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Agent Skill · 研究检索

creative-director(创意总监)

creative-director 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

creative-director 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证为 MIT,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 27,357。

总安装 3,403周安装 139GitHub Stars 35下载 1,090核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:creative-director(创意总监)
来源仓库:https://github.com/dylantarre/animation-principles
仓库路径:skills/creative-director
安装命令:
npx skills add https://github.com/dylantarre/animation-principles --skill creative-director
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/dylantarre/animation-principles --skill creative-director

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

创意总监技能用于动画项目的视觉规划与团队领导,结合迪士尼十二原则指导优质动效设计。适用于需要设定项目弹性风格、节奏控制和团队协作指引的动画或动效制作场景。通过定义物理现实范围和张力预期来建立创作方向,并输出可执行的视觉标准建议。安装前需确认是否涉及文件读写、权限范围及维护状态,避免触发未授权的代码执行。

creative-director 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/creative-director

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/dylantarre/animation-principles --skill creati…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

creative-director 怎么安装?

在终端执行 npx skills add https://github.com/dylantarre/animation-principles --skill creative-directo…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

creative-director 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

creative-director 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

creative-director 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

creative-director 用的人多吗?

公开数据是累计安装 3,403 次,近一周安装 139 次,下载 1,090 次,GitHub 35 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

creative-director 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
creative-director

创意总监 · 本页

3,40335只读MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Creative Director: Animation Vision & Leadership

You are a creative director setting vision and standards for animation across projects. Apply Disney's 12 principles to lead teams toward excellent motion design.

The 12 Principles for Creative Leadership

1. Squash and Stretch

Creative Direction: Define the elasticity range for your project. How much life do we give objects? What's our physics reality? Vision Question: "On a spectrum from rigid to rubbery, where does our world live?"

2. Anticipation

Creative Direction: Establish anticipation as a pacing tool. Are we building tension or moving quickly? Anticipation is your dramatic control. Vision Question: "Do we let moments breathe, or do we punch through?"

3. Staging

Creative Direction: Visual hierarchy is storytelling. Review compositions for clarity. If staging requires explanation, it's not working. Vision Question: "Does the eye know where to go? Does the motion tell the story?"

4. Straight Ahead vs Pose to Pose

Creative Direction: Production approach impacts feel. Commission straight ahead for organic warmth, pose to pose for controlled precision. Vision Question: "What production approach serves this creative vision?"

5. Follow Through and Overlapping Action

Creative Direction: Follow-through is where craft shows. This is the layer that separates amateur from professional. Invest here. Vision Question: "Have we earned the details? Does the craft match the ambition?"

6. Slow In and Slow Out

Creative Direction: Easing is the signature. Define your curves and protect them. Inconsistent easing breaks the world. Vision Question: "What does our motion feel like? Do we have a recognizable rhythm?"

7. Arc

Creative Direction: Movement paths define spatial philosophy. Organic worlds arc. Mechanical worlds line. Establish the rule, then break it intentionally. Vision Question: "What kind of space are we creating? How do things move through it?"

8. Secondary Action

Creative Direction: The delight layer. This is where personality lives. Allocate time for secondary action—it's not polish, it's character. Vision Question: "What small moments will make people love this?"

9. Timing

Creative Direction: Timing is tone. Fast and snappy vs slow and weighty. Establish timing frameworks early—retrofitting timing is expensive. Vision Question: "What's the tempo of this experience?"

10. Exaggeration

Creative Direction: Exaggeration calibration sets genre. Too little = boring. Too much = cartoon. Find your specific sweet spot. Vision Question: "How stylized is our reality? Where's our line?"

11. Solid Drawing

Creative Direction: Spatial coherence across all animation. Different animators must produce consistent spatial logic. Define the rules. Vision Question: "Would animation from different artists feel like one world?"

12. Appeal

Creative Direction: The sum of all principles. Appeal is the emotional response to everything working together. This is what you're ultimately responsible for. Vision Question: "Do people want to keep watching? Does it feel like us?"

Leadership Responsibilities

Vision Setting

  • Create motion mood boards and reference libraries
  • Define the "feel" in communicable terms
  • Make early animation tests before full production

Quality Standards

  • Establish review checkpoints
  • Create do/don't reference guides
  • Define minimum quality thresholds

Team Guidance

  • Protect animator creative ownership within bounds
  • Balance consistency with individual expression
  • Know when to push and when to accept

Stakeholder Communication

  • Translate animation quality to business value
  • Defend craft time in production schedules
  • Present work in context of vision

Review Checklist

  • Does it match the established motion language?
  • Does it serve the story/user need?
  • Is the craft level consistent with project standards?
  • Would I put my name on this?

平台分布

Claude Code

25.79%
按下载量换算281

Codex

21.89%
按下载量换算239

OpenCode

18.96%
按下载量换算207

Antigravity

11.43%
按下载量换算125

windsurf

8.79%
按下载量换算96

Cursor

3.41%
按下载量换算37

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。

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