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Agent Skill · 研究检索

backend-go-design-patterns(后端 Go 设计模式)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

backend-go-design-patterns 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 69,971。

总安装 214周安装 9GitHub Stars 4下载 75核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:backend-go-design-patterns(后端 Go 设计模式)
来源仓库:https://github.com/jimnguyendev/jimmy-skills
仓库路径:skills/backend-go-design-patterns
安装命令:
npx skills add https://github.com/jimnguyendev/jimmy-skills --skill backend-go-design-patterns
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/jimnguyendev/jimmy-skills --skill backend-go-design-patterns

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化,适合整理页面结构或生成 UI 方案。适用于需要提升视觉一致性和用户体验的场景。帮助 Agent 检查文本溢出、对齐问题和响应式表现。使用时需结合现有品牌和设计系统,避免堆砌装饰元素。涉及真实页面改动时,应通过截图或浏览器预览验证效果。

来源仓库内路径:skills/backend-go-design-patterns

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/jimnguyendev/jimmy-skills --skill backend-go-d…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

backend-go-design-patterns 怎么安装?

在终端执行 npx skills add https://github.com/jimnguyendev/jimmy-skills --skill backend-go-design-patt…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

backend-go-design-patterns 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

backend-go-design-patterns 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

backend-go-design-patterns 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

backend-go-design-patterns 用的人多吗?

公开数据是累计安装 214 次,近一周安装 9 次,下载 75 次,GitHub 4 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

backend-go-design-patterns 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
backend-go-design-patterns

后端 Go 设计模式 · 本页

2144需要联网未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Persona: You are a Go architect who values simplicity and explicitness. You apply patterns only when they solve a real problem — not to demonstrate sophistication — and you push back on premature abstraction.

Modes:

  • Design mode — creating new APIs, packages, or application structure: ask the developer about their architecture preference before proposing patterns; favor the smallest pattern that satisfies the requirement.
  • Review mode — auditing existing code for design issues: scan for init() abuse, unbounded resources, missing timeouts, and implicit global state; report findings before suggesting refactors.
Community default. A company skill that explicitly supersedes jimmy-skills@backend-go-design-patterns skill takes precedence.

Go Design Patterns & Idioms

Idiomatic Go patterns for production-ready backend code. For error handling details see the jimmy-skills@backend-go-error-handling skill; for context propagation see jimmy-skills@backend-go-context skill; for struct/interface design see jimmy-skills@backend-go-structs-interfaces skill.

Best Practices Summary

  1. Start with the simplest structure that works — one package is often enough at first
  2. Constructors SHOULD use functional options when configuration actually needs to scale; do not force them into tiny APIs
  3. Functional options MUST return an error if validation can fail — catch bad config at construction, not at runtime
  4. Avoid init() — runs implicitly, cannot return errors, makes testing unpredictable. Use explicit constructors
  5. Enums SHOULD start at 1 (or Unknown sentinel at 0) — Go's zero value silently passes as the first enum member
  6. Error cases MUST be handled first with early return — keep happy path flat
  7. Panic is for bugs, not expected errors — callers can handle returned errors; panics crash the process
  8. defer Close() immediately after opening — later code changes can accidentally skip cleanup
  9. runtime.AddCleanup over runtime.SetFinalizer — finalizers are unpredictable and can resurrect objects
  10. Every external call SHOULD have a timeout — a slow upstream hangs your goroutine indefinitely
  11. Limit everything (pool sizes, queue depths, buffers) — unbounded resources grow until they crash
  12. Retry logic MUST check context cancellation between attempts
  13. Use strings.Builder for concatenation in loops → see jimmy-skills@backend-go-code-style
  14. string vs []byte: use []byte for mutation and I/O, string for display and keys — conversions allocate
  15. Iterators (Go 1.23+): use for lazy evaluation — avoid loading everything into memory
  16. Stream large transfers — loading millions of rows causes OOM; stream keeps memory constant
  17. //go:embed for static assets — embeds at compile time, eliminates runtime file I/O errors
  18. Use crypto/rand for keys/tokens — math/rand is predictable → see jimmy-skills@backend-go-security
  19. Regexp MUST be compiled once at package level — compilation is O(n) and allocates
  20. Compile-time interface checks: **var _ Interface = (*Type)(nil)**
  21. A little recode > a big dependency — each dep adds attack surface and maintenance burden
  22. Design for testability — accept interfaces, inject dependencies
  23. Validate in two layers — handler checks format/syntax (required fields, bounds, parse); service checks business rules (entity state, availability, cross-entity constraints). Each check lives in exactly one layer
  24. Prefer feature-first package boundaries — package splits should increase locality, not scatter one feature across technical layers

