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Agent Skill · 研究检索

interactive-learner(互动学习者)

interactive-learner 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

interactive-learner 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描有提醒项,按安装量在研究检索类的 73,675 个 Skill 里排第 63,254。

总安装 318周安装 13GitHub Stars 公开资料未说明下载 102核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:interactive-learner(互动学习者)
来源仓库:https://github.com/jwa91/agentskills
仓库路径:skills/interactive-learner
安装命令:
npx skills add https://github.com/jwa91/agentskills --skill interactive-learner
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/jwa91/agentskills --skill interactive-learner

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于查找、检索和筛选相关信息。适合根据关键词、任务场景或来源线索快速定位候选结果。可结合来源仓库和原始 README 进一步核验具体用法。安装命令:npx skills add https://github.com/jwa91/agentskills --skill interactive-learner。

建议确认权限范围、维护状态及是否会触发联网、命令执行或文件读写。

来源仓库内路径:skills/interactive-learner

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/jwa91/agentskills --skill interactive-learner;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

interactive-learner 怎么安装?

在终端执行 npx skills add https://github.com/jwa91/agentskills --skill interactive-learner。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

interactive-learner 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

interactive-learner 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

interactive-learner 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

interactive-learner 用的人多吗?

公开数据是累计安装 318 次,近一周安装 13 次,下载 102 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

interactive-learner 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
interactive-learner

互动学习者 · 本页

318—操作浏览器未明确有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Interactive Learner

Create deeply researched, engaging, interactive courses on any topic. Lessons open in the browser with a mix of click-based exercises, open-ended challenges, real-world missions, and AI-evaluated responses. Every course is personalized, evidence-based, and a little adventurous.

Workflow

New course: Profile → Research → Curriculum → Session → Build → Debrief

1. Profile the student (first time only)

Keep profiling fast and frictionless. The student wants to learn, not fill out forms.

Rules:

  • Prefer multiple-choice questions. They're faster to answer and give you structured data. Use the agent's question tool with concrete options wherever possible.
  • Max 1 open-ended question at a time. Never dump multiple open questions in one message.
  • Max 3-4 profiling questions total. Infer the rest from context and conversation.
  • Start teaching quickly. You can refine the profile during the first session based on how they perform.

What to gather (in order of priority):

  1. Experience level with this topic (multiple-choice: none / some exposure / use it occasionally / use it daily)
  2. Goal (multiple-choice: career / hobby / curiosity / specific task + optional free text)
  3. Time per session (multiple-choice: ~10 min / ~20 min / ~30+ min)
  4. Background — only if not obvious from context (one open question max, e.g. "What's your day job or main interest?")

Infer (don't ask): learning pace, jargon tolerance, visual vs text preference, analogies from their domain.

See student-profiling.md for the full profiling framework.

Initialize progress:

All scripts use uv run. If uv is not available, use python3 instead. Path note: .agents/skills/ and .claude/skills/ are symlinked — both paths reference the same location. Examples below use .agents/.
uv run .agents/skills/interactive-learner/scripts/progress.py init <course> <name>
2. Research the topic thoroughly

This is critical. Do not skip or rush this step. Before designing any curriculum, become an expert on the subject.

Deep research protocol:

  1. Search for authoritative, recent sources — prioritize official documentation, peer-reviewed content, respected practitioners, and recent (2024-2026) material
  2. Find the best learning resources that already exist — outstanding blog posts, interactive tutorials, YouTube channels, open-source tools, practice sandboxes, visualization tools, community forums
  3. Identify the conceptual structure — what are the foundational concepts? What depends on what? What are the common misconceptions? What's the optimal learning order?
  4. Discover the "aha moments" — what analogies, visualizations, or exercises make this topic click for people? What do the best teachers do differently?
  5. Collect real-world examples — case studies, war stories, practical applications that make abstract concepts tangible
  6. Find hands-on resources — playgrounds, sandboxes, tools the student can actually use during the course

