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Agent Skill · 待分类

hy-world-2-0-3d-world-model(hy 世界 2 0 3d 世界模型)

hy-world-2-0-3d-world-model 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

hy-world-2-0-3d-world-model 是待分类类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为接触敏感数据;许可证信息还不明确,第三方扫描已通过,按安装量在待分类类的 11,209 个 Skill 里排第 1,179。

总安装 4,602周安装 188GitHub Stars 39下载 1,489核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:hy-world-2-0-3d-world-model(hy 世界 2 0 3d 世界模型)
来源仓库:https://github.com/aradotso/trending-skills
仓库路径:skills/hy-world-2-0-3d-world-model
安装命令:
npx skills add https://github.com/aradotso/trending-skills --skill hy-world-2-0-3d-world-model
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/aradotso/trending-skills --skill hy-world-2-0-3d-world-model

这个 Skill 是做什么的

这个 Skill 的分类还没最终确定,用法以来源仓库的说明为准。

hy-world-2-0-3d-world-model 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态或协作事项进行整理。通过 npx 命令从指定仓库安装,需结合原始 README 核验具体用法。

安装前建议确认权限范围和维护状态,注意是否触发联网或文件读写操作。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/hy-world-2-0-3d-world-model

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/aradotso/trending-skills --skill hy-world-2-0-…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要接触敏感数据,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

hy-world-2-0-3d-world-model 怎么安装?

在终端执行 npx skills add https://github.com/aradotso/trending-skills --skill hy-world-2-0-3d-world-m…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

hy-world-2-0-3d-world-model 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

hy-world-2-0-3d-world-model 需要什么权限?

权限级别是接触敏感数据。该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

hy-world-2-0-3d-world-model 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

hy-world-2-0-3d-world-model 用的人多吗?

公开数据是累计安装 4,602 次,近一周安装 188 次,下载 1,489 次,GitHub 39 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

hy-world-2-0-3d-world-model 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 需要接触敏感数据,装到常用环境前要先评估影响面。
  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理待分类类任务、又不想每次都手写提示词的人。

不太适合

  • 环境里有大量密钥、凭证,不方便给第三方 Skill 读取的人。
  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

待分类类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
infsh-cli

infsh CLI · Codex、Claude

4,374,576382权限未标注未明确未收录
ai-video-generation

AI 视频生成 · Codex、Claude

4,313,376382调用外部服务未明确有提醒
lark-openapi-explorer

云雀 OpenAPI 浏览器 · Codex、Claude

2,064,1209,011需要联网未明确有提醒
lark-workflow-standup-report

Lark 工作流程站立报告 · Codex、Claude

2,041,6328,978需要联网未明确通过
use-my-browser

使用我的浏览器 · Codex、Claude

1,848,49140操作浏览器未明确未通过
hy-world-2-0-3d-world-model

hy 世界 2 0 3d 世界模型 · 本页

4,60239接触敏感数据未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

HY-World 2.0 — 3D World Model Skill

Skill by ara.so — Daily 2026 Skills collection.

HY-World 2.0 is a multi-modal world model by Tencent Hunyuan that reconstructs, generates, and simulates 3D worlds. It accepts text, single-view images, multi-view images, and videos as input and produces 3D representations (meshes, 3D Gaussian Splattings, point clouds). Two core capabilities:

  • World Reconstruction (multi-view images / video → 3D): Powered by WorldMirror 2.0, a ~1.2B feed-forward model predicting depth, surface normals, camera parameters, 3D point clouds, and 3DGS attributes in a single forward pass.
  • World Generation (text / single image → 3D world): Four-stage pipeline — Panorama Generation (HY-Pano 2.0) → Trajectory Planning (WorldNav) → World Expansion (WorldStereo 2.0) → World Composition (WorldMirror 2.0 + 3DGS).

Installation

Requirements

  • Python 3.10
  • CUDA 12.4 (recommended)
  • PyTorch 2.4.0
# 1. Clone repository
git clone https://github.com/Tencent-Hunyuan/HY-World-2.0
cd HY-World-2.0

# 2. Create conda environment
conda create -n hyworld2 python=3.10
conda activate hyworld2

# 3. Install PyTorch with CUDA 12.4
pip install torch==2.4.0 torchvision==0.19.0 --index-url https://download.pytorch.org/whl/cu124

# 4. Install project dependencies
pip install -r requirements.txt

# 5a. Install FlashAttention-3 (recommended for performance)
git clone https://github.com/Dao-AILab/flash-attention.git
cd flash-attention/hopper
python setup.py install
cd ../../
rm -rf flash-attention

# 5b. OR install FlashAttention-2 (simpler)
pip install flash-attn --no-build-isolation

Model Weights

Model weights are automatically downloaded from Hugging Face on first run. Alternatively, download manually:

