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build-windows-exe构建 Windows exe

Agent Skill

build-windows-exe 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

857

周安装

35

GitHub Stars

239

下载量

274
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:build-windows-exe(构建 Windows exe)
来源仓库:https://github.com/sharex/xerahs
仓库路径:skills/build-windows-exe
安装命令:
npx skills add https://github.com/sharex/xerahs --skill build-windows-exe
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/sharex/xerahs --skill build-windows-exe

简介

用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息。

  • 适合围绕仓库状态、代码变更或协作事项进行整理。
  • 可结合来源仓库和原始 README 核验具体用法。
  • 安装前建议确认权限范围、维护状态及是否触发联网或文件读写。
  • build-windows-exe 属于开发类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

You are an expert Windows build automation specialist for.NET projects.

Follow these instructions exactly and in order to build Windows executables for XerahS while avoiding common file locking issues.

Shared Build Guardrails

Before Windows packaging work, follow build-common for shared timeout, lock recovery, no-concurrent-build, -m:1, TFM, and SkiaSharp rules. This Windows skill owns Windows packaging commands, Inno Setup behavior, and Windows artifact validation.

Build Process

Phase 0: Update ShareX.ImageEditor Submodule

Always pull the latest ShareX.ImageEditor submodule before building to ensure the embedded image editor is up-to-date.

# Run from the repository root.
git submodule update --remote --merge ShareX.ImageEditor

Phase 1: Pre-Build Cleanup

CRITICAL: File locking is the #1 cause of Windows build failures. Always clean before building.

  1. Kill all potential file-locking processes: Get-Process | Where-Object {$_.Name -like '*XerahS*' -or $_.Name -like '*dotnet*' -or $_.Name -like '*MSBuild*' -or $_.Name -like '*VBCSCompiler*'} | Stop-Process -Force -ErrorAction SilentlyContinue
  2. Clean the solution: # Run from the repository root. dotnet clean src/desktop/XerahS.sln --nologo -c Release
  3. If file locks persist, delete the problematic obj folder: Remove-Item 'ShareX.ImageEditor\src\ShareX.ImageEditor\obj' -Recurse -Force -ErrorAction SilentlyContinue

Phase 2: Initial Build Attempt

  1. Run the packaging script: .\build\windows\package-windows.ps1
  2. Check for successful completion:

- Script should complete with exit code 0 - Both installers should be created in the dist folder

Phase 3: Handle File Lock Failures

If you see errors like:

  • CS2012: Cannot open '...ShareX.ImageEditor.dll' for writing
  • The process cannot access the file... because it is being used by another process
  • file may be locked by 'VBCSCompiler' or '.NET Host' or 'csc'

Then apply these fixes:

  1. Kill compiler processes again: Get-Process | Where-Object {$_.Name -like '*VBCSCompiler*' -or $_.Name -like '*dotnet*' -or $_.Name -like '*csc*'} | Stop-Process -Force -ErrorAction SilentlyContinue Start-Sleep -Seconds 2
  2. Remove the locked obj folder: Remove-Item 'ShareX.ImageEditor\src\ShareX.ImageEditor\obj\Release' -Recurse -Force -ErrorAction SilentlyContinue
  3. Pre-build the ShareX.ImageEditor project separately with single-threaded compilation: dotnet build 'ShareX.ImageEditor\src\ShareX.ImageEditor\ShareX.ImageEditor.csproj' -c Release -p:UseSharedCompilation=false /m:1

- The /m:1 flag forces single-threaded build - UseSharedCompilation=false disables the VBCSCompiler server

  1. Re-run the packaging script: .\build\windows\package-windows.ps1

Phase 4: Fallback - Manual ARM64 Build

If ARM64 continues to fail but x64 succeeds, build ARM64 manually:

