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Agent Skill · 研究检索

balatro-mod-dev(巴拉特罗模组开发)

balatro-mod-dev 用于查找、检索和筛选相关信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要根据关键词、任务场景或来源线索快速定位候选结果时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

balatro-mod-dev 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为执行命令;许可证信息还不明确,第三方扫描有提醒项,按安装量在研究检索类的 73,675 个 Skill 里排第 43,402。

总安装 988周安装 42GitHub Stars 2下载 346核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:balatro-mod-dev(巴拉特罗模组开发)
来源仓库:https://github.com/liafonx/open-balatro
仓库路径:skills/balatro-mod-dev
安装命令:
npx skills add https://github.com/liafonx/open-balatro --skill balatro-mod-dev
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/liafonx/open-balatro --skill balatro-mod-dev

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

balatro-mod-dev 支持 Balatro 游戏模组的创建、调试与资源检索,覆盖 Steamodded、Lovely 和 SMODS 框架。它可根据任务自动选择子代理(如 API 研究者、模式匹配者),加速模组开发与问题定位。适用于查找游戏函数实现、SMODS API 用法或参考其他模组写法,提升开发效率。

使用前应确认本地环境已配置相关运行时,并限定搜索范围以避免无关干扰。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/balatro-mod-dev

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/liafonx/open-balatro --skill balatro-mod-dev;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要执行命令,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

balatro-mod-dev 怎么安装?

在终端执行 npx skills add https://github.com/liafonx/open-balatro --skill balatro-mod-dev。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

balatro-mod-dev 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

balatro-mod-dev 需要什么权限?

权限级别是执行命令。安装流程涉及命令执行,可能通过 npx skills add https://github.com/liafonx/open-balatro --skill balatro-mod-dev 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

balatro-mod-dev 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

balatro-mod-dev 用的人多吗?

公开数据是累计安装 988 次,近一周安装 42 次,下载 346 次,GitHub 2 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

balatro-mod-dev 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。

先想清楚的地方

  • 需要执行命令,装到常用环境前要先评估影响面。
  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 不能接受 Skill 在你机器上执行命令的人。
  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
balatro-mod-dev

巴拉特罗模组开发 · 本页

9882执行命令未明确有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Balatro Mod Development

Create and debug Balatro mods with Steamodded, Lovely, and SMODS.

Quick Agent Selection

When researching or writing code, spawn the right sub-agent via the Task tool:

Need to find...Use agentModelSearch boundary
Game function implementationgame-source-researchersonnetBalatro_src/ only
SMODS API usage/hookssmods-api-researchersonnetsmods/ only
How other mods do Xmod-pattern-researchersonnetMods/ folder only
Lovely patch syntaxlovely-patch-researchersonnetlovely files only
Project architecture/explorationproject-explorersonnetCurrent project only
Write code per plancode-writersonnetCurrent project only
Run temp script for datascript-runnerhaikuN/A (execution)
Review code for correctnesscode-revieweropusCurrent project only
Synthesize multi-source researchresearch-analystopusCurrent project only
Plan complex implementationstrategic-planneropusCurrent project only
Inspect runtime logs, dumps, compatdebug-inspectorsonnetLovely logs/dumps only

The main agent handles directly: User interaction, small edits (<20 lines), presenting results.

Parallel: When researching DIFFERENT sources — spawn multiple Task calls in one message Sequential: When second query depends on first result

See references/sub-agents.md for the 5-phase workflow, iterative retrieval protocol, and delegation rules.

Repo Type Awareness

Auto-detection: Compare mod manifest author with git remote username.