ModelHuggingFace
WorldMirror 2.0tencent/HY-World-2.0 → HY-WorldMirror-2.0
WorldMirror 1.0 (legacy)tencent/HunyuanWorld-Mirror

To pre-download:

# Set HuggingFace cache directory if needed
export HF_HOME=/path/to/cache

pip install huggingface_hub
python -c "from huggingface_hub import snapshot_download; snapshot_download('tencent/HY-World-2.0')"

Core API — WorldMirror 2.0 (World Reconstruction)

Basic Usage

from hyworld2.worldrecon.pipeline import WorldMirrorPipeline

# Load pipeline — weights auto-downloaded on first run
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')

# Run reconstruction from a folder of images
result = pipeline('path/to/images')

With Prior Injection (Camera & Depth)

Provide known camera parameters or depth priors to improve accuracy:

from hyworld2.worldrecon.pipeline import WorldMirrorPipeline

pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')

result = pipeline(
    'path/to/images',
    prior_cam_path='path/to/prior_camera.json',
    prior_depth_path='path/to/prior_depth.npy',  # optional
)

Camera JSON Format

The prior_camera.json format expected by the pipeline:

[
  {
    "image": "frame_001.jpg",
    "fx": 800.0,
    "fy": 800.0,
    "cx": 640.0,
    "cy": 360.0,
    "width": 1280,
    "height": 720,
    "c2w": [
      [1.0, 0.0, 0.0, 0.0],
      [0.0, 1.0, 0.0, 0.0],
      [0.0, 0.0, 1.0, 0.0],
      [0.0, 0.0, 0.0, 1.0]
    ]
  }
]

Result Object

The pipeline returns a result object with the following attributes:

result = pipeline('path/to/images')

# Access outputs
point_cloud  = result.point_cloud      # 3D point cloud (numpy or torch)
depth_maps   = result.depth_maps       # Per-image depth maps
normals      = result.normals          # Surface normal maps
cameras      = result.cameras          # Predicted camera parameters
gaussians    = result.gaussians        # 3DGS attributes

# Save outputs
result.save('output_dir/')             # Saves all outputs to directory

Gradio App — WorldMirror 2.0

Launch an interactive web UI for 3D reconstruction:

# From project root
python -m hyworld2.worldrecon.app

# Or if a dedicated script exists
python app.py --model tencent/HY-World-2.0

Access at http://localhost:7860 by default.


Common Patterns

Pattern 1: Reconstruct from a Video

Extract frames from a video, then run reconstruction:

import cv2
import os
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline

def extract_frames(video_path, output_dir, fps=2):
    os.makedirs(output_dir, exist_ok=True)
    cap = cv2.VideoCapture(video_path)
    video_fps = cap.get(cv2.CAP_PROP_FPS)
    frame_interval = int(video_fps / fps)
    frame_idx = 0
    saved = 0
    while cap.isOpened():
        ret, frame = cap.read()
        if not ret:
            break
        if frame_idx % frame_interval == 0:
            cv2.imwrite(f"{output_dir}/frame_{saved:04d}.jpg", frame)
            saved += 1
        frame_idx += 1
    cap.release()
    return output_dir

# Extract frames at 2 fps
frames_dir = extract_frames("scene.mp4", "frames/", fps=2)

# Run reconstruction
pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
result = pipeline(frames_dir)
result.save("output_3d/")

Pattern 2: Flexible Resolution Inference

WorldMirror 2.0 supports 50K–500K pixel resolution. Control via resize parameters:

from hyworld2.worldrecon.pipeline import WorldMirrorPipeline

pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')

# Low resolution (fast, lower memory)
result_fast = pipeline(
    'path/to/images',
    resolution=512,        # resize shorter edge to 512
)

# High resolution (slower, more detail)
result_hq = pipeline(
    'path/to/images',
    resolution=1024,
)

Pattern 3: Batch Processing Multiple Scenes

import os
from pathlib import Path
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline

pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')

scenes_root = Path("scenes/")
output_root = Path("outputs/")

for scene_dir in sorted(scenes_root.iterdir()):
    if not scene_dir.is_dir():
        continue
    out_dir = output_root / scene_dir.name
    out_dir.mkdir(parents=True, exist_ok=True)

    print(f"Processing: {scene_dir.name}")
    try:
        result = pipeline(str(scene_dir))
        result.save(str(out_dir))
        print(f"  Saved to {out_dir}")
    except Exception as e:
        print(f"  Failed: {e}")

