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Agent Skill · 研究检索

component-fixtures(元件夹具)

component-fixtures 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

component-fixtures 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 28,026。

总安装 3,288周安装 137GitHub Stars 184,367下载 1,096核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:component-fixtures(元件夹具)
来源仓库:https://github.com/microsoft/vscode
仓库路径:skills/component-fixtures
安装命令:
npx skills add https://github.com/microsoft/vscode --skill component-fixtures
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/microsoft/vscode --skill component-fixtures

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

component-fixtures 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词快速定位候选结果时使用。

它渲染隔离 UI 组件用于可视化截图测试, fixtures 位于 src/vs/workbench/test/browser/componentFixtures/。使用时需结合来源仓库和原始 README 核验具体用法,安装前应确认权限范围和维护状态。涉及联网、命令执行或文件读写时,需评估安全风险并确保操作边界清晰。

适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/component-fixtures

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/microsoft/vscode --skill component-fixtures;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

component-fixtures 怎么安装?

在终端执行 npx skills add https://github.com/microsoft/vscode --skill component-fixtures。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

component-fixtures 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

component-fixtures 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

component-fixtures 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

component-fixtures 用的人多吗?

公开数据是累计安装 3,288 次,近一周安装 137 次,下载 1,096 次,GitHub 184,367 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

component-fixtures 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 来源仓库有 184,367 星,维护活跃度相对可查。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
component-fixtures

元件夹具 · 本页

3,288184,367操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Component Fixtures

Component fixtures render isolated UI components for visual screenshot testing via the component explorer. Fixtures live in src/vs/workbench/test/browser/componentFixtures/ and are auto-discovered by the Vite dev server using the glob src/**/*.fixture.ts.

Use tools mcp_component-exp_* to list and screenshot fixtures. If you cannot see these tools, inform the user to them on.

Running Fixtures Locally

  1. Start the component explorer server: run the Component Explorer Server task
  2. Use the mcp_component-exp_list_fixtures tool to see all available fixtures and their URLs
  3. Use the mcp_component-exp_screenshot tool to capture screenshots programmatically

File Structure

Each fixture file exports a default defineThemedFixtureGroup(...). The file must end with .fixture.ts.

src/vs/workbench/test/browser/componentFixtures/
  fixtureUtils.ts              # Shared helpers (DO NOT import @vscode/component-explorer elsewhere)
  myComponent.fixture.ts       # Your fixture file

Basic Pattern

import { ComponentFixtureContext, createEditorServices, defineComponentFixture, defineThemedFixtureGroup } from './fixtureUtils.js';

export default defineThemedFixtureGroup({ path: 'myFeature/' }, {
    Default: defineComponentFixture({ render: renderMyComponent }),
    AnotherVariant: defineComponentFixture({ render: renderMyComponent }),
});

function renderMyComponent({ container, disposableStore, theme }: ComponentFixtureContext): void {
    container.style.width = '400px';

    const instantiationService = createEditorServices(disposableStore, {
        colorTheme: theme,
        additionalServices: (reg) => {
            // Register additional services the component needs
            reg.define(IMyService, MyServiceImpl);
            reg.defineInstance(IMockService, mockInstance);
        },
    });

    const widget = disposableStore.add(
        instantiationService.createInstance(MyWidget, /* constructor args */)
    );
    container.appendChild(widget.domNode);
}

Key points:

  • defineThemedFixtureGroup automatically creates Dark and Light variants for each fixture
  • defineComponentFixture wraps your render function with theme setup and shadow DOM isolation
  • createEditorServices provides a TestInstantiationService with base editor services pre-registered
  • Always register created widgets with disposableStore.add(...) to prevent leaks
  • Pass colorTheme: theme to createEditorServices so theme colors render correctly

Utilities from fixtureUtils.ts

ExportPurpose
defineComponentFixtureCreates Dark/Light themed fixture variants from a render function
defineThemedFixtureGroupGroups multiple themed fixtures into a named fixture group
createEditorServicesCreates TestInstantiationService with all base editor services
registerWorkbenchServicesRegisters additional workbench services (context menu, label, etc.)
createTextModelCreates a text model via ModelService for editor fixtures
setupThemeApplies theme CSS to a container (called automatically by defineComponentFixture)
darkTheme / lightThemePre-loaded ColorThemeData instances

Important: Only fixtureUtils.ts may import from @vscode/component-explorer. All fixture files must go through the helpers in fixtureUtils.ts.

