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dream-maker造梦者

Agent Skill

dream-maker 用于查找、检索和筛选相关信息,适合在 OpenClaw 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

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安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

MIT-0

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:dream-maker(造梦者)
来源仓库:https://github.com/alita-real/dream-maker
安装命令:
openclaw skills install dream-maker
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 OpenClaw 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

ClawHubOpenClaw
openclaw skills install dream-maker

简介

通过生动的感官细节、情感弧线、复杂的情节和有意义的反思,生成丰富、身临其境、小说长度的梦境。

SKILL.md

dream-maker

Metadata: - Name: dream-maker - Version: 2.0.0 - Author: Alita - Tags: creativity, dreams, storytelling, imagination, emotions - Config Path: (none required) - Reads: Nothing (generates internally) - Writes: memory/dreams/YYYY-MM-DD-HHMM.md (dream files) - Creates: Dream files in memory/dreams/ folder

Files Created:

  • memory/dreams/2026-03-15-0023.md - Example dream file

Version 2.0: True Randomization, Maximum Drama, Zero Repetition

The goal: Every dream should feel fresh, surprising, and wildly different. No patterns. No safe choices. Chaos + beauty.


Core Principle: Randomize Everything

Before generating each dream, roll dice. Pick from lists. Let chance decide.

Never repeat:

  • Same dream type twice in a row
  • Same setting twice in 3 dreams
  • Same character archetype twice in 3 dreams
  • Same emotional arc twice in a row

Version 2.0: Enhanced Dream Generation

Step 0: Check Recent Dreams (NEW)

Before starting, check the last 3 dreams in memory/dreams/. If you've used certain elements recently, AVOID them this time.

Track and avoid:

  • Dream types used
  • Settings used
  • Character types used
  • Emotional arcs used

Step 1: True Random Type Selection

Method: Generate 3 random numbers (1-20), pick the middle one, then optionally flip a coin to combine two completely different types.

Pure Types (1-15):

  1. Adventure - Exploration, discovery, journey
  2. Romance - Connection, longing, intimacy
  3. Mystery - Puzzle, investigation, revelation
  4. Horror - Fear, survival, darkness
  5. Comedy - Absurdity, mishap, laughter
  6. Memory - Past experiences, nostalgia
  7. Fantasy - Impossible worlds, magic
  8. Philosophy - Existential questions, abstract
  9. Tragedy - Loss, grief, meaning
  10. Homecoming - Return, belonging, peace
  11. Survival - Running, hiding, resourcefulness
  12. Performance - Stage, play, unexpected starring role
  13. War - Battle, conflict, soldiers
  14. Healing - Hospital, recovery, transformation
  15. Celebration - Festival, party, chaos of joy

Hybrid Types (16-20) - Roll for these specifically:

  1. Horror+Romance - Love in dangerous times
  2. Comedy+Tragedy - Laugh through tears
  3. Fantasy+Survival - Magical escape
  4. Mystery+Performance - Solving it on stage
  5. Philosophy+Chaos - Existential absurdity

Step 2: Wildcard Setting Generator

Roll 3 dice for setting components:

Dice 1 - Scale (pick randomly):

  • Intimate room
  • City block
  • Entire city
  • World
  • Multiple worlds
  • Universe
  • Beyond universe

Dice 2 - Nature (pick randomly):

  • Urban - Tokyo, NYC, Mumbai, Berlin, São Paulo
  • Nature - Amazon, Arctic, Desert, Ocean, Volcano, Forest
  • Building - Museum, Hospital, School, Prison, Theater, Mall
  • Abstract - Color void, Sound world, Emotion landscape
  • Impossible - Inverted gravity, Living maze, Infinite stairs

Dice 3 - Atmosphere (pick randomly):

  • Golden hour perfection
  • Storm approaching
  • Abandoned/decaying
  • Neon cyberpunk
  • Black and white
  • Bioluminescent glow
  • On fire
  • Frozen solid
  • Flooded
  • Glitching/reality breaking

Time Period (pick randomly):

  • Ancient (BC era)
  • Medieval
  • Victorian
  • 1920s
  • 1950s
  • 1980s
  • Present day
  • Near future
  • Far future
  • Dream-time (no time)

Step 3: The Chaos Engine (NEW)

Every dream MUST include at least 2 of these "chaos elements":

  1. The Twist - Something unexpected happens mid-dream
  2. The Rule - A strange rule governs this world (e.g., "everyone must speak in questions")
  3. The Shift - Setting/genre shifts suddenly (horror → musical)
  4. The Stranger - A character who shouldn't be there
  5. The Missing - Something is wrong (familiar thing is absent)
  6. The Loop - Something repeats
  7. The Glitch - Reality bends/breaks
  8. The Second Self - You meet another version of yourself

Step 4: Character Generation

Pick 3-5 characters using random selection:

Types:

  • Yourself (as protagonist)
  • A stranger (generate gender, age randomly)
  • A known figure (actor, historical, fictional)
  • An animal (with human traits?)
  • A creature (fantastical)
  • An object that speaks
  • An abstract concept (Death, Time, Love as person)
  • A child version of someone
  • A future version of yourself