# Get git remote username
git_user=$(git remote get-url origin 2>/dev/null | sed -E 's|.*[:/]([^/]+)/[^/]+\.git$|\1|' | tr '[:upper:]' '[:lower:]')

# Get mod author from manifest (first author, lowercase)
mod_author=$(jq -r '.author[0] // .author // ""' *.json 2>/dev/null | head -1 | tr '[:upper:]' '[:lower:]')

# Compare: match = own, no match = fork
[[ "$git_user" == "$mod_author" ]] && echo "own" || echo "fork"
TypeDetectionImplications
newEmpty repo (no files)Full docs, Logger.lua, localization
ownAuthor matches git userFull docs, standardize structure
forkAuthor differs from git userMinimal changes, temp logs only

File Convention

FilePurposeGit
AGENTS.mdMod structure, functions, dependencies, constraints, Quick Reference (for AI agents)ignored
mod.config.jsonFile lists for sync/release scriptsignored
docs/knowledge-base.mdIssues & lessons learnedignored

AGENTS.md Purpose: Enable seamless handover between agents. Another agent should quickly understand mod structure, functions, dependencies, constraints, and repo type from a single file.

File Placement Rules

Only these .md files belong in root:

  • README.md, README_zh.md
  • CHANGELOG.md, CHANGELOG_zh.md
  • AGENTS.md
  • LICENSE.md

ALL other .md files MUST go in docs/

External References (No Symlinks Needed)

Access reference code directly via absolute paths. No setup required.

Source Locations (macOS)

ResourcePath
Game Source (desktop)~/Development/GitWorkspace/Balatro_src/desktop/
Game Source (mobile)~/Development/GitWorkspace/Balatro_src/ios_plus/
Steamodded Source~/Development/GitWorkspace/smods/src/
Steamodded Lovely~/Development/GitWorkspace/smods/lovely/
Lovely Docs~/Development/GitWorkspace/lovely-injector/
Installed Mods~/Library/Application Support/Balatro/Mods/
Lovely Logs~/Library/Application Support/Balatro/Mods/lovely/log/

Source Locations (Windows)

ResourcePath
Game SourceVaries by setup
Installed Mods%APPDATA%/Balatro/Mods/
Lovely Logs%APPDATA%/Balatro/Mods/lovely/log/

Pattern References

Read these files for specific topics:

TopicReference File
Lovely.toml syntaxpatterns/lovely-patches.md
SMODS hooks, config, localizationpatterns/smods-api.md
Desktop vs mobile differencespatterns/mobile-compat.md
UIBox, CardArea, draw orderpatterns/ui-system.md
Game source file map + search tipsreferences/game-files.md
G.GAME, G.STATES, G.P_* globalsreferences/globals.md
Lua/LuaJIT pitfalls, common mod bugsreferences/lua-gotchas.md

New Mod Setup (type: new)

Templates in ${CLAUDE_PLUGIN_ROOT}/templates/ folder:

FilePurpose
agents-md-template.mdAGENTS.md template for standard mods
agents-texture-pack-template.mdAGENTS.md for Malverk texture packs
mod-config-template.jsonScript configuration
gitignore-templateStandard.gitignore
logger-template.luaCentralized logging utility

Meta Files:

FilePurpose
mod-json-template.jsonSMODS mod manifest ({ModName}.json)
manifest-json-template.jsonThunderstore manifest

User Docs in templates/docs/:

FilePurpose
description-template.mdConcise README for docs/
NEXUSMODS_DESCRIPTION-template.txtBBCode for NexusMods
knowledge-base-template.mdIssues & lessons learned

Basic Mod Structure (new repos):

{ModName}/
├── main.lua                 # Entry point, mod registration
├── config.lua               # Config defaults (optional)
├── lovely.toml              # Lovely patches (if needed)
├── {ModName}.json           # SMODS mod manifest
├── manifest.json            # Thunderstore manifest
├── mod.config.json          # Script configuration
├── Utils/
│   └── Logger.lua           # Centralized logging
├── localization/
│   ├── en-us.lua            # English (required)
│   └── zh_CN.lua            # Chinese
├── assets/                  # Sprites, shaders
├── scripts/                 # Utility scripts
└── docs/                    # Documentation

Available Commands (16 total — plugin-bundled, auto-loaded)

