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Agent Skill · 研究检索

xcode(Xcode 搜索)

xcode 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

xcode 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为调用外部服务;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 49,122。

总安装 661周安装 27GitHub Stars 公开资料未说明下载 214核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:xcode(Xcode 搜索)
来源仓库:https://github.com/bjesuiter/skills
仓库路径:skills/xcode
安装命令:
npx skills add https://github.com/bjesuiter/skills --skill xcode
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/bjesuiter/skills --skill xcode

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

xcode 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。

适用场景包括构建 iOS/macOS/watchOS/tvOS/visionOS 应用、运行测试、启动模拟器、生成项目模板以及捕获设备日志等 Xcode 相关开发任务。

核心能力涵盖通过 XcodeBuildMCP 服务器调用 build、test、run、管理 Xcode 项目和 Swift 包,支持与 iOS 模拟器交互及日志整理。使用方式需结合来源仓库、安装命令和原始 README 核验具体用法,建议确认权限范围和维护状态后再操作。

安装前需注意是否会触发联网、命令执行或文件读写,避免影响系统安全或数据完整性。

来源仓库内路径:skills/xcode

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/bjesuiter/skills --skill xcode;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要调用外部服务,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

xcode 怎么安装?

在终端执行 npx skills add https://github.com/bjesuiter/skills --skill xcode。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

xcode 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

xcode 需要什么权限?

权限级别是调用外部服务。该 Skill 可能调用第三方服务、云服务或外部模型 API,使用前需要确认账号、额度、数据发送范围和服务条款。

xcode 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

xcode 用的人多吗?

公开数据是累计安装 661 次,近一周安装 27 次,下载 214 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

xcode 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
xcode

Xcode 搜索 · 本页

661—调用外部服务未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Xcode Build MCP

Build, test, run, and manage Xcode projects and Swift packages via the XcodeBuildMCP server.

When to Use

  • User wants to build an iOS/macOS/watchOS/tvOS/visionOS app
  • User wants to run tests on simulator or device
  • User wants to launch an app on simulator or device
  • User mentions "xcodebuild", "swift build", "swift test"
  • User wants to scaffold a new iOS/macOS project
  • User wants to interact with iOS simulator (tap, type, screenshot)
  • User wants to capture logs from simulator or device
  • User wants to discover Xcode projects in a directory

Quick Reference

All tools are called via mcporter using the XcodeBuildMCP server:

bunx mcporter call --stdio "xcodebuildmcp" <tool_name> [args...]

Assumes mcporter and xcodebuildmcp are installed globally; bunx runs the installed binaries and does not fetch them.

Session Defaults (IMPORTANT - Set First!)

Before using most build/test tools, you MUST set session defaults:

bunx mcporter call --stdio "xcodebuildmcp" session-set-defaults \
  projectPath="/path/to/Project.xcodeproj" \
  scheme="MyApp" \
  simulatorName="iPhone 16"

Or for a workspace:

bunx mcporter call --stdio "xcodebuildmcp" session-set-defaults \
  workspacePath="/path/to/Project.xcworkspace" \
  scheme="MyApp" \
  simulatorId="DEVICE_UDID"

Check current defaults:

bunx mcporter call --stdio "xcodebuildmcp" session-show-defaults

Clear defaults:

bunx mcporter call --stdio "xcodebuildmcp" session-clear-defaults all=true

Discovery Tools

Find Xcode Projects

bunx mcporter call --stdio "xcodebuildmcp" discover_projs workspaceRoot="$(pwd)"

List Schemes

bunx mcporter call --stdio "xcodebuildmcp" list_schemes

Doctor (Check Environment)

bunx mcporter call --stdio "xcodebuildmcp" doctor

Simulator Tools

List Simulators

bunx mcporter call --stdio "xcodebuildmcp" list_sims

Boot Simulator

bunx mcporter call --stdio "xcodebuildmcp" boot_sim

Open Simulator App

bunx mcporter call --stdio "xcodebuildmcp" open_sim

Build for Simulator

bunx mcporter call --stdio "xcodebuildmcp" build_sim

Build and Run on Simulator

bunx mcporter call --stdio "xcodebuildmcp" build_run_sim

Run Tests on Simulator

bunx mcporter call --stdio "xcodebuildmcp" test_sim

Get Built App Path (Simulator)

bunx mcporter call --stdio "xcodebuildmcp" get_sim_app_path platform="iOS Simulator"

