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Agent Skill · 研究检索

gplay-submission-checks(gplay 提交检查)

gplay-submission-checks 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

gplay-submission-checks 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描有提醒项,按安装量在研究检索类的 73,675 个 Skill 里排第 35,045。

总安装 2,147周安装 86GitHub Stars 33下载 695核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:gplay-submission-checks(gplay 提交检查)
来源仓库:https://github.com/tamtom/gplay-cli-skills
仓库路径:skills/gplay-submission-checks
安装命令:
npx skills add https://github.com/tamtom/gplay-cli-skills --skill gplay-submission-checks
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/tamtom/gplay-cli-skills --skill gplay-submission-checks

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

gplay-submission-checks 用于查找、检索和筛选相关信息。适合根据关键词、任务场景或来源线索快速定位候选结果。通过 npx skills add 命令从指定仓库安装并使用。安装前建议确认权限范围和维护状态,注意是否会触发联网或文件读写操作。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/gplay-submission-checks

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/tamtom/gplay-cli-skills --skill gplay-submissi…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

gplay-submission-checks 怎么安装?

在终端执行 npx skills add https://github.com/tamtom/gplay-cli-skills --skill gplay-submission-checks。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

gplay-submission-checks 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

gplay-submission-checks 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

gplay-submission-checks 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

gplay-submission-checks 用的人多吗?

公开数据是累计安装 2,147 次,近一周安装 86 次,下载 695 次,GitHub 33 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

gplay-submission-checks 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
gplay-submission-checks

gplay 提交检查 · 本页

2,14733需要联网未明确有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Google Play Submission Checks

Use this skill to validate everything before submitting a release to Google Play, reducing rejections and failed edits.

Preconditions

  • Auth configured (gplay auth login or GPLAY_SERVICE_ACCOUNT env var).
  • Package name known (--package or GPLAY_PACKAGE).
  • AAB/APK built and signed.
  • Service account has at least "Release Manager" permission.

Pre-submission Checklist

1. Validate Bundle Integrity

gplay validate bundle --file app-release.aab

Checks:

  • File exists and is readable
  • File has .aab extension
  • Valid ZIP archive structure
  • Contains required bundle components (manifest, resources, dex)

If using APK instead:

gplay validate bundle --file app-release.apk

2. Validate Store Listing Metadata

gplay validate listing --dir ./metadata

Checks:

  • Title: max 30 characters
  • Short description: max 80 characters
  • Full description: max 4000 characters
  • Required fields present
  • Valid UTF-8 encoding

Validate a specific locale:

gplay validate listing --dir ./metadata --locale en-US

For JSON format metadata:

gplay validate listing --dir ./metadata --format json

3. Validate Screenshots

gplay validate screenshots --dir ./metadata

Checks:

  • Minimum 2 screenshots per device type
  • Maximum 8 screenshots per device type
  • Valid image formats (PNG, JPEG)
  • Files are readable

Validate for a specific locale:

gplay validate screenshots --dir ./metadata --locale en-US

4. Verify Existing Listings on Play Store

Compare local metadata against what is live:

gplay sync diff-listings \
  --package com.example.app \
  --dir ./metadata

Check all configured locales:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')
gplay listings list --package com.example.app --edit $EDIT_ID --output table

5. Data Safety Declaration

Ensure the data safety form is complete. Missing or inaccurate data safety declarations are a common rejection reason.

gplay data-safety update \
  --package com.example.app \
  --json @data-safety.json

6. Version Code Check

The version code must be strictly higher than all previous releases on every track. Check current track status:

gplay tracks list --package com.example.app --output table

Get details for a specific track:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')
gplay tracks get --package com.example.app --edit $EDIT_ID --track production --output table

7. Deobfuscation / Mapping File

Upload ProGuard/R8 mapping files so crash reports in Play Console are readable:

gplay deobfuscation upload \
  --package com.example.app \
  --version-code 42 \
  --file mapping.txt

Without mapping files, crash stack traces in Android Vitals will be obfuscated and unusable.

