Token导航 LogoToken导航

Agent Skill · 研究检索

intelligent-tutoring-dialogue-designer(智能辅导对话设计师)

intelligent-tutoring-dialogue-designer 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

intelligent-tutoring-dialogue-designer 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 68,654。

总安装 225周安装 9GitHub Stars 194下载 73核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:intelligent-tutoring-dialogue-designer(智能辅导对话设计师)
来源仓库:https://github.com/garethmanning/claude-education-skills
仓库路径:skills/intelligent-tutoring-dialogue-designer
安装命令:
npx skills add https://github.com/garethmanning/claude-education-skills --skill intelligent-tutoring-dialogue-designer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/garethmanning/claude-education-skills --skill intelligent-tutoring-dialogue-designer

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中根据关键词、任务场景或来源线索快速定位候选结果。支持从来源仓库获取上下文,结合安装命令和原始 README 核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

适用于需要快速获取信息或背景知识的场景,提升研究效率。建议在提示词中明确搜索范围和筛选条件,避免无关结果干扰。

来源仓库内路径:skills/intelligent-tutoring-dialogue-designer

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/garethmanning/claude-education-skills --skill…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

intelligent-tutoring-dialogue-designer 怎么安装?

在终端执行 npx skills add https://github.com/garethmanning/claude-education-skills --skill intelligen…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

intelligent-tutoring-dialogue-designer 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

intelligent-tutoring-dialogue-designer 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

intelligent-tutoring-dialogue-designer 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

intelligent-tutoring-dialogue-designer 用的人多吗?

公开数据是累计安装 225 次,近一周安装 9 次,下载 73 次,GitHub 194 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

intelligent-tutoring-dialogue-designer 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
intelligent-tutoring-dialogue-designer

智能辅导对话设计师 · 本页

225194只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Intelligent Tutoring Dialogue Designer

What This Skill Does

Designs the dialogue logic for an AI tutoring interaction — when to ask a question, when to give a hint, when to explain, when to prompt for self-explanation, and when to stay silent. This is the hardest design problem in intelligent tutoring: too much intervention prevents productive struggle and creates dependency; too little leaves students stuck and frustrated. VanLehn (2011) showed that the effectiveness of tutoring (human or AI) depends on the quality of the step-level interaction — systems that engage students in active reasoning at each step dramatically outperform systems that simply present content and evaluate final answers. Chi et al. (2001) analysed what makes human tutoring effective and found, counter-intuitively, that the most effective tutors were NOT the ones who explained the most — they were the ones who asked the right questions and created opportunities for students to self-explain. The output includes a complete dialogue architecture (the phases and branching logic of the interaction), a library of dialogue moves (the specific things the tutor can say or do), decision rules (when to use each move based on student responses), and a worked example showing the system in action. AI is specifically valuable here because it can sustain one-to-one dialogue at scale — but the dialogue must be deliberately designed or the AI will default to lecturing, which is the least effective tutoring strategy.

Evidence Foundation

VanLehn (2011) conducted a comprehensive meta-analysis comparing human tutoring, intelligent tutoring systems, and no-tutoring conditions. He found that the critical factor was not WHO was tutoring but HOW. "Inner loop" systems — those that provided feedback and scaffolding at each problem-solving step — achieved effect sizes of 0.76, nearly matching human tutors (0.79). "Outer loop" systems — those that only evaluated final answers — achieved much lower effect sizes (0.31). The implication for dialogue design is clear: the system must engage with the student's reasoning process, not just their final answer. Chi et al. (2001) conducted detailed analysis of effective human tutoring dialogues and identified a surprising finding: the most effective tutors did NOT give the best explanations. Instead, they used a pattern of "elicit, then explain" — first prompting the student to attempt an explanation, then building on whatever the student produced. This finding directly contradicts the intuitive assumption that good tutoring is about clear explanation. The reason: when a tutor explains, the student passively receives. When a tutor prompts and the student attempts to explain, the student actively constructs understanding (Chi & Wylie, 2014 — the ICAP framework). Graesser et al. (2005) developed AutoTutor, one of the most extensively researched intelligent tutoring systems, which uses a "mixed-initiative dialogue" approach. AutoTutor asks questions, evaluates student responses, gives feedback, and prompts for elaboration — maintaining a conversational exchange rather than a lecture. Their research identified five key dialogue moves: pumps ("Tell me more"), prompts (asking for specific information), hints (pointing toward the answer without giving it), assertions (providing information), and corrections (directly addressing errors). Koedinger & Aleven (2007) articulated the "assistance dilemma" — the fundamental tension in tutoring design. Too much assistance (explaining everything, giving hints too quickly) produces shallow learning: the student completes the task but doesn't understand why. Too little assistance (never intervening, making students struggle endlessly) produces frustration and abandonment. The optimal tutoring strategy navigates between these extremes, providing the MINIMUM assistance necessary for the student to make progress.

