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ui-design用户界面设计

Agent Skill

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

总安装

490

周安装

20

GitHub Stars

5

下载量

157
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:ui-design(用户界面设计)
来源仓库:https://github.com/ckorhonen/claude-skills
仓库路径:skills/ui-design
安装命令:
npx skills add https://github.com/ckorhonen/claude-skills --skill ui-design
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/ckorhonen/claude-skills --skill ui-design

简介

辅助界面设计、视觉规范和交互体验优化,基于 Tailwind CSS 约束。

  • 支持组件实现、动画添加、可访问性审查及布局结构调整。
  • 使用默认样式系统后再考虑自定义,确保响应式表现一致。
  • 涉及真实页面改动时需通过预览验证文本溢出和对齐效果。
  • ui-design 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

UI Design

Opinionated constraints for building better interfaces with agents.

When to Use

  • Building UI components with Tailwind CSS
  • Implementing animations or transitions
  • Adding interactive elements with keyboard/focus behavior
  • Reviewing frontend code for accessibility
  • Designing layouts with proper z-index and spacing
  • Working with loading states, error handling, or empty states

Stack

RequirementRule
Tailwind CSSMUST use defaults (spacing, radius, shadows) before custom values
Animation libraryMUST use motion/react (formerly framer-motion) for JS animation
CSS animationSHOULD use tw-animate-css for entrance and micro-animations
Class logicMUST use cn utility (clsx + tailwind-merge)

Components

RequirementRule
Interactive primitivesMUST use accessible primitives (Base UI, React Aria, Radix) for keyboard/focus behavior
Existing componentsMUST use project's existing primitives first
ConsistencyNEVER mix primitive systems within the same interaction surface
New primitivesSHOULD prefer Base UI if compatible with stack
Icon buttonsMUST add aria-label to icon-only buttons
Custom behaviorNEVER rebuild keyboard or focus behavior by hand unless explicitly requested

Interaction

RequirementRule
Destructive actionsMUST use AlertDialog for destructive or irreversible actions
Loading statesSHOULD use structural skeletons
Viewport heightNEVER use h-screen, use h-dvh
Fixed elementsMUST respect safe-area-inset
Error displayMUST show errors next to where the action happens
Input behaviorNEVER block paste in input or textarea elements

Animation

RequirementRule
DefaultNEVER add animation unless explicitly requested
Compositor propsMUST animate only transform, opacity
Layout propsNEVER animate width, height, top, left, margin, padding
Paint propsSHOULD avoid background, color except for small, local UI (text, icons)
Entrance easingSHOULD use ease-out on entrance
Feedback timingNEVER exceed 200ms for interaction feedback
LoopingMUST pause looping animations when off-screen
AccessibilityMUST respect prefers-reduced-motion
Custom easingNEVER introduce custom easing curves unless explicitly requested
Large surfacesSHOULD avoid animating large images or full-screen surfaces

Typography

RequirementRule
HeadingsMUST use text-balance
Body textMUST use text-pretty for paragraphs
DataMUST use tabular-nums
Dense UISHOULD use truncate or line-clamp
Letter spacingNEVER modify letter-spacing (tracking-) unless explicitly requested

Layout

RequirementRule
Z-indexMUST use a fixed scale (no arbitrary z-x)
Square elementsSHOULD use size-x instead of w-x + h-x

Performance

RequirementRule
Blur effectsNEVER animate large blur() or backdrop-filter surfaces
Will-changeNEVER apply will-change outside an active animation
useEffectNEVER use for anything expressible as render logic

Design

RequirementRule
GradientsNEVER use unless explicitly requested
Purple/multicolor gradientsNEVER use
Glow effectsNEVER use as primary affordances
ShadowsSHOULD use Tailwind CSS default scale unless explicitly requested
Empty statesMUST give one clear next action
Accent colorsSHOULD limit to one per view
Color tokensSHOULD use existing theme or Tailwind CSS tokens before introducing new ones

Common Pitfalls

The most common UI design failures occur in spacing, color contrast, mobile responsiveness, state management, and visual hierarchy. These gotchas are discovered through repeated agent mistakes when building interfaces.