  • /balatro-mod-dev:familiar - Get familiar with this mod (reads AGENTS.md, maps architecture)
  • /balatro-mod-dev:init - Initialize new mod
  • /balatro-mod-dev:sync-mod - Start sync with watch mode (run once at start)
  • /balatro-mod-dev:bump-version [patch|minor|major] - Increment version, update changelogs
  • /balatro-mod-dev:release - Create release packages (auto-detects version from manifests)
  • /balatro-mod-dev:fix-sprites <directory> [--preview] - Fix grey borders on sprites
  • /balatro-mod-dev:refactor [focus-area] - Review code for redundancy, outdated fallbacks, modularization
  • /balatro-mod-dev:debug - Verify fix by checking Lovely logs (auto-detects mod key from repo)
  • /balatro-mod-dev:test [scenario] - Run test scenarios and verify mod behavior via Lovely logs
  • /balatro-mod-dev:draft-pr - Draft PR message (for forks)
  • /balatro-mod-dev:check - Audits project health, scaffolds missing rules
  • /balatro-mod-dev:update-docs - Review all docs for accuracy, staleness, duplication, verbosity
  • /balatro-mod-dev:update-plugin - Update plugin based on new knowledge
  • /balatro-mod-dev:knowledge - Review session work, capture discoveries
  • /balatro-mod-dev:compact - Evaluate whether to compact context now
  • /balatro-mod-dev:help - List all available commands and agents

Sub-agents (11 total — plugin-bundled)

  • game-source-researcher - Find game functions and injection points (sonnet)
  • smods-api-researcher - Find SMODS API patterns and usage (sonnet)
  • mod-pattern-researcher - Find how other mods implement features (sonnet)
  • lovely-patch-researcher - Find Lovely patch syntax and examples (sonnet)
  • project-explorer - Extensive codebase exploration (sonnet)
  • code-writer - Execute implementation plans, write code (sonnet)
  • script-runner - Run temp scripts and return results (haiku)
  • code-reviewer - Review code for correctness and edge cases (opus)
  • research-analyst - Synthesize findings from multiple researchers (opus)
  • strategic-planner - Plan implementation strategy for complex features (opus)
  • debug-inspector - Inspect runtime logs, dumps, mod compatibility (sonnet)

Logging

For new/my repos:

Use Utils/Logger.lua (from ${CLAUDE_PLUGIN_ROOT}/templates/logger-template.lua):

local Logger = require("Utils.Logger")
local log = Logger.create("ModuleName")
log("info", "Initialized")
log("error", "Failed: " .. err)

For forks/others' repos:

Use temp logs only (remove before PR):

pcall(print, "[Debug] checkpoint: " .. tostring(var))

Utility Scripts

ScriptPurpose
${CLAUDE_PLUGIN_ROOT}/scripts/sync_to_mods.template.shSync mod files to game's Mods folder
${CLAUDE_PLUGIN_ROOT}/scripts/create_release.template.shCreate release packages
${CLAUDE_PLUGIN_ROOT}/scripts/fix_transparent_pixels.pyFix grey borders on sprites

Workflow: Debugging

  1. Check references/lua-gotchas.md for known pitfalls (FFI cdata, nil scoping, boolean normalization)
  2. Check platform (desktop vs mobile)
  3. Search game source for function
  4. Check other mods for implementations
  5. Add logs (Logger.lua for own, temp for fork)
  6. Check Lovely logs
  7. If fix fails 3+ times: Invoke research-analyst (opus) to synthesize all debugging context

Workflow: Update User Docs

When user says "update all user docs":

  1. Review ALL files: README(_zh).md, CHANGELOG(_zh).md
  2. Review docs/: description.md, NEXUSMODS_DESCRIPTION.txt
  3. Update version in {ModName}.json, manifest.json
  4. Ensure EN/ZH consistency

平台分布

Codex

36.69%
按下载量换算127

Claude

27.34%
按下载量换算95

Cursor

19.23%
按下载量换算67

Gemini CLI

9.94%
按下载量换算34

安全审计

Gen Agent Trust Hub

可疑

Socket

通过

Snyk

可疑

权限和风险

执行命令

安装流程涉及命令执行,可能通过 npx skills add https://github.com/liafonx/open-balatro --skill balatro-mod-dev 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。目前只有一个公开来源,建议同时核对源仓库。

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