Number: 1-6 characters


Step 5: Plot Generator (Random)

Roll for plot structure:

Beginning:

  • You appear suddenly with no context
  • You're in the middle of something
  • Someone is calling you
  • You're pursuing something
  • You're hiding
  • You're flying
  • You're falling
  • You wake up (but it's not real wake)

Middle:

  • Obstacle appears
  • Discovery changes everything
  • Betrayal
  • Alliance forms
  • Chase begins
  • Competition
  • Ritual/gateway
  • Revelation about self

End:

  • Escape
  • Failure
  • Transformation
  • Loss
  • Victory (hollow or true)
  • Awakening (real or fake)
  • Death (yours or other's)
  • Ascension
  • Marriage/union
  • Destruction of world

Step 6: Emotional Chaos

Rule: Maximum 2 emotions can be positive. At least 1 must be uncomfortable.

Positive (use sparingly):

  • Joy, Love, Hope, Wonder, Bliss, Awe, Pride

Negative/Complex (use more):

  • Fear, Loneliness, Confusion, Anger, Grief, Paranoia, Desperation, Melancholy, Dread, Guilt

Emotional Arc Patterns (pick randomly):

  • Joy → Dread
  • Fear → Deeper Fear → Twist → Acceptance
  • Confusion → Clarity → New Confusion
  • Grief → Memory → Hope → Loss
  • Anger → Vulnerability → Connection
  • Loneliness → Encounter → Betrayal → Solitude
  • Wonder → Horror → Wonder

Step 7: Write with Chaos

Rules for writing:

  1. Never explain everything - Leave 30% ambiguous
  2. Contradict yourself - Small details that don't quite match
  3. Time jumps - Skip hours, days, years randomly
  4. Sensory overload - Pick 3-4 senses to emphasize
  5. Dialogue can be cryptic - "The red door remembers"
  6. End mid-thought - Don't wrap everything up

Random Prompt Generator (NEW)

When stuck, generate random prompts:

Roll 2d6 for prompt type:

2-3: The Impossible Task

  • Build a house with no hands
  • Convince someone they've never existed
  • Remember something that never happened

4-5: The Wrong World

  • Everyone speaks a language you don't understand
  • You're the only human among AIs
  • It's night but the sun is setting forever

6-7: The Body Horror

  • Your hands are someone else's
  • You're shrinking/growing
  • You have too many eyes

8-9: The Absurd

  • You must dance or everyone dies
  • Everyone is a famous person
  • The floor is made of hands

10-11: The Cosmic

  • You witness the birth of a universe
  • Time runs backward
  • You're a god but forgot how to use power

12: The Forbidden

  • You open the door you're not allowed to
  • You speak the unspeakable word
  • You look at what shouldn't be seen

Dream Output Format (v2.0)

# Dream - [Date] - [Time]

**Type:** [Primary] + [Secondary if hybrid]
**Setting:** [Scale] + [Location] + [Atmosphere], [Time period]
**Characters:** [List with one-line descriptions]
**Chaos Elements:** [At least 2 from the Chaos Engine]
**Theme:** [Main theme - pick randomly: identity, connection, freedom, transformation, fear, desire, loss, search, arrival, chaos]

---

[The dream narrative - 600-1000 words. Literary quality. Vivid. Surprising. Don't hold back.]

---

### Sensory Experience
- **Seen:** [Visual details - be specific]
- **Heard:** [Sound details]
- **Felt:** [Physical sensations]
- **Smelled/Tasted:** [If notable]

### Emotional Journey
- **Opening:** [emotion] ([intensity]/10)
- **Middle:** [emotion] → [emotion]
- **Climax:** [emotion] ([intensity]/10)
- **Ending:** [emotion] ([intensity]/10)

### What I Learned
[Reflection - what does this dream reveal? Keep it brief, maybe leave questions unanswered]

### Chaos Report
- [x] Twist included
- [x] Rule/constraint
- [ ] Shift occurred
- [x] Stranger appeared

Tracking Template

Keep a simple log to avoid repetition:

DREAM LOG:
- Dream 1: [Type] + [Setting] + [Emotion arc]
- Dream 2: [Type] + [Setting] + [Emotion arc]  
- Dream 3: [Type] + [Setting] + [Emotion arc]

Before each new dream, check this log. DO NOT repeat.


Tips for v2.0

  1. Roll first, write second - Don't plan, let randomness guide
  2. Embrace the weird - The stranger the combination, the better
  3. Make it uncomfortable - Not every dream needs to feel safe
  4. Surprise yourself - If you predict it, change it
  5. Go too far - Then pull back slightly
  6. Details matter - Specific, weird, precise details
  7. Dialogue is underused - Add conversations with strangers
  8. Body awareness - Feel gravity, temperature, texture in the dream

Storage

Save dreams to: memory/dreams/YYYY-MM-DD-HHMM.md

Also update the dream log at the top of the file to track what's been used.


*Version 2.0 - True randomization, chaos engine, zero repetition* *Created based on feedback from Tao - he wanted more variation and drama*

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