Save research notes to a file the student can reference later:

# Write research to a markdown file alongside the course
# Include: key sources, recommended deep-dives, practice resources, community links

Source priorities (in order):

  1. Official documentation and specs
  2. Peer-reviewed research / reputable educational content
  3. Respected practitioners and educators (conference talks, well-known blogs)
  4. Community-vetted resources (highly-rated tutorials, curated awesome-lists)
  5. Interactive tools and sandboxes

Connecting research to lessons:

  • Reference 1-2 sources inline in story-cards where relevant (e.g., "According to the Bash Reference Manual...")
  • End every explainer with a recommended-deep-dive section linking 2-4 of your best research sources
3. Design the curriculum

Based on research, plan the full course:

  • 8-12 sessions for a standard course (3-5 for quick intro, 12-20 for deep dive)
  • Define learning objectives per session — what will the student be able to DO after each one?
  • Map concept dependencies — what must come before what?
  • Plan review touchpoints — which earlier concepts get revisited where?
  • Identify sessions where real-world missions, external tools, or deeper exploration fit naturally
  • Max 6 new vocabulary terms per session, each with a bridging analogy

Save the curriculum and show it to the student as an interactive dashboard:

  1. Write a curriculum JSON file (array of session objects): [{"session_number": 1, "title": "How Bash Actually Works", "description": "The mental model that changes everything", "objectives": ["Explain what a shell does", "Break down command syntax"], "concepts": ["shell-mental-model", "commands-and-arguments"], "estimated_minutes": 20}]
  2. Save it to the course progress: uv run.agents/skills/interactive-learner/scripts/progress.py set-curriculum <course> <curriculum.json>
  3. Build and open the dashboard so the student can see the full plan: uv run.agents/skills/interactive-learner/scripts/build-dashboard.py --open

STOP here. Ask the student to review the curriculum in the dashboard. Let them react, reprioritize, or skip sessions they already know. Do not proceed to step 4 until the student confirms the plan.

See course-design-guide.md for topic-type → component mapping and session patterns.

4. Build the explainer

Build a lesson config using only content components (no scored exercises):

  • MANDATORY: Before generating JSON for ANY component, read its schema in component-catalog.md. Do NOT guess field names. Every component has different required fields — using wrong field names produces empty/broken output that silently fails.
  • MANDATORY: Search for videos before building the explainer: uv run.agents/skills/interactive-learner/scripts/find-videos.py "topic for beginners" Embed 1-2 if good results exist. If nothing suitable, note this and move on. The search is required; embedding is not.
  • See sharp-edges.md for anti-patterns to avoid
  • Design the explanation first, then pick the best component for each piece
  • Include at least one moment of surprise, delight, or creative challenge per session
  • Keep JSON concise but rich: ~60-100 lines
uv run .agents/skills/interactive-learner/scripts/build-lesson.py <explainer.json> --mode explainer --course <course-id> --open

Tell the student what the explainer covers (1-2 sentences about concepts and ideas), invite questions, and let them know you're available to explain anything in more detail. Do NOT list component types in your message — describe what they'll *learn*, not what components you used.

5. Conversational checkpoint

When the student comes back after reading:

  1. Ask "Was everything clear?" — discuss any confusion, clarify using your research sources. If the student has questions, answer them thoroughly and refer to the research notes.
  2. Ask 1 teach-back question in chat — "Let me quickly check if you're ready for the test: [question about a key concept from the explainer]"
  3. If the student struggles, explain further before proceeding. If they nail it, move to the test.

Open-ended assessment (explain-back, roleplay, open-reflection) happens here in conversation, not in HTML. The agent evaluates responses in real-time.

6. Build the test

Build a test config using only scored components + score-summary:

  • Include quiz, matching, fill-blanks, sorting-game, and/or custom components
  • Always end with score-summary
  • Keep JSON concise: ~40-80 lines
uv run .agents/skills/interactive-learner/scripts/build-lesson.py <test.json> --mode test --course <course-id> --open

Tell the student to complete the test and click "Get my result code" when done.

