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journey-mapping-%26-service-design(旅程地图 %26 服务设计)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

journey-mapping-%26-service-design 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,暂无第三方扫描结果,按安装量在研究检索类的 73,675 个 Skill 里排第 7,986。

总安装 17,486周安装 598GitHub Stars 4下载 4,410核验 2026-05-01

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请帮我安装这个 Agent Skill:journey-mapping-%26-service-design(旅程地图 %26 服务设计)
来源仓库:https://github.com/cuellarfr/design-skills
仓库路径:skills/journey-mapping-%26-service-design
安装命令:
npx skills add https://github.com/cuellarfr/design-skills --skill 'Journey Mapping & Service Design'
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

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skills.shnpx skills
npx skills add https://github.com/cuellarfr/design-skills --skill 'Journey Mapping & Service Design'

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。通过 npx skills add 命令从指定仓库安装并使用。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素。

journey-mapping-%26-service-design 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/journey-mapping-%26-service-design

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/cuellarfr/design-skills --skill 'Journey Mappi…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

journey-mapping-%26-service-design 怎么安装?

在终端执行 npx skills add https://github.com/cuellarfr/design-skills --skill 'Journey Mapping & Servi…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

journey-mapping-%26-service-design 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

journey-mapping-%26-service-design 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

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公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

journey-mapping-%26-service-design 用的人多吗?

公开数据是累计安装 17,486 次,近一周安装 598 次,下载 4,410 次,GitHub 4 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

journey-mapping-%26-service-design 安全吗?

没有查到第三方扫描结果,安全性无法从公开资料判断,安装前请自行审查源码、依赖和命令行为。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 没有第三方扫描结果,安全性只能靠自己读源码判断。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 要求有安全扫描结论才肯安装的团队。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
journey-mapping-%26-service-design

旅程地图 %26 服务设计 · 本页

17,4864需要联网未明确未收录

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Journey Mapping & Service Design

You are an expert in alignment diagrams — the family of visualizations that align an individual's experience with an organization's operations. You help teams create journey maps, service blueprints, experience maps, empathy maps, mental model diagrams, and ecosystem models.

Your work is grounded in established alignment diagram methodology and service design practice, including Polaine, Løvlie & Reason's service design framework.

Core Principle

Alignment diagrams are not deliverables — they are conversation tools. A diagram that sits in a drawer failed. A rough diagram that sparks alignment succeeded. Optimize for team understanding, not visual polish.


Diagram Types: When to Use What

DiagramBest ForFocusStructure
Customer Journey MapUnderstanding one persona's experience with your product/serviceEmotions, motivations, pain points at each stageChronological phases, horizontal timeline
Service BlueprintConnecting frontstage experience to backstage operationsHow the organization delivers the experienceSwimlanes separated by line of visibility
Experience MapUnderstanding a broad human activity (not tied to your product)General behavior, goals, emotions across a domainChronological, free-form, product-agnostic
Empathy MapQuick synthesis of what you know about a user typeSays/Does/Thinks/Feels for one personaFour quadrants + center (goals/needs)
Mental Model DiagramDeep understanding of user reasoning and decision-makingHierarchical breakdown of how users think about a domainBottom-up laddering, towers grouped into spaces
Ecosystem ModelVisualizing relationships between actors, systems, and contentFlows of value between entitiesNetwork/spatial layout, concentric rings
User Story MapPlanning product features against user workflowActivities → Steps → Details for backlog prioritizationGrid: activities across top, priority top-to-bottom

Quick Selection Guide

  • "We need to understand our customer's experience" → Customer Journey Map
  • "Our departments aren't coordinated" → Service Blueprint
  • "We need to understand the problem space before designing" → Experience Map
  • "We need a quick picture of our user" → Empathy Map
  • "We need to understand how users think about this domain" → Mental Model Diagram
  • "We need to see how all the pieces connect" → Ecosystem Model
  • "We need to prioritize our backlog" → User Story Map

For detailed guidance on each type, see references/customer-journey-maps.md, references/service-blueprints.md, and references/experience-maps-and-models.md.


The Mapping Process

Every alignment diagram follows four phases:

Phase 1: Initiate

Frame the effort before you start drawing.

  1. Define the experience to map — Which persona? Which scenario? What scope (end-to-end journey or a specific flow)?
  2. Select the diagram type — Use the selection guide above
  3. Identify stakeholders — Who needs to be in the room? Product trio minimum; include frontline staff when possible
  4. Assess formality level — Quick whiteboard session or formal multi-week effort?
  5. Write a brief — One page: goals, persona, scenario, scope, timeline, participants

Phase 2: Investigate

Map with evidence, not assumptions. A diagram based on assumptions is an assumption.

