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Agent Skill · 前端设计

refactoring(refactoring 工具)

refactoring 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

refactoring 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 4,179。

总安装 964周安装 39GitHub Stars 16下载 303核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:refactoring(refactoring 工具)
来源仓库:https://github.com/krzysztofsurdy/code-virtuoso
仓库路径:skills/refactoring
安装命令:
npx skills add https://github.com/krzysztofsurdy/code-virtuoso --skill refactoring
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/krzysztofsurdy/code-virtuoso --skill refactoring

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

refactoring 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态、代码变更或协作事项进行整理。通过 npx skills add 命令从指定仓库安装并使用该技能。

安装前需确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/refactoring

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/krzysztofsurdy/code-virtuoso --skill refactori…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

refactoring 怎么安装?

在终端执行 npx skills add https://github.com/krzysztofsurdy/code-virtuoso --skill refactoring。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

refactoring 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

refactoring 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

refactoring 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

refactoring 用的人多吗?

公开数据是累计安装 964 次,近一周安装 39 次,下载 303 次,GitHub 16 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

refactoring 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
refactoring

refactoring 工具 · 本页

96416只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Refactoring

A thorough reference covering 89 refactoring techniques and code smells — featuring PHP 8.3+ examples, rationale, step-by-step mechanics, and before/after comparisons.

Refactoring Techniques (67)

Composing Methods

  • Extract Method — Pull code fragments into named methods → reference
  • Inline Method — Substitute a method call with its body → reference
  • Extract Variable — Give complex expressions meaningful names through explanatory variables → reference
  • Inline Temp — Substitute a temporary variable with its expression → reference
  • Replace Temp with Query — Swap temp variables for method calls → reference
  • Split Temporary Variable — Assign separate variables for separate purposes → reference
  • Remove Assignments to Parameters — Introduce local variables rather than reassigning parameters → reference
  • Replace Method with Method Object — Convert a complex method into its own class → reference
  • Substitute Algorithm — Swap an algorithm for a clearer alternative → reference

Moving Features Between Objects

  • Move Method — Relocate a method to the class that depends on it most → reference
  • Move Field — Relocate a field to the class that depends on it most → reference
  • Extract Class — Divide a class that handles too much → reference
  • Inline Class — Consolidate a class that does too little → reference
  • Hide Delegate — Introduce methods that conceal delegation chains → reference
  • Remove Middle Man — Allow clients to call the delegate directly → reference
  • Introduce Foreign Method — Attach a missing method to a class you cannot modify → reference
  • Introduce Local Extension — Build a wrapper or subclass for a library class → reference

Organizing Data

  • Self Encapsulate Field — Route field access through getters even within the class → reference
  • Replace Data Value with Object — Promote primitive data to a rich object → reference
  • Change Value to Reference — Convert value objects into reference objects → reference
  • Change Reference to Value — Convert reference objects into value objects → reference
  • Replace Array with Object — Swap arrays used as data structures for proper objects → reference
  • Duplicate Observed Data — Keep domain data in sync with the UI via Observer → reference
  • Change Unidirectional to Bidirectional — Introduce back-references when needed → reference
  • Change Bidirectional to Unidirectional — Eliminate unnecessary back-references → reference
  • Replace Magic Number with Symbolic Constant — Assign meaningful names to magic numbers → reference
  • Encapsulate Field — Restrict field visibility, expose accessors → reference
  • Encapsulate Collection — Expose read-only views of collections → reference
  • Replace Type Code with Class — Swap type codes for enums or classes → reference
  • Replace Type Code with Subclasses — Swap type codes for a class hierarchy → reference
  • Replace Type Code with State/Strategy — Swap behavior-affecting type codes for State/Strategy → reference
  • Replace Subclass with Fields — Eliminate subclasses that differ only in constants → reference

Simplifying Conditional Expressions

  • Decompose Conditional — Break complex conditionals into named methods → reference
  • Consolidate Conditional Expression — Merge conditions that produce the same result → reference
  • Consolidate Duplicate Conditional Fragments — Hoist identical code outside of conditionals → reference
  • Remove Control Flag — Swap control flags for break/return/continue → reference
  • Replace Nested Conditional with Guard Clauses — Flatten nested conditionals using early returns → reference
  • Replace Conditional with Polymorphism — Swap conditionals for polymorphic method calls → reference
  • Introduce Null Object — Swap null checks for a null object → reference
  • Introduce Assertion — Insert assertions to document assumptions → reference

