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Agent Skill · 前端设计

flutter-platform-views(Flutter platform views 命令行)

flutter-platform-views 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

flutter-platform-views 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 444。

总安装 23,837周安装 955GitHub Stars 1,323下载 7,716核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:flutter-platform-views(Flutter platform views 命令行)
来源仓库:https://github.com/flutter/skills
仓库路径:skills/flutter-platform-views
安装命令:
npx skills add https://github.com/flutter/skills --skill flutter-platform-views
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/flutter/skills --skill flutter-platform-views

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

将本机视图和 Web 内容嵌入到 Android、iOS、macOS 和 Web 平台上的 Flutter 应用程序中。

支持 Android 混合合成(原生保真度)和纹理层(Flutter 性能)、iOS/macOS 混合合成以及网页全页或嵌入式多视图模式 提供完整的 Dart 和本机代码模板(适用于 Android 的 Kotlin、适用于 iOS/macOS 的 Swift、适用于 Web 的 JavaScript)以及工厂注册模式 在实施之前需要预先决策树来确定目标平台和嵌入策略 包括 Android API 23+ 的验证检查、SurfaceView 的手动视图失效以及多视图 Web 约束(runWidget 而不是 runApp)

来源仓库内路径:skills/flutter-platform-views

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/flutter/skills --skill flutter-platform-views;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

flutter-platform-views 怎么安装?

在终端执行 npx skills add https://github.com/flutter/skills --skill flutter-platform-views。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

flutter-platform-views 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

flutter-platform-views 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

flutter-platform-views 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

flutter-platform-views 用的人多吗?

公开数据是累计安装 23,837 次,近一周安装 955 次,下载 7,716 次,GitHub 1,323 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

flutter-platform-views 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 来源仓库有 1,323 星,维护活跃度相对可查。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
flutter-platform-views

Flutter platform views 命令行 · 本页

23,8371,323需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

flutter-platform-views-and-web-embedding

Goal

Guides developers through implementing Flutter Platform Views for Android, iOS, and macOS, as well as embedding Flutter into existing web applications. Assumes the user has a configured Flutter environment and is comfortable with Dart, JavaScript, and the relevant native platform languages (Kotlin, Swift).

Instructions

1. Determine the Target Platform and Embedding Strategy (Decision Logic)

Before writing code, you must determine the target platform and the specific embedding strategy required by the user.

STOP AND ASK THE USER: "Which platform are you targeting for native view embedding?

  1. Android (Requires choosing between Hybrid Composition or Texture Layer)
  2. iOS (Hybrid Composition only)
  3. macOS (Hybrid Composition only, gesture support limited)
  4. Web (Requires choosing between Full Page mode or Embedded/Multi-view mode)"

Decision Tree:

  • If Android: Ask the user: "Do you prioritize native Android view fidelity (Hybrid Composition) or Flutter rendering performance (Texture Layer)?"
  • If Web: Ask the user: "Are you taking over the full page, or embedding Flutter into specific HTML elements (Embedded/Multi-view mode)?"

2. Implement Android Platform Views

Based on the user's choice in Step 1, implement the Dart and Kotlin sides.

Dart Implementation: If the user chose Hybrid Composition (Best fidelity, lower Flutter FPS):

import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/services.dart';

Widget buildHybridAndroidView(BuildContext context, String viewType, Map<String, dynamic> creationParams) {
  return PlatformViewLink(
    viewType: viewType,
    surfaceFactory: (context, controller) {
      return AndroidViewSurface(
        controller: controller as AndroidViewController,
        gestureRecognizers: const <Factory<OneSequenceGestureRecognizer>>{},
        hitTestBehavior: PlatformViewHitTestBehavior.opaque,
      );
    },
    onCreatePlatformView: (params) {
      return PlatformViewsService.initSurfaceAndroidView(
        id: params.id,
        viewType: viewType,
        layoutDirection: TextDirection.ltr,
        creationParams: creationParams,
        creationParamsCodec: const StandardMessageCodec(),
        onFocus: () {
          params.onFocusChanged(true);
        },
      )
        ..addOnPlatformViewCreatedListener(params.onPlatformViewCreated)
        ..create();
    },
  );
}

If the user chose Texture Layer (Best Flutter FPS, janky quick scrolling):

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';

Widget buildTextureAndroidView(BuildContext context, String viewType, Map<String, dynamic> creationParams) {
  return AndroidView(
    viewType: viewType,
    layoutDirection: TextDirection.ltr,
    creationParams: creationParams,
    creationParamsCodec: const StandardMessageCodec(),
  );
}

Kotlin Implementation (Platform Side): Create the View, the Factory, and register it in the MainActivity.

package dev.flutter.example

import android.content.Context
import android.graphics.Color
import android.view.View
import android.widget.TextView
import io.flutter.embedding.android.FlutterActivity
import io.flutter.embedding.engine.FlutterEngine
import io.flutter.plugin.common.StandardMessageCodec
import io.flutter.plugin.platform.PlatformView
import io.flutter.plugin.platform.PlatformViewFactory

