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Agent Skill · AI 工具

go-concurrency(去并发)

go-concurrency 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

go-concurrency 是AI 工具类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证为 MIT,第三方扫描已通过,按安装量在AI 工具类的 2,536 个 Skill 里排第 1,560。

总安装 612周安装 25GitHub Stars 8下载 198核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:go-concurrency(去并发)
来源仓库:https://github.com/geoffjay/claude-plugins
仓库路径:skills/go-concurrency
安装命令:
npx skills add https://github.com/geoffjay/claude-plugins --skill go-concurrency
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/geoffjay/claude-plugins --skill go-concurrency

这个 Skill 是做什么的

AI 工具类 Skill 用来扩展助手本身的能力,例如接模型、接检索、接外部服务。

go-concurrency 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。适用于代码仓库管理、协作事项跟踪等开发协作场景。通过 npx skills add 命令从指定 GitHub 仓库安装并使用该技能。安装前需确认权限范围和维护状态,注意可能触发的联网或文件操作行为。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/go-concurrency

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/geoffjay/claude-plugins --skill go-concurrency;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

go-concurrency 怎么安装?

在终端执行 npx skills add https://github.com/geoffjay/claude-plugins --skill go-concurrency。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

go-concurrency 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

go-concurrency 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

go-concurrency 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

go-concurrency 用的人多吗?

公开数据是累计安装 612 次,近一周安装 25 次,下载 198 次,GitHub 8 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

go-concurrency 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理AI 工具类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

AI 工具类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
executing-plans

执行计划 · Codex、Claude

1,515,336173,110只读MIT通过
verification-before-completion

完成前的验证 · Codex、Claude

1,319,472173,121权限未标注MIT通过
subagent-driven-development

子 Agent 驱动开发 · Codex、Claude

1,312,416173,138只读MIT通过
copy-editing

复制编辑 · Codex、Claude

1,209,57625,632只读MIT通过
paywall-upgrade-cro

付费专区升级 cro · Codex、Claude

1,030,17625,617只读MIT通过
go-concurrency

去并发 · 本页

6128只读MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Go Concurrency Skill

This skill provides expert guidance on Go's concurrency primitives and patterns, covering goroutines, channels, synchronization, and best practices for building concurrent systems.

When to Use

Activate this skill when:

  • Implementing concurrent/parallel processing
  • Working with goroutines and channels
  • Using synchronization primitives (mutexes, wait groups, etc.)
  • Debugging race conditions
  • Optimizing concurrent performance
  • Implementing worker pools or pipelines
  • Handling context cancellation

Goroutine Fundamentals

Basic Goroutines

// Simple goroutine
go func() {
    fmt.Println("Hello from goroutine")
}()

// Goroutine with parameters
go func(msg string) {
    fmt.Println(msg)
}("Hello")

// Goroutine with closure
message := "Hello"
go func() {
    fmt.Println(message) // Captures message
}()

Common Pitfalls

// ❌ BAD: Loop variable capture
for i := 0; i < 5; i++ {
    go func() {
        fmt.Println(i) // All goroutines may print 5
    }()
}

// ✅ GOOD: Pass as parameter
for i := 0; i < 5; i++ {
    go func(n int) {
        fmt.Println(n) // Each prints correct value
    }(i)
}

// ✅ GOOD: Create local copy
for i := 0; i < 5; i++ {
    i := i // Create new variable
    go func() {
        fmt.Println(i)
    }()
}

Channel Patterns

Channel Types

// Unbuffered channel (synchronous)
ch := make(chan int)

// Buffered channel (asynchronous up to buffer size)
ch := make(chan int, 10)

// Send-only channel
func send(ch chan<- int) {
    ch <- 42
}

// Receive-only channel
func receive(ch <-chan int) {
    value := <-ch
}

// Bidirectional channel
ch := make(chan int)

Channel Operations

// Send
ch <- value

// Receive
value := <-ch

// Receive with ok check
value, ok := <-ch
if !ok {
    // Channel closed
}

// Close channel
close(ch)

// Range over channel
for value := range ch {
    fmt.Println(value)
}

Select Statement

// Wait for first available operation
select {
case msg1 := <-ch1:
    fmt.Println("Received from ch1:", msg1)
case msg2 := <-ch2:
    fmt.Println("Received from ch2:", msg2)
case ch3 <- value:
    fmt.Println("Sent to ch3")
default:
    fmt.Println("No channels ready")
}

// Timeout pattern
select {
case result := <-ch:
    return result, nil
case <-time.After(5 * time.Second):
    return nil, errors.New("timeout")
}

// Context cancellation
select {
case result := <-ch:
    return result, nil
case <-ctx.Done():
    return nil, ctx.Err()
}

Synchronization Primitives

Mutex

type SafeCounter struct {
    mu    sync.Mutex
    count int
}

func (c *SafeCounter) Increment() {
    c.mu.Lock()
    defer c.mu.Unlock()
    c.count++
}

func (c *SafeCounter) Value() int {
    c.mu.Lock()
    defer c.mu.Unlock()
    return c.count
}