1. Inconsistent Spacing (Arbitrary Margins, No System)

Problem: Using an inconsistent mix of Tailwind spacing values without a deliberate system makes layouts feel incoherent.

// ❌ WRONG - arbitrary pixel values, no spacing system
<div className="ml-[13px] mr-[22px] pt-[7px]">Content</div>

// ✅ CORRECT - use system scales
<div className="ml-4 mr-4 pt-4">Content</div>

Why it fails:

  • Designs look accidental (some spacing is 2px, some is 16px, no pattern)
  • Mobile layouts break (spacing doesn't scale proportionally)
  • Alignment is impossible (gaps don't align to grid)

Fix:

  • ALWAYS use Tailwind spacing scale (0, 1, 2, 3, 4, 6, 8, 12, 16, 24, 32, etc.)
  • Define spacing systems for common patterns:

- Button padding: px-4 py-2 - Card padding: p-6 - Gap between sections: gap-8 - Nested spacing: ml-6 (not ml-3)

  • Group related elements with consistent gaps (use same gap-x for all horizontal lists)

2. Poor Color Contrast (Accessibility Violations)

Problem: Color combinations that fail WCAG AA contrast ratios (4.5:1 for text, 3:1 for UI components) making content illegible for low-vision users.

// ❌ WRONG - gray-400 text on gray-100 background fails contrast
<p className="text-gray-400 bg-gray-100">Important content</p>

// ✅ CORRECT - gray-700 on gray-100 passes WCAG AA
<p className="text-gray-700 bg-gray-100">Important content</p>

Why it fails:

  • Approximately 4-5% of users have color blindness, and a broader 15%+ have some form of visual impairment
  • Users on bright displays (phones) can't read low-contrast text
  • Legal liability (WCAG compliance required in many jurisdictions)

Fix:

  • Use color pairs with sufficient contrast:

- text-gray-900/text-white on any background (always safe) - text-gray-700 on light backgrounds - text-gray-300 on dark backgrounds

- gray-400 on gray-100 ❌ - red-500 on pink-100 ❌ - Disabled states: use text-gray-400 on white, text-gray-600 on color

  • For colored text (not gray): Use darker tints (red-700 not red-300)

3. Mobile-Unfriendly Layouts (Small Touch Targets, Horizontal Scroll)

Problem: Touch targets smaller than 44×44px, horizontal scrolling, or layouts that don't adapt to narrow viewports.

// ❌ WRONG - button too small, no responsive layout
<button className="px-2 py-1 text-xs">Click me</button>
<div className="flex gap-2">
  <div className="w-80">Sidebar</div>
  <div className="w-80">Content</div>
</div>

// ✅ CORRECT - hit target size, responsive stack
<button className="px-4 py-3 md:px-6 md:py-3">Click me</button>
<div className="flex flex-col md:flex-row gap-4">
  <div className="w-full md:w-80">Sidebar</div>
  <div className="flex-1">Content</div>
</div>

Why it fails:

  • 40% of traffic is mobile; small buttons are impossible to tap
  • Horizontal scrolling is a UX nightmare on phones
  • Layouts that work on desktop can be unusable on mobile

Fix:

  • Minimum touch target: 44×44px

- Buttons: at least px-4 py-3 (standard: px-6 py-3) - Links: wrap in larger clickable area

  • Stack on mobile: Use flex-col by default, md:flex-row for desktop
  • Use responsive widths:

- w-full on mobile, md:w-80 or md:w-1/3 on desktop - Use flex-1 instead of fixed widths for flexible layouts

  • Test responsiveness: Check at 375px (iPhone SE) and 768px (tablet) breakpoints
  • Avoid horizontal scroll: Never force users to scroll sideways

4. Missing States (Loading, Error, Empty, Disabled)

Problem: Interfaces that only show the happy path, failing silently when loading, erroring, or empty.