8. Dry Run the Release

The safest pre-submission check. Performs the full release pipeline without committing:

gplay release \
  --package com.example.app \
  --track production \
  --bundle app-release.aab \
  --release-notes @release-notes.json \
  --dry-run

This will:

  • Create an edit
  • Upload the bundle
  • Configure the track
  • Validate the edit (catches API-level errors)
  • Discard the edit without committing

If the dry run succeeds, the real release will succeed.

9. Edit Validation (Manual Sequence)

When using the manual edit workflow, always validate before committing:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')

# ... upload bundle, update tracks, etc. ...

# Validate the edit (catches all server-side issues)
gplay edits validate --package com.example.app --edit $EDIT_ID

# Only commit if validation passes
gplay edits commit --package com.example.app --edit $EDIT_ID

Content Policy Compliance

Target API Level

Google Play requires apps to target a recent Android API level. As of 2025:

  • New apps: must target API level 34 (Android 14) or higher
  • App updates: must target API level 34 or higher

Check your build.gradle or build.gradle.kts:

android {
    defaultConfig {
        targetSdkVersion 34  // or targetSdk = 34
    }
}

Builds targeting older API levels will be rejected by the Play Console.

Permissions Declarations

Sensitive permissions require justification in the Play Console:

  • ACCESS_FINE_LOCATION / ACCESS_BACKGROUND_LOCATION
  • READ_CONTACTS, READ_CALL_LOG, READ_SMS
  • CAMERA, RECORD_AUDIO
  • REQUEST_INSTALL_PACKAGES
  • QUERY_ALL_PACKAGES

Remove any permissions your app does not actually need. Unused sensitive permissions are a top rejection reason.

Data Safety Form

All apps must have a complete data safety section. Common data types to declare:

  • Personal info (name, email, phone)
  • Location (approximate, precise)
  • Financial info (purchase history)
  • App activity (in-app search, other user-generated content)
  • Device identifiers (advertising ID)

App Content Ratings

Ensure your content rating questionnaire is completed in Play Console. Missing ratings block distribution.

Screenshot Requirements by Device Type

Device TypeImage TypeMinMaxMin Resolution
PhonephoneScreenshots28320px (min side)
7-inch TabletsevenInchScreenshots08320px (min side)
10-inch TablettenInchScreenshots08320px (min side)
Android TVtvScreenshots081280x720
Wear OSwearScreenshots08320px (min side)

Additional image assets:

AssetTypeRequired
Feature GraphicfeatureGraphicYes (for featuring)
Promo GraphicpromoGraphicNo
IconiconSet via Play Console
TV BannertvBannerRequired for TV apps

Common Rejection Reasons and Fixes

1. "Version code already exists"

Cause: The version code in your bundle matches an existing release. Fix: Increment versionCode in build.gradle and rebuild.

2. "APK/Bundle targets an SDK below the required level"

Cause: targetSdkVersion is too low. Fix: Update targetSdkVersion to 34 or higher and rebuild.

3. "Data safety form incomplete"

Cause: The data safety declaration is missing or incomplete. Fix: Complete the data safety form in Play Console or update via CLI:

gplay data-safety update --package com.example.app --json @data-safety.json

4. "Screenshots missing for required device type"

Cause: Phone screenshots are required for all apps. Fix: Add at least 2 phone screenshots:

EDIT_ID=$(gplay edits create --package com.example.app | jq -r '.id')
gplay images upload \
  --package com.example.app \
  --edit $EDIT_ID \
  --locale en-US \
  --type phoneScreenshots \
  --file screenshot1.png

5. "Release notes missing for default locale"

Cause: No "What's New" text for the default language. Fix: Include release notes in the release command:

gplay release \
  --package com.example.app \
  --track production \
  --bundle app.aab \
  --release-notes '{"en-US": "Bug fixes and improvements"}'

6. "Signing key mismatch"

Cause: The bundle is signed with a different key than what Play Console expects. Fix: Use the same upload key configured in Play App Signing. Check your keystore configuration.