RWMutex

type Cache struct {
    mu    sync.RWMutex
    items map[string]interface{}
}

func (c *Cache) Get(key string) (interface{}, bool) {
    c.mu.RLock() // Multiple readers allowed
    defer c.mu.RUnlock()
    value, ok := c.items[key]
    return value, ok
}

func (c *Cache) Set(key string, value interface{}) {
    c.mu.Lock() // Exclusive write access
    defer c.mu.Unlock()
    c.items[key] = value
}

WaitGroup

func processItems(items []Item) {
    var wg sync.WaitGroup

    for _, item := range items {
        wg.Add(1)
        go func(item Item) {
            defer wg.Done()
            process(item)
        }(item)
    }

    wg.Wait() // Wait for all goroutines
}

Once

type Database struct {
    instance *sql.DB
    once     sync.Once
}

func (d *Database) GetConnection() *sql.DB {
    d.once.Do(func() {
        d.instance, _ = sql.Open("postgres", "connection-string")
    })
    return d.instance
}

Concurrency Patterns

Worker Pool

type WorkerPool struct {
    workerCount int
    jobs        chan Job
    results     chan Result
    wg          sync.WaitGroup
}

type Job struct {
    ID   int
    Data interface{}
}

type Result struct {
    JobID int
    Value interface{}
    Error error
}

func NewWorkerPool(workerCount int) *WorkerPool {
    return &WorkerPool{
        workerCount: workerCount,
        jobs:        make(chan Job, 100),
        results:     make(chan Result, 100),
    }
}

func (p *WorkerPool) Start(ctx context.Context) {
    for i := 0; i < p.workerCount; i++ {
        p.wg.Add(1)
        go p.worker(ctx)
    }
}

func (p *WorkerPool) worker(ctx context.Context) {
    defer p.wg.Done()

    for {
        select {
        case job, ok := <-p.jobs:
            if !ok {
                return
            }
            result := processJob(job)
            select {
            case p.results <- result:
            case <-ctx.Done():
                return
            }
        case <-ctx.Done():
            return
        }
    }
}

func (p *WorkerPool) Submit(job Job) {
    p.jobs <- job
}

func (p *WorkerPool) Results() <-chan Result {
    return p.results
}

func (p *WorkerPool) Close() {
    close(p.jobs)
    p.wg.Wait()
    close(p.results)
}

// Usage
ctx := context.Background()
pool := NewWorkerPool(10)
pool.Start(ctx)

for i := 0; i < 100; i++ {
    pool.Submit(Job{ID: i, Data: fmt.Sprintf("job-%d", i)})
}

go func() {
    for result := range pool.Results() {
        if result.Error != nil {
            log.Printf("Job %d failed: %v", result.JobID, result.Error)
        } else {
            log.Printf("Job %d completed: %v", result.JobID, result.Value)
        }
    }
}()

pool.Close()

Pipeline Pattern

// Generator stage
func generator(ctx context.Context, nums ...int) <-chan int {
    out := make(chan int)
    go func() {
        defer close(out)
        for _, n := range nums {
            select {
            case out <- n:
            case <-ctx.Done():
                return
            }
        }
    }()
    return out
}

// Processing stage
func square(ctx context.Context, in <-chan int) <-chan int {
    out := make(chan int)
    go func() {
        defer close(out)
        for n := range in {
            select {
            case out <- n * n:
            case <-ctx.Done():
                return
            }
        }
    }()
    return out
}

// Another processing stage
func double(ctx context.Context, in <-chan int) <-chan int {
    out := make(chan int)
    go func() {
        defer close(out)
        for n := range in {
            select {
            case out <- n * 2:
            case <-ctx.Done():
                return
            }
        }
    }()
    return out
}

// Usage - compose pipeline
ctx := context.Background()
numbers := generator(ctx, 1, 2, 3, 4, 5)
squared := square(ctx, numbers)
doubled := double(ctx, squared)

for result := range doubled {
    fmt.Println(result)
}

Fan-Out/Fan-In

// Fan-out: distribute work to multiple goroutines
func fanOut(ctx context.Context, input <-chan int, workers int) []<-chan int {
    channels := make([]<-chan int, workers)

    for i := 0; i < workers; i++ {
        channels[i] = worker(ctx, input)
    }

    return channels
}

func worker(ctx context.Context, input <-chan int) <-chan int {
    output := make(chan int)
    go func() {
        defer close(output)
        for n := range input {
            select {
            case output <- expensiveOperation(n):
            case <-ctx.Done():
                return
            }
        }
    }()
    return output
}

// Fan-in: merge multiple channels into one
func fanIn(ctx context.Context, channels ...<-chan int) <-chan int {
    var wg sync.WaitGroup
    output := make(chan int)

    multiplex := func(ch <-chan int) {
        defer wg.Done()
        for n := range ch {
            select {
            case output <- n:
            case <-ctx.Done():
                return
            }
        }
    }

    wg.Add(len(channels))
    for _, ch := range channels {
        go multiplex(ch)
    }

    go func() {
        wg.Wait()
        close(output)
    }()

    return output
}

// Usage
ctx := context.Background()
input := generator(ctx, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10)

