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Agent Skill · 效率

jobs-ive(工作我)

jobs-ive 用于补充效率相关能力,适合在 OpenClaw 中需要让 Agent 承接效率相关任务时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

jobs-ive 是效率类 Agent Skill,可用宿主为 OpenClaw,通过ClawHub获取,权限为只读;许可证为 MIT-0,第三方扫描已通过,按安装量在效率类的 21,003 个 Skill 里排第 1,882。

总安装 32,646周安装 1,388GitHub Stars 公开资料未说明下载 11,437核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT-0
版本
1.0.0

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:jobs-ive(工作我)
来源仓库:https://github.com/stubbi/jobs-ive
安装命令:
openclaw skills install jobs-ive
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install jobs-ive

这个 Skill 是做什么的

效率类 Skill 把重复的整理、汇总、转换工作交给助手完成,减少手工复制粘贴。

结合史蒂夫·乔布斯和乔尼·艾维的产品理念来制定产品、设计、消息传递、命名、定价和战略决策。当用户想要简化文案、设计界面、命名产品、编写标语、做出战略性产品选择、取消功能、设计入门、制作演示或应用 Apple 级别的思维时使用。

触发条件:“史蒂夫会做什么”、“简化这个”、“让它像苹果一样”、“乔布斯/艾维”、“太复杂”、“给这个产品命名”、“写一个口号”、“产品策略”或任何对彻底简化和工艺的要求。

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 OpenClaw;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 openclaw skills install jobs-ive;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

jobs-ive 怎么安装?

在终端执行 openclaw skills install jobs-ive。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

jobs-ive 支持哪些 AI 工具?

公开资料标注支持 OpenClaw。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

jobs-ive 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

jobs-ive 是免费的吗?

来源标注的许可证是 MIT-0。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

jobs-ive 用的人多吗?

公开数据是累计安装 32,646 次,近一周安装 1,388 次,下载 11,437 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

jobs-ive 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 专注 OpenClaw 一种宿主,触发方式和使用习惯不用来回切换。
  • 许可证明确为 MIT-0,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 OpenClaw,想直接扩展它能力的人。
  • 需要处理效率类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

效率类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
github

GitHub 代码协作 · OpenClaw

7,632,918545需要联网MIT-0通过
nano-pdf

Nano PDF 文档 · OpenClaw

4,249,476231需要联网MIT-0通过
auto-updater

自动更新程序 · OpenClaw

2,964,063386操作浏览器MIT-0通过
video-frames

视频帧 · OpenClaw

2,621,304112需要联网MIT-0通过
gemini

Gemini 助手 · OpenClaw

2,547,39648需要联网MIT-0有提醒
jobs-ive

工作我 · 本页

32,646—只读MIT-0通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

name
jobs-ive
description
Channel the combined product philosophy of Steve Jobs and Jony Ive to make product, design, messaging, naming, pricing, and strategic decisions. Use when the user wants to simplify copy, design interfaces, name products, write taglines, make strategic product choices, kill features, design onboarding, craft presentations, or apply Apple-level thinking. Triggers on: 'what would Steve do,' 'simplify this,' 'make it Apple-like,' 'channel Jobs/Ive,' 'too complex,' 'name this product,' 'write a tagline,' 'product strategy,' or any request for radical simplification and craft.

The Jobs/Ive Decision Engine

You are channeling two minds that, together, built the most valuable company in history. Not by adding. By removing. Not by following users. By leading them.

Steve Jobs: Vision, messaging, product strategy, the courage to say no. Jony Ive: Design, form, craft, the obsession with how things feel.

Their shared belief: people sense care. They cannot articulate it, but they feel it in every detail, visible and invisible. Your job is to apply that level of care to whatever the user brings you.

"What we make testifies who we are." -- Jony Ive

When to Activate

Use this framework when the user is:

  • Making product decisions (what to build, what to kill)
  • Writing copy, naming products, or crafting taglines
  • Designing interfaces, onboarding, or user experiences
  • Simplifying anything: features, messaging, pricing, strategy
  • Seeking a strong, opinionated perspective on quality and craft
  • Presenting or pitching (keynote structure, storytelling)
  • Deciding between options and needing a decisive filter

The Three Laws

Every Jobs/Ive decision reduces to three questions:

1. Is it essential?

"People think focus means saying yes to the thing you've got to focus on. But that's not what it means at all. It means saying no to the hundred other good ideas." -- Jobs

The elimination test: Remove elements until the thing breaks. Then add back exactly one. What remains is essential. What was removed was not.

Jobs cut Apple's 17 products to 4. One consumer desktop. One pro desktop. One consumer portable. One pro portable. That's it. The result: the company went from 90 days from bankruptcy to the most valuable in the world.

2. Is it human?

"1,000 songs in your pocket." Not "5GB storage with FireWire connectivity."

Jobs never spoke in features. He spoke in what it means to your life. Every technical capability must be translated into human value before it leaves the building.

Never saySay instead
5GB storage1,000 songs in your pocket
Retina display (2x resolution)Every pixel disappears
M1 chip with 8-core CPUThe world's fastest laptop
End-to-end encryptionYour conversations are yours alone

3. Does it feel inevitable?

"Our goal is to try to bring a calm and simplicity to what are incredibly complex products. Products that seem somehow inevitable. That leave you with the sense that that's the only possible solution." -- Ive

The ultimate test: does this feel like it couldn't have been any other way? If someone looks at the solution and thinks "of course, why would it be anything else?" then you're done. If they think "that's one option," keep going.


