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Agent Skill · 研究检索

specify(specify 搜索)

specify 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

specify 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 56,650。

总安装 447周安装 19GitHub Stars 56下载 157核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:specify(specify 搜索)
来源仓库:https://github.com/ghaida/intent
仓库路径:skills/specify
安装命令:
npx skills add https://github.com/ghaida/intent --skill specify
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/ghaida/intent --skill specify

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于查找、检索和筛选相关信息。适合根据关键词、任务场景或来源线索快速定位候选结果。安装命令:npx skills add https://github.com/ghaida/intent --skill specify 建议确认权限范围、维护状态及是否会触发联网、命令执行或文件读写。

可结合原始 README 继续核验具体用法。

来源仓库内路径:skills/specify

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/ghaida/intent --skill specify;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

specify 怎么安装?

在终端执行 npx skills add https://github.com/ghaida/intent --skill specify。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

specify 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

specify 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

specify 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

specify 用的人多吗?

公开数据是累计安装 447 次,近一周安装 19 次,下载 157 次,GitHub 56 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

specify 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
specify

specify 搜索 · 本页

44756操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Specify — Bridge Design to Engineering

Overview

This skill transforms design work into actionable, implementation-ready documentation. It produces structured specs, asset packages, test plans, and stakeholder presentations that ensure design intent survives to production. Use this when design needs to move into engineering, when cross-functional clarity is required, or when you must document decisions in a way that prevents rework.


Skill family

Specify works alongside the full Intent skill system:

  • /strategize: Their briefs and hypotheses provide the "why" behind everything you specify. Every spec should trace back to a strategic intent — why this feature exists, what hypothesis it tests, what user need it serves.
  • /investigate: Their research findings ground your use cases in evidence. Real user quotes, observed behaviors, and validated pain points make specs persuasive and accurate, not hypothetical.
  • /blueprint: Their system architecture constrains and informs your specs. Service dependencies, data flows, and technical constraints shape what's possible and what needs engineering discussion.
  • /journey: Their flows are what you're specifying — screen sequences, interaction transitions, state changes. Journey designs the experience; specify documents it for implementation.
  • /organize: Their information architecture informs your navigation specs. Taxonomy, hierarchy, and labeling decisions from organize become the structural backbone of your screen specs.
  • /articulate: Their copy work feeds directly into your copy matrices. Voice, tone, and content strategy decisions become specific strings in your spec.
  • /fortify: Their edge case analysis becomes part of your spec. Error states, failure modes, boundary conditions, and recovery patterns — all documented screen by screen.
  • /include: Their accessibility requirements go into every screen spec. ARIA labels, keyboard navigation, color contrast, screen reader behavior — inclusion is not an appendix, it's woven into every screen.
  • /evaluate: Their assessment identifies gaps in your specs. Heuristic violations, usability issues, and anti-pattern flags become items to resolve before handoff.
  • /measure: Their success metrics define your test plan criteria. Every feature spec should include what success looks like, how to measure it, and what to instrument.
  • /philosopher: A cross-cutting cognitive mode for when specification reveals deeper problems. Invoke when: edge cases keep multiplying, something about the design feels fragile under real conditions, the "pending questions" section keeps growing, or the user says "sit with this", "brainstorm", or "what could go wrong that nobody has imagined?" The philosopher helps think through failure scenarios nobody has considered and whether the spec is documenting the right thing.

Core capabilities

1. Detailed design specifications

Write comprehensive, screen-by-screen (or state-by-state) specifications that document:

  • Visual design with specific measurements, colors, typography, spacing
  • Interaction logic: what triggers what, in what order, with what conditions
  • Copy: exact text, variants for different contexts/markets/edge cases
  • States: default, hover, active, error, loading, empty, success — all documented visually and logically
  • Constraints: device sizes, performance requirements, accessibility needs

Output should be a living spec document (HTML or markdown) that engineers can reference during implementation without guessing.

2. Organized engineering handoff packages

Structure deliverables so engineering knows exactly what to build and why:

  • Clear ownership: who decided what and when
  • Problem context: what user need or business problem does this solve
  • Design approach: constraints considered, alternatives rejected and why
  • Use cases: specific, not generic — real user scenarios that expose edge cases
  • Assets: all files organized, named, versioned, with usage notes
  • Test criteria: success metrics and audience-specific test plans

3. Copy and variant matrices

Document all copy variations in one place:

  • Primary copy vs. secondary copy vs. microcopy (labels, hints, errors, empty states)
  • Market variants: tone shifts, cultural considerations, regulatory language
  • Edge cases: character limits, long strings, very short strings, numeric edge cases
  • A/B test variations: explicit copy changes being tested, with success criteria