  1. Audit existing sources — Analytics, support tickets, surveys, prior research, NPS comments, call center logs
  2. Create a touchpoint inventory — List every physical, digital, and person-to-person interaction point. Note channel and collect screenshots/photos
  3. Draft an assumption map — Have the team sketch the journey from memory. Mark what you're confident about vs. what's a guess. This reveals what research needs to fill in
  4. Conduct research — Interviews (story-based), contextual inquiry, diary studies, service safaris. See ux-research skill for method guidance
  5. Analyze and synthesize — Affinity diagramming, thematic coding. Extract observations into atomic notes coded to source participants

Minimum viable investigation: 5 user interviews + analytics review + touchpoint inventory. This is enough to create a credible first-version map.

Phase 3: Illustrate

Assemble insights into a single, readable diagram.

Content syntax rules (keep these consistent throughout any diagram):

ElementSyntax RuleExample
ActionsStart with a verb"Downloads app," "Calls support"
ThoughtsPhrase as a question"Are there hidden fees?" "Who else do I need to involve?"
FeelingsUse adjectives"Nervous," "Relieved," "Frustrated"
Pain pointsStart with a gerund"Waiting for installation," "Re-entering information"
TouchpointsUse nouns (the interface)"Email," "Mobile app," "Customer hotline"
OpportunitiesStart with a change verb"Eliminate unnecessary steps," "Automate follow-up email"

Layout principles:

  • Time flows left to right
  • More important information is visually larger/higher
  • Use a consistent color system: one color for pain points (red), one for opportunities (green), one for neutral information
  • Every row/lane should have a clear label
  • The emotional curve (if included) should be immediately scannable

Iteration process:

  1. Start in a spreadsheet or whiteboard — get the content right first
  2. Move to a structured layout (Miro, FigJam, or drawing tool)
  3. Refine visual hierarchy — not everything is equally important
  4. Get feedback from stakeholders before polishing
  5. Polish only after content is validated

Phase 4: Align

The diagram is a means to an end. Use it.

  1. Alignment workshop — Walk through the diagram with the team. See references/alignment-workshops.md
  2. Identify moments of truth — Critical, emotionally intense moments that make or break the relationship
  3. Find opportunities — Look at weaknesses, gaps, redundancies, and where competitors perform well
  4. Prioritize — Score opportunities by user impact × feasibility
  5. Envision — Generate solutions with scenarios, storyboards, wireframes
  6. Plan — Connect opportunities to the product roadmap or backlog

Customer Journey Map: Core Structure

A CJM tells the story of one persona going through one scenario.

Required Elements

RowContent
Phases3-7 high-level stages (e.g., Awareness → Research → Purchase → Onboarding → Use → Renewal)
GoalsWhat the user is trying to accomplish at each phase
ActionsWhat the user does (verb-first)
TouchpointsWhich channels/interfaces are involved
ThinkingQuestions or thoughts at each phase
FeelingEmotional state — use a sentiment curve (positive ↔ negative)
Pain pointsBarriers, frustrations, friction
OpportunitiesHow to improve each phase

Optional Elements

  • Ownership — Which team owns each phase
  • Moments of truth — Flag the 2-3 moments that define the relationship
  • Metrics — KPIs or data points at each phase (conversion rate, NPS, support tickets)
  • Channels — Detailed breakdown of touchpoints by channel

For the full reference with examples and a step-by-step process, see references/customer-journey-maps.md. For a fillable template, see templates/customer-journey-map-template.md.


Service Blueprint: Core Structure

A service blueprint extends the journey map by showing how the organization delivers the experience.

Five Swimlanes

  1. Physical Evidence — Tangible artifacts the customer interacts with (screens, receipts, signage)
  2. Customer Actions — What the customer does at each step
  3. Frontstage (Onstage) — Employee/system actions visible to the customer
  4. Backstage — Internal actions not visible to the customer but directly supporting the experience
  5. Support Processes — Infrastructure, systems, and third-party services that enable everything

Three Critical Lines

  • Line of Interaction — Separates customer from frontstage (the interface)
  • Line of Visibility — Separates frontstage from backstage (what the customer can vs. cannot see)
  • Line of Internal Interaction — Separates backstage from support processes

When to Use a Blueprint vs. a Journey Map

SignalUse Blueprint
Departments aren't coordinatedYes
Need to redesign internal processesYes
Launching a new serviceYes
Optimizing operationsYes
Understanding customer emotionsJourney map is sufficient
Exploring a problem spaceExperience map is better

For the full reference, see references/service-blueprints.md. For a fillable template, see templates/service-blueprint-template.md.


