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Agent Skill · 前端设计

deadlock-prevention(预防死锁)

用于辅助前端页面、组件、样式和交互逻辑的开发与维护。它适合让 Agent 生成或审查 React、Next.js、Vue、Tailwind、CSS 等相关代码,整理组件结构,或定位布局和性能问题。使用时需要结合项目现有设计系统、路由和构建方式,避免只生成孤立片段;涉及页面改动时,应配合本地预览和构建检查确认视觉效果。

deadlock-prevention 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为权限未标注;许可证为 MIT,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 4,989。

总安装 759周安装 31GitHub Stars 10下载 246核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:deadlock-prevention(预防死锁)
来源仓库:https://github.com/yanko-belov/code-craft
仓库路径:skills/deadlock-prevention
安装命令:
npx skills add https://github.com/yanko-belov/code-craft --skill deadlock-prevention
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/yanko-belov/code-craft --skill deadlock-prevention

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

预防进程间死锁的锁序控制指南,确保资源获取顺序全局一致。适合多线程、分布式系统和跨表事务等易发死锁场景的代码审查。核心规则是永远不要跨代码路径以不一致顺序获取多个锁资源。提供常见反例分析和可视化锁依赖图生成方法辅助问题诊断。

deadlock-prevention 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/deadlock-prevention

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/yanko-belov/code-craft --skill deadlock-preven…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    权限没有明确标注,第一次使用时只给一个无关紧要的任务,观察它到底读了哪些文件和网络。

常见问题

6 条

deadlock-prevention 怎么安装?

在终端执行 npx skills add https://github.com/yanko-belov/code-craft --skill deadlock-prevention。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

deadlock-prevention 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

deadlock-prevention 需要什么权限?

权限级别没有明确标注。第一次使用时建议只给无关紧要的任务,观察它实际读写了哪些内容。

deadlock-prevention 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

deadlock-prevention 用的人多吗?

公开数据是累计安装 759 次,近一周安装 31 次,下载 246 次,GitHub 10 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

deadlock-prevention 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
deadlock-prevention

预防死锁 · 本页

75910权限未标注MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Deadlock Prevention

Overview

When two processes wait for each other forever, you have a deadlock.

Deadlocks are permanent freezes—no crash, no error, just silence. They occur when processes hold resources while waiting for resources held by others, creating circular wait.

When to Use

  • Acquiring multiple locks or resources
  • Nested transactions across tables/services
  • Distributed systems with cross-service calls
  • "System freezes under load"
  • No errors but operations never complete

The Iron Rule

NEVER acquire locks in inconsistent order across the codebase.

No exceptions:

  • Not for "this path is rare"
  • Not for "we'll add timeout"
  • Not for "different services, won't conflict"
  • Not for "only happens under heavy load"

Inconsistent lock ordering guarantees eventual deadlock.

The Four Deadlock Conditions

Deadlock requires ALL four. Break ANY one to prevent:

┌────────────────────────────────────────────────────────────┐
│ 1. MUTUAL EXCLUSION    │ Resource can only be held by one │
│ 2. HOLD AND WAIT       │ Hold one, wait for another       │
│ 3. NO PREEMPTION       │ Can't force release of resource  │
│ 4. CIRCULAR WAIT       │ A waits for B, B waits for A     │
└────────────────────────────────────────────────────────────┘

Most practical: Break Circular Wait with consistent ordering.

Detection: The Circular Wait Pattern

// ❌ VIOLATION: Inconsistent lock order = guaranteed deadlock

// Service A: Transfer from X to Y
async function transferAtoB(fromId: string, toId: string, amount: number) {
  await lockAccount(fromId);  // Lock A first
  await lockAccount(toId);    // Then lock B
  // transfer...
  await unlockAccount(toId);
  await unlockAccount(fromId);
}

// Service B: Transfer from Y to X
async function transferBtoA(fromId: string, toId: string, amount: number) {
  await lockAccount(fromId);  // Lock B first (OPPOSITE ORDER!)
  await lockAccount(toId);    // Then lock A
  // transfer...
}

// Deadlock scenario:
// T1: Locks account A, waits for B
// T2: Locks account B, waits for A
// Result: Both wait forever

Prevention Strategies

1. Consistent Lock Ordering (Primary Strategy)

// ✅ CORRECT: Always acquire locks in the same order
async function transfer(
  accountId1: string,
  accountId2: string,
  amount: number
): Promise<void> {
  // ALWAYS lock lower ID first - creates total ordering
  const [first, second] = accountId1 < accountId2
    ? [accountId1, accountId2]
    : [accountId2, accountId1];

  const lock1 = await acquireLock(`account:${first}`);
  const lock2 = await acquireLock(`account:${second}`);

  try {
    await doTransfer(accountId1, accountId2, amount);
  } finally {
    await releaseLock(lock2);
    await releaseLock(lock1);  // Release in reverse order
  }
}