7. "Deobfuscation file too large"

Cause: Mapping file exceeds 300 MB limit. Fix: Strip unused mappings or compress the file.

Pre-launch Report

Google Play runs automated tests on your app before review (pre-launch report). Common issues surfaced:

  • Crashes on launch: App crashes on one or more test devices
  • Security vulnerabilities: Known CVEs in dependencies
  • Accessibility issues: Missing content descriptions, small touch targets
  • Performance warnings: Slow startup, excessive wake locks

Check pre-launch reports in Play Console after uploading to any track. Address critical issues before promoting to production.

Full Pre-submission Pipeline

#!/bin/bash
# pre-submission-checks.sh

PACKAGE="com.example.app"
BUNDLE="app-release.aab"
METADATA_DIR="./metadata"
RELEASE_NOTES="release-notes.json"
MAPPING="app/build/outputs/mapping/release/mapping.txt"

echo "=== Step 1: Validate bundle ==="
gplay validate bundle --file "$BUNDLE" --output table

echo "=== Step 2: Validate listings ==="
gplay validate listing --dir "$METADATA_DIR" --output table

echo "=== Step 3: Validate screenshots ==="
gplay validate screenshots --dir "$METADATA_DIR" --output table

echo "=== Step 4: Diff listings against Play Store ==="
gplay sync diff-listings --package "$PACKAGE" --dir "$METADATA_DIR" --output table

echo "=== Step 5: Dry run release ==="
gplay release \
  --package "$PACKAGE" \
  --track production \
  --bundle "$BUNDLE" \
  --release-notes "@$RELEASE_NOTES" \
  --listings-dir "$METADATA_DIR" \
  --screenshots-dir "$METADATA_DIR" \
  --dry-run \
  --output table

echo "=== Step 6: Upload mapping file ==="
gplay deobfuscation upload \
  --package "$PACKAGE" \
  --version-code 42 \
  --file "$MAPPING"

echo "=== All checks passed. Ready to release. ==="

CI/CD Integration

Add these checks to your CI pipeline to catch issues before they reach Play Console:

# GitHub Actions example
- name: Validate bundle
  run: gplay validate bundle --file app/build/outputs/bundle/release/app-release.aab

- name: Validate metadata
  run: gplay validate listing --dir metadata/

- name: Validate screenshots
  run: gplay validate screenshots --dir metadata/

- name: Dry run release
  run: |
    gplay release \
      --package ${{ secrets.PACKAGE_NAME }} \
      --track internal \
      --bundle app/build/outputs/bundle/release/app-release.aab \
      --dry-run
  env:
    GPLAY_SERVICE_ACCOUNT: ${{ secrets.GPLAY_SERVICE_ACCOUNT_PATH }}

Agent Behavior

  • Always run gplay validate commands before attempting a release.
  • Use --dry-run as the final gate before real releases.
  • Always confirm exact flags with --help before running commands.
  • Use --output table for human-readable validation output.
  • When multiple validation steps fail, report all failures together rather than stopping at the first one.
  • Check version code conflicts by listing tracks before releasing.
  • Remind the user about data safety declarations if they have not mentioned them.

Notes

  • gplay validate commands run locally and do not require API calls.
  • gplay release --dry-run creates a real edit session but discards it after validation.
  • gplay edits validate is the server-side equivalent, catching issues that local validation cannot.
  • Always use --help to verify flags for the exact command.
  • Use --output table for human-readable output; default is JSON.

平台分布

Claude

31.53%
按下载量换算219

Codex

31.31%
按下载量换算218

Cursor

19.35%
按下载量换算134

Gemini CLI

8.03%
按下载量换算56

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

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