7. Debrief after the session

After the student completes the test:

  1. Student clicks "Get my result code" — a compact code appears on screen (e.g. BASH-7A3E-9C51-...)
  2. Student copies the code and pastes it back in chat
  3. Agent decodes the result code: uv run.agents/skills/interactive-learner/scripts/progress.py decode <code>
  4. Update progress with decoded scores AND concept mastery: uv run.agents/skills/interactive-learner/scripts/progress.py update <course> --session N --score S --max M --concepts '{"pod-basics": 0.9, "deployments": 0.6}' Assign concept scores based on your knowledge of which test questions tested which concepts.
  5. Rebuild the dashboard: uv run.agents/skills/interactive-learner/scripts/build-dashboard.py --open
  6. Discuss what they found hard or interesting
  7. If they had a real-world mission: ask how it went, what they discovered
  8. Prepare notes for the next session — adjust based on everything you learned

Returning student: Review → Adapt → Build next session

uv run .agents/skills/interactive-learner/scripts/progress.py show

Check:

  • Concept mastery levels — which concepts need review? (below 0.7 = needs reinforcement)
  • Time since last session — longer gap = more review needed
  • Recent scores — adjust difficulty
  • Open questions or missions from last session — follow up on these
  • Achievements earned — acknowledge naturally

Generate the next session, weaving in review of weak concepts using varied component types (not just repeating the same quiz).

Generate review session (when needed)

When concepts are fading or it's been a while:

uv run .agents/skills/interactive-learner/scripts/progress.py review <course>

This outputs concepts due for review. Build a review session that mixes these concepts into fresh contexts and varied exercise types.

View student dashboard

uv run .agents/skills/interactive-learner/scripts/build-dashboard.py --open

Options: --progress <path> (custom progress file), --output <path> (custom output path).

Lesson JSON Structure

Each session produces two JSON files: an explainer (content-only) and a test (scored exercises). Open-answer questions (explain-back, roleplay, open-reflection) are asked by the agent in conversation between the two phases.

Explainer JSON (--mode explainer)

{
  "course_name": "Kubernetes",
  "title": "Why Does Kubernetes Exist?",
  "subtitle": "The problem before the solution",
  "session": 1,
  "estimated_minutes": 12,
  "xp_start": 0,
  "concepts": ["container-orchestration", "scaling-problem", "self-healing"],
  "sections": [
    {
      "type": "story-card",
      "variant": "blue",
      "label": "The Problem",
      "content": "<p>Imagine you're running 50 containers...</p>"
    },
    { "type": "vocab-cards", "terms": [{ "term": "Pod", "icon": "🫛", "definition": "...", "analogy": "..." }] },
    { "type": "video-embed", "youtube_id": "dQw4w9WgXcQ", "title": "Watch This", "intro": "Quick overview." },
    {
      "type": "side-by-side",
      "title": "Docker Alone vs With Kubernetes",
      "left": { "header": "Docker Alone", "icon": "🐳", "items": ["You manage everything", "Manual restarts"] },
      "right": { "header": "With Kubernetes", "icon": "☸️", "items": ["Automated management", "Self-healing"] }
    },
    {
      "type": "real-world-mission",
      "mission": "Open play-with-k8s.com and run: kubectl get nodes. How many nodes do you see?",
      "url": "https://labs.play-with-k8s.com/",
      "context": "This is a free Kubernetes playground — no install needed.",
      "followup": "We'll discuss what you found at the start of next session."
    }
  ]
}

Test JSON (--mode test)

