Token导航 LogoToken导航TokenDH.com
研究检索需要联网github未标认证来源可访问许可证需确认审计通过

biome-developer生物群落开发商

Agent Skill

biome-developer 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

总安装

3,193

周安装

125

GitHub Stars

24,536

下载量

1,064
CodexClaudeCursorGemini CLI

安装说明

本站只整理中文说明和来源信息,不托管安装包,也不代用户安装。

GitHub

来源数

2

许可证

unknown

最后核验

2026-05-01

来源状态

来源可访问

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:biome-developer(生物群落开发商)
来源仓库:https://github.com/biomejs/biome
仓库路径:skills/biome-developer
安装命令:
npx skills add https://github.com/biomejs/biome --skill biome-developer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/biomejs/biome --skill biome-developer

简介

提供 Biome 开发相关的通用实践与常见陷阱规避指南。

  • 适合在理解 AST 结构、避免 API 误用或提升开发效率时使用。
  • 涵盖语法节点操作、测试方法与性能优化等内部开发细节。
  • 安装需确认权限范围和维护状态,可能涉及联网、命令执行或文件读写操作。
  • biome-developer 属于研究检索类 Skill,可作为该场景下的辅助能力补充。

SKILL.md

Purpose

This skill provides general development best practices, common gotchas, and Biome-specific patterns that apply across different areas of the codebase. Use this as a reference when you encounter unfamiliar APIs or need to avoid common mistakes.

Prerequisites

  • Basic familiarity with Rust
  • Understanding of Biome's architecture (parser, analyzer, formatter)
  • Development environment set up (see CONTRIBUTING.md)

Common Gotchas and Best Practices

Working with AST and Syntax Nodes

DO:

  • Use parser crate's quick_test to inspect AST structure before implementing
  • Understand the node hierarchy and parent-child relationships
  • Check both general cases AND specific types (e.g., Vue has both VueDirective and VueV*ShorthandDirective)
  • Verify your solution works for all relevant variant types, not just the first one you find

DON'T:

  • Do NOT build the full Biome binary just to inspect syntax (expensive) - use parser crate's quick_test instead
  • Do NOT assume syntax patterns without inspecting the AST first

Example - Inspecting AST:

// In crates/biome_html_parser/tests/quick_test.rs
// Modify the quick_test function:
#[test]
pub fn quick_test() {
    let code = r#"<button on:click={handleClick}>Click</button>"#;
    let source_type = HtmlFileSource::svelte();
    let options = HtmlParserOptions::from(&source_type);
    let root = parse_html(code, options);
    dbg!(&root.syntax());  // Shows full AST structure
}

Run: just qt biome_html_parser

String Extraction and Text Handling

DO:

  • Use inner_string_text() when extracting content from quoted strings (removes quotes)
  • Use text_trimmed() when you need the full token text without leading/trailing whitespace
  • Use token_text_trimmed() on nodes like HtmlAttributeName to get the text content
  • Verify whether values use HtmlString (quotes) or HtmlTextExpression (curly braces)

DON'T:

  • Do NOT use text_trimmed() when you need inner_string_text() for extracting quoted string contents

Example - String Extraction:

// WRONG: text_trimmed() includes quotes
let html_string = value.as_html_string()?;
let content = html_string.value_token()?.text_trimmed(); // Returns: "\"handler\""

// CORRECT: inner_string_text() removes quotes
let html_string = value.as_html_string()?;
let inner_text = html_string.inner_string_text().ok()?;
let content = inner_text.text(); // Returns: "handler"

Working with Embedded Languages

DO:

  • Verify changes work for different value formats (quoted strings vs text expressions) when handling multiple frameworks
  • Use appropriate EmbeddingKind for context (Vue, Svelte, Astro, etc.)
  • Check if embedded content needs is_source: true (script tags) vs is_source: false (template expressions)
  • Calculate offsets correctly: token start + 1 for opening quote, or use text_range().start() for text expressions

DON'T:

  • Do NOT assume all frameworks use the same syntax (Vue uses quotes, Svelte uses curly braces)
  • Do NOT implement features for "widely used" patterns without evidence - ask the user first

Example - Different Value Formats:

// Vue directives use quoted strings: @click="handler"
let html_string = value.as_html_string()?;
let inner_text = html_string.inner_string_text().ok()?;

// Svelte directives use text expressions: on:click={handler}
let text_expression = value.as_html_attribute_single_text_expression()?;
let expression = text_expression.expression().ok()?;

Borrow Checker and Temporary Values

DO:

  • Use intermediate let bindings to avoid temporary value borrows that get dropped
  • Store method results that return owned values before calling methods on them

DON'T:

  • Do NOT create temporary value borrows that get dropped before use

Example - Avoiding Borrow Issues:

// WRONG: Temporary borrow gets dropped
let html_string = value.value().ok()?.as_html_string()?;
let token = html_string.value_token().ok()?; // ERROR: html_string dropped

// CORRECT: Store intermediate result
let value_node = value.value().ok()?;
let html_string = value_node.as_html_string()?;
let token = html_string.value_token().ok()?; // OK

Clippy and Code Style

DO:

  • Use let chains to collapse nested if let statements (cleaner and follows Rust idioms)
  • Run just l before committing to catch clippy warnings
  • Fix clippy suggestions unless there's a good reason not to

DON'T:

  • Do NOT ignore clippy warnings - they often catch real issues or suggest better patterns

Example - Collapsible If:

// WRONG: Nested if let (clippy::collapsible_if warning)
if let Some(directive) = VueDirective::cast_ref(&element) {
    if let Some(initializer) = directive.initializer() {
        // ... do something
    }
}

// CORRECT: Use let chains
if let Some(directive) = VueDirective::cast_ref(&element)
    && let Some(initializer) = directive.initializer()
{
    // ... do something
}

Code Comments

Comments exist for the next developer who reads this code, not for the developer currently writing it. Write them like you are explaining the code to a colleague who walked into the room ten minutes ago — not to a reviewer on this specific PR.

DO:

  • Explain code that is hard to read, or document exceptions and edge cases
  • Provide context when names alone are not descriptive enough
  • Describe the business logic a function implements
  • Clarify contextual words like "normalize" — e.g., "normalize a file path" and "normalize a URL" mean different things; spell out what normalization means here
  • Strike a balance between plain English and technical precision. Prefer concrete nouns ("the HTML file", "the <style> block") over abstract ones ("the host CST", "the delegated pipeline") when both convey the same idea
  • Add comments only where they are needed, for example, docstrings, or code paths that are particular and require a special explanation. Most of the code (even new that you write) doesn't need a comment if it follows the business logic.
  • Write comments using proper English grammar and punctuation.

DON'T:

  • Do NOT embed the context of the current work into comments. A comment like // As per issue #1234, we skip this case ties the code to a transient artifact. Instead, explain *why* the case is skipped in terms any future reader would understand.
  • Do NOT scope comments to the specific trigger that prompted the change. For example, if a bug was reported for Astro but the fix applies broadly, do NOT write // Fix for Astro embedding. Write a comment that describes the general condition being handled.
  • Do NOT scope comments narrower than the code itself. If the function is generic across all embedded languages, the comment should not name "CSS" or "<style>" — describe the contract the code enforces for any embed, and use a concrete example only as illustration.
  • Do NOT lead with formal-methods / math jargon like // Invariant:, // Precondition:, // Lemma: unless the surrounding code genuinely uses those terms. For most Biome code, plain prose ("When X happens, Y must hold, otherwise …") reads better and is just as precise.
  • Do NOT pile technical terms on top of each other ("delegated format pipeline", "canonical embed IR", "host CST token text") when one plain-English sentence would do. Jargon density should be low; a reader should not need a glossary to understand a comment.
  • Do NOT just paraphrase the function name or the next line of code. If a comment can be deleted without losing information, delete it.

Think big picture, not current task. Before writing a comment, ask three things:

  1. If someone reads this a year from now with no knowledge of the issue or PR, does this comment give them the context they need?
  2. Is my comment describing the code at the same level of abstraction as the code? (A generic helper deserves a generic explanation; a specific branch deserves a specific one.)
  3. Could I swap any technical term for a plainer word without losing meaning? If yes, swap it.