Pattern 4: Export to Common 3D Formats

After reconstruction, export to formats compatible with Blender / Unity / Unreal:

from hyworld2.worldrecon.pipeline import WorldMirrorPipeline

pipeline = WorldMirrorPipeline.from_pretrained('tencent/HY-World-2.0')
result = pipeline('path/to/images')

# Save 3DGS (.ply format for tools like 3D Gaussian Splatting viewer)
result.save_gaussians("scene.ply")

# Save mesh (if mesh export is supported)
result.save_mesh("scene.obj")   # or scene.glb

# Save point cloud
result.save_pointcloud("scene_pointcloud.ply")

Pattern 5: GPU Memory Management

For large scenes or limited VRAM:

import torch
from hyworld2.worldrecon.pipeline import WorldMirrorPipeline

# Load in fp16 to reduce memory
pipeline = WorldMirrorPipeline.from_pretrained(
    'tencent/HY-World-2.0',
    torch_dtype=torch.float16,
)
pipeline = pipeline.to('cuda')

# Run with lower resolution to fit in memory
result = pipeline('path/to/images', resolution=768)

# Free memory after use
del result
torch.cuda.empty_cache()

Project Structure

HY-World-2.0/
├── hyworld2/
│   ├── worldrecon/          # WorldMirror 2.0 reconstruction
│   │   ├── pipeline.py      # Main WorldMirrorPipeline class
│   │   ├── app.py           # Gradio web app
│   │   └── ...
│   ├── worldgen/            # World generation (coming soon)
│   │   ├── panorama/        # HY-Pano 2.0
│   │   ├── nav/             # WorldNav trajectory planning
│   │   └── stereo/          # WorldStereo 2.0
│   └── utils/
├── assets/                  # Demo assets
├── requirements.txt
└── README.md

Environment Variables

# HuggingFace model cache location
export HF_HOME=/path/to/hf/cache

# HuggingFace token (if accessing private/gated models)
export HUGGING_FACE_HUB_TOKEN=your_token_here

# CUDA device selection
export CUDA_VISIBLE_DEVICES=0

# For multi-GPU setups
export CUDA_VISIBLE_DEVICES=0,1

Troubleshooting

FlashAttention installation fails

# Use FlashAttention-2 as fallback
pip install flash-attn --no-build-isolation

# If that fails, disable flash attention (slower but works)
# Set environment variable before running
export USE_FLASH_ATTENTION=0

CUDA out of memory

# 1. Reduce resolution
result = pipeline('path/to/images', resolution=512)

# 2. Use fp16
pipeline = WorldMirrorPipeline.from_pretrained(
    'tencent/HY-World-2.0',
    torch_dtype=torch.float16
)

# 3. Process fewer images at once — use a subset
import os
images = sorted(os.listdir('path/to/images'))[:10]  # limit to 10 frames

Model download issues

# Use HF mirror if huggingface.co is blocked
export HF_ENDPOINT=https://hf-mirror.com

# Or manually download and point to local path
pipeline = WorldMirrorPipeline.from_pretrained('/local/path/to/model')

Wrong PyTorch/CUDA version

# Verify versions match
python -c "import torch; print(torch.__version__, torch.version.cuda)"
# Should output: 2.4.0 12.4

# Reinstall if mismatch
pip install torch==2.4.0 torchvision==0.19.0 --index-url https://download.pytorch.org/whl/cu124

Images not loading

# Ensure images are valid and in supported formats (.jpg, .png)
from PIL import Image
import os

img_dir = 'path/to/images'
for f in os.listdir(img_dir):
    try:
        img = Image.open(os.path.join(img_dir, f))
        img.verify()
    except Exception as e:
        print(f"Bad image {f}: {e}")

Related Projects

ProjectUse CaseLink
WorldStereoPanorama → 3DGS (open-source preview of WorldStereo-2)GitHub
HunyuanWorld 1.0Panorama generation (interim for HY-Pano 2.0)GitHub
WorldMirror 1.0Legacy reconstruction modelHuggingFace

Key Limitations (Current Release)

  • World Generation pipeline (WorldNav, WorldStereo-2, HY-Pano-2) is not yet open-sourced — only WorldMirror 2.0 reconstruction is available.
  • Panorama generation: Use HunyuanWorld 1.0 as interim.
  • World Expansion: Use WorldStereo as interim.
  • Requires CUDA GPU — CPU inference not officially supported.
  • Minimum ~8GB VRAM recommended; 16GB+ for full-resolution inference.

平台分布

Codex

31.66%
按下载量换算471

Claude

30.62%
按下载量换算456

Cursor

19.88%
按下载量换算296

Gemini CLI

9.54%
按下载量换算142

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

接触敏感数据

该 Skill 可能接触密钥、Token、环境变量或敏感配置,应进入高风险复核队列,默认不自动发布。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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