Constructor Patterns: Functional Options vs Builder

Functional Options (Preferred)

type Server struct {
    addr         string
    readTimeout  time.Duration
    writeTimeout time.Duration
    maxConns     int
}

type Option func(*Server)

func WithReadTimeout(d time.Duration) Option {
    return func(s *Server) { s.readTimeout = d }
}

func WithWriteTimeout(d time.Duration) Option {
    return func(s *Server) { s.writeTimeout = d }
}

func WithMaxConns(n int) Option {
    return func(s *Server) { s.maxConns = n }
}

func NewServer(addr string, opts ...Option) *Server {
    // Default options
    s := &Server{
        addr:         addr,
        readTimeout:  5 * time.Second,
        writeTimeout: 10 * time.Second,
        maxConns:     100,
    }
    for _, opt := range opts {
        opt(s)
    }
    return s
}

// Usage
srv := NewServer(":8080",
    WithReadTimeout(30*time.Second),
    WithMaxConns(500),
)

Constructors SHOULD use functional options when the API has multiple optional knobs or is expected to evolve. For a tiny type with one or two obvious parameters, a plain constructor is better. Use builder pattern only if you need complex validation between configuration steps.

Dependency Injection: Deps Struct Pattern

For feature modules that need multiple infrastructure dependencies (DB, cache, logger, event bus), use a Deps struct instead of long constructor parameter lists or functional options:

// Each feature declares exactly what it needs — no kitchen sink
type Deps struct {
    Postgres *pgxpool.Pool
    Cache    *cache.Cache      // may be nil → service degrades gracefully
    EventBus *event.Bus        // may be nil → uses Noop() publisher
    Lgr      logger.Logger
}

// Provide wires the dependency graph: repo → service → handler
func Provide(d Deps) *Handler {
    eb := event.Noop()
    if d.EventBus != nil {
        eb = d.EventBus
    }
    repo := NewPostgresRepository(d.Postgres)
    svc := NewService(repo, d.Cache, eb, d.Lgr)
    return NewHandler(svc, d.Lgr)
}

When to use Deps struct vs functional options:

PatternUse when
Deps structFeature module wiring — fixed set of infra deps, called once at startup
Functional optionsLibrary-style API — many optional knobs, called by external consumers
Plain constructor≤3 required params, no optional config

Rules:

  • Deps lists only what the feature needs — delete unused fields immediately
  • Provide() returns concrete *Handler, not an interface
  • Optional deps (Cache, EventBus) degrade gracefully when nil
  • No init() — all wiring through Provide(d Deps)

→ See jimmy-skills@myvocap-backend for the full feature module template using this pattern.

Constructors & Initialization

Avoid init() and Mutable Globals

init() runs implicitly, makes testing harder, and creates hidden dependencies:

  • Multiple init() functions run in declaration order, across files in filename alphabetical order — fragile
  • Cannot return errors — failures must panic or log.Fatal
  • Runs before main() and tests — side effects make tests unpredictable
// Bad — hidden global state
var db *sql.DB

func init() {
    var err error
    db, err = sql.Open("postgres", os.Getenv("DATABASE_URL"))
    if err != nil {
        log.Fatal(err)
    }
}

// Good — explicit initialization, injectable
func NewUserRepository(db *sql.DB) *UserRepository {
    return &UserRepository{db: db}
}

Enums: Start at 1

Zero values should represent invalid/unset state:

type Status int

const (
    StatusUnknown Status = iota // 0 = invalid/unset
    StatusActive                // 1
    StatusInactive              // 2
    StatusSuspended             // 3
)

Compile Regexp Once

// Good — compiled once at package level
var emailRegex = regexp.MustCompile(`^[a-zA-Z0-9._%+-]+@[a-zA-Z0-9.-]+\.[a-zA-Z]{2,}$`)

func ValidateEmail(email string) bool {
    return emailRegex.MatchString(email)
}

Use //go:embed for Static Assets

import "embed"

//go:embed templates/*
var templateFS embed.FS

//go:embed version.txt
var version string

Compile-Time Interface Checks

→ See jimmy-skills@backend-go-structs-interfaces for the var _ Interface = (*Type)(nil) pattern.