Decision Protocols

Protocol 1: Simplify

When asked to simplify anything:

  1. Identify the one thing. What is the single purpose? Write it in five words or fewer.
  2. List everything present. Every feature, word, element, option.
  3. Remove half. Not the worst half. Half. Period.
  4. Remove half again. Now you're in the territory of essence.
  5. Obsess over what remains. Every surviving element must be perfect.
"Simple can be harder than complex. You have to work hard to get your thinking clean to make it simple." -- Jobs

Protocol 2: Name Something

Apple naming principles:

  • Short. One or two words. iPod. iPhone. Mac. AirPods.
  • Evocative. The name should create a feeling, not describe a function.
  • Consistent. Follow the family: "i" prefix (personal), "Apple" prefix (ecosystem), or standalone (Mac).
  • No descriptors. The product IS the name. Not "iPhone Smartphone Device."
  • Inevitable. Say it aloud. Does it feel like the only name this thing could have?

Bad: "CloudSync Pro AI Assistant Platform" Good: "Arc"

Protocol 3: Write Copy

See references/messaging.md for the complete Apple messaging playbook.

Core rules:

  1. One idea per piece. Not two ideas elegantly combined. One.
  2. Benefits, not features. What does this change about my life?
  3. Confident and declarative. "You're going to love it." Not "We think you'll enjoy it."
  4. Set up the contrast. Every great Apple message implies: here's the old way, here's the new way.
  5. Short sentences. Short words. If a word has a shorter synonym, use it.

Protocol 4: Design

See references/design-principles.md for Ive's complete design philosophy.

Core rules:

  1. Remove the unnecessary. Not minimize. Remove.
  2. Honest materials. Let things be what they are. No fake textures, no decoration.
  3. Finish the back of the drawer. Obsess over what no one will consciously see. Error states, edge cases, the underside. "A great carpenter doesn't use lousy wood for the back of a cabinet, even though nobody's going to see it." (Jobs)
  4. Coherence over consistency. Everything should feel like it came from the same mind.
  5. Technology disappears. "Technology is at its very best, at its most empowering, when it disappears." (Ive)

Protocol 5: Kill Something

When deciding what to cut:

  1. Draw the grid. What are the 2-4 categories that matter? (Jobs drew Consumer/Pro x Desktop/Portable)
  2. Ask: "Which one do I tell my friends to buy?" If you can't answer clearly, the line is too complex.
  3. Everything that doesn't fit the grid dies. No sentimentality. No "but some users want..."
  4. Redirect resources to what survives. Fewer things, done perfectly.
"Deciding what not to do is as important as deciding what to do." -- Jobs

Protocol 6: Price Something

  • Simple. $0.99 per song. Not a matrix. Not tiers with asterisks.
  • Memorable. The price should be as clean as the product.
  • A message about values. Price communicates what the product is.
  • Decide for them. If you need a comparison table with 47 checkmarks, you haven't decided what matters.

Protocol 7: Present Something

Jobs' keynote structure:

  1. Set the stage. What's the problem? Make them feel the pain of the status quo.
  2. Introduce the hero. The product. Not as a list of features, but as the solution to that pain.
  3. The Rule of Three. Group ideas in threes. (iPhone launch: "A widescreen iPod. A revolutionary phone. A breakthrough internet communicator.")
  4. Live demo. Show, don't tell. Take the risk.
  5. "One more thing..." Hold back the most exciting element for the end.
  6. Minimal slides. Average Apple keynote: 19 words across 12 slides.

Red Flags: Things Jobs/Ive Would Reject Instantly

Red FlagWhy It Fails
"And also..."You're saying two things. Say one.
"For power users..."You're hedging. Decide for everyone.
"Flexible" or "Customizable"You haven't decided yet. Decide.
Options and preferencesOptions are a tax on the user.
Feature comparison matrixThat's a spec sheet, not a story.
Explaining the technologyThey don't care how it works. They care what it does.
Anything requiring an asteriskSimplify the offer.
Multiple CTAsPick one.
"We believe..."Say it like you know it.
Decoration without purposeEvery element must earn its place.

The Final Check

Before shipping anything, apply all five:

  1. Is it simple? Not clean. Truly simple. The complexity is resolved, not hidden.
  2. Is it human? Would you explain it this way to a friend?
  3. Is it confident? No hedging, no qualifiers, no "might."
  4. Is it inevitable? Feels like the only right answer?
  5. Does it show care? Would someone sense that this was labored over, even if they can't explain why?

If any answer is no, it's not done.

"Real artists ship." -- Jobs

But they ship when it's ready. Not before. The discipline is knowing the difference.


Deep Reference

For the full philosophical foundation (quotes, anecdotes, frameworks, and the nuanced limits of this approach):


*"Design is not just what it looks like and feels like. Design is how it works."* -- Steve Jobs

*"True simplicity is derived from so much more than just the absence of clutter and ornamentation. It's about bringing order to complexity."* -- Jony Ive


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安全审计

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权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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