Example 1 — issue/task context and over-specificity:

// WRONG: Carries issue/task context
// Fix for #5678: Astro files need special handling here
if is_embedded_script(node) {
    return normalize_offset(node);
}

// WRONG: Describes what the code does (the code already says that)
// Check if the node is an embedded script and normalize the offset
if is_embedded_script(node) {
    return normalize_offset(node);
}

// CORRECT: Explains why and clarifies "normalize"
// Embedded script blocks (e.g. <script> inside .vue/.svelte/.astro files)
// report offsets relative to the embedding document, not the script itself.
// Normalize here means: subtract the script block's start position so the
// offset is relative to the script content.
if is_embedded_script(node) {
    return normalize_offset(node);
}

Example 2 — jargon, narrow scope, and abstraction mismatch. This is a real example from a generic helper that replaces an embedded snippet inside any host document (HTML, Vue, Svelte, Astro, …):

// WRONG: starts with formal-methods jargon, names a specific case
// (`<style>`) even though the function handles any embed, and stacks
// technical terms ("host CST token text", "delegated pipeline") that a
// new reader has to decode before they can understand the point.
// Invariant: for a file that required no fix actions, `fix_file` and
// `format_file` must produce byte-identical output. For `<style>`
// blocks, `fix_all`'s final format pass prints embedded content
// verbatim from the host CST token text, while `format_file` routes
// through the delegated `format_embedded` pipeline and re-wraps the
// result with the host's indent. …

// CORRECT: plain language, stays at the generic level of the function,
// uses `<style>` only as a parenthetical example, and is understandable
// without prior context.
// The embedded formatter (e.g. the CSS formatter for a <style> block)
// doesn't know how deeply its code is nested inside the HTML file, so
// it always returns the code indented from column zero. If we pasted
// that code back as-is, only the first line would get the HTML
// indentation (from the leading whitespace we already captured); every
// other line would end up too far to the left. Add the same indentation
// to every line so the embed lines up with its surroundings.

The corrected comment names one concrete example (<style> / CSS) to make the reader's mental picture vivid, but the rest of the sentence is generic enough to cover any host/embed pair. That is the balance to aim for.

Cargo Dependencies: workspace = true vs path = "..."

Internal biome_* crates listed under [dev-dependencies] MUST use path = "../<crate_name>", not workspace = true. Using workspace = true for dev-dependencies can cause Cargo to resolve the crate from the registry instead of the local workspace, which is incorrect.

Regular [dependencies] still use workspace = true as normal — this rule only applies to [dev-dependencies].

DO:

  • Use path = "../biome_foo" for all biome_* dev-dependencies
  • Preserve any extra attributes like features when converting

DON'T:

  • Do NOT use workspace = true for biome_* crates in [dev-dependencies]

Example:

# WRONG: may resolve from registry
[dev-dependencies]
biome_js_parser = { workspace = true }
biome_formatter = { workspace = true, features = ["countme"] }

# CORRECT: always resolves locally
[dev-dependencies]
biome_js_parser = { path = "../biome_js_parser" }
biome_formatter = { path = "../biome_formatter", features = ["countme"] }

All crates live as siblings under crates/, so the relative path is always ../biome_<name>.

Legacy and Deprecated Syntax

DO:

  • Ask users before implementing deprecated/legacy syntax support
  • Wait for user demand before spending time on legacy features
  • Document when features are intentionally not supported due to being legacy

DON'T:

  • Do NOT implement legacy/deprecated syntax without checking with the user first
  • Do NOT claim patterns are "widely used" or "common" without evidence

Example: Svelte's on:click event handler syntax is legacy (Svelte 3/4). Modern Svelte 5 runes mode uses regular attributes. Unless users specifically request it, don't implement legacy syntax support.

