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living-persona活生生的人物

Agent Skill

living-persona 用于辅助前端页面、组件、样式和交互逻辑开发,适合在 OpenClaw 中需要维护前端项目、生成组件或检查界面实现时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

3,387

周安装

144

GitHub Stars

公开资料未说明

下载量

1,187
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:living-persona(活生生的人物)
来源仓库:https://github.com/toxzak-svg/living-persona
安装命令:
openclaw skills install living-persona
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install living-persona

简介

为 OpenClaw 代理提供动态、上下文响应的个性,可根据对话信号和特征传播调整写作风格和语气。

SKILL.md

name
living-persona
description
Give OpenClaw agents a living, context-reactive personality. Use when building or installing personality systems for agents — personality should respond to conversation tone, not just be a static SOUL.md. Supports: signal-based trait propagation, SPARK emotional engine, hysteresis (traits fade slowly, not snap), structural voice injection (top traits rewrite generation), and downloadable personality presets. Triggers on: "give my agent personality", "personality system", "dynamic personality", "living agent", "agent has feelings", "personality engine", "trait propagation".

Living Persona — Dynamic Personality Engine for OpenClaw

What It Is

A real-time personality system that changes how an agent *writes*, not just who it *is*. Static personalities (SOUL.md + IDENTITY.md) never change mid-conversation. Living Persona responds to every message — it detects emotional and topical signals, propagates traits through a resonance network, and injects the top active traits into the generation prompt before every response.

How It Works

Signal Analyzer — scans the incoming message for:

  • Topic signals: technical, creative, philosophical, business, personal
  • Tone signals: excited, frustrated, curious, serious, light, vulnerable
  • Interaction signals: asks_help, asks_opinion, sharing

Trait Propagation — each signal activates a set of traits. Traits resonate with related traits (sardonic ↔ wry ↔ candid, warm ↔ earnest ↔ grounded, etc.)

Hysteresis Decay — after each response, active traits bleed into a residual pool that decays at 0.975x per turn. Traits fade slowly, not instantly. Consecutive emotional messages compound.

Structural Injection — the hook rewrites the generation prompt with the top traits. Not advisory. Structural. The agent *writes through* those traits.

Quick Start

  1. Install the hook:
   openclaw hooks install ./living-persona
  1. Enable the hook:
   openclaw hooks enable persona-voice
  1. Add trait persistence to your agent's system prompt:

Include memory/persona-state.json in your context loading. The hook stages the state file every turn.

  1. Pick a personality preset — see references/presets.md

Hook Behavior

The hook fires on message:preprocessed and:

  1. Reads the enriched message body
  2. Runs the signal analyzer → trait propagation → hysteresis decay
  3. Writes memory/persona-inbound.md with the voice guide
  4. Writes memory/persona-inject.md with the structural generation directive (the actual prompt rewrite)
  5. Updates memory/persona-state.json with current trait values for persistence

The structural directive looks like:

[Voice directive] Top active traits: sardonic, warm. Lean into dry wit and genuine care.

The agent's response prompt should include: memory/persona-inject.md

Structural vs Ambient Modes

Ambient (default): The guide is advisory context. The agent reads it but writes naturally. Structural: The top trait becomes a generation directive injected into the prompt. Example:

  • imaginative → "Make unexpected associative leaps. Let one idea spark another without explanation."
  • candid → "Be direct. No hedging. Say the thing plainly."
  • sardonic → "Reach for dry observations. Comment on the gap between what people say and what they mean."

Structural mode is enabled by default in this skill. To switch to ambient only, set mode: "ambient" in hook.json.

Presets

See references/presets.md for downloadable personality packs.

Persistence

Trait state is stored in memory/persona-state.json. On new session (/new or /reset), call reset_persona() — clears residual to baseline.

Files

living-persona/
├── SKILL.md
├── hook.json           # hook metadata + config
├── handler.ts          # hook implementation
├── references/
│   ├── presets.md      # personality preset library
│   └── setup.md       # detailed installation guide
└── scripts/
    └── reset_persona.py  # reset trait state (call on /new)

Configuration (hook.json)

{
  "mode": "structural",
  "hysteresis": {
    "residualDecay": 0.975,
    "activeDecay": 0.88,
    "bleedRate": 0.15
  },
  "thresholds": {
    "minTraitStrength": 0.3,
    "topNTraits": 2
  }
}

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展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

93.76%
按下载量换算1,113

安全审计

VirusTotal

通过

ClawScan

可疑

Static analysis

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

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