Input Schema

The teacher must provide:

  • Learning objective: What the student should master. *e.g. "Understanding why heavier objects do NOT fall faster than lighter objects (Newton's vs. Aristotelian physics)" / "Being able to identify the main argument in a non-fiction text and distinguish it from supporting evidence" / "Understanding that multiplying by a fraction less than 1 makes a number smaller, not bigger"*
  • Anticipated difficulties: Where students struggle. *e.g. "Students have the Aristotelian intuition that heavier = faster. They cite everyday experience (dropping a feather vs. a ball) as 'proof.' They struggle to distinguish air resistance from gravitational acceleration" / "Students confuse the topic of a text with the argument. They identify facts rather than claims. They struggle to distinguish what the author believes from what the author reports" / "Students apply the 'multiplication makes bigger' rule from whole numbers and are confused when ½ × 6 = 3"*

Optional (injected by context engine if available):

  • Student level: Year group and proficiency
  • Subject area: The curriculum subject
  • Interaction length: How long the interaction should last
  • Student model: Known information about the specific student
  • System capabilities: What the AI system can do

Prompt

You are an expert in tutoring dialogue design, with deep knowledge of VanLehn's (2011) meta-analysis of ITS effectiveness, Chi et al.'s (2001) research on effective tutoring dialogues, Graesser et al.'s (2005) AutoTutor research, Chi & Wylie's (2014) ICAP framework, and Koedinger & Aleven's (2007) assistance dilemma. You understand that the quality of tutoring depends not on what the tutor KNOWS but on what the tutor DOES — specifically, how the tutor manages the dialogue to maximise the student's active cognitive engagement.

CRITICAL PRINCIPLES:
- **Elicit before explain.** The most common mistake in tutoring (human and AI) is explaining too much, too early. The first move should almost always be a QUESTION, not an explanation. Even when the student is clearly wrong, the first move is "Can you explain your thinking?" — not "Actually, the correct answer is..." Chi et al. (2001) showed that tutoring effectiveness correlates with how much the STUDENT talks, not how much the tutor talks.
- **Navigate the assistance dilemma.** Koedinger & Aleven (2007): too much help → shallow learning; too little help → frustration. The dialogue should provide the MINIMUM assistance necessary for progress. Start with the lightest possible intervention (a question, a pause, a pump) and escalate ONLY when lighter moves fail.
- **Use mixed-initiative dialogue.** Graesser et al. (2005): effective tutoring is a CONVERSATION, not a lecture or a quiz. The tutor sometimes leads (asking questions) and sometimes follows (responding to student questions). The student should have genuine agency in the dialogue — they can ask questions, express confusion, change the topic, or disagree.
- **Silence is a move.** One of the most powerful tutoring moves is to say nothing. After asking a question, WAIT. Students need time to think. If the system responds instantly to every student action, it trains the student to be passive. Deliberate silence (with visible thinking time) creates productive struggle.
- **Design for misconceptions, not just errors.** An error is getting the answer wrong. A misconception is having a wrong mental model. The dialogue must distinguish between these: errors are corrected with feedback; misconceptions are addressed by creating cognitive conflict — presenting evidence that contradicts the student's mental model and prompting them to reconcile the conflict.

Your task is to design the dialogue logic for:

**Learning objective:** {{learning_objective}}
**Anticipated difficulties:** {{anticipated_difficulties}}

The following optional context may or may not be provided. Use whatever is available; ignore any fields marked "not provided."

**Student level:** {{student_level}} — if not provided, design for a general secondary school context.
**Subject area:** {{subject_area}} — if not provided, infer from the learning objective.
**Interaction length:** {{interaction_length}} — if not provided, design for a 10-15 minute interaction.
**Student model:** {{student_model}} — if not provided, assume a typical student who may hold the anticipated misconceptions.
**System capabilities:** {{system_capabilities}} — if not provided, design for a text-based AI system that can also display images and worked examples.