Testing and Development

For testing commands, snapshot workflows, and code generation, see the testing-codegen skill. Key reminders specific to Biome development patterns:

  • Test with multiple variants when working with enums (e.g., all VueV*ShorthandDirective types)
  • Use CLI tests for testing embedded languages (Vue/Svelte directives, etc.)
  • Do NOT try to test embedded languages in analyzer packages (they don't have embedding capabilities)

Pattern Matching Tips

Working with Node Variants

When working with enum variants (like AnySvelteDirective), check if there are also non-enum types that need handling:

// Check AnySvelteDirective enum (bind:, class:, style:, etc.)
if let Some(directive) = AnySvelteDirective::cast_ref(&element) {
    // Handle special Svelte directives
}

// But also check regular HTML attributes with specific prefixes
if let Some(attribute) = HtmlAttribute::cast_ref(&element) {
    if let Ok(name) = attribute.name() {
        // Some directives might be parsed as regular attributes
    }
}

Checking Multiple Variant Types

For frameworks with multiple directive syntaxes, handle each type:

// Vue has multiple shorthand types
if let Some(directive) = VueVOnShorthandDirective::cast_ref(&element) {
    // Handle @click
}
if let Some(directive) = VueVBindShorthandDirective::cast_ref(&element) {
    // Handle :prop
}
if let Some(directive) = VueVSlotShorthandDirective::cast_ref(&element) {
    // Handle #slot
}
if let Some(directive) = VueDirective::cast_ref(&element) {
    // Handle v-if, v-show, etc.
}

Common API Confusion

String/Text Methods

MethodUse WhenReturns
inner_string_text()Extracting content from quoted stringsContent without quotes
text_trimmed()Getting token text without whitespaceFull token text
token_text_trimmed()Getting text from nodes like HtmlAttributeNameNode text content
text()Getting raw textExact text as written

Value Extraction Methods

TypeMethodFramework
HtmlStringinner_string_text()Vue (quotes)
HtmlAttributeSingleTextExpressionexpression()Svelte (curly braces)
HtmlTextExpressionhtml_literal_token()Template expressions

References

  • Main contributing guide: ../../CONTRIBUTING.md
  • Testing workflows: ../testing-codegen/SKILL.md
  • Parser development: ../parser-development/SKILL.md
  • Biome internals docs: https://biomejs.dev/internals

Documentation and Markdown Formatting

DO:

  • Use spaces around table separators: | --- | --- | --- | (not |---|---|---|)
  • Ensure all Markdown tables follow "compact" style with proper spacing
  • Test documentation changes with markdown linters before committing

DON'T:

  • Do NOT use compact table separators without spaces (causes CI linting failures)

Example - Table Formatting:

<!-- WRONG: No spaces around separators -->
| Method | Use When | Returns |
|--------|----------|---------|

<!-- CORRECT: Spaces around separators -->
| Method | Use When | Returns |
| --- | --- | --- |

The CI uses markdownlint-cli2 which enforces the "compact" style requiring spaces.

Common Mistakes to Avoid

  • Calling format!() (allocates a string) when formatting strings in a markup! block. markup! supports interpolation, E.g. markup! {"Hello, "{name}"!"}.
  • Calling .to_string() or .to_string_trimmed() (allocates a string) on a SyntaxToken or SyntaxNode. It's highly unlikely that you actually need to call these methods on a syntax node. As for syntax tokens, you can easily borrow a &str from the token's text without allocating a new string, using token.text().

When to Use This Skill

Load this skill when:

  • Working with unfamiliar Biome APIs
  • Getting borrow checker errors with temporary values
  • Extracting strings or text from syntax nodes
  • Implementing support for embedded languages (Vue, Svelte, etc.)
  • Wondering why your AST inspection doesn't match expectations
  • Making decisions about legacy/deprecated syntax support
  • Writing or updating markdown documentation

适合场景

01

用户想查找某类 Agent Skill 时

02

需要根据任务场景推荐可安装能力包时

03

需要对比不同来源的安装命令和来源信息时

能力概览

能力 1

按任务关键词查找相关 Skills

能力 2

展示可复制的安装命令

能力 3

保留来源站点、仓库和原始说明,方便继续核验

能力 4

展示第三方安全扫描或审计结果

安装后应在对应宿主中按原始 README 的触发条件使用;具体调用方式请以来源页面和 README 为准。

平台分布

Codex

36.96%
按下载量换算393

Claude

30.98%
按下载量换算330

Cursor

19.08%
按下载量换算203

Gemini CLI

10.92%
按下载量换算116

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。当前只有一个来源,正式发布前建议补源仓库或其他目录站核验。

来源信息

继续浏览同类 Skills