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Agent Skill · 开发

flutter-caching-data(Flutter caching 数据)

用于辅助数据整理、表格处理、CSV/Excel 分析、指标计算和图表准备。它适合让 Agent 清洗字段、汇总数据、发现异常、生成统计口径或把分析结果转成可读说明。使用时需要确认数据来源、字段含义和时间范围,避免把样本数据当全量事实;涉及敏感数据、导出文件或批量写回时,应先确认权限和脱敏边界。

flutter-caching-data 是开发类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在开发类的 21,746 个 Skill 里排第 18,087。

总安装 360周安装 15GitHub Stars 公开资料未说明下载 120核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:flutter-caching-data(Flutter caching 数据)
来源仓库:https://github.com/gsmlg-dev/code-agent
仓库路径:skills/flutter-caching-data
安装命令:
npx skills add https://github.com/gsmlg-dev/code-agent --skill flutter-caching-data
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/gsmlg-dev/code-agent --skill flutter-caching-data

这个 Skill 是做什么的

开发类 Skill 面向写代码、改代码和排查问题,一般会读写仓库文件,部分还会执行构建或测试命令。

用于辅助数据整理、表格处理、CSV/Excel 分析、指标计算和图表准备。它适合让 Agent 清洗字段、汇总数据、发现异常、生成统计口径或把分析结果转成可读说明。使用时需要确认数据来源、字段含义和时间范围,避免把样本数据当全量事实;涉及敏感数据、导出文件或批量写回时,应先确认权限和脱敏边界。

通过 npx skills add 命令从指定 GitHub 仓库安装,需结合原始 README 核验具体用法。flutter-caching-data 属于开发类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/flutter-caching-data

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/gsmlg-dev/code-agent --skill flutter-caching-d…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

flutter-caching-data 怎么安装?

在终端执行 npx skills add https://github.com/gsmlg-dev/code-agent --skill flutter-caching-data。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

flutter-caching-data 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

flutter-caching-data 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

flutter-caching-data 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

flutter-caching-data 用的人多吗?

公开数据是累计安装 360 次,近一周安装 15 次,下载 120 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

flutter-caching-data 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理开发类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

开发类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
skill-vetter

技能审查员 · OpenClaw

8,779,018986操作浏览器MIT-0通过
ontology

本体论 · OpenClaw

6,636,960576只读MIT-0通过
entra-app-registration

内部应用程序注册 · Codex、Claude

6,631,872764接触敏感数据未明确通过
entra-app-registration

内部应用程序注册 · Codex、Claude

3,757,680201接触敏感数据未明确通过
nano-banana-pro

纳米香蕉专业版 · OpenClaw

3,526,898364接触敏感数据MIT-0有提醒
flutter-caching-data

Flutter caching 数据 · 本页

360—需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Implementing Flutter Caching and Offline-First Architectures

Contents

Selecting a Caching Strategy

Apply the appropriate caching mechanism based on the data lifecycle and size requirements.

  • If storing small, non-critical UI states or preferences: Use shared_preferences.
  • If storing large, structured datasets: Use on-device databases (SQLite via sqflite, Drift, Hive CE, or Isar).
  • If storing binary data or large media: Use file system caching via path_provider.
  • If retaining user session state (navigation, scroll positions): Implement Flutter's built-in state restoration to sync the Element tree with the engine.
  • If optimizing Android initialization: Pre-warm and cache the FlutterEngine.

Implementing Offline-First Data Synchronization

Design repositories as the single source of truth, combining local databases and remote API clients.

Read Operations (Stream Approach)

Yield local data immediately for fast UI rendering, then fetch remote data, update the local cache, and yield the fresh data.

Stream<UserProfile> getUserProfile() async* {
  // 1. Yield local cache first
  final localProfile = await _databaseService.fetchUserProfile();
  if (localProfile != null) yield localProfile;

  // 2. Fetch remote, update cache, yield fresh data
  try {
    final remoteProfile = await _apiClientService.getUserProfile();
    await _databaseService.updateUserProfile(remoteProfile);
    yield remoteProfile;
  } catch (e) {
    // Handle network failure; UI already has local data
  }
}

Write Operations

Determine the write strategy based on data criticality:

  • If strict server synchronization is required (Online-only): Attempt the API call first. Only update the local database if the API call succeeds.
  • If offline availability is prioritized (Offline-first): Write to the local database immediately. Attempt the API call. If the API call fails, flag the local record for background synchronization.

Background Synchronization

Add a synchronized boolean flag to your data models. Run a periodic background task (e.g., via workmanager or a Timer) to push unsynchronized local changes to the server.

Managing File System and SQLite Persistence

File System Caching

Use path_provider to locate the correct directory.

  • Use getApplicationDocumentsDirectory() for persistent data.
  • Use getTemporaryDirectory() for cache data the OS can clear.
Future<File> get _localFile async {
  final directory = await getApplicationDocumentsDirectory();
  return File('${directory.path}/cache.txt');
}

SQLite Persistence

Use sqflite for relational data caching. Always use whereArgs to prevent SQL injection.

Future<void> updateCachedRecord(Record record) async {
  final db = await database;
  await db.update(
    'records',
    record.toMap(),
    where: 'id = ?',
    whereArgs: [record.id], // NEVER use string interpolation here
  );
}

Optimizing UI, Scroll, and Image Caching

Image Caching

Image I/O and decompression are expensive.

  • Use the cached_network_image package to handle file-system caching of remote images.
  • Custom ImageProviders: If implementing a custom ImageProvider, override createStream() and resolveStreamForKey() instead of the deprecated resolve() method.
  • Cache Sizing: The ImageCache.maxByteSize no longer automatically expands for large images. If loading images larger than the default cache size, manually increase ImageCache.maxByteSize or subclass ImageCache to implement custom eviction logic.

Scroll Caching

When configuring caching for scrollable widgets (ListView, GridView, Viewport), use the scrollCacheExtent property with a ScrollCacheExtent object. Do not use the deprecated cacheExtent and cacheExtentStyle properties.

// Correct implementation
ListView(
  scrollCacheExtent: const ScrollCacheExtent.pixels(500.0),
  children: // ...
)

Viewport(
  scrollCacheExtent: const ScrollCacheExtent.viewport(0.5),
  slivers: // ...
)

Widget Caching

  • Avoid overriding operator == on Widget objects. It causes O(N²) behavior during rebuilds.
  • Exception: You may override operator == *only* on leaf widgets (no children) where comparing properties is significantly faster than rebuilding, and the properties rarely change.
  • Prefer using const constructors to allow the framework to short-circuit rebuilds automatically.

Caching the FlutterEngine (Android)

To eliminate the non-trivial warm-up time of a FlutterEngine when adding Flutter to an existing Android app, pre-warm and cache the engine.

  1. Instantiate and pre-warm the engine in the Application class.
  2. Store it in the FlutterEngineCache.
  3. Retrieve it using withCachedEngine in the FlutterActivity or FlutterFragment.
// 1. Pre-warm in Application class
val flutterEngine = FlutterEngine(this)
flutterEngine.navigationChannel.setInitialRoute("/cached_route")
flutterEngine.dartExecutor.executeDartEntrypoint(DartEntrypoint.createDefault())

// 2. Cache the engine
FlutterEngineCache.getInstance().put("my_engine_id", flutterEngine)

// 3. Use in Activity/Fragment
startActivity(
  FlutterActivity.withCachedEngine("my_engine_id").build(this)
)

*Note: You cannot set an initial route via the Activity/Fragment builder when using a cached engine. Set the initial route on the engine's navigation channel before executing the Dart entrypoint.*

Workflows

Workflow: Implementing an Offline-First Repository

Follow these steps to implement a robust offline-first data layer.

  • Task Progress:

- Define the data model with a synchronized boolean flag (default false). - Implement the local DatabaseService (SQLite/Hive) with CRUD operations. - Implement the remote ApiClientService for network requests. - Create the Repository class combining both services. - Implement the read method returning a Stream<T> (yield local, fetch remote, update local, yield remote). - Implement the write method (write local, attempt remote, update synchronized flag). - Implement a background sync function to process records where synchronized == false. - Run validator -> review errors -> fix (Test offline behavior by disabling network).

Workflow: Pre-warming the Android FlutterEngine

Follow these steps to cache the FlutterEngine for seamless Android integration.

  • Task Progress:

- Locate the Android Application class (create one if it doesn't exist and register in AndroidManifest.xml). - Instantiate a new FlutterEngine. - (Optional) Set the initial route via navigationChannel.setInitialRoute(). - Execute the Dart entrypoint via dartExecutor.executeDartEntrypoint(). - Store the engine in FlutterEngineCache.getInstance().put(). - Update the target FlutterActivity or FlutterFragment to use .withCachedEngine("id"). - Run validator -> review errors -> fix (Verify no blank screen appears during transition).

平台分布

Codex

38.03%
按下载量换算46

Claude

31.94%
按下载量换算38

Cursor

16.94%
按下载量换算20

Gemini CLI

8.07%
按下载量换算10

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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