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Agent Skill · 研究检索

design-systems(设计系统)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

design-systems 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,674 个 Skill 里排第 70,834。

总安装 198周安装 8GitHub Stars 50下载 62核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:design-systems(设计系统)
来源仓库:https://github.com/liqiongyu/lenny_skills_plus
仓库路径:skills/design-systems
安装命令:
npx skills add https://github.com/liqiongyu/lenny_skills_plus --skill design-systems
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/liqiongyu/lenny_skills_plus --skill design-systems

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

design-systems 用于辅助界面设计和视觉规范优化。适合让 Agent 整理页面结构、生成 UI 方案或检查一致性。使用时需结合品牌和设计系统,避免堆砌装饰元素。涉及真实页面改动时,应通过截图检查文本溢出和对齐。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/design-systems

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/liqiongyu/lenny_skills_plus --skill design-sys…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

design-systems 怎么安装?

在终端执行 npx skills add https://github.com/liqiongyu/lenny_skills_plus --skill design-systems。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

design-systems 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

design-systems 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

design-systems 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

design-systems 用的人多吗?

公开数据是累计安装 198 次,近一周安装 8 次,下载 62 次,GitHub 50 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

design-systems 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
design-systems

设计系统 · 本页

19850只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Design Systems

Scope

Covers

  • Creating or upgrading a design system (tokens + components + guidelines)
  • Using blockframes (lo-fi, system-aware wireframes) to lock logic before hi-fi execution
  • Designing a future-ready visual foundation (depth/elevation, motion, texture) without breaking consistency
  • Making the system easy for non-experts to use (guardrails, examples, starter templates)
  • Driving adoption + governance (contribution model, champions, release cadence)

When to use

  • “We need a design system / component library and a plan to build it.”
  • “Our UI is inconsistent—define tokens + components + documentation to standardize.”
  • “We want to refresh our UI style (more depth/texture/motion) without chaos.”
  • “We need to scale design across teams or support enterprise customers with customization.”
  • “We want faster hi-fi output by locking flows in lo-fi first.”

When NOT to use

  • You’re defining a brand identity or logo system (different process).
  • You need user research/discovery to decide *what* to build.
  • You only need to ship one isolated UI change (just implement it).
  • You’re doing pure front-end architecture unrelated to UI consistency.
  • You want to stand up a design engineering function or define the hybrid role (use design-engineering).
  • You need to run a one-off design review or critique session (use running-design-reviews).
  • You want to improve engineering team culture, rituals, or hiring (use engineering-culture).
  • You need a detailed feature spec or UX flow document (use writing-specs-designs).

Inputs

Minimum required

  • Product + surfaces: web/iOS/Android; key flows
  • Current state: existing UI kit/design system (if any), design tool (e.g., Figma), code stack (if relevant)
  • Goals: speed, consistency, accessibility, scalability, customization, enterprise adoption
  • Constraints: timeline, team ownership, level of engineering support, compliance/a11y needs

Missing-info strategy

  • Ask up to 5 questions from references/INTAKE.md, then proceed with explicit assumptions.
  • If platform/stack is unknown, assume a modern web product with a component library and design tokens.
  • Do not request secrets or credentials.

Outputs (deliverables)

Produce a Design System Operating Pack in Markdown (in-chat by default; write to files if requested):

  1. Context snapshot (goals, constraints, success signals)
  2. Design system charter (mission, scope, principles, audiences, in/out)
  3. UI audit + operational blockers (what’s slowing teams down; what must standardize first)
  4. Blockframe-to-component map (lo-fi flows + mapping to components/tokens)
  5. Token model (taxonomy, naming rules, and initial token backlog—include elevation/depth)
  6. Component inventory + roadmap (tiers, prioritization, milestones)
  7. Documentation + enablement plan (non-designer-friendly, “teaches by structure”)
  8. Governance + adoption plan (contribution workflow, decision rights, champions, release cadence)
  9. Quality gate (checklists + rubric score) + Risks / Open questions / Next steps

Templates: references/TEMPLATES.md

Workflow (7 steps)

1) Intake + success definition (who is this for?)

  • Inputs: User context; references/INTAKE.md.
  • Actions: Confirm primary users of the system (designers, engineers, PMs, “non-designers”). Define success signals (cycle time, consistency, adoption, fewer UI bugs, faster onboarding).
  • Outputs: Context snapshot (draft).
  • Checks: Success is measurable or at least falsifiable (e.g., “80% of new screens use system components”).

