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Agent Skill · 前端设计

go-concurrency(去并发)

go-concurrency 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

go-concurrency 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为执行命令;许可证信息还不明确,第三方扫描已通过,按安装量在前端设计类的 10,216 个 Skill 里排第 809。

总安装 11,538周安装 476GitHub Stars 81下载 3,770核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:go-concurrency(去并发)
来源仓库:https://github.com/cxuu/golang-skills
仓库路径:skills/go-concurrency
安装命令:
npx skills add https://github.com/cxuu/golang-skills --skill go-concurrency
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/cxuu/golang-skills --skill go-concurrency

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

Go 并发规范指导 goroutine 生命周期管理与资源泄漏防范。适用于高并发服务开发中的线程安全与性能优化。强调停止机制与等待策略,避免死锁与 panic。init() 函数禁止启动协程,需通过显式 API 暴露控制接口。go-concurrency 属于前端设计类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/go-concurrency

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/cxuu/golang-skills --skill go-concurrency;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要执行命令,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

go-concurrency 怎么安装?

在终端执行 npx skills add https://github.com/cxuu/golang-skills --skill go-concurrency。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

go-concurrency 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

go-concurrency 需要什么权限?

权限级别是执行命令。安装流程涉及命令执行,可能通过 npx skills add https://github.com/cxuu/golang-skills --skill go-concurrency 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

go-concurrency 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

go-concurrency 用的人多吗?

公开数据是累计安装 11,538 次,近一周安装 476 次,下载 3,770 次,GitHub 81 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

go-concurrency 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 需要执行命令,装到常用环境前要先评估影响面。
  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。

不太适合

  • 不能接受 Skill 在你机器上执行命令的人。
  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
go-concurrency

去并发 · 本页

11,53881执行命令未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Go Concurrency

Goroutine Lifetimes

Normative: When you spawn goroutines, make it clear when or whether they exit.

Goroutines can leak by blocking on channel sends/receives. The GC will not terminate a blocked goroutine even if no other goroutine holds a reference to the channel. Even non-leaking in-flight goroutines cause panics (send on closed channel), data races, memory issues, and resource leaks.

Core Rules

  1. Every goroutine needs a stop mechanism — a predictable end time, a cancellation signal, or both
  2. Code must be able to wait for the goroutine to finish
  3. No goroutines in init() — expose lifecycle methods (Close, Stop, Shutdown) instead
  4. Keep synchronization scoped — constrain to function scope, factor logic into synchronous functions
// Good: Clear lifetime with WaitGroup
var wg sync.WaitGroup
for item := range queue {
    wg.Add(1)
    go func() { defer wg.Done(); process(ctx, item) }()
}
wg.Wait()
// Bad: No way to stop or wait
go func() { for { flush(); time.Sleep(delay) } }()

Test for leaks with go.uber.org/goleak.

Principle: Never start a goroutine without knowing how it will stop.
Read references/GOROUTINE-PATTERNS.md when implementing stop/done channel patterns, goroutine waiting strategies, or lifecycle-managed workers.

Share by Communicating

"Do not communicate by sharing memory; instead, share memory by communicating."

This is Go's foundational concurrency design principle. Use channels for ownership transfer and orchestration — when one goroutine produces a value and another consumes it. Use mutexes when multiple goroutines access shared state and channels would add unnecessary complexity.

Default to channels. Fall back to sync.Mutex / sync.RWMutex when the problem is naturally about protecting a shared data structure (e.g., a cache or counter) rather than passing data between goroutines.


Synchronous Functions

Normative: Prefer synchronous functions over asynchronous ones.
BenefitWhy
Localized goroutinesLifetimes easier to reason about
Avoids leaks and racesEasier to prevent resource leaks and data races
Easier to testCheck input/output without polling
Caller flexibilityCaller adds concurrency when needed
Advisory: It is quite difficult (sometimes impossible) to remove unnecessary concurrency at the caller side. Let the caller add concurrency when needed.
Read references/GOROUTINE-PATTERNS.md when writing synchronous-first APIs that callers may wrap in goroutines.

Zero-value Mutexes

The zero-value of sync.Mutex and sync.RWMutex is valid — almost never need a pointer to a mutex.

// Good: Zero-value is valid    // Bad: Unnecessary pointer
var mu sync.Mutex                mu := new(sync.Mutex)

Don't embed mutexes — use a named mu field to keep Lock/Unlock as implementation details, not exported API.

Read references/SYNC-PRIMITIVES.md when implementing mutex-protected structs or deciding how to structure mutex fields.

Channel Direction

Normative: Specify channel direction where possible.

Direction prevents errors (compiler catches closing a receive-only channel), conveys ownership, and is self-documenting.

func produce(out chan<- int) { /* send-only */ }
func consume(in <-chan int)  { /* receive-only */ }
func transform(in <-chan int, out chan<- int) { /* both */ }

Channel Size: One or None

Channels should have size zero (unbuffered) or one. Any other size requires justification for:

  • How the size was determined
  • What prevents the channel from filling under load
  • What happens when writers block
c := make(chan int)    // unbuffered — Good
c := make(chan int, 1) // size one — Good
c := make(chan int, 64) // arbitrary — needs justification
Read references/SYNC-PRIMITIVES.md when reviewing detailed channel direction examples with error-prone patterns.

Atomic Operations

Use atomic.Bool, atomic.Int64, etc. (stdlib sync/atomic since Go 1.19, or go.uber.org/atomic) for type-safe atomic operations. Raw int32/int64 fields make it easy to forget atomic access on some code paths.

// Good: Type-safe              // Bad: Easy to forget
var running atomic.Bool          var running int32 // atomic
running.Store(true)              atomic.StoreInt32(&running, 1)
running.Load()                   running == 1 // race!
Read references/SYNC-PRIMITIVES.md when choosing between sync/atomic and go.uber.org/atomic, or implementing atomic state flags in structs.

Documenting Concurrency

Advisory: Document thread-safety when it's not obvious from the operation type.

Go users assume read-only operations are safe for concurrent use, and mutating operations are not. Document concurrency when:

  1. Read vs mutating is unclear — e.g., a Lookup that mutates LRU state
  2. API provides synchronization — e.g., thread-safe clients
  3. Interface has concurrency requirements — document in type definition

Context Usage

For context.Context guidance (parameter placement, struct storage, custom types, derivation patterns), see the dedicated go-context skill.

Buffer Pooling with Channels

Use a buffered channel as a free list to reuse allocated buffers. This "leaky buffer" pattern uses select with default for non-blocking operations.

Read references/BUFFER-POOLING.md when implementing a worker pool with reusable buffers or choosing between channel-based pools and sync.Pool.

Advanced Patterns

Read references/ADVANCED-PATTERNS.md when implementing request-response multiplexing with channels of channels, or CPU-bound parallel computation across cores.

Related Skills

  • Context propagation: See go-context when passing cancellation, deadlines, or request-scoped values through goroutines
  • Error handling: See go-error-handling when propagating errors from goroutines or using errgroup
  • Defensive hardening: See go-defensive when protecting shared state at API boundaries or using defer for cleanup
  • Interface design: See go-interfaces when choosing receiver types for types with sync primitives

External Resources

平台分布

Codex

36.03%
按下载量换算1,358

Claude

27.61%
按下载量换算1,041

Cursor

19.05%
按下载量换算718

Gemini CLI

9.64%
按下载量换算363

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

执行命令

安装流程涉及命令执行,可能通过 npx skills add https://github.com/cxuu/golang-skills --skill go-concurrency 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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