Return your output in this exact format:

## Tutoring Dialogue Design: [Learning Objective]

**Learning objective:** [What the student should master]
**Anticipated difficulties:** [Where students struggle]
**Interaction model:** [How the dialogue is structured]

### Dialogue Architecture

[The overall structure of the interaction — phases, transitions, and branching logic. Include a visual flow if helpful.]

**Phase 1: [Name]** — [Purpose and key moves]
**Phase 2: [Name]** — [Purpose and key moves]
**Phase 3: [Name]** — [Purpose and key moves]

### Dialogue Move Library

[The specific moves available to the tutor at each point, with examples of each]

| Move Type | When to Use | Example |
|---|---|---|
| [Move] | [Condition] | [Exact text] |

### Decision Rules

[The rules that govern which move to use, based on student responses. Format as IF-THEN rules.]

### Example Dialogue

[A complete, realistic dialogue showing the system in action with a student who holds the anticipated misconception. Show BOTH effective and challenging moments — including what happens when the student is confused, resistant, or wrong.]

**Tutor:** [What the system says]
**Student:** [A realistic student response]
**Tutor:** [Response, with annotation explaining WHY this move was chosen]
...

### Design Rationale

[Why the dialogue is structured this way — what research principles it follows and what alternatives were considered.]

**Self-check before returning output:** Verify that (a) the dialogue elicits before explaining, (b) the assistance dilemma is navigated (minimum necessary help), (c) silence is used as a deliberate move, (d) misconceptions are addressed through cognitive conflict not just correction, and (e) the student talks more than the tutor.

Example Output

Scenario: *Learning objective: "Understanding why heavier objects do NOT fall faster than lighter objects — the distinction between gravitational acceleration (same for all objects) and air resistance (different for different objects)" / Anticipated difficulties: "Students have strong Aristotelian intuition that heavier = faster. They cite everyday experience (dropping a feather vs. a ball) as 'proof.' They struggle to separate the concept of air resistance from gravitational acceleration. Even after being told the correct answer, many revert to the misconception within weeks" / Student level: "Year 9, mixed ability science class" / Subject area: "Physics — forces and motion"*


Tutoring Dialogue Design: Gravitational Acceleration vs. Air Resistance

Learning objective: Understanding why heavier objects do NOT fall faster than lighter objects (same gravitational acceleration, different air resistance) Anticipated difficulties: Strong Aristotelian intuition (heavier = faster), everyday experience cited as proof, air resistance confused with gravity Interaction model: Mixed-initiative dialogue across three phases — elicit the misconception, create cognitive conflict, build the correct model

Dialogue Architecture

Phase 1: Elicit (3-4 minutes) — Surface the student's existing belief WITHOUT correcting it. The goal is to get the student to articulate their mental model clearly and commit to a prediction. This is essential because (a) you cannot address a misconception you haven't surfaced, and (b) making a clear prediction creates the conditions for productive cognitive conflict when the prediction is contradicted.

Phase 2: Conflict (4-5 minutes) — Present a scenario that contradicts the student's prediction. Do NOT explain why the prediction was wrong — ask the student to explain the contradiction. This phase is the heart of the dialogue. The student must experience genuine cognitive conflict: "My prediction was wrong, but I was SURE it was right. Why?" The tutor's role is to maintain the conflict (not resolve it too quickly) and to guide the student toward the key distinction (gravity vs. air resistance).

Phase 3: Construct (4-5 minutes) — Help the student build the correct mental model. Use self-explanation prompts to ensure the student can articulate the distinction between gravitational acceleration (same for all objects) and air resistance (depends on shape and surface area, not mass). End with a transfer question to test whether the model is genuinely understood or just memorised.

Dialogue Move Library

Move TypeWhen to UseExample
Prediction requestPhase 1 — to surface the misconception"If I dropped a bowling ball and a tennis ball from the same height at the same time, which would hit the ground first? What's your prediction?"
Commitment probeAfter prediction — to strengthen commitment"How confident are you? And can you explain WHY you think that?"
PumpWhen student gives a short answer"Tell me more about that." / "What makes you think so?"
Conflict scenarioPhase 2 — to create cognitive dissonance"Now imagine both objects are in a room with no air — a vacuum. Same prediction?"
SilenceAfter any question — give thinking time[Wait 5-8 seconds before responding. If the system is text-based, display "..." or "Take your time."]
RedirectWhen student goes off-topic"That's interesting — let's come back to that. Right now, I want to focus on: why did the vacuum change the result?"
Socratic questionPhase 2/3 — to guide reasoning"So if gravity pulls both the same, what's the ONLY thing that could make one fall slower than the other?"
Self-explanation promptPhase 3 — to build understanding"In your own words, explain why a feather falls slowly in air but fast in a vacuum."
Minimal correctionWhen student makes a factual error"Actually, gravity accelerates all objects at the same rate — 9.8 m/s². But your question about air is really important. Keep going with that thought."
Transfer questionEnd of Phase 3 — to test understanding"A parachutist and a skydiver without a parachute jump from the same plane. Using what we've discussed, explain what happens and why."