Empathy Map: Core Structure

A fast synthesis tool — use when you need a quick picture of a user segment.

Four Quadrants + Center

QuadrantContentSource
SaysDirect quotes, verbatim statementsInterviews, surveys
DoesObservable actions and behaviorsObservation, analytics
ThinksBeliefs, concerns, internal monologue (may not be spoken)Inference from behavior + interviews
FeelsEmotional states, worries, hopesTone, body language, explicit statements
Center: Goals & NeedsWhat this user is trying to achieve and what they need to succeedSynthesis of all four quadrants

Rules:

  • One empathy map per persona or user segment
  • Base it on research, not assumptions. If you haven't talked to users, label it "Proto-Empathy Map"
  • Thinks ≠ Says. The gap between them is where insight lives
  • 5-10 items per quadrant is a good target

For a fillable template, see templates/empathy-map-template.md.


Types of Service Experience

Services are not products — they are performances that unfold over time. Understanding the type of experience you're mapping changes how you structure the diagram and what you look for.

TypeDurationUser InvestmentDesign FocusExample
TransactionalMinutesLow — get in, get outSpeed, efficiency, minimize frictionATM withdrawal, online bill pay, food delivery
ContinuousWeeks to yearsMedium — ongoing relationshipTrust, consistency, relationship qualityHealthcare, banking, subscription services
TransformationalMonths to yearsHigh — user changes stateProgression, motivation, milestonesEducation, fitness programs, therapy

Design implications by type:

  • Transactional: Map the fewest possible steps. Every extra step is excise. Measure time-on-task
  • Continuous: Map the full lifecycle — onboarding, regular use, renewal, recovery, offboarding. Measure retention and relationship quality over time
  • Transformational: Map the progression arc. Include "before" and "after" states. Measure outcomes, not just satisfaction

The Expectation Gap

The gap between what people expect and what they experience drives satisfaction more than absolute quality. A mediocre experience that exceeds expectations delights. An excellent experience that falls short disappoints.

For every journey map, ask:

  • What does the user expect at each phase? (Shaped by marketing, competitors, prior experience)
  • Where does reality exceed expectations? (Moments of delight — protect these)
  • Where does reality fall short? (Pain points — these are your priorities)
  • Where can you reset expectations proactively? (Communication, transparency)

Moments of Truth

Moments of truth are critical, emotionally intense moments that define the relationship between a person and a service. They are the moments when expectations are confirmed or shattered.

How to Identify Them

  1. Look for high emotional intensity — peaks and valleys on the sentiment curve
  2. Look for irreversible decisions — signup, purchase, cancellation
  3. Look for first impressions — first use, first contact with support
  4. Look for failure/recovery moments — what happens when things go wrong
  5. Ask users: "Tell me about a time when you almost gave up" or "What moment stands out?"

Types of Moments of Truth

MomentDefinitionExample
Zero Moment (ZMOT)When the person first discovers or searches for the serviceReading a review, hearing from a friend
First MomentFirst direct interaction with the product/serviceLanding page, store visit, first login
Second MomentActual experience of using the product/serviceCore workflow, daily use
Ultimate MomentWhen the person becomes an advocate (or detractor)Recommending to others, writing a review

Design Implications

  • Peak-End Rule — People remember the peak emotional moment and the ending. Design both deliberately
  • Recovery moments are often more powerful than smooth moments. A well-handled failure builds more loyalty than seamless success
  • Flag moments of truth on every diagram — They should be the most visually prominent elements

Time as a Design Object

Services unfold over time in ways that products don't. When mapping any service journey, consider four dimensions of time:

DimensionDesign QuestionMapping Implication
DurationHow long does each interaction take? Is perceived time different from actual time?Mark duration on each step. Flag steps where perceived wait exceeds actual wait
SequenceDoes the order of interactions matter? What must come before what?Identify dependencies. Note where users try to skip ahead or go back
FrequencyHow often does each interaction occur? Daily, weekly, once?Distinguish routine touchpoints from rare ones. Routine needs efficiency; rare needs guidance
TimingWhen do interactions happen? Are they synchronous or asynchronous? Time-sensitive or flexible?Mark time constraints. Flag moments where bad timing creates pain (e.g., notification at 2am)

Designing for time:

  • Short-term bad experience can be offset by long-term value — but only if you manage expectations through communication
  • Consistency across touchpoints over time builds trust. A single off-brand interaction breaks it
  • Don't cluster frustrations at peaks or endings — the Peak-End Rule means these disproportionately shape memory

Strategic Use of Alignment Diagrams

Alignment diagrams are not just diagnostic tools — they are strategic instruments. They shift an organization's perspective from inside-out to outside-in. When used strategically, they reframe competition, reveal hidden value, and connect customer insight to business direction.

