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Agent Skill · 前端设计

immersive-visuals-router(沉浸式视觉路由器)

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

immersive-visuals-router 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证为 MIT,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 3,611。

总安装 1,224周安装 51GitHub Stars 8下载 408核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:immersive-visuals-router(沉浸式视觉路由器)
来源仓库:https://github.com/bbeierle12/skill-mcp-claude
仓库路径:skills/immersive-visuals-router
安装命令:
npx skills add https://github.com/bbeierle12/skill-mcp-claude --skill immersive-visuals-router
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/bbeierle12/skill-mcp-claude --skill immersive-visuals-router

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

用于辅助前端页面、组件和样式开发与维护。immersive-visuals-router 属于前端设计类 Skill,可作为该场景下的辅助能力补充。适合生成 React、Vue 或 CSS 相关代码片段。使用时需结合项目现有设计系统和路由配置。涉及页面改动时应配合本地预览确认视觉效果。

安装前建议检查构建工具和依赖版本兼容性。

来源仓库内路径:skills/immersive-visuals-router

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/bbeierle12/skill-mcp-claude --skill immersive-…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

immersive-visuals-router 怎么安装?

在终端执行 npx skills add https://github.com/bbeierle12/skill-mcp-claude --skill immersive-visuals-ro…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

immersive-visuals-router 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

immersive-visuals-router 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

immersive-visuals-router 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

immersive-visuals-router 用的人多吗?

公开数据是累计安装 1,224 次,近一周安装 51 次,下载 408 次,GitHub 8 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

immersive-visuals-router 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
immersive-visuals-router

沉浸式视觉路由器 · 本页

1,2248只读MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Immersive Visuals Router

Master router dispatching to 6 domain routers for comprehensive visual experiences.

Routing Protocol

  1. Classify — Identify primary domains from user request
  2. Route to Domain — Select appropriate domain router(s)
  3. Combine Domains — Most projects need 3-4 domains together
  4. Load Skills — Domain routers will load specific skills

Domain Overview

DomainRouterSkillsFocus
3D Renderingr3f-router6React Three Fiber, scenes, materials, camera
Shadersshaders-router5GLSL, custom materials, visual effects
Particlesparticles-router4Particle systems, physics, GPU optimization
Post-Processingpostfx-router3Bloom, effects, EffectComposer
Animationgsap-router4GSAP tweens, timelines, scroll, React
Audioaudio-router3Playback, analysis, audio-reactive

Total: 6 routers, 25 specialized skills

Quick Route by Project Type

3D Scene (R3F Focus)

Primary:   r3f-router → Scene setup, components, materials
Secondary: postfx-router → Bloom, cinematic effects
Optional:  gsap-router → Camera animations

Audio Visualizer

Primary:   audio-router → Playback, analysis, reactive
Secondary: r3f-router → 3D scene for visuals
Supporting: shaders-router → Custom visual effects
           postfx-router → Bloom, glow
           particles-router → Beat-reactive particles

Creative Coding / Generative Art

Primary:   shaders-router → Custom fragment shaders
Secondary: r3f-router → Render pipeline
Supporting: postfx-router → Effects chain

Interactive Experience

Primary:   r3f-router → 3D scene, interaction
Secondary: gsap-router → Smooth animations
Supporting: postfx-router → Visual polish
           audio-router → Sound feedback

Countdown / Event Page

Primary:   gsap-router → Sequenced animations
Secondary: r3f-router → 3D elements
Supporting: postfx-router → Dramatic effects
           audio-router → Ambient, countdown audio
           particles-router → Celebration effects

Particle-Heavy Effect

Primary:   particles-router → Particle systems
Secondary: r3f-router → Scene setup
Supporting: postfx-router → Bloom for particles
           shaders-router → Custom particle shaders

Signal-Based Routing

Domain Detection Signals

r3f-router (3D Rendering):

  • "3D", "Three.js", "R3F", "React Three Fiber"
  • "scene", "mesh", "geometry", "camera"
  • "3D model", "GLTF", "environment"
  • "orbit controls", "transform"

shaders-router (Custom Shaders):

  • "shader", "GLSL", "fragment", "vertex"
  • "custom material", "uniform"
  • "procedural", "noise", "pattern"
  • "ray marching", "SDF"

particles-router (Particle Systems):

  • "particle", "emitter", "particle system"
  • "dust", "sparks", "confetti", "stars"
  • "instancing", "GPU particles"

postfx-router (Post-Processing):

  • "bloom", "glow", "post-processing"
  • "vignette", "chromatic aberration"
  • "depth of field", "color grading"
  • "EffectComposer"

gsap-router (Animation):

  • "GSAP", "GreenSock", "animate"
  • "timeline", "sequence", "tween"
  • "scroll animation", "ScrollTrigger"
  • "entrance animation"

audio-router (Audio):

  • "audio", "music", "sound"
  • "visualizer", "audio reactive"
  • "beat", "frequency", "FFT"
  • "Tone.js"

Domain Combinations

Cinematic 3D Scene

r3f-router     → Scene, camera, lighting
shaders-router → Custom materials
postfx-router  → Bloom, color grading, vignette
gsap-router    → Camera movements

Music Visualizer

audio-router     → Load music, analyze frequencies
r3f-router       → 3D visualization geometry
shaders-router   → Audio-reactive shaders
particles-router → Beat-triggered particles
postfx-router    → Bloom, chromatic aberration