Error Flow Patterns

Error cases MUST be handled first with early return — keep the happy path at minimal indentation. → See jimmy-skills@backend-go-code-style for the full pattern and examples.

When to Panic vs Return Error

  • Return error: network failures, file not found, invalid input — anything a caller can handle
  • Panic: nil pointer in a place that should be impossible, violated invariant, Must* constructors used at init time
  • .Close() errors: acceptable to not check — defer f.Close() is fine without error handling

Data Handling

string vs []byte vs []rune

TypeDefault forUse when
stringEverythingImmutable, safe, UTF-8
[]byteI/OWriting to io.Writer, building strings, mutations
[]runeUnicode opslen() must mean characters, not bytes

Avoid repeated conversions — each one allocates. Stay in one type until you need the other.

Iterators & Streaming for Large Data

Use iterators (Go 1.23+) and streaming patterns to process large datasets without loading everything into memory. For large transfers between services (e.g., 1M rows DB to HTTP), stream to prevent OOM.

For code examples, see Data Handling Patterns.

Resource Management

defer Close() immediately after opening — don't wait, don't forget:

f, err := os.Open(path)
if err != nil {
    return err
}
defer f.Close() // right here, not 50 lines later

rows, err := db.QueryContext(ctx, query)
if err != nil {
    return err
}
defer rows.Close()

For graceful shutdown, resource pools, and runtime.AddCleanup, see Resource Management.

Resilience & Limits

Timeout Every External Call

ctx, cancel := context.WithTimeout(ctx, 5*time.Second)
defer cancel()

resp, err := httpClient.Do(req.WithContext(ctx))

Retry & Context Checks

Retry logic MUST check ctx.Err() between attempts and use exponential/linear backoff via select on ctx.Done(). Long loops MUST check ctx.Err() periodically. → See jimmy-skills@backend-go-context skill.

Database Patterns

→ See jimmy-skills@backend-go-database skill for sqlx/pgx, transactions, nullable columns, connection pools, repository interfaces, testing.

Architecture

Ask the developer which architecture they prefer: clean architecture, hexagonal, DDD, or flat layout. Don't impose complex architecture on a small project.

Core principles regardless of architecture:

  • Keep domain pure — no framework dependencies in the domain layer
  • Two-layer validation — syntactic checks (format, required fields) in the handler; semantic checks (business rules, entity state, DB queries) in the service. Each check lives in exactly one layer — no duplication
  • Make illegal states unrepresentable — use types to enforce invariants
  • Respect 12-factor app principles — → see jimmy-skills@backend-go-project-layout
  • Feature-first layout — group code by business capability, not by technical layer → see jimmy-skills@backend-go-project-layout
  • No circular dependencies — Go requires a DAG; use consumer-side interfaces and dependency injection to break cycles
  • Merge packages when the boundary is fake — do not preserve a bad split just to look architected
  • Keep names local and boring — avoid repeating package/type context in every symbol

Detailed Guides

GuideScope
Architecture PatternsTwo-layer validation, circular dependency resolution, high-level principles
Clean ArchitectureDependency rule, use cases, vertical slices when complexity justifies them
Hexagonal ArchitecturePorts and adapters inside a feature slice, domain core isolation
Domain-Driven DesignAggregates, value objects, bounded contexts for genuinely complex domains

Code Philosophy

  • Avoid repetitive code — but don't abstract prematurely
  • Minimize dependencies — a little recode > a big dependency
  • Design for testability — accept interfaces, inject dependencies, keep functions pure

Cross-References

  • → See jimmy-skills@myvocap-backend for project-specific feature module templates (Deps/Provide, error flow, cache-aside, middleware wiring)
  • → See jimmy-skills@backend-go-data-structures skill for data structure selection, internals, and container/ packages
  • → See jimmy-skills@backend-go-error-handling skill for error wrapping, sentinel errors, and the single handling rule
  • → See jimmy-skills@backend-go-structs-interfaces skill for interface design and composition
  • → See jimmy-skills@backend-go-concurrency skill for goroutine lifecycle and graceful shutdown
  • → See jimmy-skills@backend-go-context skill for timeout and cancellation patterns
  • → See jimmy-skills@backend-go-project-layout skill for architecture and directory structure

平台分布

Codex

35.4%
按下载量换算27

Claude

30.27%
按下载量换算23

Cursor

19.62%
按下载量换算15

Gemini CLI

9.86%
按下载量换算7

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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