CSS Scoping

Fixtures render inside shadow DOM. The component-explorer automatically adopts the global VS Code stylesheets and theme CSS.

Matching production CSS selectors

Many VS Code components have CSS rules scoped to deep ancestor selectors (e.g., .interactive-session.interactive-input-part >.widget-container.my-element). In fixtures, you must recreate the required ancestor DOM structure for these selectors to match:

function render({ container }: ComponentFixtureContext): void {
    container.classList.add('interactive-session');

    // Recreate ancestor structure that CSS selectors expect
    const inputPart = dom.$('.interactive-input-part');
    const widgetContainer = dom.$('.widget-container');
    inputPart.appendChild(widgetContainer);
    container.appendChild(inputPart);

    widgetContainer.appendChild(myWidget.domNode);
}

Design recommendation for new components: Avoid deeply nested CSS selectors that require specific ancestor elements. Use self-contained class names (e.g., .my-widget.my-element rather than .parent-view.parent-part >.wrapper.my-element). This makes components easier to fixture and reuse.

Services

Using createEditorServices

createEditorServices pre-registers these services: IAccessibilityService, IKeybindingService, IClipboardService, IOpenerService, INotificationService, IDialogService, IUndoRedoService, ILanguageService, IConfigurationService, IStorageService, IThemeService, IModelService, ICodeEditorService, IContextKeyService, ICommandService, ITelemetryService, IHoverService, IUserInteractionService, and more.

Additional services

Register extra services via additionalServices:

createEditorServices(disposableStore, {
    additionalServices: (reg) => {
        // Class-based (instantiated by DI):
        reg.define(IMyService, MyServiceImpl);
        // Instance-based (pre-constructed):
        reg.defineInstance(IMyService, myMockInstance);
    },
});

Mocking services

Use the mock<T>() helper from base/test/common/mock.js to create mock service instances:

import { mock } from '../../../../base/test/common/mock.js';

const myService = new class extends mock<IMyService>() {
    override someMethod(): string { return 'test'; }
    override onSomeEvent = Event.None;
};
reg.defineInstance(IMyService, myService);

For mock view models or data objects:

const element = new class extends mock<IChatRequestViewModel>() { }();

Async Rendering

The component explorer waits 2 animation frames after the synchronous render function returns. For most components, this is sufficient.

If your render function returns a Promise, the component explorer waits for the promise to resolve.

Pitfall: DOM reparenting causes flickering

Avoid moving rendered widgets between DOM parents after initial render. This causes:

  • Layout recalculation (the widget jumps as position: absolute coordinates become invalid)
  • Focus loss (blur events can trigger hide logic in widgets like QuickInput)
  • Screenshot instability (the component explorer may capture an intermediate layout state)

Bad pattern — reparenting a widget after async wait:

async function render({ container }: ComponentFixtureContext): Promise<void> {
    const host = document.createElement('div');
    container.appendChild(host);
    // ... create widget inside host ...
    await waitForWidget();
    container.appendChild(widget);  // BAD: reparenting causes flicker
    host.remove();
}

Better pattern — render in-place with the correct DOM structure from the start:

function render({ container }: ComponentFixtureContext): void {
    // Set up the correct DOM structure first, then create the widget inside it
    const widget = createWidget(container);
    container.appendChild(widget.domNode);
}

If the component absolutely requires async setup (e.g., QuickInput which renders internally), minimize DOM manipulation after the widget appears by structuring the host container to match the final layout from the beginning.

Adapting Existing Components for Fixtures

Existing components often need small changes to become fixturable. When writing a fixture reveals friction, fix the component — don't work around it in the fixture. Common adaptations:

Decouple CSS from ancestor context

If a component's CSS only works inside a deeply nested selector like .workbench.sidebar.my-view.my-widget, refactor the CSS to be self-contained. Move the styles so they're scoped to the component's own root class:

/* Before: requires specific ancestors */
.workbench .sidebar .my-view .my-widget .header { font-weight: bold; }

/* After: self-contained */
.my-widget .header { font-weight: bold; }

If the component shares styles with its parent (e.g., inheriting background color), use CSS custom properties rather than relying on ancestor selectors.

Extract hard-coded service dependencies

If a component reaches into singletons or global state instead of using DI, refactor it to accept services through the constructor:

// Before: hard to mock in fixtures
class MyWidget {
    private readonly config = getSomeGlobalConfig();
}

// After: injectable and testable
class MyWidget {
    constructor(@IConfigurationService private readonly configService: IConfigurationService) { }
}

Add options to control auto-focus and animation

Components that auto-focus on creation or run animations cause flaky screenshots. Add an options parameter:

interface IMyWidgetOptions {
    shouldAutoFocus?: boolean;
}

The fixture passes shouldAutoFocus: false. The production call site keeps the default behavior.