Landing Page Hero

r3f-router     → Background 3D scene
gsap-router    → Text animations, scroll effects
postfx-router  → Subtle bloom, film grain

Interactive Installation

r3f-router       → 3D environment
particles-router → Interaction feedback
gsap-router      → Transition animations
audio-router     → Sound feedback
postfx-router    → Immersive effects

Product Showcase

r3f-router     → 3D product model
gsap-router    → Rotation, zoom animations
postfx-router  → Lighting effects, environment

Temporal Collapse Stack

Complete domain routing for the New Year countdown:

┌─────────────────────────────────────────────────┐
│           TEMPORAL COLLAPSE PROJECT             │
├─────────────────────────────────────────────────┤
│                                                 │
│  ┌─────────────┐  ┌─────────────┐              │
│  │ r3f-router  │  │gsap-router  │              │
│  │ - Scene     │  │ - Digit flip│              │
│  │ - Digits    │  │ - Sequences │              │
│  │ - Camera    │  │ - Countdown │              │
│  └──────┬──────┘  └──────┬──────┘              │
│         │                │                      │
│  ┌──────┴────────────────┴──────┐              │
│  │       postfx-router          │              │
│  │  - Bloom (cosmic glow)       │              │
│  │  - Chromatic aberration      │              │
│  │  - Vignette (void edge)      │              │
│  └──────────────┬───────────────┘              │
│                 │                               │
│  ┌──────────────┴───────────────┐              │
│  │      particles-router        │              │
│  │  - Time dilation particles   │              │
│  │  - Star field                │              │
│  │  - Celebration burst         │              │
│  └──────────────┬───────────────┘              │
│                 │                               │
│  ┌──────────────┴───────────────┐              │
│  │       audio-router           │              │
│  │  - Cosmic ambient loop       │              │
│  │  - Countdown ticks           │              │
│  │  - Beat-reactive visuals     │              │
│  │  - Celebration music         │              │
│  └──────────────────────────────┘              │
│                                                 │
└─────────────────────────────────────────────────┘

Domain Responsibilities

DomainTemporal Collapse Role
r3f3D countdown digits, camera orbit, environment
shadersDigit morphing effect, custom glow material
particlesTime dilation particles, star field, celebration
postfxBloom on digits, vignette, chromatic on beat
gsapDigit flip animation, intensity ramp, celebration
audioAmbient loop, ticks, beat detection, celebration

Color Palette Reference

const TEMPORAL_PALETTE = {
  void: '#050508',      // Background
  cyan: '#00F5FF',      // Primary glow
  magenta: '#FF00FF',   // Accent
  gold: '#FFD700',      // Celebration highlight
  white: '#FFFFFF'      // Text, bright elements
};

Project Initialization Guide

Step 1: Identify Core Requirements

  • What is the primary visual experience?
  • Is there audio involvement?
  • Does it need animation/interaction?
  • What level of visual fidelity?

Step 2: Select Primary Domain

Choose the domain that represents the main technical challenge.

Step 3: Add Supporting Domains

Based on secondary requirements:

  • Need glow effects? → postfx-router
  • Need smooth animations? → gsap-router
  • Need particles? → particles-router
  • Need audio? → audio-router
  • Need custom materials? → shaders-router

Step 4: Load Domain Skills

Each domain router will direct to specific skills.

Performance Considerations

By Domain

DomainPerformance ImpactOptimization
r3fMedium-HighLOD, frustum culling
shadersLow-High*Simplify math, reduce loops
particlesHighGPU instancing, LOD
postfxMedium-HighReduce passes, resolution
gsapLowKill unused tweens
audioLowAppropriate FFT size

*Depends on shader complexity

Recommended Limits

  • Particles: 10,000-50,000 with instancing
  • Post-processing passes: 3-5 max
  • Shader uniforms: Keep minimal
  • Audio FFT: 128-256 for reactive, 1024+ for visualization

Fallback Routing

  • "3D" mentioned → Start with r3f-router
  • "Visualizer" mentioned → audio-router + r3f-router
  • "Animation" only → gsap-router
  • "Effect" unclear → postfx-router
  • No clear signals → Ask about project type

Skill Dependencies

r3f-router
├── Independent (can use alone)
└── Enhanced by: shaders, postfx, particles

shaders-router
├── Requires: r3f (for Three.js context)
└── Enhanced by: postfx

particles-router
├── Requires: r3f (for scene)
└── Enhanced by: postfx (bloom), shaders (custom)

postfx-router
├── Requires: r3f (for scene)
└── Enhanced by: shaders (custom effects)

gsap-router
├── Independent (can use alone)
└── Enhanced by: r3f (3D animation)

audio-router
├── Independent (can use alone)
└── Enhanced by: all domains for reactive visuals

Quick Reference Matrix

Project TypeR3FShadersParticlesPostFXGSAPAudio
3D Scene●○○●○-
Visualizer●●●●-●
Landing Page●-○●●-
Particle Effect●○●●--
Countdown●○●●●●
Product 3D●--●●-
Generative Art●●○○--

● Required ○ Optional - Not needed

平台分布

Antigravity

26.72%
按下载量换算109

Claude Code

21.46%
按下载量换算88

OpenCode

17.26%
按下载量换算70

windsurf

13.14%
按下载量换算54

Gemini CLI

8.23%
按下载量换算34

Codex

3.55%
按下载量换算14

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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