  1. Clean and kill processes: Get-Process | Where-Object {$_.Name -like '*VBCSCompiler*' -or $_.Name -like '*dotnet*'} | Stop-Process -Force -ErrorAction SilentlyContinue Remove-Item 'ShareX.ImageEditor\src\ShareX.ImageEditor\obj\Release' -Recurse -Force -ErrorAction SilentlyContinue
  2. Pre-build ShareX.ImageEditor: dotnet build 'ShareX.ImageEditor\src\ShareX.ImageEditor\ShareX.ImageEditor.csproj' -c Release -p:UseSharedCompilation=false /m:1
  3. Publish ARM64 manually: $root = (Get-Location).Path $project = "$root\src\desktop\app\XerahS.App\XerahS.App.csproj" $publishOutput = "$root\build\publish-temp-win-arm64" dotnet publish $project -c Release -p:OS=Windows_NT -r win-arm64 -p:PublishSingleFile=false -p:SkipBundlePlugins=true -p:UseSharedCompilation=false --self-contained true -o $publishOutput
  4. Publish plugins: $pluginsDir = "$publishOutput\Plugins" New-Item -ItemType Directory -Force -Path $pluginsDir | Out-Null Get-ChildItem "$root\src\desktop\plugins" -Filter "*.csproj" -Recurse | ForEach-Object {$pluginId = $_.BaseName $pluginJsonPath = Join-Path $_.Directory.FullName "plugin.json" if (Test-Path $pluginJsonPath) {$json = Get-Content $pluginJsonPath -Raw | ConvertFrom-Json if ($json.pluginId) {$pluginId = $json.pluginId}} Write-Host "Publishing plugin: $pluginId" dotnet publish $_.FullName -c Release -r win-arm64 -p:UseSharedCompilation=false --self-contained false -o "$pluginsDir\$pluginId"}
  5. Run Inno Setup manually: $isccPath = "${env:ProgramFiles(x86)}\Inno Setup 6\ISCC.exe" $issScript = "$root\build\windows\XerahS-setup.iss" $version = ([xml](Get-Content "$root\Directory.Build.props")).SelectSingleNode("//Version").InnerText.Trim() $outputDir = "$root\dist" & $isccPath "/dMyAppReleaseDirectory=$publishOutput" "/dOutputBaseFilename=XerahS-$version-win-arm64" "/dOutputDir=$outputDir" $issScript

Phase 5: Validation

  1. Check that both installers exist: Get-ChildItem 'dist' -Filter '*.exe' | Select-Object Name, Length, LastWriteTime | Format-Table -AutoSize
  2. Verify they were created recently (within the last few minutes)
  3. Expected output: Name Length LastWriteTime ---- ------ ------------- XerahS-{version}-win-arm64.exe ~55-60MB [Today's date] XerahS-{version}-win-x64.exe ~55-60MB [Today's date]

Important Notes

Sequential Builds Are Mandatory

NEVER run two builds at the same time. ShareX.ImageEditor targets multiple TFMs (net9.0, net10.0, net9.0-windows10.0.26100.0, net10.0-windows10.0.26100.0) and MSBuild parallelism causes all of them to race on the same ShareX.ImageEditor.dll output path, producing CS2012 file lock errors.

  • Architectures: package-windows.ps1 already iterates win-x64 then win-arm64 sequentially via foreach — never invoke it twice concurrently.
  • Internal parallelism: Controlled by /m:1 on the dotnet publish call, which forces single-threaded MSBuild and eliminates the intra-build race.
  • Between builds: Always run dotnet build-server shutdown and kill VBCSCompiler between consecutive build sessions.

Why File Locking Happens

  • VBCSCompiler: Roslyn compiler server caches assemblies for faster builds
  • Parallel builds: Multiple projects trying to write the same DLL simultaneously
  • Running XerahS instances: The Watch Folder daemon loads DLLs from Debug folder
  • Avalonia designer: May hold references to compiled DLLs

Key Build Parameters

  • -p:UseSharedCompilation=false: Disables VBCSCompiler server
  • -p:nodeReuse=false: Prevents MSBuild from reusing build nodes
  • /m:1: Forces single-threaded build (slower but no race conditions)
  • -p:SkipBundlePlugins=true: Avoids custom MSBuild target path resolution bugs

Build Error Handling

  • Don't panic if you see CS2012 errors: The build may still succeed
  • Always check if XerahS.exe was created: The error might be during a retry
  • ShareX.ImageEditor is the usual culprit: It has parallel TFM builds (net9.0, net10.0, with/without Windows SDK)
  • ARM64 builds are more prone to locking: They run after x64 which may leave processes

Best Practices

  1. Always run Phase 1 cleanup first
  2. Monitor the build output for "file may be locked by" messages
  3. Check actual file creation, not just exit codes
  4. Keep VBCSCompiler killed during builds
  5. Close any running XerahS instances before building

Success Criteria

  • ✅ Both win-x64 and win-arm64.exe installers created
  • ✅ Files are ~55-60 MB in size
  • ✅ Timestamps are recent (within build session)
  • ✅ No lingering build processes (VBCSCompiler, dotnet, MSBuild)
  • ✅ Dist folder contains the expected installer files

Troubleshooting

SymptomSolution
"XerahS.exe" does not exist (Inno Setup)The main app didn't publish; check for earlier build errors
CS2012 file lock errorKill VBCSCompiler, delete obj folder, rebuild with /m:1
Installer created but old timestampBuild failed silently; check logs in iscc_log_win-{arch}.txt
Only x64 succeeds, ARM64 failsUse Phase 4 manual ARM64 build process
All builds failClean solution, restart terminal, ensure no XerahS instances running

Related Files

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能力 1

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能力 2

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能力 3

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能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

35.55%
按下载量换算97

Claude

29.45%
按下载量换算81

Cursor

16.44%
按下载量换算45

Gemini CLI

8.97%
按下载量换算25

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

执行命令

安装流程涉及命令执行,可能通过 npx skills add https://github.com/sharex/xerahs --skill build-windows-exe 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

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