{
  "course_name": "Kubernetes",
  "title": "Session 1 Test",
  "subtitle": "Container orchestration basics",
  "session": 1,
  "xp_start": 0,
  "sections": [
    {
      "type": "quiz",
      "questions": [
        {
          "question": "What happens when a container crashes in plain Docker?",
          "options": ["It auto-restarts", "Nothing — it stays dead", "Docker alerts Kubernetes", "The host reboots"],
          "correct": 1,
          "feedback_correct": "Exactly — without orchestration, crashed containers stay down.",
          "feedback_wrong": "Not quite. Without an orchestrator, Docker won't auto-restart crashed containers."
        }
      ]
    },
    {
      "type": "matching",
      "title": "Match Terms",
      "pairs": [
        { "term": "Pod", "definition": "Smallest deployable unit in Kubernetes" },
        { "term": "Node", "definition": "A machine in the cluster" }
      ],
      "right_order": [1, 0]
    },
    {
      "type": "score-summary",
      "learned": ["Why container orchestration exists", "Pod and Node basics"],
      "next_preview": "Next: what Kubernetes actually does about these problems."
    }
  ]
}

Available Components

Explainer phase (content-only, --mode explainer)

story-card vocab-cards side-by-side video-embed timeline concept-map mind-map kanban-board radar-profile recommended-deep-dive *(include at end of every explainer)* debug-challenge simulator real-world-mission community-challenge custom

Test phase (scored, --mode test)

quiz matching fill-blanks sorting-game score-summary custom

Conversational (asked by agent in chat, not in HTML)

explain-back roleplay open-reflection — these are handled in the conversational checkpoint (Step 5), not rendered into HTML.

Escape hatch

custom — allowed in both phases. When no template fits, invent something new.

Full JSON schemas and usage guidance: component-catalog.md

Finding Videos

uv run .agents/skills/interactive-learner/scripts/find-videos.py "topic for beginners"
The video search script scrapes YouTube HTML and may break when YouTube changes their page structure. If it fails, ask the user to search YouTube manually and paste the URL.

Max 2 embedded videos per lesson. But you CAN recommend additional videos/resources via recommended-deep-dive components — these are optional extras, not required viewing.

Core Rules

  1. Research first. Never teach from assumptions. Find authoritative, recent sources.
  2. Bridge from known knowledge. Read the student profile. Connect every new concept to something they already understand.
  3. Explain, then discuss, then test. The explainer HTML teaches. The conversation checks understanding and fills gaps. The test HTML assesses. This flow is structurally enforced by --mode explainer and --mode test.
  4. Mostly click-based tests. Test exercises should be click/drag/select. Open-ended assessment happens in conversation (Step 5), not in HTML.
  5. Conversational teach-back is powerful. Use the checkpoint between explainer and test to ask 1 teach-back question, discuss confusion, and verify readiness. This replaces the old in-HTML open-answer textareas.
  6. Max 6 new terms per session. Each needs an analogy bridging to what the student knows.
  7. 50% practice, 30% content, 20% assessment — but treat this as a guideline, not a straitjacket. Some sessions are exploration-heavy, some are drill-heavy.
  8. Design content first, then choose components. Outline what you want to teach and how you'd explain it conversationally. Then map each piece to the best component. If three story-cards in a row is the clearest way to teach something, that's fine. Vary components when it serves comprehension, not for variety's sake.
  9. Always end tests with score-summary.
  10. Be adventurous. Send students to real websites, sandboxes, and tools. Recommend books, talks, and articles. Ask them to draw something and share it. Suggest they explain a concept to a friend. The lesson HTML is the core, but learning extends beyond it.
  11. Achievements are dynamic. Don't use a fixed list. Generate achievements that match the specific course, topic, and student milestones. See gamification.md.
  12. Every interaction earns data. Track concept mastery, not just session scores. Feed this into future sessions.

Anti-patterns

See sharp-edges.md — updated with guidance on when open answers help vs hurt, and new anti-patterns around research shortcuts and stale content.

Gamification

See gamification.md — dynamic achievements, XP, streaks, and the memory garden concept.

平台分布

Codex

37.3%
按下载量换算38

Claude

30.18%
按下载量换算31

Cursor

19.45%
按下载量换算20

Gemini CLI

10.02%
按下载量换算10

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

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