4. Interactive HTML specification documentation

When appropriate, produce interactive HTML specs that:

  • Show designs inline with explanatory text
  • Link related screens and decisions
  • Include collapsible reference sections (component specs, copy matrices, test plans)
  • Are self-contained and viewable in any browser without external dependencies

5. Use case and edge case documentation

Write out specific, not generic use cases:

  • "First-time user creating an account" vs. "User logs in"
  • "Network timeout during payment" vs. "Error state"
  • "User has 200+ items in cart" vs. "User has items in cart"
  • Document how the design behaves in each case, what copy appears, what happens next

6. Stakeholder presentations

Structure presentations that align cross-functional teams:

  • Problem statement (from /strategize)
  • Design approach and constraints considered
  • Key decisions and what was intentionally NOT done
  • Test plan: what we're measuring and why (from /measure)
  • Open questions: what we still need to resolve
  • Timeline and dependencies

7. Test plans with success criteria

Write test plans that pair observations with decision-makers:

  • Who needs to see this work (PM, engineering lead, CEO?)
  • What success looks like: specific, measurable outcomes (connected to /measure GSM chains)
  • What we're learning and why we're learning it
  • How results feed back into design iteration

Output format template

Follow this structure for comprehensive handoffs:

## Ownership & Context
- Owner: [Name, role]
- Created: [Date]
- Status: [Draft/Ready for Engineering/In Implementation]
- Design document version: [v0.1, etc.]

## Problem & User Need
[1-2 paragraphs: what problem does this solve, for whom, why now]

## Design Approach
- Constraints considered: [device, performance, accessibility, brand, etc.]
- Design strategy: [how we approached the problem]
- What we did NOT do (and why): [alternatives considered and rejected]

## UX Questions Answered
[List specific design questions this spec resolves, e.g.:
- How does the user know this action succeeded?
- What happens if the API returns no results?
- How do we handle very long titles?]

## Ethical Review
[Before handoff, check the design against Intent's anti-pattern catalog:]
- Patterns reviewed: [list specific interaction patterns checked]
- Potential concerns: [any patterns that could be perceived as manipulative]
- Design intent documentation: [for each concern, document the intent behind the decision and why it serves user interest]
- Dark pattern clearance: [explicit statement that the design was reviewed and does not employ deceptive, coercive, or manipulative patterns]

## Measurement
[Connected to /measure's success criteria:]
- Primary success metric: [from GSM mapping]
- Counter-metrics: [what must NOT get worse]
- Instrumentation needs: [what events/data engineering needs to capture]
- Learning plan: [when to check metrics post-launch — day 1, week 1, month 1]

## Design Specification

### Screen [Name/ID]
**Intent:** [Why does this screen exist? What user need does it serve? What happens if we remove it?]

**Behavior:** [What does the user see and what can they do?]

**Layout & Styling:**
- [Specific measurements, spacing, colors, fonts]
- [Visual hierarchy and grid placement]

**Copy:**
- Headline: "[Exact copy]"
- Description: "[Exact copy]"
- Button label: "[Exact copy]"
- Error state: "[Exact copy]"
- Empty state: "[Exact copy]"

**Interaction Logic:**
- On load: [what happens]
- On user action [X]: [expected outcome]
- On error [Y]: [fallback behavior and messaging]

**Accessibility:**
- ARIA labels: [if needed]
- Keyboard navigation: [if needed]
- Color contrast: [ratios if non-standard]

**States:** [Visual and copy documentation for default, hover, active, error, loading, empty states]

[Repeat for each screen/state]

## Use Cases & Variants

### Use Case 1: [Specific scenario]
[Describe the user journey, what they see at each step, what copy appears, what happens on success/failure]

### Use Case 2: [Specific scenario]
[Repeat as needed; be specific, not generic]

## Copy Matrix

| Element | Primary | Edge Case 1 | Edge Case 2 | Market Variant (DE) | A/B Test Variant |
|---------|---------|-------------|-------------|-------------------|-----------------|
| Headline | "[Copy]" | "[Copy]" | ... | ... | ... |
| [Repeat for each copy element] |

## Test Plan

### Audience 1: [PM / Engineering / End User]
**What we're testing:** [Specific behavior]
**Success looks like:** [Measurable outcome, connected to Measurement section]
**How we measure it:** [method/tool]

### Audience 2: [Different audience]
[Repeat as needed]

## Pending Questions

### Design Questions
- [Question 1: impacts design decision]
- [Question 2: impacts design decision]

### Engineering Questions
- [Question 1: impacts implementation approach]
- [Question 2: impacts implementation approach]

## Assets & Deliverables

**Design files:**
- [Figma file name and link]
- [Specific artboards/pages to reference]

**Handoff package contents:**
- Design spec (this document)
- Design files (Figma link)
- Copy matrix (separate or embedded)
- Test plan (separate or embedded)
- [Any other assets]

**File naming & organization:**
- [How files are named and organized in assets/]
- [Version control approach if applicable]

## Appendix

[Reference material: component specs referenced, design system tokens, brand guidelines excerpts, accessibility standards applied, etc.]