// 1. Define the View
internal class NativeView(context: Context, id: Int, creationParams: Map<String?, Any?>?) : PlatformView {
    private val textView: TextView = TextView(context).apply {
        textSize = 72f
        setBackgroundColor(Color.rgb(255, 255, 255))
        text = "Rendered on a native Android view (id: $id)"
    }
    override fun getView(): View = textView
    override fun dispose() {}
}

// 2. Define the Factory
class NativeViewFactory : PlatformViewFactory(StandardMessageCodec.INSTANCE) {
    override fun create(context: Context, viewId: Int, args: Any?): PlatformView {
        val creationParams = args as Map<String?, Any?>?
        return NativeView(context, viewId, creationParams)
    }
}

// 3. Register in MainActivity
class MainActivity : FlutterActivity() {
    override fun configureFlutterEngine(flutterEngine: FlutterEngine) {
        super.configureFlutterEngine(flutterEngine)
        flutterEngine
            .platformViewsController
            .registry
            .registerViewFactory("<platform-view-type>", NativeViewFactory())
    }
}

*Validate-and-Fix:* If the user is embedding a SurfaceView or SurfaceTexture, instruct them to manually call invalidate() on the view when content changes, as they do not invalidate themselves automatically.

3. Implement iOS Platform Views

iOS uses Hybrid Composition exclusively.

Dart Implementation:

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';

Widget buildIosView(BuildContext context, String viewType, Map<String, dynamic> creationParams) {
  return UiKitView(
    viewType: viewType,
    layoutDirection: TextDirection.ltr,
    creationParams: creationParams,
    creationParamsCodec: const StandardMessageCodec(),
  );
}

Swift Implementation (Platform Side):

import Flutter
import UIKit

// 1. Define the View
class FLNativeView: NSObject, FlutterPlatformView {
    private var _view: UIView

    init(frame: CGRect, viewIdentifier viewId: Int64, arguments args: Any?, binaryMessenger messenger: FlutterBinaryMessenger?) {
        _view = UIView()
        super.init()
        createNativeView(view: _view)
    }

    func view() -> UIView { return _view }

    func createNativeView(view _view: UIView){
        _view.backgroundColor = UIColor.blue
        let nativeLabel = UILabel()
        nativeLabel.text = "Native text from iOS"
        nativeLabel.textColor = UIColor.white
        nativeLabel.textAlignment = .center
        nativeLabel.frame = CGRect(x: 0, y: 0, width: 180, height: 48.0)
        _view.addSubview(nativeLabel)
    }
}

// 2. Define the Factory
class FLNativeViewFactory: NSObject, FlutterPlatformViewFactory {
    private var messenger: FlutterBinaryMessenger

    init(messenger: FlutterBinaryMessenger) {
        self.messenger = messenger
        super.init()
    }

    func create(withFrame frame: CGRect, viewIdentifier viewId: Int64, arguments args: Any?) -> FlutterPlatformView {
        return FLNativeView(frame: frame, viewIdentifier: viewId, arguments: args, binaryMessenger: messenger)
    }

    public func createArgsCodec() -> FlutterMessageCodec & NSObjectProtocol {
          return FlutterStandardMessageCodec.sharedInstance()
    }
}

// 3. Register in AppDelegate
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
    override func application(
        _ application: UIApplication,
        didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]?
    ) -> Bool {
        GeneratedPluginRegistrant.register(with: self)
        guard let pluginRegistrar = self.registrar(forPlugin: "plugin-name") else { return false }

        let factory = FLNativeViewFactory(messenger: pluginRegistrar.messenger())
        pluginRegistrar.register(factory, withId: "<platform-view-type>")

        return super.application(application, didFinishLaunchingWithOptions: launchOptions)
    }
}

4. Implement macOS Platform Views

macOS uses Hybrid Composition. Note that gesture support is currently limited.

Dart Implementation:

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';

Widget buildMacOsView(BuildContext context, String viewType, Map<String, dynamic> creationParams) {
  return AppKitView(
    viewType: viewType,
    layoutDirection: TextDirection.ltr,
    creationParams: creationParams,
    creationParamsCodec: const StandardMessageCodec(),
  );
}

Swift Implementation (Platform Side):

import Cocoa
import FlutterMacOS

// 1. Define the View
class NativeView: NSView {
  init(viewIdentifier viewId: Int64, arguments args: Any?, binaryMessenger messenger: FlutterBinaryMessenger?) {
    super.init(frame: CGRect(x: 0, y: 0, width: 200, height: 200))
    wantsLayer = true
    layer?.backgroundColor = NSColor.systemBlue.cgColor
    createNativeView(view: self)
  }
  required init?(coder nsCoder: NSCoder) { super.init(coder: nsCoder) }

  func createNativeView(view _view: NSView) {
    let nativeLabel = NSTextField()
    nativeLabel.frame = CGRect(x: 0, y: 0, width: 180, height: 48.0)
    nativeLabel.stringValue = "Native text from macOS"
    nativeLabel.isEditable = false
    nativeLabel.sizeToFit()
    _view.addSubview(nativeLabel)
  }
}

// 2. Define the Factory
class NativeViewFactory: NSObject, FlutterPlatformViewFactory {
  private var messenger: FlutterBinaryMessenger
  init(messenger: FlutterBinaryMessenger) {
    self.messenger = messenger
    super.init()
  }
  func create(withViewIdentifier viewId: Int64, arguments args: Any?) -> NSView {
    return NativeView(viewIdentifier: viewId, arguments: args, binaryMessenger: messenger)
  }
  public func createArgsCodec() -> (FlutterMessageCodec & NSObjectProtocol)? {
    return FlutterStandardMessageCodec.sharedInstance()
  }
}

// 3. Register in MainFlutterWindow.swift
class MainFlutterWindow: NSWindow {
  override func awakeFromNib() {
    let registrar = flutterViewController.registrar(forPlugin: "plugin-name")
    let factory = NativeViewFactory(messenger: registrar.messenger)
    registrar.register(factory, withId: "<platform-view-type>")
    super.awakeFromNib()
  }
}

5. Implement Web Embedding

If the user chose Embedded/Multi-view mode, implement the JS and Dart configurations.

JavaScript Implementation (flutter_bootstrap.js or HTML script):

_flutter.loader.load({
  onEntrypointLoaded: async function onEntrypointLoaded(engineInitializer) {
    let engine = await engineInitializer.initializeEngine({
      multiViewEnabled: true, // Enables embedded mode.
    });
    let app = await engine.runApp();

    // Add a view to a specific host element
    let viewId = app.addView({
      hostElement: document.querySelector('#flutter-host-element'),
      initialData: { greeting: 'Hello from JS!' }
    });
  }
});

Dart Implementation (main.dart): *Validate-and-Fix:* Ensure runWidget is used instead of runApp. runApp will fail with a null implicitView error in multi-view mode.

import 'dart:ui' show FlutterView;
import 'package:flutter/widgets.dart';

void main() {
  // MUST use runWidget, not runApp, for multi-view web embedding.
  runWidget(
    MultiViewApp(
      viewBuilder: (BuildContext context) => const MyEmbeddedWidget(),
    ),
  );
}

class MultiViewApp extends StatefulWidget {
  const MultiViewApp({super.key, required this.viewBuilder});
  final WidgetBuilder viewBuilder;

  @override
  State<MultiViewApp> createState() => _MultiViewAppState();
}

class _MultiViewAppState extends State<MultiViewApp> with WidgetsBindingObserver {
  Map<Object, Widget> _views = <Object, Widget>{};

  @override
  void initState() {
    super.initState();
    WidgetsBinding.instance.addObserver(this);
    _updateViews();
  }

  @override
  void didChangeMetrics() {
    _updateViews();
  }

  void _updateViews() {
    final Map<Object, Widget> newViews = <Object, Widget>{};
    for (final FlutterView view in WidgetsBinding.instance.platformDispatcher.views) {
      final Widget viewWidget = _views[view.viewId] ?? _createViewWidget(view);
      newViews[view.viewId] = viewWidget;
    }
    setState(() {
      _views = newViews;
    });
  }

  Widget _createViewWidget(FlutterView view) {
    return View(
      view: view,
      child: Builder(builder: widget.viewBuilder),
    );
  }

  @override
  void dispose() {
    WidgetsBinding.instance.removeObserver(this);
    super.dispose();
  }

  @override
  Widget build(BuildContext context) {
    return ViewCollection(views: _views.values.toList(growable: false));
  }
}

class MyEmbeddedWidget extends StatelessWidget {
  const MyEmbeddedWidget({super.key});

  @override
  Widget build(BuildContext context) {
    // Retrieve the viewId to handle specific logic if needed
    final int viewId = View.of(context).viewId;
    return Directionality(
      textDirection: TextDirection.ltr,
      child: Center(child: Text('Rendered in View ID: $viewId')),
    );
  }
}

Constraints

  • Do not use runApp when configuring Flutter Web for multi-view embedding. You must use runWidget and manage the FlutterView lifecycle via WidgetsBindingObserver.
  • Do not use ShaderMask or ColorFiltered widgets over iOS Platform Views, as they are unsupported. BackdropFilter has strict limitations.
  • Do not assume Android SurfaceView or SurfaceTexture will automatically invalidate when their content changes. You must manually call invalidate() on the view or its parent.
  • Do not wrap the entire output in a markdown code block. Return raw markdown text.
  • Always verify the Android API level is 23+ before implementing Platform Views.

平台分布

Codex

33.39%
按下载量换算2,576

Claude

32.78%
按下载量换算2,529

Cursor

17.33%
按下载量换算1,337

Gemini CLI

9.88%
按下载量换算762

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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