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gpuigpui 命令行

Agent Skill

gpui 用于记录任务执行中的错误、用户纠正、经验和能力缺口,适合在 Codex、Claude、Cursor、Gemini CLI 中希望让 Agent 持续沉淀问题、修正和最佳实践时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

792

周安装

33

GitHub Stars

6

下载量

264
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:gpui(gpui 命令行)
来源仓库:https://github.com/aprilnea/gpui-skills
仓库路径:skills/gpui
安装命令:
npx skills add https://github.com/aprilnea/gpui-skills --skill gpui
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/aprilnea/gpui-skills --skill gpui

简介

gpui 用于记录任务执行中的错误与经验,辅助 Agent 持续改进能力。

  • 适合在开发流程中收集反馈、修正行为并沉淀最佳实践。
  • 通过 GitHub 安装后,可在主流 AI 编辑器中集成使用。
  • 使用前需确认权限范围及是否会读写文件或执行外部命令。
  • 建议参考原始仓库文档了解具体集成方式和数据结构。gpui 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

GPUI Best Practices

Comprehensive guide for building desktop applications with GPUI, the UI framework powering Zed editor. Contains 40+ rules across 8 categories, prioritized by impact.

When to Apply

Reference these guidelines when:

  • Writing new GPUI views or components
  • Implementing state management with Entity
  • Handling events and keyboard shortcuts
  • Working with async tasks and background work
  • Building forms, lists, or dialogs
  • Styling components with Tailwind-like API
  • Testing GPUI applications

Rule Categories by Priority

PriorityCategoryImpactPrefix
1Core ConceptsCRITICALcore-
2RenderingCRITICALrender-
3State ManagementHIGHstate-
4Event HandlingHIGHevent-
5Async & ConcurrencyMEDIUM-HIGHasync-
6StylingMEDIUMstyle-
7ComponentsMEDIUMcomp-
8Anti-patternsCRITICALanti-

Quick Reference

1. Core Concepts (CRITICAL)

  • core-ownership-model - Understand GPUI's single ownership model
  • core-entity-operations - Use read/update/observe/subscribe correctly
  • core-weak-entity - Use WeakEntity to break circular references
  • core-context-types - Know when to use App, Context, AsyncApp

2. Rendering (CRITICAL)

  • render-render-vs-renderonce - Choose Render for stateful, RenderOnce for components
  • render-element-composition - Build element trees with div() and method chaining
  • render-conditional - Use.when() and.when_some() for conditional styling
  • render-shared-string - Use SharedString to avoid string copying
  • render-builder-pattern - Design components with builder pattern

3. State Management (HIGH)

  • state-notify - Always call cx.notify() after state changes
  • state-observe - Use cx.observe() to react to Entity changes
  • state-subscribe - Use cx.subscribe() for typed events
  • state-global - Use Global trait for app-wide state
  • state-keyed-state - Use window.use_keyed_state() for persistent state

4. Event Handling (HIGH)

  • event-actions - Define and register actions for keyboard shortcuts
  • event-listener - Use cx.listener() for view-bound event handlers
  • event-focus - Manage focus with FocusHandle and key_context
  • event-propagation - Understand event bubbling and stop_propagation

5. Async & Concurrency (MEDIUM-HIGH)

  • async-task-lifecycle - Store or detach tasks to prevent cancellation
  • async-debounce - Implement debounce with timer + task replacement
  • async-background-spawn - Use background_spawn for CPU-intensive work
  • async-weak-entity - Use WeakEntity for safe cross-await access
  • async-error-handling - Use.log_err() and.detach_and_log_err()

6. Styling (MEDIUM)

  • style-flexbox - Use h_flex() and v_flex() for layouts
  • style-theme-colors - Always use cx.theme() for colors
  • style-spacing - Use DynamicSpacing for responsive spacing
  • style-elevation - Use elevation system for layered surfaces

7. Components (MEDIUM)

  • comp-stateless - Prefer RenderOnce with #[derive(IntoElement)]
  • comp-traits - Implement Disableable, Selectable, Sizable traits
  • comp-focus-ring - Add focus ring for accessibility
  • comp-dialog - Use WindowExt for dialog management
  • comp-variant - Use variant enums for component styles

8. Anti-patterns (CRITICAL)

  • anti-silent-error - Never silently discard errors with let _ =
  • anti-drop-task - Never drop Task without storing or detaching
  • anti-drop-subscription - Always detach or store subscriptions
  • anti-circular-reference - Avoid Entity cycles, use WeakEntity
  • anti-missing-notify - Never forget cx.notify() after state changes
  • anti-unwrap - Avoid unwrap(), use? or explicit handling

Architecture Overview

┌─────────────────────────────────────────────────────────┐
│                    Application (App)                     │
│              (Single owner of all Entities)              │
└─────────────────────────────────────────────────────────┘
                            │
        ┌───────────────────┼───────────────────┐
        │                   │                   │
    ┌───────────┐       ┌───────────┐       ┌──────────┐
    │ Entity<A> │       │ Entity<B> │       │ Global<C>│
    └───────────┘       └───────────┘       └──────────┘
        │                   │                   │
        │ read/update       │ read/update       │ via App
        │ via Context<A>    │ via Context<B>    │
        │
    ┌─────────────────────────────────────────────────┐
    │           UI Rendering (Render trait)           │
    │      Each frame: fn render(&mut self, ...)      │
    │      Returns: impl IntoElement (Element tree)   │
    └─────────────────────────────────────────────────┘
        │
        ├─ observe() → changes trigger render
        ├─ subscribe() → events trigger reactions
        ├─ notify() → signal changes
        └─ emit() → send typed events

How to Use

Read individual rule files for detailed explanations and code examples:

rules/core-ownership-model.md
rules/render-render-vs-renderonce.md
rules/anti-silent-error.md

Each rule file contains:

  • Brief explanation of why it matters
  • Incorrect code example with explanation
  • Correct code example with explanation
  • Additional context and references

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

37.19%
按下载量换算98

Claude

30.88%
按下载量换算82

Cursor

19.78%
按下载量换算52

Gemini CLI

9.65%
按下载量换算25

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

执行命令

安装流程涉及命令执行,可能通过 npx skills add https://github.com/aprilnea/gpui-skills --skill gpui 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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