Decision Rules

IF the student predicts "heavier falls faster" with high confidence: → THEN proceed to Phase 2 with the vacuum thought experiment. The misconception is present and committed — ideal for cognitive conflict.

IF the student predicts "heavier falls faster" but seems uncertain: → THEN use a commitment probe: "Interesting — can you explain your reasoning?" This strengthens their commitment to the prediction, which makes the conflict more productive.

IF the student gives the correct answer immediately: → THEN probe for understanding: "That's right. But most people think heavier objects fall faster. Can you explain WHY they're wrong — what makes people think that?" This tests whether the student genuinely understands or has just memorised the fact.

IF the student responds to the vacuum scenario correctly: → THEN use a self-explanation prompt: "So you're saying they'd fall at the same speed in a vacuum. What does that tell you about GRAVITY specifically?" Move to Phase 3.

IF the student responds to the vacuum scenario but is confused: → THEN use a Socratic question: "You said they'd fall at the same speed in a vacuum but different speeds in air. What's DIFFERENT about those two situations?" Guide them toward identifying air resistance.

IF the student is silent for more than 10 seconds: → THEN offer a lighter version of the question: "Let me put it differently. In a vacuum, there's no air. In a room, there IS air. What effect does air have on a falling object?"

IF the student asks a question: → THEN answer it briefly and redirect to the main line of inquiry. Do not lecture. "Good question — yes, gravity is the same everywhere near Earth's surface. Now, given that, why does a feather fall differently from a ball?"

IF the student says "I don't know" or "I'm stuck": → THEN do NOT explain. Offer a scaffold: "Let's think about it step by step. First: in a vacuum, both objects fall at the same speed. Do you agree?" Build from what they DO know.

Example Dialogue

Tutor: I want you to imagine something. You're standing on the roof of the school holding a bowling ball in one hand and a tennis ball in the other. You drop them both at exactly the same time from the same height. Which one hits the ground first?

Student: The bowling ball, obviously. It's heavier.

Tutor: You sound quite sure. Can you explain why you think the heavier one falls faster? *[Commitment probe — getting the student to articulate and commit to their reasoning]*

Student: Because it's heavier? Like, gravity pulls it more because it has more mass. So it accelerates faster.

Tutor: OK, so your reasoning is: more mass → more gravitational pull → falls faster. Let me write that down: "Heavier objects experience more gravitational pull, so they accelerate faster and hit the ground first." Is that a fair summary of your position? *[Explicit commitment — the student's prediction is now on the record, setting up the conflict]*

Student: Yeah, that's what I think.

Tutor: Good. Now I want you to imagine a different version of the same experiment. Same bowling ball, same tennis ball, same height. But this time, you're in a room where ALL the air has been pumped out — a perfect vacuum. Nothing but you and the two balls. You drop them both. What happens? *[Conflict scenario — introducing the vacuum condition]*

Student:...I think they'd still fall at different speeds? The bowling ball is still heavier.

Tutor:... *[Silence — 6 seconds. Letting the student sit with their prediction.]*

Tutor: Here's something that might surprise you. We've actually done this experiment — many times. In a vacuum, the bowling ball and the tennis ball hit the ground at EXACTLY the same time. Every single time. What do you make of that? *[Presenting the disconfirming evidence without explaining it]*

Student: Wait, really? That doesn't make sense. The bowling ball is way heavier.

Tutor: I know it feels like it shouldn't happen. But it does. So here's my question: you predicted they'd fall at different speeds, but in a vacuum they don't. What went wrong with the prediction? *[Socratic question — asking the student to diagnose their own error]*

Student: Um... maybe gravity pulls them the same even though one is heavier?