// Fan-out to 3 workers
workers := fanOut(ctx, input, 3)

// Fan-in results
results := fanIn(ctx, workers...)

for result := range results {
    fmt.Println(result)
}

Semaphore Pattern

type Semaphore struct {
    sem chan struct{}
}

func NewSemaphore(maxConcurrency int) *Semaphore {
    return &Semaphore{
        sem: make(chan struct{}, maxConcurrency),
    }
}

func (s *Semaphore) Acquire() {
    s.sem <- struct{}{}
}

func (s *Semaphore) Release() {
    <-s.sem
}

// Usage
sem := NewSemaphore(5) // Max 5 concurrent operations

for _, item := range items {
    sem.Acquire()
    go func(item Item) {
        defer sem.Release()
        process(item)
    }(item)
}

Rate Limiting

// Token bucket rate limiter
type RateLimiter struct {
    ticker   *time.Ticker
    tokens   chan struct{}
}

func NewRateLimiter(rate time.Duration, burst int) *RateLimiter {
    rl := &RateLimiter{
        ticker: time.NewTicker(rate),
        tokens: make(chan struct{}, burst),
    }

    // Fill bucket initially
    for i := 0; i < burst; i++ {
        rl.tokens <- struct{}{}
    }

    // Refill tokens
    go func() {
        for range rl.ticker.C {
            select {
            case rl.tokens <- struct{}{}:
            default:
            }
        }
    }()

    return rl
}

func (rl *RateLimiter) Wait(ctx context.Context) error {
    select {
    case <-rl.tokens:
        return nil
    case <-ctx.Done():
        return ctx.Err()
    }
}

func (rl *RateLimiter) Stop() {
    rl.ticker.Stop()
}

// Usage
limiter := NewRateLimiter(time.Second/10, 5) // 10 requests per second, burst of 5
defer limiter.Stop()

for _, request := range requests {
    if err := limiter.Wait(ctx); err != nil {
        log.Printf("Rate limit error: %v", err)
        continue
    }
    processRequest(request)
}

Error Handling in Concurrent Code

errgroup Package

import "golang.org/x/sync/errgroup"

func fetchURLs(ctx context.Context, urls []string) error {
    g, ctx := errgroup.WithContext(ctx)

    for _, url := range urls {
        url := url // Capture for goroutine
        g.Go(func() error {
            return fetchURL(ctx, url)
        })
    }

    // Wait for all goroutines, return first error
    return g.Wait()
}

// With limited concurrency
func fetchURLsLimited(ctx context.Context, urls []string) error {
    g, ctx := errgroup.WithContext(ctx)
    g.SetLimit(10) // Max 10 concurrent

    for _, url := range urls {
        url := url
        g.Go(func() error {
            return fetchURL(ctx, url)
        })
    }

    return g.Wait()
}

Best Practices

  1. Always close channels from sender side
  2. Use context for cancellation and timeouts
  3. Avoid goroutine leaks - ensure they can exit
  4. Use buffered channels to avoid blocking
  5. Prefer sync.RWMutex for read-heavy workloads
  6. Don't use defer in hot loops
  7. Test with race detector: go test -race
  8. Use errgroup for error propagation
  9. Limit concurrent operations with worker pools
  10. Profile before optimizing

Race Condition Detection

# Run tests with race detector
go test -race ./...

# Run program with race detector
go run -race main.go

# Build with race detector
go build -race

Common Patterns to Avoid

// ❌ BAD: Unbounded goroutine creation
for _, item := range millionItems {
    go process(item) // May create millions of goroutines
}

// ✅ GOOD: Use worker pool
pool := NewWorkerPool(100)
for _, item := range millionItems {
    pool.Submit(item)
}

// ❌ BAD: Goroutine leak
func leak() <-chan int {
    ch := make(chan int)
    go func() {
        ch <- expensiveComputation() // If receiver never reads, goroutine leaks
    }()
    return ch
}

// ✅ GOOD: Use context for cancellation
func noLeak(ctx context.Context) <-chan int {
    ch := make(chan int)
    go func() {
        defer close(ch)
        result := expensiveComputation()
        select {
        case ch <- result:
        case <-ctx.Done():
        }
    }()
    return ch
}

Resources

Additional examples and patterns are available in:

  • assets/examples/ - Complete concurrency examples
  • assets/patterns/ - Common concurrency patterns
  • references/ - Links to Go concurrency resources and papers

平台分布

Claude Code

30.7%
按下载量换算61

windsurf

21.26%
按下载量换算42

Gemini CLI

15.67%
按下载量换算31

OpenCode

10.85%
按下载量换算21

Antigravity

8.37%
按下载量换算17

Cursor

3.34%
按下载量换算7

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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