Install App on Simulator

bunx mcporter call --stdio "xcodebuildmcp" install_app_sim appPath="/path/to/App.app"

Launch App on Simulator

bunx mcporter call --stdio "xcodebuildmcp" launch_app_sim bundleId="com.example.MyApp"

Stop App on Simulator

bunx mcporter call --stdio "xcodebuildmcp" stop_app_sim bundleId="com.example.MyApp"

Simulator UI Automation

Take Screenshot

bunx mcporter call --stdio "xcodebuildmcp" screenshot

Describe UI (Get View Hierarchy)

Gets precise frame coordinates for all visible elements - USE THIS before any UI interactions:

bunx mcporter call --stdio "xcodebuildmcp" describe_ui

Tap

# Tap by coordinates (use describe_ui first to get coordinates)
bunx mcporter call --stdio "xcodebuildmcp" tap x=100 y=200

# Tap by accessibility ID
bunx mcporter call --stdio "xcodebuildmcp" tap id="myButton"

# Tap by label
bunx mcporter call --stdio "xcodebuildmcp" tap label="Submit"

Long Press

bunx mcporter call --stdio "xcodebuildmcp" long_press x=100 y=200 duration=1000

Swipe

bunx mcporter call --stdio "xcodebuildmcp" swipe x1=100 y1=400 x2=100 y2=100

Gesture Presets

bunx mcporter call --stdio "xcodebuildmcp" gesture preset="scroll-down"
# Presets: scroll-up, scroll-down, scroll-left, scroll-right,
#          swipe-from-left-edge, swipe-from-right-edge,
#          swipe-from-top-edge, swipe-from-bottom-edge

Type Text

bunx mcporter call --stdio "xcodebuildmcp" type_text text="Hello World"

Press Button

bunx mcporter call --stdio "xcodebuildmcp" button buttonType="home"
# Types: apple-pay, home, lock, side-button, siri

Key Press

bunx mcporter call --stdio "xcodebuildmcp" key_press keyCode=40  # Return key
# Common: 40=Return, 42=Backspace, 43=Tab, 44=Space

Simulator Settings

Set Appearance (Dark/Light Mode)

bunx mcporter call --stdio "xcodebuildmcp" set_sim_appearance mode="dark"

Set Location

bunx mcporter call --stdio "xcodebuildmcp" set_sim_location latitude=37.7749 longitude=-122.4194

Reset Location

bunx mcporter call --stdio "xcodebuildmcp" reset_sim_location

Set Status Bar Network

bunx mcporter call --stdio "xcodebuildmcp" sim_statusbar dataNetwork="5g"
# Options: clear, hide, wifi, 3g, 4g, lte, lte-a, lte+, 5g, 5g+, 5g-uwb, 5g-uc

Erase Simulator

bunx mcporter call --stdio "xcodebuildmcp" erase_sims shutdownFirst=true

Simulator Log Capture

Start Log Capture

bunx mcporter call --stdio "xcodebuildmcp" start_sim_log_cap bundleId="com.example.MyApp"
# Returns a logSessionId

Stop Log Capture

bunx mcporter call --stdio "xcodebuildmcp" stop_sim_log_cap logSessionId="SESSION_ID"

Video Recording

Start Recording

bunx mcporter call --stdio "xcodebuildmcp" record_sim_video start=true

Stop Recording

bunx mcporter call --stdio "xcodebuildmcp" record_sim_video stop=true outputFile="/path/to/output.mp4"

Physical Device Tools

List Connected Devices

bunx mcporter call --stdio "xcodebuildmcp" list_devices

Build for Device

bunx mcporter call --stdio "xcodebuildmcp" build_device

Test on Device

bunx mcporter call --stdio "xcodebuildmcp" test_device

Install App on Device

bunx mcporter call --stdio "xcodebuildmcp" install_app_device appPath="/path/to/App.app"

Launch App on Device

bunx mcporter call --stdio "xcodebuildmcp" launch_app_device bundleId="com.example.MyApp"

Stop App on Device

bunx mcporter call --stdio "xcodebuildmcp" stop_app_device processId=12345

Device Log Capture

# Start
bunx mcporter call --stdio "xcodebuildmcp" start_device_log_cap bundleId="com.example.MyApp"

# Stop
bunx mcporter call --stdio "xcodebuildmcp" stop_device_log_cap logSessionId="SESSION_ID"

macOS Tools

Build macOS App

bunx mcporter call --stdio "xcodebuildmcp" build_macos

Build and Run macOS App

bunx mcporter call --stdio "xcodebuildmcp" build_run_macos

Test macOS App

bunx mcporter call --stdio "xcodebuildmcp" test_macos

Get macOS App Path

bunx mcporter call --stdio "xcodebuildmcp" get_mac_app_path

Launch macOS App

bunx mcporter call --stdio "xcodebuildmcp" launch_mac_app appPath="/path/to/App.app"