Expose internal state for "already completed" rendering

Many components have lifecycle states (loading → active → completed). If the component can only reach the "completed" state through user interaction, add support for initializing directly into that state via constructor data:

// The fixture can pass pre-filled data to render the summary/completed state
// without simulating the full user interaction flow.
const carousel: IChatQuestionCarousel = {
    questions,
    allowSkip: true,
    kind: 'questionCarousel',
    isUsed: true,           // Already completed
    data: { 'q1': 'answer' }, // Pre-filled answers
};

Make DOM node accessible

If a component builds its DOM internally and doesn't expose the root element, add a public readonly domNode: HTMLElement property so fixtures can append it to the container.

Writing Fixture-Friendly Components

When designing new UI components, follow these practices to make them easy to fixture:

1. Accept a container element in the constructor

// Good: container is passed in
class MyWidget {
    constructor(container: HTMLElement, @IFoo foo: IFoo) {
        this.domNode = dom.append(container, dom.$('.my-widget'));
    }
}

// Also good: widget creates its own domNode for the caller to place
class MyWidget {
    readonly domNode: HTMLElement;
    constructor(@IFoo foo: IFoo) {
        this.domNode = dom.$('.my-widget');
    }
}

2. Use dependency injection for all services

All external dependencies should come through DI so fixtures can provide test implementations:

// Good: services injected
constructor(@IThemeService private readonly themeService: IThemeService) { }

// Bad: reaching into globals
constructor() { this.theme = getGlobalTheme(); }

3. Keep CSS selectors shallow

/* Good: self-contained, easy to fixture */
.my-widget .my-header { ... }
.my-widget .my-list-item { ... }

/* Bad: requires deep ancestor chain */
.workbench .sidebar .my-view .my-widget .my-header { ... }

4. Avoid reading from layout/window services during construction

Components that measure the window or read layout dimensions during construction are hard to fixture because the shadow DOM container has different dimensions than the workbench:

// Prefer: use CSS for sizing, or accept dimensions as parameters
container.style.width = '400px';
container.style.height = '300px';

// Avoid: reading from layoutService during construction
const width = this.layoutService.mainContainerDimension.width;

5. Support disabling auto-focus in fixtures

Auto-focus can interfere with screenshot stability. Provide options to disable it:

interface IMyWidgetOptions {
    shouldAutoFocus?: boolean;  // Fixtures pass false
}

6. Expose the DOM node

The fixture needs to append the widget's DOM to the container. Expose it as a public readonly domNode: HTMLElement.

Multiple Fixture Variants

Create variants to show different states of the same component:

export default defineThemedFixtureGroup({
    // Different data states
    Empty: defineComponentFixture({ render: (ctx) => renderWidget(ctx, { items: [] }) }),
    WithItems: defineComponentFixture({ render: (ctx) => renderWidget(ctx, { items: sampleItems }) }),

    // Different configurations
    ReadOnly: defineComponentFixture({ render: (ctx) => renderWidget(ctx, { readonly: true }) }),
    Editable: defineComponentFixture({ render: (ctx) => renderWidget(ctx, { readonly: false }) }),

    // Lifecycle states
    Loading: defineComponentFixture({ render: (ctx) => renderWidget(ctx, { state: 'loading' }) }),
    Completed: defineComponentFixture({ render: (ctx) => renderWidget(ctx, { state: 'done' }) }),
});

Learnings

Update this section with insights from your fixture development experience!

  • Do not copy the component to the fixture and modify it there. Always adapt the original component to be fixture-friendly, then render it in the fixture. This ensures the fixture tests the real component code and lifecycle, rather than a modified version that may hide bugs.
  • Don't recompose child widgets in fixtures. Never manually instantiate and add a sub-widget (e.g., a toolbar content widget) that the parent component is supposed to create. Instead, configure the parent correctly (e.g., set the right editor option, register the right provider) so the child appears through the normal code path. Manually recomposing hides integration bugs and doesn't test the real widget lifecycle.

平台分布

Codex

36.57%
按下载量换算401

Claude

28.89%
按下载量换算317

Cursor

18.93%
按下载量换算207

Gemini CLI

9.06%
按下载量换算99

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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