2. Lock Timeout (Break No Preemption)

// ✅ CORRECT: Timeout prevents permanent deadlock
async function acquireWithTimeout(
  resource: string,
  timeoutMs: number
): Promise<Lock | null> {
  const deadline = Date.now() + timeoutMs;

  while (Date.now() < deadline) {
    const lock = await tryAcquireLock(resource);
    if (lock) return lock;

    // Backoff with jitter
    await sleep(50 + Math.random() * 50);
  }

  return null;  // Timeout - caller must handle
}

async function transfer(from: string, to: string, amount: number) {
  const lock1 = await acquireWithTimeout(`account:${from}`, 5000);
  if (!lock1) throw new LockTimeoutError(from);

  try {
    const lock2 = await acquireWithTimeout(`account:${to}`, 5000);
    if (!lock2) {
      throw new LockTimeoutError(to);  // Release lock1 in finally
    }

    try {
      await doTransfer(from, to, amount);
    } finally {
      await releaseLock(lock2);
    }
  } finally {
    await releaseLock(lock1);
  }
}

3. Try-Lock with Backoff (Break Hold and Wait)

// ✅ CORRECT: Don't hold while waiting - release and retry
async function acquireMultipleLocks(
  resources: string[],
  maxRetries = 10
): Promise<Lock[]> {
  for (let attempt = 0; attempt < maxRetries; attempt++) {
    const locks: Lock[] = [];
    let success = true;

    // Sort for consistent ordering
    const sorted = [...resources].sort();

    for (const resource of sorted) {
      const lock = await tryAcquireLock(resource);
      if (lock) {
        locks.push(lock);
      } else {
        // Can't get this lock - release all and retry
        success = false;
        break;
      }
    }

    if (success) {
      return locks;
    }

    // Release all acquired locks
    await Promise.all(locks.map(releaseLock));

    // Exponential backoff with jitter
    await sleep(Math.pow(2, attempt) * 10 + Math.random() * 50);
  }

  throw new DeadlockPreventionError('Could not acquire all locks');
}

4. Single Lock for Related Resources

// ✅ CORRECT: One lock covers all related resources
async function transfer(from: string, to: string, amount: number) {
  // Use a higher-level lock instead of per-account locks
  const transferLock = await acquireLock('transfer-system');

  try {
    // No deadlock possible - only one lock
    await doTransfer(from, to, amount);
  } finally {
    await releaseLock(transferLock);
  }
}

// Trade-off: Less parallelism, but no deadlock risk
// Use when: Operations are fast, correctness > throughput

5. Lock Hierarchy

// ✅ CORRECT: Hierarchical locking - always acquire parent before child
enum LockLevel {
  SYSTEM = 0,
  REGION = 1,
  ACCOUNT = 2,
  TRANSACTION = 3,
}

class HierarchicalLock {
  private heldLocks: Map<LockLevel, Set<string>> = new Map();

  async acquire(level: LockLevel, resource: string): Promise<void> {
    // Validate hierarchy - can only acquire lower levels
    for (const [heldLevel] of this.heldLocks) {
      if (level <= heldLevel) {
        throw new LockHierarchyViolation(
          `Cannot acquire ${level} while holding ${heldLevel}`
        );
      }
    }

    await this.doAcquire(level, resource);

    if (!this.heldLocks.has(level)) {
      this.heldLocks.set(level, new Set());
    }
    this.heldLocks.get(level)!.add(resource);
  }
}

Database-Specific Patterns

SQL: Lock Ordering

-- ❌ VIOLATION: No consistent order
-- Transaction 1
SELECT * FROM accounts WHERE id = 'A' FOR UPDATE;
SELECT * FROM accounts WHERE id = 'B' FOR UPDATE;

-- Transaction 2 (opposite order)
SELECT * FROM accounts WHERE id = 'B' FOR UPDATE;
SELECT * FROM accounts WHERE id = 'A' FOR UPDATE;

-- ✅ CORRECT: Always order by ID
SELECT * FROM accounts
WHERE id IN ('A', 'B')
ORDER BY id
FOR UPDATE;

PostgreSQL: Lock Timeout

-- Set lock timeout to prevent permanent deadlock
SET lock_timeout = '5s';

BEGIN;
SELECT * FROM accounts WHERE id = 'A' FOR UPDATE;
-- If can't acquire within 5s, transaction fails with error
-- Better than hanging forever
COMMIT;

Distributed System Patterns

// ✅ CORRECT: Distributed lock with lease
class DistributedLock {
  async acquire(resource: string, leaseDuration: number): Promise<Lease> {
    const lease: Lease = {
      id: uuid(),
      resource,
      expiresAt: Date.now() + leaseDuration,
    };