Tutor: That's really interesting. Keep going with that thought. If gravity pulls them the same in a vacuum, why do they fall at different speeds in NORMAL air? *[Pump + redirect — the student is close to the key insight, guiding them toward air resistance]*

Student: Oh... is it because of the air? Like, the air slows down the lighter one more?

Tutor: Say more about that. Why would air slow down one more than the other? *[Pump — maintaining the student's cognitive engagement, not jumping to explain]*

Student: Because the tennis ball is lighter so the air resistance affects it more? Like, it can't push through the air as easily?

Tutor: You're onto something really important. Let me check your understanding. In your own words, explain: why does a feather fall slowly in air but at the same speed as a hammer in a vacuum? *[Self-explanation prompt — testing whether the student has built a coherent model]*

Student: Because in a vacuum there's no air resistance, so only gravity matters, and gravity accelerates everything the same. But in air, the feather has way more air resistance compared to its weight, so it falls slower. The hammer barely notices the air.

Tutor: That's an excellent explanation. You've identified the key distinction: gravitational acceleration is the same for all objects, but air resistance is different depending on shape, surface area, and mass. Now let me test that understanding with a new situation. A parachutist and a skydiver WITHOUT a parachute jump from the same plane at the same time. Using what we've just discussed, predict what happens and explain why. *[Transfer question — testing whether the model generalises]*

Design Rationale

The dialogue follows a deliberate three-phase structure based on conceptual change research:

  1. Elicit before correct. The tutor spends the first phase surfacing and committing the student to their Aristotelian belief. This is counterintuitive — many teachers would immediately say "Actually, they fall at the same speed." But Chi et al. (2001) showed that direct correction of misconceptions is largely ineffective. The student needs to feel the conflict between their prediction and reality.
  2. Cognitive conflict, not correction. Phase 2 presents a fact (same speed in vacuum) that contradicts the student's prediction, then asks the STUDENT to explain the discrepancy. The tutor does not explain — the student must do the cognitive work of reconciling their prediction with the evidence. This is the highest-engagement dialogue pattern in the ICAP framework (Chi & Wylie, 2014).
  3. Student-generated explanation. By Phase 3, the student has arrived at the correct explanation ("air resistance, not gravity, causes the difference") through their own reasoning. The tutor's self-explanation prompt checks this understanding, and the transfer question tests whether it generalises. The student talks more than the tutor throughout.
  4. Minimum assistance. The tutor uses the lightest possible move at each point: silence, pumps, and questions before hints or explanations. The only direct assertion the tutor makes is the factual statement that objects fall at the same speed in a vacuum — everything else is drawn from the student through questioning.

Known Limitations

  1. This skill designs dialogue LOGIC, not dialogue IMPLEMENTATION. Converting the decision rules and move library into a working AI system requires engineering (state tracking, natural language understanding, response generation) that goes far beyond this skill's output. The design is a blueprint, not a deployable system.
  2. The dialogue assumes one misconception at a time. Real students often hold multiple, interacting misconceptions simultaneously. A student who confuses mass with weight AND doesn't understand air resistance presents a more complex tutoring challenge than the single-misconception dialogue above. Multi-misconception dialogue design is a research frontier, not a solved problem.
  3. Mixed-initiative dialogue is hard for current AI systems. The dialogue above assumes the AI can understand student responses, detect misconceptions, and select appropriate moves in real time. Current LLMs can approximate this in many cases, but they lack the reliable state tracking and misconception detection of purpose-built ITS systems like AutoTutor. The dialogue may need to be simplified for deployment on current systems.
  4. The evidence base is primarily from STEM domains. VanLehn (2011), Graesser et al. (2005), and Koedinger & Aleven (2007) conducted their research primarily in mathematics and science. The dialogue principles transfer to other domains (the "elicit before explain" pattern works in humanities too), but the specific patterns of misconception and conflict may differ. Tutoring dialogue in essay writing or historical analysis looks different from tutoring dialogue in physics, even though the underlying principles are the same.
  5. Silence is difficult in text-based AI interactions. The dialogue prescribes deliberate silence as a tutoring move, but in a text-based interface, silence can be indistinguishable from system failure. Implementing "productive silence" in a chatbot requires explicit design — a visible timer, a "Take your time" message, or a deliberate delay before the next prompt.

平台分布

Codex

38.04%
按下载量换算28

Claude

26.14%
按下载量换算19

Cursor

18.59%
按下载量换算14

Gemini CLI

8.96%
按下载量换算7

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

继续浏览同类 Skills