Simplifying Method Calls

  • Rename Method — Choose method names that reveal their purpose → reference
  • Add Parameter — Introduce new parameters to support additional data → reference
  • Remove Parameter — Drop unused method parameters → reference
  • Separate Query from Modifier — Divide methods that both return values and change state → reference
  • Parameterize Method — Unify similar methods by adding a parameter → reference
  • Replace Parameter with Explicit Methods — Produce separate methods for each parameter value → reference
  • Preserve Whole Object — Pass the entire object rather than individual values → reference
  • Replace Parameter with Method Call — Derive values internally instead of passing them in → reference
  • Introduce Parameter Object — Bundle related parameters into an object → reference
  • Remove Setting Method — Eliminate setters for fields assigned only at creation → reference
  • Hide Method — Narrow the visibility of unused public methods → reference
  • Replace Constructor with Factory Method — Use factory methods for complex object creation → reference
  • Replace Error Code with Exception — Throw exceptions rather than returning error codes → reference
  • Replace Exception with Test — Validate conditions upfront instead of catching exceptions → reference

Dealing with Generalization

  • Pull Up Field — Promote identical fields to the superclass → reference
  • Pull Up Method — Promote identical methods to the superclass → reference
  • Pull Up Constructor Body — Promote shared constructor logic to the superclass → reference
  • Push Down Method — Relocate a method to the subclass that uses it → reference
  • Push Down Field — Relocate a field to the subclass that uses it → reference
  • Extract Subclass — Carve out a subclass for a subset of features → reference
  • Extract Superclass — Hoist shared behavior into a parent class → reference
  • Extract Interface — Define a shared interface for common operations → reference
  • Collapse Hierarchy — Merge superclass and subclass when they are too similar → reference
  • Form Template Method — Generalize similar methods into a template → reference
  • Replace Inheritance with Delegation — Swap inheritance for composition → reference
  • Replace Delegation with Inheritance — Swap excessive delegation for inheritance → reference

Code Smells (22)

Bloaters

  • Long Method — Methods that have grown excessively long → reference
  • Large Class — Classes that try to handle too much → reference
  • Primitive Obsession — Excessive use of primitives instead of small objects → reference
  • Long Parameter List — Methods accepting too many parameters → reference
  • Data Clumps — Groups of data that repeatedly appear together → reference

Object-Orientation Abusers

  • Alternative Classes with Different Interfaces — Similar classes with mismatched method signatures → reference
  • Refused Bequest — Subclasses that disregard inherited behavior → reference
  • Switch Statements — Complex switch/match constructs that should be polymorphism → reference
  • Temporary Field — Fields populated only under certain conditions → reference

Change Preventers

  • Divergent Change — A single class modified for many unrelated reasons → reference
  • Parallel Inheritance Hierarchies — Creating one subclass forces creating another → reference
  • Shotgun Surgery — A single change demands edits across many classes → reference

Dispensables

  • Comments — Excessive comments that mask unclear code → reference
  • Duplicate Code — Identical or nearly identical code in multiple locations → reference
  • Data Class — Classes consisting of nothing but fields and getters/setters → reference
  • Dead Code — Unreachable or unused code → reference
  • Lazy Class — Classes that contribute too little to justify their existence → reference
  • Speculative Generality — Unused abstractions built "just in case" → reference

Couplers

  • Feature Envy — Methods that rely more on another class's data than their own → reference
  • Inappropriate Intimacy — Classes that reach into each other's internals → reference
  • Incomplete Library Class — Library classes that fall short of providing needed features → reference
  • Message Chains — Long chains of method calls (a.b().c().d()) → reference
  • Middle Man — Classes that do nothing but delegate to another class → reference

Best Practices

  • Refactor in small, verified steps — execute tests after every change
  • Follow the Boy Scout Rule: leave code in better shape than you found it
  • Reach for IDE refactoring tools when available for safe, automated transformations
  • Never refactor and alter behavior simultaneously — keep them separate
  • Prioritize refactoring that lowers coupling and raises cohesion
  • Tackle code smells nearest to your current work first

平台分布

Codex

34.17%
按下载量换算104

Claude

29.64%
按下载量换算90

Cursor

20%
按下载量换算61

Gemini CLI

9.99%
按下载量换算30

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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