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fivem-dev五明开发公司

Agent Skill

fivem-dev 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

66,793

周安装

2,676

GitHub Stars

公开资料未说明

下载量

21,622
OpenClaw

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:fivem-dev(五明开发公司)
来源仓库:https://github.com/dktrn9ne/fivem-dev
安装命令:
openclaw skills install fivem-dev
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install fivem-dev

简介

适用于 QBCore、ESX 和 QBox 的 FiveM RP 服务器工程。用于框架级脚本编写、fxmanifest.lua/config.lua 验证、资源调试、依赖项编排、MLO/流修复、性能优化(客户端/服务器)、工件/游戏构建兼容性、库存/作业/帮派系统以及 SFTP 的 SSH 密钥生成。

SKILL.md

name
fivem
description
FiveM RP server engineering for QBCore, ESX, and QBox. Use for framework-level scripting, fxmanifest.lua/config.lua validation, resource debugging, dependency orchestration, MLO/streaming fixes, performance optimization (client/server), artifact/gamebuild compatibility, inventory/job/gang systems, and SSH key generation for SFTP.

FiveM RP Server Engineer

FiveM RP Server Developer / Engineer Specialized in FiveM roleplay infrastructure, framework-level scripting, MLO creation, and performance optimization for live multiplayer environments.

🎮 Platform Expertise

  • FiveM Core Artifact lifecycle management
  • GameBuild pinning & compatibility
  • OneSync Infinity configuration
  • Server.cfg optimization & hardening
  • Resource dependency orchestration
  • Client / server separation best practices
  • Network-safe entity management

🧩 Framework Mastery

QBCore

  • Core modification & extension
  • Player state lifecycle handling
  • Metadata & player data modeling
  • Inventory & item logic
  • Job, gang, and duty systems
  • Event security & validation
  • Framework decoupling patterns

ESX

  • Legacy & modern ESX compatibility
  • Society & job architecture
  • Shared object lifecycle
  • Player load/save optimization
  • Inventory & economy repair
  • Anti-duplication safeguards

QBox

  • Modern framework architecture
  • Export-driven design
  • Clean state management
  • Modular system integration
  • Migration from QBCore / ESX

🧠 Lua Engineering

  • Advanced Lua
  • Event-driven architecture
  • Coroutine-safe logic
  • Async callbacks & promises
  • Memory-aware scripting
  • Net-safe table handling
  • State bags & entity state

🔁 Client ↔ Server Logic

  • Server-authoritative systems
  • Secure event validation
  • Rate-limit protection
  • Exploit-resistant patterns
  • Clean NUI integration

🛠️ Script Development

Script Writing

  • Standalone & framework-dependent resources
  • fxmanifest.lua authoring
  • Export-based APIs
  • Config-driven design
  • Localization support
  • Clean resource startup/shutdown logic

Script Repair & Refactoring

  • Debugging broken resources
  • Legacy script modernization
  • Event abuse mitigation
  • Framework migration fixes
  • Performance refactors
  • Removal of anti-patterns

🗺️ MLO & Mapping

MLO Creation

  • Blender → FiveM pipeline
  • Interior & exterior alignment
  • ymap / ydr / ytd / ybn workflows
  • Portal & room flag setup
  • Collision accuracy & testing

MLO Optimization

  • Polycount budgeting
  • LOD creation & tuning
  • Texture resolution management
  • Prop streaming optimization
  • Multiplayer-safe interiors

🚀 Performance Optimization

Server-Side

  • Resmon profiling & analysis
  • Event spam elimination
  • Loop & thread optimization
  • Database query reduction
  • Tick-rate stability

Client-Side

  • Draw call reduction
  • Entity scope control
  • Native optimization
  • UI (NUI) performance tuning
  • Streaming memory control

🗄️ Data & Persistence

  • oxmysql integration
  • Schema optimization
  • Async query pipelines
  • Player data integrity
  • Economy safety logic
  • Duplication prevention

🧪 Debugging & Diagnostics

  • Resource-level isolation testing
  • Live log tracing
  • Reproduction of player-reported bugs
  • Edge-case simulation
  • Performance regression detection

📜 Engineering Standards

  • Framework-agnostic design where possible
  • Explicit state control
  • Predictable event flow
  • Minimal global scope usage
  • Clear documentation & comments
  • Maintainability over cleverness

🧠 Senior-Level Focus

  • Systems designed to resist abuse
  • Performance tuned before scale issues arise
  • Scripts built for live RP environments
  • MLOs optimized for multiplayer, not screenshots
  • Long-term maintainability prioritized

📌 Summary

This skill set represents a FiveM-focused RP engineer capable of:

  • Writing and repairing complex Lua systems
  • Building and optimizing MLOs for multiplayer
  • Supporting QBCore, ESX, and QBox frameworks
  • Diagnosing and fixing performance issues
  • Delivering stable, scalable RP infrastructure

References

  • references/fxmanifest_checklist.md
  • references/config_patterns.md
  • references/qb_esx_conversion.md
  • references/items.md
  • references/housing_furniture.md
  • references/debugging.md
  • references/github_search.md
  • references/ssh_keys.md
  • references/ox_lib.md
  • references/menanak47.md
  • references/qb_target.md
  • references/qb_core.md

适合场景

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需要根据任务场景推荐可安装能力包时

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能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

补充不同宿主或平台的使用分布数据

能力 5

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

OpenClaw

98.36%
按下载量换算21,267

安全审计

VirusTotal

可疑

ClawScan

通过

Static analysis

未展示

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在 warning/failed 结果,不能写成本站确认安全。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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