2) Audit the current UI and find the operational “hook”

  • Inputs: Screens/flows, existing components, pain points, enterprise needs (if any).
  • Actions: Inventory inconsistencies (spacing/type/color/components), identify the operational blocker the system will remove (e.g., slow production, inconsistent UI, customization needs). Choose the first high-leverage slice.
  • Outputs: UI audit + operational blockers list; initial scope slice.
  • Checks: The first slice is narrow enough to ship but broad enough to set patterns.

3) Lock logic with blockframes (separate thinking from styling)

  • Inputs: Key flows; current IA; constraints.
  • Actions: Create or specify “blockframes” (lo-fi, system-aware wireframes). Map each block to intended components and token usage so hi-fi execution becomes faster and more consistent.
  • Outputs: Blockframe-to-component map (v1).
  • Checks: A reviewer can validate flow/IA without debating visual details.

4) Define the token model (make the future style changeable)

  • Inputs: Brand constraints, accessibility targets, desired direction (e.g., depth/texture/motion).
  • Actions: Define token taxonomy + naming; include elevation/depth and state tokens. If doing a visual refresh, design the token model so style can evolve without rewriting components.
  • Outputs: Token model + token backlog (v1).
  • Checks: Tokens support theming and states; accessibility constraints are addressed (contrast, focus, motion).

5) Define the component model + delivery plan

  • Inputs: Audit + blockframes + token model; engineering constraints.
  • Actions: Tier components (primitives → composites → patterns). Prioritize by reuse and user impact. Define milestones, owners, and acceptance criteria.
  • Outputs: Component inventory + roadmap (milestones).
  • Checks: Milestone 1 ships within 1–2 weeks and establishes “golden path” patterns.

6) Make it easy to use (guardrails for non-experts)

  • Inputs: Target user types; common mistakes; documentation needs.
  • Actions: Design documentation and component guidelines so they “teach by structure”: sensible defaults, constrained options, examples, do/don’t. Provide starter templates for common layouts.
  • Outputs: Documentation + enablement plan (v1).
  • Checks: A non-expert can assemble a consistent screen using templates with minimal training.

7) Governance + adoption + quality gate

  • Inputs: Draft pack; stakeholder map; toolchain (Figma/Storybook/etc.).
  • Actions: Define decision rights, contribution workflow, review gates, and release cadence. Create a champion/office-hours plan to drive adoption. Run references/CHECKLISTS.md and score with references/RUBRIC.md. Finalize Risks / Open questions / Next steps.
  • Outputs: Final Design System Operating Pack.
  • Checks: Ownership is unambiguous; adoption plan exists; quality bar is explicit and repeatable.

Quality gate (required)

Examples

See references/EXAMPLES.md.

Boundary example 1: "We want to create a design engineering team that owns UI craft and ships production code." Response: this is about standing up a hybrid practice/role, not building a system of reusable tokens and components; redirect to design-engineering. Use design-systems when the goal is the system itself (tokens, components, governance), not the organizational function.

Boundary example 2: "Can you run a design critique on our new checkout flow mockups?" Response: a one-off design review is not a design system engagement; redirect to running-design-reviews. Use design-systems when the goal is building or evolving the reusable component/token layer, not reviewing a specific flow.

Anti-patterns

Avoid these common failure modes when producing a Design System Operating Pack:

  1. Token taxonomy without consumers — Defining hundreds of tokens (color, spacing, typography, elevation) before any component uses them. Start with the tokens needed by the first milestone of components; expand the taxonomy as real consumers demand it.
  2. Component library as a museum — Building components that look great in Storybook but are never adopted by product teams. Every component in the roadmap must have at least one committed consumer (a real product flow), and the governance plan must track adoption rates.
  3. Governance without teeth — Defining contribution guidelines and decision rights on paper but having no enforcement mechanism (no review gate in CI, no required design-system review on PRs). Governance that relies solely on goodwill will erode within one quarter.
  4. Blockframe skipping — Jumping directly to hi-fi mockups without locking information architecture and flow logic in lo-fi blockframes first. This leads to expensive rework when IA changes invalidate hi-fi work.
  5. One-size-fits-all documentation — Writing component docs aimed only at designers or only at engineers. The documentation plan must explicitly address both audiences and include recipes/starter templates for non-experts.

平台分布

Codex

38.86%
按下载量换算24

Claude

29.41%
按下载量换算18

Cursor

19.21%
按下载量换算12

Gemini CLI

9.23%
按下载量换算6

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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