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Agent Skill · 前端设计

solidjs(solidjs 命令行)

solidjs 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

solidjs 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 6,674。

总安装 470周安装 19GitHub Stars 250下载 147核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:solidjs(solidjs 命令行)
来源仓库:https://github.com/fjrevoredo/mini-diarium
仓库路径:skills/solidjs
安装命令:
npx skills add https://github.com/fjrevoredo/mini-diarium --skill solidjs
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/fjrevoredo/mini-diarium --skill solidjs

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

solidjs 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中围绕仓库状态进行整理时使用。适用于前端设计相关协作任务,可辅助代码变更追踪和项目状态管理。

通过 npx skills add 命令从 GitHub 安装,需确认权限范围和是否触发联网或文件读写。建议在使用前检查维护状态和实际功能,避免依赖未经验证的自动化行为。solidjs 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/solidjs

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/fjrevoredo/mini-diarium --skill solidjs;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

solidjs 怎么安装?

在终端执行 npx skills add https://github.com/fjrevoredo/mini-diarium --skill solidjs。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

solidjs 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

solidjs 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

solidjs 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

solidjs 用的人多吗?

公开数据是累计安装 470 次,近一周安装 19 次,下载 147 次,GitHub 250 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

solidjs 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
solidjs

solidjs 命令行 · 本页

470250操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

SolidJS Development

SolidJS is a declarative JavaScript library for building user interfaces with fine-grained reactivity. Unlike virtual DOM frameworks, Solid compiles templates to real DOM nodes and updates them with fine-grained reactions.

Core Principles

  1. Components run once — Component functions execute only during initialization, not on every update
  2. Fine-grained reactivity — Only the specific DOM nodes that depend on changed data update
  3. No virtual DOM — Direct DOM manipulation via compiled templates
  4. Signals are functions — Access values by calling: count() not count

Reactivity Primitives

Signals — Basic State

import { createSignal } from "solid-js";

const [count, setCount] = createSignal(0);

// Read value (getter)
console.log(count()); // 0

// Update value (setter)
setCount(1);
setCount(prev => prev + 1); // Functional update

Options:

const [value, setValue] = createSignal(initialValue, {
  equals: false, // Always trigger updates, even if value unchanged
  name: "debugName" // For devtools
});

Effects — Side Effects

import { createEffect } from "solid-js";

createEffect(() => {
  console.log("Count changed:", count());
  // Runs after render, re-runs when dependencies change
});

Key behaviors:

  • Initial run: after render, before browser paint
  • Subsequent runs: when tracked dependencies change
  • Never runs during SSR or hydration
  • Use onCleanup for cleanup logic

Memos — Derived/Cached Values

import { createMemo } from "solid-js";

const doubled = createMemo(() => count() * 2);

// Access like signal
console.log(doubled()); // Cached, only recalculates when count changes

Use memos when:

  • Derived value is expensive to compute
  • Derived value is accessed multiple times
  • You want to prevent downstream updates when result unchanged

Resources — Async Data

import { createResource } from "solid-js";

const [user, { mutate, refetch }] = createResource(userId, fetchUser);

// In JSX
<Show when={!user.loading} fallback={<Loading />}>
  <div>{user()?.name}</div>
</Show>

// Resource properties
user.loading   // boolean
user.error     // error if failed
user.state     // "unresolved" | "pending" | "ready" | "refreshing" | "errored"
user.latest    // last successful value

Stores — Complex State

For nested objects/arrays with fine-grained updates:

import { createStore } from "solid-js/store";

const [state, setState] = createStore({
  user: { name: "John", age: 30 },
  todos: []
});

// Path syntax updates
setState("user", "name", "Jane");
setState("todos", todos => [...todos, newTodo]);
setState("todos", 0, "completed", true);

// Produce for immer-like updates
import { produce } from "solid-js/store";
setState(produce(s => {
  s.user.age++;
  s.todos.push(newTodo);
}));

Store utilities:

  • produce — Immer-like mutations
  • reconcile — Diff and patch data (for API responses)
  • unwrap — Get raw non-reactive object

Components

Basic Component

import { Component } from "solid-js";

const MyComponent: Component<{ name: string }> = (props) => {
  return <div>Hello, {props.name}</div>;
};

Props Handling

import { splitProps, mergeProps } from "solid-js";

// Default props
const merged = mergeProps({ size: "medium" }, props);

// Split props (for spreading)
const [local, others] = splitProps(props, ["class", "onClick"]);
return <button class={local.class} {...others} />;

Props rules:

  • Props are reactive getters — don't destructure at top level
  • Use props.value in JSX, not const {value} = props

Children Helper

import { children } from "solid-js";

const Wrapper: Component = (props) => {
  const resolved = children(() => props.children);

  createEffect(() => {
    console.log("Children:", resolved());
  });

  return <div>{resolved()}</div>;
};

Control Flow Components

Show — Conditional Rendering

import { Show } from "solid-js";

<Show when={user()} fallback={<Login />}>
  {(user) => <Profile user={user()} />}
</Show>

For — List Rendering (keyed by reference)

import { For } from "solid-js";

<For each={items()} fallback={<Empty />}>
  {(item, index) => (
    <div>{index()}: {item.name}</div>
  )}
</For>

Note: index is a signal, item is the value.