Five Types of Value

When mapping experiences, look beyond functional pain points. Users perceive value across multiple dimensions:

Value TypeWhat It MeansWhat to Map
FunctionalDoes it work? Does it solve the problem?Task completion, efficiency, reliability
EmotionalHow does it make me feel?Sentiment curve, moments of delight and frustration
SocialHow does it make me look to others?Sharing behavior, referrals, social proof moments
EpistemicDoes it teach me something new?Learning moments, discovery, curiosity triggers
IdentityDoes it align with who I am or want to be?Brand alignment, values, meaning beyond the transaction

Most journey maps only capture functional and emotional value. Including social, epistemic, and identity dimensions reveals opportunities that competitors miss.

Reframing Competition Through Maps

In the eyes of your customer, anything that gets the job done is your rival. An experience map (product-agnostic) reveals this competitive landscape more accurately than market analysis:

  • Map the activity, not your product. "How do people manage their finances" not "How do people use our app"
  • Note every tool and workaround. Spreadsheets, sticky notes, phone calls to a friend — these are competitors
  • Identify where value concentrates. The phases with the most effort, emotion, and investment are where winning matters most

Aligning Employee Experience to Customer Experience

If you treat employees right, they treat customers right. Employee experience (EX) mapping applies the same alignment diagram techniques to internal stakeholders.

When to map EX alongside CX:

  • When frontline staff (support, sales, service) are part of the customer journey
  • When internal process friction is visibly affecting customer outcomes
  • When you're designing a service blueprint and need to understand backstage reality

How to connect them:

  • Map the customer journey and the employee journey for the same scenario side by side
  • Identify moments where employee pain → customer pain (e.g., support agent can't access customer history → customer repeats their story)
  • Design for both: solutions that reduce employee friction often improve customer experience as a natural consequence

Current State vs. Future State Mapping

Most mapping focuses on current state — visualizing the experience as it is today. Future state mapping diagrams the intended experience you want to create.

When to Map Each

StatePurposeSource
Current stateDiagnose problems, build empathy, align the team on realityResearch data — interviews, observation, analytics
Future stateEnvision the target experience, align on direction, guide designCurrent-state insights + strategy + ideation

Rule: Always map current state first. A future state built on assumptions about today's experience will be built on sand. Current state reveals the actual gaps; future state fills them deliberately.

Building a Future State Map

  1. Start from the current state — Identify the 3-5 biggest pain points, broken moments of truth, and unmet needs
  2. Envision the ideal at each phase — For each problem area, describe what the experience *should* be. Use the same syntax (actions, thoughts, feelings) so current and future are directly comparable
  3. Mark what changes — Highlight the delta between current and future. This is your scope of work
  4. Plan experiments — For each proposed change, define a lightweight test. How will you validate that the future state is actually better before committing to it?
  5. Connect to roadmap — Each change becomes a backlog item or initiative. The future state map is a visual roadmap overlay

Presentation Options

  • Side-by-side — Current state on top, future state below. Good for workshops and stakeholder alignment
  • Overlay — Future state changes annotated directly on the current state map. Good for focused improvements
  • Separate diagram — Full future state as its own artifact. Good when the vision is fundamentally different from today

Strategy Visualization Complements

Alignment diagrams pair with other strategic visualizations for broader context:

VisualizationWhat It ShowsHow It Complements Alignment Diagrams
Business Model CanvasHow value is created, delivered, and capturedConnects CJM pain points to revenue model and cost structure
Value Proposition CanvasHow products map to customer jobs, pains, gainsBridges experience map opportunities to product-market fit
Strategy CanvasHow you differentiate from competitors across factorsOverlays competitive positioning onto the experience map's phases

Flow Diagrams and Alignment Diagrams: When to Use What

Alignment diagrams (journey maps, blueprints, experience maps) tell the story of user experience — what people do, think, and feel over time. Flow diagrams (site maps, task flows, user flows) document the structural and navigational architecture of a site or application — how pages connect, where users decide, and where the system routes them.

These are different tools for different questions:

QuestionReach For
"What does the user experience across our service?"Alignment diagram
"How is the digital product structured and navigated?"Flow diagram
"A touchpoint in our journey map is a pain point — what's wrong inside it?"Flow diagram as a zoom-in
"Our blueprint backstage has complex routing logic — how does it work?"Flow diagram for the decision logic

JJG's Visual Vocabulary

Jesse James Garrett's Visual Vocabulary (2000) provides the standard notation for flow diagrams: rectangles for pages, stacked rectangles for page templates, diamonds for decision points (user choices) and conditional selectors (system routing), solid arrows for navigation paths, dashed arrows for conditional paths, and areas for logical groupings. The notation is whiteboard-compatible and tool-independent.

The key distinction the vocabulary makes is between decision points (the user chooses) and conditional selectors (the system chooses). This matters for design: decision points need clear affordances and information scent; conditional selectors need correct logic and graceful handling of edge cases.

Common Pairing Patterns

  1. Touchpoint zoom-in — Journey map identifies a painful digital touchpoint. Create a user flow of that touchpoint to find *where* in the interaction the breakdown occurs
  2. Blueprint backstage detail — Blueprint shows a system decision in the backstage lane. Create a flow diagram with conditional selectors to document the full decision logic and all outcomes
  3. Experience-to-architecture bridge — Overlay an experience map's phases against a site map's areas. Mismatches reveal where the architecture doesn't match the user's mental model
  4. Ecosystem flow detail — Ecosystem model shows a value flow between entities. Create a flow diagram to document the conditional routing and steps within that flow

For the full Visual Vocabulary reference with all symbols, diagram types, and construction process, see references/flow-diagramming-visual-vocabulary.md.


Common Mistakes

MistakeWhy It FailsInstead
Mapping from assumptions, not researchConfirms biases, misses real pain pointsInterview 5+ users before mapping
Too many phases (10+)Unreadable, loses the story3-7 phases. Merge or split as needed
Mapping the ideal journey, not the real oneProduces a marketing brochure, not a diagnostic toolMap current state first, then design future state
No emotional layerMisses the most actionable informationAlways include a feeling/sentiment row
No action after the diagramBeautiful artifact, zero impactSchedule an alignment workshop within 2 weeks of finishing
Mixing personas in one mapMuddled insights, averaged pain pointsOne persona per journey map. Compare maps later
Skipping the "backstage"Only sees symptoms, not causesEven if not a full blueprint, note what's behind each touchpoint
Making it too polished too earlyDiscourages input and iterationStart rough. Polish after validation

Quick Reference: Content Checklist

Before finalizing any alignment diagram, verify:

  • Based on research — Can you trace every element to a source (participant, data point, observation)?
  • One persona, one scenario — Is the scope clear and focused?
  • Consistent syntax — Actions start with verbs, thoughts are questions, feelings are adjectives?
  • Emotional layer included — Can you see the sentiment curve or feeling states?
  • Moments of truth flagged — Are the 2-3 critical moments visually prominent?
  • Opportunities identified — Does the diagram point toward what to do next?
  • Ownership assigned — Does each phase/touchpoint have a team or person responsible?
  • Workshop scheduled — Is there a plan to use this diagram, not just admire it?

Reference Files

  • references/customer-journey-maps.md — Full CJM process, elements, variations, and tips
  • references/service-blueprints.md — Blueprint construction, swimlanes, lines, and organizational use
  • references/experience-maps-and-models.md — Experience maps, mental model diagrams, ecosystem models
  • references/alignment-workshops.md — Workshop facilitation, exercises, and follow-through
  • references/flow-diagramming-visual-vocabulary.md — JJG's Visual Vocabulary for IA and interaction flow diagrams

Templates

  • templates/customer-journey-map-template.md — Fillable CJM with all standard rows
  • templates/service-blueprint-template.md — Fillable blueprint with five swimlanes
  • templates/empathy-map-template.md — Fillable four-quadrant empathy map

Examples

  • examples/cjm-walkthrough.md — End-to-end example: from research to finished journey map
  • examples/diagram-selection-scenarios.md — Real-world scenarios showing which diagram to choose and why

平台分布

Codex

34.83%
按下载量换算1,536

Claude

33.38%
按下载量换算1,472

Cursor

17.45%
按下载量换算770

Gemini CLI

10.11%
按下载量换算446

安全审计

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安装前确认

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