// ❌ WRONG - no feedback states
<button onClick={save}>Save</button>
<div>{data.map(item => <ItemCard item={item} />)}</div>

// ✅ CORRECT - all states accounted for
<button onClick={save} disabled={loading}>
  {loading ? 'Saving...' : 'Save'}
</button>

{loading && <LoadingSkeleton />}
{error && <ErrorAlert message={error} />}
{!loading && data.length === 0 && <EmptyState action="Create your first item" />}
{!loading && !error && data.map(item => <ItemCard item={item} />)}

Why it fails:

  • Users don't know if action worked (no feedback = perceived failure)
  • Empty lists look broken (not intentionally empty)
  • No recovery path from errors

Fix:

  • Loading states: Use structural skeletons (not spinners)

- Layout remains stable while content loads - Users see what's coming, not just spinning

  • Error states: Show next to the failed action

- Explain what happened and how to fix it - Include retry button

  • Empty states: Make intentional and actionable

- "No items yet" → "Create your first item" (button) - Show what empty state means, how to populate

  • Disabled states: Always provide visual feedback

- disabled={true} + opacity-50 or cursor-not-allowed - Never silently disable without explaining why

5. Unclear Hierarchy (Everything Looks Equally Important)

Problem: All text the same size, all colors the same weight, all spacing the same distance — nothing stands out.

// ❌ WRONG - flat hierarchy
<div className="text-lg text-gray-700">
  <div className="text-lg text-gray-700">Subheading</div>
  <div className="text-lg text-gray-700">Subtitle</div>
  <button className="text-lg px-4 py-2">Action</button>
</div>

// ✅ CORRECT - clear hierarchy
<div>
  <h1 className="text-3xl font-bold text-gray-900">Title</h1>
  <h2 className="text-xl font-semibold text-gray-700 mt-6">Subheading</h2>
  <p className="text-base text-gray-600 mt-2">Subtitle</p>
  <button className="mt-6 px-6 py-3 bg-blue-600 text-white font-semibold rounded">
    Primary Action
  </button>
</div>

Why it fails:

  • Users don't know where to look first
  • Scanning pages is slower (no skimmable structure)
  • Important actions get missed

Fix:

  • Size hierarchy:

- Headings: text-3xl (h1) → text-2xl (h2) → text-xl (h3) - Body text: text-base (paragraphs) → text-sm (secondary)

  • Weight hierarchy:

- Primary actions: font-bold or font-semibold - Important text: font-semibold - Body: font-normal - Secondary: font-normal with lighter color

  • Color hierarchy:

- Primary text: text-gray-900 - Secondary text: text-gray-600 - Tertiary: text-gray-500

  • Spacing hierarchy:

- Section gaps: gap-8 (largest) - Component gaps: gap-4 - Dense content: gap-2

  • One accent color per view: Use a single color for CTAs, not multiple colors fighting for attention

Quick Reference

Allowed Animation Properties

transform, opacity

Forbidden Animation Properties

width, height, top, left, margin, padding, blur(), backdrop-filter

Required Accessibility Patterns

// Icon button - always add aria-label
<button aria-label="Close dialog">
  <XIcon />
</button>

// Respect reduced motion
@media (prefers-reduced-motion: reduce) {
  * { animation: none !important; }
}

Class Utility Pattern

import { clsx } from 'clsx';
import { twMerge } from 'tailwind-merge';

export function cn(...inputs: ClassValue[]) {
  return twMerge(clsx(inputs));
}

适合场景

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用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

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能力概览

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能力 2

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能力 3

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能力 4

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安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.94%
按下载量换算56

Claude

32.61%
按下载量换算51

Cursor

17.54%
按下载量换算28

Gemini CLI

9.13%
按下载量换算14

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

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安装前确认

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