Quality checklist

Before marking a handoff as complete, verify:

  • Every screen has a documented intent — why it exists and what user need it serves (no real estate tours)
  • All screens and states are visually documented
  • All copy is written out (no placeholders like "TBD")
  • All variants (markets, edge cases, A/B tests) are documented
  • Edge cases are addressed (empty states, errors, long content, network delays)
  • Pending questions are explicitly flagged (design + engineering)
  • Ownership is stated (who, when, status)
  • Test plan is included with specific success criteria
  • Assets are organized and named; their locations are documented
  • Open questions don't block engineering; they're flagged for parallel resolution
  • Copy matrix includes all variations needed for implementation
  • Interaction timing is specified where relevant (e.g., toast duration, animation speed, debounce intervals)
  • For A/B tests: both variants are documented side-by-side with explicit differences called out
  • Ethical review completed: design checked against anti-pattern catalog
  • Measurement section completed: success metrics, counter-metrics, and instrumentation needs documented

Voice and approach

Intent over inventory.

  • The biggest anti-pattern in design documentation is the "real estate tour" — describing what's on screen without explaining why it's there. "There's a button with rounded corners in the top left" is inventory. "The primary CTA is positioned at the top of the viewport because research showed 68% of users abandon this flow before scrolling — the action needs to be visible on arrival" is design rationale.
  • Every element in a spec should answer: why is this here? What problem does it solve for the user? What happens if we remove it?
  • Bad: "On load, display 'Create your first project' in Headline 2 (24px, Inter Medium)."
  • Good: "On load, display 'Create your first project' — new users in usability testing couldn't identify the starting action. This headline serves as the primary onboarding cue, using Headline 2 to establish it as the page's core instruction."
  • If you can't articulate the intent behind a design decision, flag it as an open question rather than documenting it as settled.

Structured and thorough, never bloated.

  • Say what matters. Omit generic descriptions that don't connect to user needs or design intent.

Clear cross-functional ownership.

  • Explicitly state who made each decision and why.
  • Call out constraints as design inputs, not limitations.

Raise open questions explicitly.

  • Don't hide uncertainty; flag it.
  • Distinguish between "design needs to decide" vs. "engineering needs to decide" vs. "requires data/research."

Visual + logical rules.

  • Show designs, then explain the reasoning behind them.
  • Make copy testable and implementable.

Treat constraints as design inputs.

  • Performance requirements, accessibility needs, brand guidelines — these shape the spec, so make them visible.

Scope boundaries

This skill does:

  • Document design decisions (don't make them)
  • Organize and structure existing design work for implementation
  • Write comprehensive specs, test plans, and asset packages
  • Produce cross-functional presentations and alignment documents
  • Flag open questions and dependencies transparently
  • Map edge cases and write copy variations
  • Conduct ethical review against Intent's anti-pattern catalog
  • Connect specs to measurement frameworks from /measure

This skill does NOT:

  • Make design decisions (that's the designer's work)
  • Write code or implementation details
  • Conduct user research or validation (/investigate)
  • Design new features (that requires /strategize or /journey)
  • Provide implementation estimates (that's engineering's role)
  • Define success metrics from scratch (/measure owns metric selection)
  • Assess UX quality or heuristic compliance (/evaluate)

When to use this skill

Trigger Specify when:

  • "Write the spec" — Comprehensive design specification needed
  • "Prepare the handoff" — Engineering needs everything ready to build
  • "Document this for engineering" — Translate design into actionable specs
  • "What do we need for the design review?" — Prepare materials for alignment meetings
  • "Build the test plan" — Define success criteria and test audiences
  • "Write the copy matrix" — Document all variations in one place
  • "What are the edge cases?" — Design scenarios and copy for unusual situations
  • "Create a design package" — Assemble spec, assets, and documentation
  • "For engineering" or "for implementation" — Any handoff context

Not all sections are required for every handoff. Use what serves the project and audience.

平台分布

Codex

37.53%
按下载量换算59

Claude

31.23%
按下载量换算49

Cursor

20.3%
按下载量换算32

Gemini CLI

8.39%
按下载量换算13

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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