Index — List Rendering (keyed by index)

import { Index } from "solid-js";

<Index each={items()}>
  {(item, index) => (
    <input value={item().text} />
  )}
</Index>

Note: item is a signal, index is the value. Better for primitive arrays or inputs.

Switch/Match — Multiple Conditions

import { Switch, Match } from "solid-js";

<Switch fallback={<Default />}>
  <Match when={state() === "loading"}>
    <Loading />
  </Match>
  <Match when={state() === "error"}>
    <Error />
  </Match>
  <Match when={state() === "success"}>
    <Success />
  </Match>
</Switch>

Dynamic — Dynamic Component

import { Dynamic } from "solid-js/web";

<Dynamic component={selected()} someProp="value" />

Portal — Render Outside DOM Hierarchy

import { Portal } from "solid-js/web";

<Portal mount={document.body}>
  <Modal />
</Portal>

ErrorBoundary — Error Handling

import { ErrorBoundary } from "solid-js";

<ErrorBoundary fallback={(err, reset) => (
  <div>
    Error: {err.message}
    <button onClick={reset}>Retry</button>
  </div>
)}>
  <RiskyComponent />
</ErrorBoundary>

Suspense — Async Loading

import { Suspense } from "solid-js";

<Suspense fallback={<Loading />}>
  <AsyncComponent />
</Suspense>

Context API

import { createContext, useContext } from "solid-js";

// Create context
const CounterContext = createContext<{
  count: () => number;
  increment: () => void;
}>();

// Provider component
export function CounterProvider(props) {
  const [count, setCount] = createSignal(0);

  return (
    <CounterContext.Provider value={{
      count,
      increment: () => setCount(c => c + 1)
    }}>
      {props.children}
    </CounterContext.Provider>
  );
}

// Consumer hook
export function useCounter() {
  const ctx = useContext(CounterContext);
  if (!ctx) throw new Error("useCounter must be used within CounterProvider");
  return ctx;
}

Lifecycle

import { onMount, onCleanup } from "solid-js";

function MyComponent() {
  onMount(() => {
    console.log("Mounted");
    const handler = () => {};
    window.addEventListener("resize", handler);

    onCleanup(() => {
      window.removeEventListener("resize", handler);
    });
  });

  return <div>Content</div>;
}

Refs

let inputRef: HTMLInputElement;

<input ref={inputRef} />
<input ref={(el) => { /* el is the DOM element */ }} />

Event Handling

// Standard events (lowercase)
<button onClick={handleClick}>Click</button>
<button onClick={(e) => handleClick(e)}>Click</button>

// Delegated events (on:)
<input on:input={handleInput} />

// Native events (on:) - not delegated
<div on:scroll={handleScroll} />

Routing (Solid Router)

See references/routing.md for complete routing guide.

Quick setup:

import { Router, Route } from "@solidjs/router";

<Router>
  <Route path="/" component={Home} />
  <Route path="/users/:id" component={User} />
  <Route path="*404" component={NotFound} />
</Router>

SolidStart

See references/solidstart.md for full-stack development guide.

Quick setup:

npm create solid@latest my-app
cd my-app && npm install && npm run dev

Common Patterns

Conditional Classes

import { clsx } from "clsx"; // or classList

<div class={clsx("base", { active: isActive() })} />
<div classList={{ active: isActive(), disabled: isDisabled() }} />

Batch Updates

import { batch } from "solid-js";

batch(() => {
  setName("John");
  setAge(30);
  // Effects run once after batch completes
});

Untrack

import { untrack } from "solid-js";

createEffect(() => {
  console.log(count()); // tracked
  console.log(untrack(() => other())); // not tracked
});

TypeScript

import type { Component, ParentComponent, JSX } from "solid-js";

// Basic component
const Button: Component<{ label: string }> = (props) => (
  <button>{props.label}</button>
);

// With children
const Layout: ParentComponent<{ title: string }> = (props) => (
  <div>
    <h1>{props.title}</h1>
    {props.children}
  </div>
);

// Event handler types
const handleClick: JSX.EventHandler<HTMLButtonElement, MouseEvent> = (e) => {
  console.log(e.currentTarget);
};

Project Setup

# Create new project
npm create solid@latest my-app

# With template
npx degit solidjs/templates/ts my-app

# SolidStart
npm create solid@latest my-app -- --template solidstart

vite.config.ts:

import { defineConfig } from "vite";
import solid from "vite-plugin-solid";

export default defineConfig({
  plugins: [solid()]
});

Anti-Patterns to Avoid

  1. Destructuring props — Breaks reactivity // ❌ Bad const {name} = props; // ✅ Good props.name
  2. Accessing signals outside tracking scope // ❌ Won't update console.log(count()); // ✅ Will update createEffect(() => console.log(count()));
  3. Forgetting to call signal getters // ❌ Passes the function <div>{count}</div> // ✅ Passes the value <div>{count()}</div>
  4. Using array index as key — Use <For> for reference-keyed, <Index> for index-keyed
  5. Side effects during render — Use createEffect or onMount

平台分布

Codex

36.82%
按下载量换算54

Claude

32.52%
按下载量换算48

Cursor

17.65%
按下载量换算26

Gemini CLI

8.65%
按下载量换算13

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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