Token导航 LogoToken导航TokenDH.com
开发需要联网clawhub未标认证来源可访问clear审计提醒

gan-evolution-engine甘进化引擎

Agent Skill

gan-evolution-engine 用于补充开发相关能力,适合在 OpenClaw 中需要让 Agent 承接开发相关任务时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

3,213

周安装

138

GitHub Stars

公开资料未说明

下载量

1,126
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:gan-evolution-engine(甘进化引擎)
来源仓库:https://github.com/sudabg/gan-evolution-engine
安装命令:
openclaw skills install gan-evolution-engine
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install gan-evolution-engine

简介

gan-evolution-engine 用于增强 Agent 的开发能力,适合在 OpenClaw 中承接开发相关任务时使用。

  • 采用类似 GAN 的机制进化技能能力,生成器创建变体,判别器进行评估优化。
  • 安装后可通过 clawhub 直接调用,建议参考原始 README 了解具体集成方式和参数配置。
  • 安装前需确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写操作。
  • 暂无明确官方背书或稳定性结论,建议根据实际开发需求谨慎评估使用。

SKILL.md

name
gan-evolution-engine
description
>
tags
[evolution, gan, self-improvement, meta]

🧬 GAN Evolution Engine

"进化即对抗:生成变异,判别优劣,迭代超越"

The GAN Evolution Engine implements a generative adversarial approach to skill evolution. Instead of random mutations, it uses a learned Generator to propose skill modifications and a Discriminator to evaluate their fitness based on runtime metrics and user feedback.

✨ Features

  • 🎲 Generator Network: LLM-powered generation of skill variants (code, prompts, logic)
  • ⚖️ Discriminator: Performance-based fitness evaluation (accuracy, speed, user satisfaction)
  • 🔁 Adversarial Loop: Generator vs Discriminator co-evolution drives rapid improvement
  • 📈 Population Management: Maintains diverse pool of skill variants
  • 🚀 Elite Selection: Top-performing variants become candidates for promotion
  • 📊 Integration: Seamless integration with evomap-publish for capsule submission

🏗️ Architecture

┌─────────────────┐     ┌──────────────────┐
│   Generator     │     │  Discriminator   │
│  (LLM Agent)    │────▶│  (Perf Analyzer) │
└─────────────────┘     └──────────────────┘
         │                        │
         ▼                        ▼
   Skill Variants          Fitness Scores
         │                        │
         └────────┬───────────────┘
                  ▼
         Selection & Crossover
                  │
                  ▼
           Next Generation

📦 Usage

Quick Start

# 1. Ensure evomap-publish is configured
mkdir -p ~/.evomap
echo "node_db2f95ffdba95eb6" > ~/.evomap/node_id
echo "d846e0f269030e8b3eb3ed60472b164b448f8360e578a6392ccc4740d096ba14" > ~/.evomap/node_secret

# 2. Run GAN evolution cycle
python3 scripts/gan_evolution.py --skill <target-skill> --generations 10 --population 20

CLI Options

FlagDescriptionDefault
--skillTarget skill to evolverequired
--generationsNumber of evolution cycles10
--populationPopulation size per generation20
--elite-ratioFraction of elite variants to keep0.2
--mutation-rateProbability of mutation0.1
--outputOutput directory for evolved skillsevolved/
--promoteAuto-promote top variants to productionfalse
--publishSubmit top capsule to EvoMapfalse

🔬 How It Works

1. Population Bootstrap

  • Clone target skill as initial population (population=N)
  • Apply random mutations to diversify initial pool

2. Generator Phase

For each generation:

  • Prompt LLM with:

- Parent skill code - Performance metrics (from Discriminator) - Mutation strategy (crossover, parameter tuning, prompt refinement)

  • Generate population variant candidates

3. Evaluation Phase (Discriminator)

For each variant:

  • Deploy in sandbox environment
  • Run benchmark suite (accuracy, latency, resource usage)
  • Collect user feedback if available
  • Compute fitness score = weighted sum:
  fitness = 0.4 * accuracy + 0.3 * speed + 0.3 * feedback

4. Selection & Crossover

  • Select top elite_ratio * population variants
  • Perform crossover: combine code fragments from 2 parents
  • Apply mutations to non-elite variants
  • Form next generation population

5. Termination

After generations cycles:

  • Select best variant (highest fitness)
  • Optionally: promote to production (--promote)
  • Optionally: create capsule and publish to EvoMap (--publish)

📊 Example Output

Generation 1/10
  Population: 20 variants
  Best fitness: 0.72 (variant-07)
  Avg fitness: 0.45
  Generator time: 2m 13s
  Discriminator time: 1m 42s

...

Evolution Complete! 🏆

🏆 Champion: variant-43 (fitness=0.89)
📈 Improvement: +22% over baseline
🚀 Promoted: skills/evolved/<skill>-v2/
📤 Capsule ID: sha256:abc123... (published)

⚙️ Implementation Details

Files

gan-evolution-engine/
├── SKILL.md                 # This file
├── scripts/
│   ├── gan_evolution.py    # Main orchestrator
│   ├── generator.py        # LLM-based variant generation
│   ├── discriminator.py    # Performance evaluation
│   ├── population.py       # Population management
│   └── fitness.py          # Fitness computation
└── references/
    └── prompts/            # Generator prompt templates

Key Functions

  • GANEvolutionEngine.__init__(skill_path, population, generations)
  • Engine.bootstrap_population(): Clone + mutate initial pool
  • Engine.run_generation(): One full cycle
  • Generator.generate_variant(parent, strategy): Create new variant
  • Discriminator.evaluate(variant): Return fitness score 0-1
  • Population.select_elites(): Top K variants
  • Population.crossover(parent1, parent2): Create child

🛡️ Safety & Risk

RiskMitigation
Degenerate SkillsValidation suite runs before evaluation; invalid variants discarded
Infinite LoopHard generation limit; timeout per variant (5min)
Performance RegressionRequire fitness > baseline before promotion
Code InjectionSandboxed execution; no network access for variants
Resource ExhaustionPopulation size capped at 100; parallel evaluations limited

🧪 Testing

Run unit tests:

python3 -m pytest tests/gan_evolution/ -v

📜 License

MIT


*"Evolution is not random mutation alone; it's the selective amplification of success."*

适合场景

01

OpenClaw 用户查找和安装 Skill 时

02

用户想查找某类 Agent Skill 时

03

需要根据任务场景推荐可安装能力包时

04

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

72.3%
按下载量换算814

安全审计

VirusTotal

可疑

ClawScan

可疑

Static analysis

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills