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flutter-interoperating-with-native-apisFlutter interoperating with native apis 命令行

Agent Skill

flutter-interoperating-with-native-apis 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

203,184

周安装

8,315

GitHub Stars

1,278

下载量

65,072
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:flutter-interoperating-with-native-apis(Flutter interoperating with native apis 命令行)
来源仓库:https://github.com/flutter/skills
仓库路径:skills/flutter-interoperating-with-native-apis
安装命令:
npx skills add https://github.com/flutter/skills --skill flutter-interoperating-with-native-apis
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/flutter/skills --skill flutter-interoperating-with-native-apis

简介

从 Flutter 代码访问 Android、iOS 和 Web 上特定于设备的本机 API。

  • 支持三种集成方法:用于直接 C/C++ 绑定的 FFI、用于调用 Kotlin/Swift/Objective-C 的平台通道(使用 Pigeon 实现类型安全)以及用于嵌入本机 UI 组件的平台视图
  • FFI 使用 dart:ffi
  • 通过 build.dart 自动构建编译
  • 钩子;需要外部“C”
  • 符号和封装:ffigen
  • 用于 Dart 绑定生成
  • Platform Channels 在 Dart 和本机代码之间提供异步消息传递; Pigeon 生成类型安全的样板并自动处理线程需求
  • 平台视图嵌入原生 Android 视图
  • 或 iOS UIView
  • 组件; Android 支持混合合成(保真度)或纹理层(性能)模式
  • Web 支持包括带有多线程标头的 WebAssembly 编译以及通过 package:web 进行的 JS 互操作
  • 和 dart:js_interop
  • (避免已弃用的 dart:html
  • 和飞镖:js)

SKILL.md

Integrating Platform-Specific Code in Flutter

Contents

Core Concepts & Terminology

  • FFI (Foreign Function Interface): The dart:ffi library used to bind Dart directly to native C/C++ APIs.
  • Platform Channel: The asynchronous message-passing system (MethodChannel, BasicMessageChannel) connecting the Dart client (UI) to the host platform (Kotlin/Java, Swift/Objective-C, C++).
  • Pigeon: A code-generation tool that creates type-safe Platform Channels.
  • Platform View: A mechanism to embed native UI components (e.g., Android View, iOS UIView) directly into the Flutter widget tree.
  • JS Interop: The modern, Wasm-compatible approach to interacting with JavaScript and DOM APIs using package:web and dart:js_interop.

Binding to Native C/C++ Code (FFI)

Use FFI to execute high-performance native code or utilize existing C/C++ libraries without the overhead of asynchronous Platform Channels.

Project Setup

  • If creating a standard C/C++ integration (Recommended since Flutter 3.38): Use the package_ffi template. This utilizes build.dart hooks to compile native code, eliminating the need for OS-specific build files (CMake, build.gradle, podspec). flutter create --template=package_ffi <package_name>
  • If requiring access to the Flutter Plugin API or Play Services: Use the legacy plugin_ffi template. flutter create --template=plugin_ffi <plugin_name>

Implementation Rules

  • Symbol Visibility: Always mark C++ symbols with extern "C" and prevent linker discarding during link-time optimization (LTO). extern "C" __attribute__((visibility("default"))) __attribute__((used))
  • Dynamic Library Naming (Apple Platforms): Ensure your build.dart hook produces the exact same filename across all target architectures (e.g., arm64 vs x86_64) and SDKs (iphoneos vs iphonesimulator). Do not append architecture suffixes to the .dylib or .framework names.
  • Binding Generation: Always use package:ffigen to generate Dart bindings from your C headers (.h). Configure this in ffigen.yaml.

Implementing Platform Channels & Pigeon

Use Platform Channels when you need to interact with platform-specific APIs (e.g., Battery, Bluetooth, OS-level services) using the platform's native language.

Pigeon (Type-Safe Channels)

Always prefer package:pigeon over raw MethodChannel implementations for complex or frequently used APIs.

  1. Define the messaging protocol in a standalone Dart file using Pigeon annotations (@HostApi()).
  2. Generate the host (Kotlin/Swift/C++) and client (Dart) code.
  3. Implement the generated interfaces on the native side.

Threading Rules

  • Main Thread Requirement: Always invoke channel methods destined for Flutter on the platform's main thread (UI thread).
  • Background Execution: If executing channel handlers on a background thread (Android/iOS), you must use the Task Queue API (makeBackgroundTaskQueue()).
  • Isolates: To use plugins/channels from a Dart background Isolate, ensure it is registered using BackgroundIsolateBinaryMessenger.ensureInitialized(rootIsolateToken).

Hosting Native Platform Views

Use Platform Views to embed native UI components (e.g., Google Maps, native video players) into the Flutter widget tree.

Android Platform Views

Evaluate the trade-offs between the two rendering modes and select the appropriate one:

  • If requiring perfect fidelity, accessibility, or SurfaceView support: Use Hybrid Composition (PlatformViewLink + AndroidViewSurface). This appends the native view to the hierarchy but may reduce Flutter's rendering performance.
  • If prioritizing Flutter rendering performance and transformations: Use Texture Layer (AndroidView). This renders the native view into a texture. Note: Quick scrolling may drop frames, and SurfaceView is problematic.

iOS Platform Views

  • iOS exclusively uses Hybrid Composition.
  • Implement FlutterPlatformViewFactory and FlutterPlatformView in Swift or Objective-C.
  • Use the UiKitView widget on the Dart side.
  • *Limitation:* ShaderMask and ColorFiltered widgets cannot be applied to iOS Platform Views.

Integrating Web Content & Wasm

Flutter Web supports compiling to WebAssembly (Wasm) for improved performance and multi-threading.

Wasm Compilation

  • Compile to Wasm using: flutter build web --wasm.
  • Server Configuration: To enable multi-threading, configure your HTTP server to emit the following headers:

- Cross-Origin-Embedder-Policy: credentialless (or require-corp) - Cross-Origin-Opener-Policy: same-origin

  • *Limitation:* WasmGC is not currently supported on iOS browsers (WebKit limitation). Flutter will automatically fall back to JavaScript if WasmGC is unavailable.

Web Interop

  • If writing new web-specific code: Strictly use package:web and dart:js_interop.
  • Do NOT use: dart:html, dart:js, or package:js. These are incompatible with Wasm compilation.
  • Embedding HTML: Use HtmlElementView.fromTagName to inject arbitrary HTML elements (like <video>) into the Flutter Web DOM.

Workflows

Workflow: Creating a Native FFI Integration

Use this workflow when binding to a C/C++ library.

  • Task Progress:

- 1. Run flutter create --template=package_ffi <name>. - 2. Place C/C++ source code in the src/ directory. - 3. Ensure all exported C++ functions are wrapped in extern "C" and visibility attributes. - 4. Configure ffigen.yaml to point to your header files. - 5. Run dart run ffigen to generate Dart bindings. - 6. Modify hook/build.dart if linking against pre-compiled or system libraries. - 7. Run validator -> flutter test -> review errors -> fix.

Workflow: Implementing a Type-Safe Platform Channel (Pigeon)

Use this workflow when you need to call Kotlin/Swift APIs from Dart.

  • Task Progress:

- 1. Add pigeon to dev_dependencies. - 2. Create pigeons/messages.dart and define data classes and @HostApi() abstract classes. - 3. Run the Pigeon generator script to output Dart, Kotlin, and Swift files. - 4. Android: Implement the generated interface in MainActivity.kt or your Plugin class. - 5. iOS: Implement the generated protocol in AppDelegate.swift or your Plugin class. - 6. Dart: Import the generated Dart file and call the API methods. - 7. Run validator -> verify cross-platform compilation -> review errors -> fix.

Workflow: Embedding a Native Platform View

Use this workflow when embedding a native UI component (e.g., a native map or camera view).

  • Task Progress:

- 1. Dart: Create a widget that conditionally returns AndroidView (or PlatformViewLink) for Android, and UiKitView for iOS based on defaultTargetPlatform. - 2. Android: Create a class implementing PlatformView that returns the native Android View. - 3. Android: Create a PlatformViewFactory and register it in configureFlutterEngine. - 4. iOS: Create a class implementing FlutterPlatformView that returns the native UIView. - 5. iOS: Create a FlutterPlatformViewFactory and register it in application:didFinishLaunchingWithOptions:. - 6. Run validator -> test on physical Android and iOS devices -> review UI clipping/scrolling issues -> fix.

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能力 2

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能力 3

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能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

37.54%
按下载量换算24,428

Claude

28.74%
按下载量换算18,702

Cursor

19.64%
按下载量换算12,780

Gemini CLI

9.31%
按下载量换算6,058

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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