Stop macOS App

bunx mcporter call --stdio "xcodebuildmcp" stop_mac_app appName="MyApp"

Swift Package Tools

Build Package

bunx mcporter call --stdio "xcodebuildmcp" swift_package_build packagePath="$(pwd)"

Test Package

bunx mcporter call --stdio "xcodebuildmcp" swift_package_test packagePath="$(pwd)"

Run Package Executable

bunx mcporter call --stdio "xcodebuildmcp" swift_package_run packagePath="$(pwd)"

Clean Package

bunx mcporter call --stdio "xcodebuildmcp" swift_package_clean packagePath="$(pwd)"

List Running Packages

bunx mcporter call --stdio "xcodebuildmcp" swift_package_list

Stop Package Process

bunx mcporter call --stdio "xcodebuildmcp" swift_package_stop pid=12345

Project Scaffolding

Create New iOS Project

bunx mcporter call --stdio "xcodebuildmcp" scaffold_ios_project \
  projectName="MyApp" \
  outputPath="$(pwd)" \
  bundleIdentifier="com.example.myapp"

Create New macOS Project

bunx mcporter call --stdio "xcodebuildmcp" scaffold_macos_project \
  projectName="MyMacApp" \
  outputPath="$(pwd)" \
  bundleIdentifier="com.example.mymacapp"

Utility Tools

Clean Build

bunx mcporter call --stdio "xcodebuildmcp" clean

Show Build Settings

bunx mcporter call --stdio "xcodebuildmcp" show_build_settings

Get Bundle ID from App

bunx mcporter call --stdio "xcodebuildmcp" get_app_bundle_id appPath="/path/to/App.app"

Typical Workflows

Build and Test iOS App on Simulator

# 1. Discover projects
bunx mcporter call --stdio "xcodebuildmcp" discover_projs workspaceRoot="$(pwd)"

# 2. List simulators
bunx mcporter call --stdio "xcodebuildmcp" list_sims

# 3. Set session defaults
bunx mcporter call --stdio "xcodebuildmcp" session-set-defaults \
  projectPath="$(pwd)/MyApp.xcodeproj" \
  scheme="MyApp" \
  simulatorName="iPhone 16"

# 4. Build and run
bunx mcporter call --stdio "xcodebuildmcp" build_run_sim

# 5. Run tests
bunx mcporter call --stdio "xcodebuildmcp" test_sim

UI Testing Flow

# 1. Build and launch app
bunx mcporter call --stdio "xcodebuildmcp" build_run_sim

# 2. Get UI hierarchy (ALWAYS do this before interacting)
bunx mcporter call --stdio "xcodebuildmcp" describe_ui

# 3. Take screenshot for visual reference
bunx mcporter call --stdio "xcodebuildmcp" screenshot

# 4. Interact with elements using coordinates from describe_ui
bunx mcporter call --stdio "xcodebuildmcp" tap x=187 y=423

# 5. Type text
bunx mcporter call --stdio "xcodebuildmcp" type_text text="test@example.com"

Error Handling

ErrorCauseSolution
No project/workspace setSession defaults not configuredRun session-set-defaults first
Simulator not foundInvalid simulator nameRun list_sims to get valid names
Build failedCode errors or config issuesCheck build output, run doctor
App not installedBuild didn't completeRun build_sim before launch_app_sim

Tips

  1. Always set session defaults first - Most tools require project/scheme/simulator to be set
  2. Use describe_ui before UI interactions - Never guess coordinates from screenshots
  3. Check doctor for environment issues - Run doctor if tools aren't working
  4. Use preferXcodebuild=true if incremental builds fail - Falls back to standard xcodebuild

平台分布

Codex

34.51%
按下载量换算74

Claude

29.02%
按下载量换算62

Cursor

18.89%
按下载量换算40

Gemini CLI

10.9%
按下载量换算23

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

调用外部服务

该 Skill 可能调用第三方服务、云服务或外部模型 API,使用前需要确认账号、额度、数据发送范围和服务条款。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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