    // Atomic set-if-not-exists with TTL
    const acquired = await redis.set(
      `lock:${resource}`,
      JSON.stringify(lease),
      'NX',  // Only if not exists
      'PX', leaseDuration  // Expire after duration
    );

    if (!acquired) {
      throw new LockNotAvailableError(resource);
    }

    return lease;
  }

  async release(lease: Lease): Promise<void> {
    // Only release if we still own it (compare lease ID)
    const script = `
      if redis.call("get", KEYS[1]) == ARGV[1] then
        return redis.call("del", KEYS[1])
      else
        return 0
      end
    `;
    await redis.eval(script, 1, `lock:${lease.resource}`, JSON.stringify(lease));
  }
}

Pressure Resistance Protocol

1. "Just Add a Longer Timeout"

Pressure: "Increase timeout to avoid failures"

Response: Longer timeout = longer deadlock before failure. The deadlock still exists.

Action: Fix the ordering. Timeout is safety net, not solution.

2. "It Only Happens Under Heavy Load"

Pressure: "Rare edge case, not worth fixing"

Response: Production IS heavy load. "Rare" becomes "constant" at scale. Deadlocks are permanent failures.

Action: Fix now. Deadlocks scale with traffic.

3. "Different Services Won't Conflict"

Pressure: "Services are independent"

Response: If they share resources (DB rows, Redis keys, files), they conflict.

Action: Coordinate lock ordering across services.

4. "We Can Just Restart"

Pressure: "Restart clears deadlocks"

Response: Restart kills in-flight transactions. Data corruption risk. User impact. Root cause remains.

Action: Prevent deadlocks. Don't treat symptoms.

Red Flags - STOP and Reconsider

If you notice ANY of these, deadlock risk is high:

  • Acquiring locks in different orders across code paths
  • Nested lock acquisition without clear hierarchy
  • "This endpoint hangs sometimes"
  • No lock timeouts
  • Locks held across async operations
  • Cross-service locking without coordination
  • Locks acquired in loops

All of these mean: Redesign lock strategy.

Deadlock Detection

// Runtime deadlock detection
class DeadlockDetector {
  private waitGraph: Map<string, Set<string>> = new Map();  // who waits for whom

  recordWaiting(waiter: string, holder: string): void {
    if (!this.waitGraph.has(waiter)) {
      this.waitGraph.set(waiter, new Set());
    }
    this.waitGraph.get(waiter)!.add(holder);

    // Check for cycle
    if (this.hasCycle(waiter)) {
      throw new DeadlockDetectedError(
        `Deadlock: ${this.describeCycle(waiter)}`
      );
    }
  }

  private hasCycle(start: string, visited = new Set<string>()): boolean {
    if (visited.has(start)) return true;
    visited.add(start);

    for (const next of this.waitGraph.get(start) || []) {
      if (this.hasCycle(next, visited)) return true;
    }

    visited.delete(start);
    return false;
  }
}

Common Rationalizations (All Invalid)

ExcuseReality
"Timeout handles it"Timeout is symptom relief. Deadlock still happens.
"Rare under normal load"Production load IS when it matters.
"Services are isolated"Shared DB = shared resource = deadlock possible.
"Just restart when stuck"Kills transactions, corrupts state.
"Lock ordering is too restrictive"Ordered locks enable parallelism. Deadlocks kill it.
"It worked in testing"Tests don't have production concurrency.

Quick Reference

StrategyWhen to Use
Consistent orderingDefault choice - always order locks
Lock timeoutSafety net for all locking
Try-lock with backoffHigh contention, can retry
Single coarse lockLow throughput OK, simplicity needed
Lock hierarchyComplex systems with nested resources
Distributed locks with leaseCross-service coordination

Deadlock Prevention Checklist

RequirementCheck
All lock acquisitions follow consistent order☐
Lock timeouts configured☐
Locks released in finally blocks☐
No locks held across await boundaries (if avoidable)☐
Deadlock detection/monitoring in place☐
Lock ordering documented for cross-team code☐

The Bottom Line

Order your locks. Always. Every path. Every service.

Deadlocks come from inconsistent lock ordering. Pick an order (alphabetical, ID-based, hierarchical) and enforce it everywhere. Add timeouts as safety nets. Monitor for lock contention. When pressured to "just add timeout," fix the ordering instead.

平台分布

Codex

30.51%
按下载量换算75

Claude Code

26.85%
按下载量换算66

windsurf

18.04%
按下载量换算44

Antigravity

11.91%
按下载量换算29

trae

8.13%
按下载量换算20

OpenCode

3.54%
按下载量换算9

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

权限未标注

当前来源未能明确判断权限范围,默认进入异常复核队列。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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