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Agent Skill · 研究检索

architect-design(建筑师设计)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

architect-design 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为操作浏览器;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 71,838。

总安装 192周安装 8GitHub Stars 公开资料未说明下载 64核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:architect-design(建筑师设计)
来源仓库:https://github.com/badrusiddique/enggenie-skill
仓库路径:skills/architect-design
安装命令:
npx skills add https://github.com/badrusiddique/enggenie-skill --skill architect-design
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/badrusiddique/enggenie-skill --skill architect-design

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

architect-design 用于界面设计、视觉规范和交互体验优化,生成 UI 方案和布局建议。适用于 Codex、Claude、Cursor、Gemini CLI 中辅助产品原型和视觉一致性检查。通过 GitHub 安装,使用 npx skills add 命令添加技能,结合品牌系统和用户任务输出结果。

安装前建议确认权限范围,涉及页面改动时应配合预览工具验证实际效果。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/architect-design

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/badrusiddique/enggenie-skill --skill architect…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要操作浏览器,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

architect-design 怎么安装?

在终端执行 npx skills add https://github.com/badrusiddique/enggenie-skill --skill architect-design。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

architect-design 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

architect-design 需要什么权限?

权限级别是操作浏览器。该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

architect-design 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

architect-design 用的人多吗?

公开数据是累计安装 192 次,近一周安装 8 次,下载 64 次。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

architect-design 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
architect-design

建筑师设计 · 本页

192—操作浏览器未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

enggenie:architect-design

Think before you build. This skill handles the messy, creative, consequential work that happens before anyone writes a plan or touches code. It operates in three modes depending on what the user needs: exploring an idea, designing a system, or settling a technical debate.

No code gets written here. No plans get made here. This is where decisions happen so that plans and code can be good.


Announcement

When this skill is invoked, announce:

I'm using enggenie:architect-design for [brainstorming/architecture review/technical discussion].

Pick the label that matches the mode. If you are unsure which mode, ask.


Hard Rule: No Code Until Design Is Approved

Design first. Always. Short designs are fine -- three sentences for a simple feature, a full ADR for a system redesign. The length matches the complexity. But the user says "go" before anyone builds.

Do not generate implementation code, pseudocode, or skeleton files during this skill. If the user asks for code, redirect: "Let's nail the design first, then enggenie:architect-plan will break it into buildable steps."


Jira Ticket Entry

When the user references a Jira ticket (e.g., "Brainstorm PROJ-1234", "Design PROJ-1234", "What are our options for PROJ-1234"):

  1. Read the Jira ticket using MCP tools
  2. Find the spec link in the "For Dev" section or ticket description — extract the feature scope, constraints, and edge cases
  3. If the PM documented key decisions, use them as starting context (do not re-debate settled decisions unless the user asks)
  4. Open the linked spec file for full requirements detail

If Jira MCP is not available, ask: "I can't read PROJ-1234 directly. Can you share the spec or describe the feature?"

This ensures a Dev picking up a ticket for design work has the PM's full context without needing to have been in the original conversation.


Mode 1: Brainstorm -- Exploring an Idea

Use when the user has a feature idea, a vague requirement, or a "what if we..." question. The goal is to turn fuzzy thinking into a concrete, approved design.

Steps

  1. Explore project context. Dispatch an Explorer subagent (model: sonnet, execution: background) using the prompt template at agents/explorer-agent.md. The Explorer reads the codebase to understand what exists, what patterns are established, and what constraints are real. Do not brainstorm in a vacuum.
  2. Search memory for prior decisions. If memory-recall is available, dispatch a Memory subagent (model: haiku, execution: background): "Have we designed something similar? What decisions did we make in this domain?" Pull forward any relevant context. If memory is not installed, skip gracefully -- do not error, do not mention the absence.
  3. Clarify the problem. Ask clarifying questions one at a time. Use multiple-choice options when possible -- concrete options are easier to react to than open-ended questions. Do not front-load five questions at once. Get one answer, then ask the next question based on that answer.
  4. Propose approaches. Present 2-3 approaches with concrete tradeoffs. Not abstract "pros and cons" lists -- specific tradeoffs grounded in the codebase. "Approach A reuses the existing event bus but adds latency because events are processed async. Approach B is a direct service call, faster but creates a coupling between billing and notifications." End with a recommendation and why.
  5. Present the design section by section. Walk through the design one piece at a time. Get approval (or pushback) after each section before moving to the next. Sections depend on the feature but typically include: data model, component boundaries, key interactions, error handling, and migration path.
  6. Save the approved design. Write to enggenie/design_[slug].md (e.g., enggenie/design_heist-timer.md). The saved artifact should be self-contained -- someone reading it six months later should understand what was decided and why.

Mode 2: Architecture -- System Design

Use when the user needs to design or redesign a system, define service boundaries, plan a migration, or make a structural decision that affects multiple components.

Steps

  1. Map the existing system. If memory-recall is available, use smart_search and outline to understand current architecture. If not, dispatch an Explorer subagent (model: sonnet, execution: background) to map component boundaries, data flow, integration points, and existing contracts. Understand what IS before deciding what SHOULD BE.
  2. Draw component boundaries. Define what each component owns, what it exposes, and what it depends on. Identify data flow between components. Call out integration points -- these are where systems break.
  3. Document as an ADR. Use this structure: # ADR-NNN: [Title] ## Status Proposed | Accepted | Deprecated | Superseded by ADR-NNN ## Context What is the situation? What forces are at play? What constraints exist? State facts, not opinions. Include relevant metrics, scale numbers, or timeline pressures if they influenced the decision. ## Decision What are we doing and why? Be specific. "We will use X for Y because Z" is better than "We chose X." ## Consequences What becomes easier? What becomes harder? What are we giving up? What maintenance burden does this create? What would reversal cost?
  4. Save to enggenie/adr_NNN-[slug].md (e.g., enggenie/adr_003-timer-approach.md). Number sequentially. If prior ADRs exist in enggenie/, read them to maintain numbering and to check for superseded decisions.

Mode 3: Discussion -- Evaluating Options

Use when the user is weighing two or more technical options and needs to reach a decision. "Should we use Kafka or SQS?" "Monorepo or multi-repo?" "Build or buy?"

Steps

  1. Present both sides with concrete tradeoffs. Not abstract advantages -- specific, testable claims grounded in the codebase and the team's situation. "Kafka gives us replay, which matters because our event consumers currently have no retry logic and we lose events on failure. SQS is simpler to operate but we'd need to build retry/DLQ handling ourselves."
  2. Test against codebase reality. Do not argue in the abstract. Check the code. "Does pattern X actually work here? Let me look..." Dispatch an Explorer subagent if needed. Find concrete evidence for or against each option. Surface hidden costs: "Option A looks simpler, but it conflicts with the authentication pattern in src/middleware/auth.ts -- we'd need to refactor that too."
  3. Reach a decision. Summarize the tradeoffs, state the recommendation, and get the user's call. If the user is stuck, narrow the decision: "Both options work. The tiebreaker is [specific factor]. Given your constraints, I'd go with X."
  4. Document the decision. Save to enggenie/decision_[slug].md (e.g., enggenie/decision_kafka-vs-sqs.md) with this minimum structure: # Decision: [Title] Date: [date] ## Question What were we deciding between? ## Options Considered - Option A: [one-line summary] - Option B: [one-line summary] ## Decision We chose [X] because [Y]. ## Key Tradeoffs Accepted - [What we gave up and why it's acceptable]

Visual Support

Per-question decision: For each design question, decide whether visual or text is better. The test: would the user understand this better by seeing it than by reading it?

Use visuals (Mermaid, diagrams, HTML mockups) for:

  • Component relationships and service boundaries
  • Data flow between systems
  • UI layout proposals and wireframes
  • Architecture comparisons (side-by-side)
  • Sequence diagrams for multi-step interactions

Use text (terminal) for:

  • Requirements clarification questions
  • Conceptual option lists (A vs B vs C)
  • Tradeoff analysis and decision matrices
  • Scope decisions and boundary definitions
  • Configuration or naming discussions

When browser preview tools are available (MCP): Offer the visual companion once for consent before using it:

"Some of what we're designing might be easier to explain visually in a browser. I can generate mockups, diagrams, and architecture visualizations as we go. Want to try it?"

This offer must be its own message -- do not combine with other questions. If the user declines, use Mermaid diagrams in markdown instead.

When browser preview is NOT available:

  1. Use Mermaid syntax for architecture diagrams (renders on GitHub)
  2. Use ASCII art for quick sketches
  3. For UI-heavy features, suggest the user share screenshots or Figma links
  4. Save all diagrams alongside the design document

Not every design needs visuals. But component relationships, data flow, and UI layout almost always benefit from a picture.


Design Principles

These principles guide every mode. They are not aspirational -- they are constraints.

  • Break systems into smaller units with clear purpose. If you cannot describe a component's job in one sentence, it is doing too much.
  • