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Agent Skill · 待分类

experiment-design(实验设计)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

experiment-design 是待分类类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证信息还不明确,第三方扫描已通过,按安装量在待分类类的 11,209 个 Skill 里排第 4,584。

总安装 717周安装 29GitHub Stars 33下载 225核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:experiment-design(实验设计)
来源仓库:https://github.com/assimovt/productskills
仓库路径:skills/experiment-design
安装命令:
npx skills add https://github.com/assimovt/productskills --skill experiment-design
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/assimovt/productskills --skill experiment-design

这个 Skill 是做什么的

这个 Skill 的分类还没最终确定,用法以来源仓库的说明为准。

experiment-design 提供清晰的实验假设模板与统计设计原则,提升 A/B 测试有效性。适用于需要验证具体改动对关键指标影响的场景,如转化率、留存等。要求预先定义分析计划,避免中途更改指标或提前查看结果。强调小步快跑与多轮迭代,反对一次性大规模发布。输出包含样本量估算、对照组设置与显著性检验方法。

来源仓库内路径:skills/experiment-design

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/assimovt/productskills --skill experiment-desi…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

experiment-design 怎么安装?

在终端执行 npx skills add https://github.com/assimovt/productskills --skill experiment-design。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

experiment-design 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

experiment-design 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

experiment-design 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

experiment-design 用的人多吗?

公开数据是累计安装 717 次,近一周安装 29 次,下载 225 次,GitHub 33 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

experiment-design 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理待分类类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

待分类类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
infsh-cli

infsh CLI · Codex、Claude

4,374,576382权限未标注未明确未收录
ai-video-generation

AI 视频生成 · Codex、Claude

4,313,376382调用外部服务未明确有提醒
lark-openapi-explorer

云雀 OpenAPI 浏览器 · Codex、Claude

2,064,1209,011需要联网未明确有提醒
lark-workflow-standup-report

Lark 工作流程站立报告 · Codex、Claude

2,041,6328,978需要联网未明确通过
use-my-browser

使用我的浏览器 · Codex、Claude

1,848,49140操作浏览器未明确未通过
experiment-design

实验设计 · 本页

71733只读未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Design experiments that actually prove something. Most A/B tests fail because they test vague ideas, run too short, or peek at results. A well-designed experiment has a clear hypothesis, adequate power, and a pre-committed analysis plan.

Hypothesis Template

Every experiment starts with a written hypothesis before any work begins:

"If we [make this specific change] for [this audience], then [this metric] will [change in this direction] by [this amount], because [this reason based on evidence]."

Example:

"If we replace the 5-step onboarding wizard with a single guided first-project flow for new signups, then 7-day activation rate will increase from 23% to 35%, because 4/6 interviewed users said they wanted to 'just start using it' not 'set everything up first.'"

Every part matters:

  • Specific change: Not "improve onboarding" — the exact change
  • Audience: Who sees this? New users only? Free tier only?
  • Metric + direction + amount: A number you'll measure
  • Because: The evidence-based reason. No evidence = no experiment.

Experiment Design

1. Primary Metric

One metric the experiment is designed to move. Not three. One. Additional metrics are guardrails.

2. Guardrail Metrics

Metrics that must NOT degrade. These prevent "winning" by breaking something else.

3. Sample Size

Calculate BEFORE running. Use a sample size calculator with:

  • Baseline conversion rate (current number)
  • Minimum detectable effect (smallest change worth caring about)
  • Statistical significance (95% is standard)
  • Power (80% minimum)

If you need 50,000 users and you get 500/week, the experiment will take 100 weeks. Either increase the MDE or don't run the experiment.

4. Duration

Run for at least one full business cycle (usually 1-2 weeks minimum) to capture day-of-week effects. NEVER run less than 7 days.

5. Analysis Plan

Write BEFORE launching: what metric, what threshold, what you'll do if it wins/loses/is inconclusive. Pre-commit to avoid post-hoc storytelling.

Common Mistakes

  • Peeking: Checking results daily and stopping when you see significance. This inflates false positive rates. Set a duration and don't peek until it's done.
  • Underpowered tests: Running a test with too few users to detect a meaningful effect. The result is "inconclusive" which teaches you nothing.
  • Testing too many things: Changing 5 things at once means you don't know what worked. One change per experiment.
  • No guardrails: Increasing signups by removing the password field "works" but breaks everything else.
  • Post-hoc storytelling: The test was inconclusive but "we noticed an interesting trend in the 25-34 age group." That's noise, not signal.

Guidelines

  • CRITICAL: Write the hypothesis and analysis plan BEFORE building anything. If you can't state what you're testing and how you'll decide, you're not ready.
  • NEVER peek at results before the pre-determined end date. Statistical significance at day 3 of a 14-day test is meaningless.
  • NEVER run an experiment without calculating required sample size first.
  • ALWAYS include guardrail metrics. Winning the primary metric while tanking retention is not a win.
  • NEVER test more than one major change per experiment. Isolate variables.
  • ALWAYS document learnings from inconclusive tests. "We couldn't detect an effect with N=5,000 users" is still useful information — it suggests the effect is small or nonexistent.

*Built on controlled experimentation methodology (Kohavi, Tang, Xu). Skills from productskills.*

平台分布

Codex

37.46%
按下载量换算84

Claude

30.58%
按下载量换算69

Cursor

19.86%
按下载量换算45

Gemini CLI

9.24%
按下载量换算21

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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