? 1 : window.devicePixelRatio
  }
});

Common Pitfalls

1. Memory Leaks from Improper Cleanup

Problem: Not destroying Lottie instances when components unmount.

Solution:

const SafeAnimation = () => {
  const [dotLottie, setDotLottie] = React.useState(null);

  React.useEffect(() => {
    return () => {
      // Always destroy instance on unmount
      dotLottie?.destroy();
    };
  }, [dotLottie]);

  return <DotLottieReact src="animation.lottie" dotLottieRefCallback={setDotLottie} />;
};

2. Event Listener Cleanup

Problem: Event listeners not removed, causing multiple handlers.

Solution:

useEffect(() => {
  if (!dotLottie) return;

  const handleComplete = () => console.log('Complete');
  dotLottie.addEventListener('complete', handleComplete);

  // MUST return cleanup function
  return () => {
    dotLottie.removeEventListener('complete', handleComplete);
  };
}, [dotLottie]);

3. Large File Sizes

Problem: Exported JSON files are 500KB+ for simple animations.

Solutions:

  • Simplify After Effects composition (reduce layers, keyframes)
  • Use dotLottie format for compression
  • Check Bodymovin export settings (disable "Include expressions" if not needed)
  • Remove unused assets before export
  • Use Lottie optimizer tools: https://lottiefiles.com/tools/lottie-editor

4. Animation Performance Issues

Problem: Animation stutters or drops frames.

Solutions:

  • Switch from SVG to Canvas renderer
  • Use DotLottieWorker for web worker rendering
  • Reduce complexity in After Effects (fewer layers, simpler shapes)
  • Lower devicePixelRatio on mobile
  • Avoid animating too many properties simultaneously

5. Incorrect Path/URL References

Problem: Animation doesn't load due to CORS or incorrect paths.

Solution:

// Use animationData for local imports (best for bundled apps)
import animationData from './animation.json';
<Lottie animationData={animationData} />

// OR use path for external URLs (requires CORS headers)
<DotLottieReact src="https://example.com/animation.lottie" />

// For Next.js, place in public/ folder
<DotLottieReact src="/animations/animation.lottie" />

6. After Effects Export Compatibility

Problem: Some After Effects features don't export to Lottie.

Unsupported features:

  • Layer effects (drop shadows, glows) - use shape layers instead
  • Blending modes (limited support)
  • 3D layers
  • Expressions (partial support)
  • Track mattes (partial support)

Solution:

Resources

This skill includes:

scripts/

  • generate_lottie_component.py - Generate React/Vue/Svelte Lottie component boilerplate
  • optimize_lottie.py - Optimize Lottie JSON file size

references/

  • api_reference.md - Complete API documentation for lottie-web, lottie-react, and dotlottie-web
  • after_effects_export.md - Guide for exporting animations from After Effects
  • performance_guide.md - Detailed performance optimization strategies

assets/

  • starter_lottie/ - Complete React + Vite starter template with Lottie examples
  • examples/ - Real-world Lottie animation patterns and use cases

Related Skills

  • gsap-scrolltrigger - For scroll-driven Lottie animations synchronized with page scroll
  • motion-framer - Combine with Framer Motion for layout animations wrapping Lottie
  • animated-component-libraries - Pre-built components that may include Lottie animations
  • threejs-webgl - For 3D animations beyond Lottie's 2D capabilities
  • react-three-fiber - Alternative for complex 3D animated scenes

平台分布

Codex

36.11%
按下载量换算1,188

Claude

30.46%
按下载量换算1,002

Cursor

18.71%
按下载量换算615

Gemini CLI

9.88%
按下载量换算325

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

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