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Agent Skill · 运维和基础设施

hz-xr-simulator-setup(hz xr 模拟器设置)

hz-xr-simulator-setup 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

hz-xr-simulator-setup 是运维和基础设施类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在运维和基础设施类的 2,449 个 Skill 里排第 2,296。

总安装 214周安装 9GitHub Stars 31下载 75核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:hz-xr-simulator-setup(hz xr 模拟器设置)
来源仓库:https://github.com/meta-quest/agentic-tools
仓库路径:skills/hz-xr-simulator-setup
安装命令:
npx skills add https://github.com/meta-quest/agentic-tools --skill hz-xr-simulator-setup
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/meta-quest/agentic-tools --skill hz-xr-simulator-setup

这个 Skill 是做什么的

运维和基础设施类 Skill 处理部署、监控、日志和云资源,多数需要较高的执行权限。

hz-xr-simulator-setup 处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,支持 XR 模拟器配置流程。适用于围绕仓库状态、代码变更或协作事项进行信息整理。可在 Codex、Claude、Cursor、Gemini CLI 中调用以获取项目上下文。

需确认权限范围和维护状态,避免触发命令执行或文件写入。建议结合原始 README 核验具体功能和使用限制。

来源仓库内路径:skills/hz-xr-simulator-setup

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/meta-quest/agentic-tools --skill hz-xr-simulat…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

hz-xr-simulator-setup 怎么安装?

在终端执行 npx skills add https://github.com/meta-quest/agentic-tools --skill hz-xr-simulator-setup。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

hz-xr-simulator-setup 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

hz-xr-simulator-setup 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

hz-xr-simulator-setup 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

hz-xr-simulator-setup 用的人多吗?

公开数据是累计安装 214 次,近一周安装 9 次,下载 75 次,GitHub 31 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

hz-xr-simulator-setup 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理运维和基础设施类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

运维和基础设施类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
brainstorming

头脑风暴 · Codex、Claude

3,148,776173,131操作浏览器MIT通过
copywriting

文案写作 · Codex、Claude

1,996,72425,583需要联网MIT通过
openclaw-secure-linux-cloud

OpenClaw secure linux cloud 命令行 · Codex、Claude

1,853,08840接触敏感数据未明确未通过
xget

xget 命令行 · Codex、Claude

1,799,28040执行命令未明确未通过
requesting-code-review

代码审查请求 · Codex、Claude

1,590,144173,103权限未标注MIT通过
hz-xr-simulator-setup

hz xr 模拟器设置 · 本页

21431需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Meta XR Simulator Setup

When to Use This Skill

  • You need to test a Quest VR or MR application without a physical headset connected
  • You want rapid iteration during development without deploying to device each time
  • You are setting up CI/CD pipelines that need automated testing of Quest apps
  • You want to validate core interactions, UI, and locomotion before deploying to hardware

What is Meta XR Simulator

Meta XR Simulator is a desktop tool that simulates a Meta Quest environment on your development machine. It intercepts the OpenXR runtime calls your application makes and provides simulated headset tracking, controller input, hand tracking, and environment data, allowing you to run and test VR/MR applications directly in your engine's editor or as standalone desktop builds.

The simulator does not replicate Quest hardware performance. It runs on your desktop GPU and CPU. Its purpose is functional testing, not performance profiling.

Supported Platforms

PlatformSupport Level
Windows 10/11 (64-bit)Full support
macOSLimited support

Supported Engines

  • Unity via Meta XR SDK (com.meta.xr.sdk.core and related packages)
  • Unreal Engine via Meta XR Plugin (formerly Oculus VR Plugin)

Key Features

  • Simulated headset tracking: Control head position and rotation with mouse and keyboard. Move through your virtual scene without wearing a headset.
  • Simulated controller input: Map keyboard keys to Quest Touch controller buttons, thumbsticks, and triggers. Test interactions as if holding physical controllers.
  • Simulated hand tracking: Trigger predefined hand poses and gesture sequences. Test pinch, grab, poke, and custom gestures without real hand tracking.
  • Room setup and guardian simulation: Define a virtual play space with configurable room dimensions, furniture placement, and guardian boundaries. Test boundary-aware behavior.
  • Passthrough simulation: Provide synthetic passthrough camera feeds for mixed reality application testing. Validate scene understanding and plane detection logic.
  • Scriptable testing scenarios: Automate input sequences, record and replay sessions, and integrate with CI/CD for regression testing.

Quick Start

  1. Download XR Simulator from Meta Quest Developer Hub (MQDH) under Tools, or from the Meta developer downloads page.
  2. Install and configure by running the installer on Windows or extracting the archive on macOS.
  3. Enable XR Simulator in your engine:

- Unity: Open Edit > Project Settings > XR Plug-in Management, and enable Meta XR Simulator as the active runtime. - Unreal: Open Project Settings > Plugins > Meta XR, and enable the XR Simulator option.

  1. Press Play in the editor. Your application runs in the simulator instead of requiring a connected headset.

For detailed steps, see Installation Guide.

Controls Overview

ActionInput
Look aroundHold right mouse button + move mouse
Move forward/back/left/rightW / S / A / D
Move up/downE / Q
Simulate controller buttonsMapped keyboard keys (see configuration)
Trigger hand posesNumber keys or configured shortcuts

For full input mapping details, see Configuration Guide.

Testing Workflows

The simulator supports several testing patterns:

  • Interactive testing: Manually navigate your scene and test interactions
  • Automated testing: Script input sequences for regression testing
  • CI/CD integration: Run headless simulator builds in automated pipelines

For detailed workflows, see Testing Workflows.

Limitations

  • No GPU performance profiling: Your desktop GPU has different characteristics than the Quest's mobile GPU. Frame timing, shader performance, and fill rate will not match device behavior.
  • No actual sensor data: IMU, camera, and depth sensor data is synthesized. Edge cases in tracking may not reproduce.
  • API behavior differences: Some platform APIs (e.g., system keyboard, social, IAP) return mock or stub data in the simulator.
  • No haptic feedback: Controller haptics cannot be felt in the simulator.
  • No thermal throttling: The Quest's thermal management behavior is not simulated.
  • Rendering differences: Resolution, foveated rendering, and display refresh rate do not match Quest hardware.

Always perform final validation on physical Quest hardware before submission or release.

References

平台分布

Codex

37.48%
按下载量换算28

Claude

27.09%
按下载量换算20

Cursor

18.61%
按下载量换算14

Gemini CLI

9.61%
按下载量换算7

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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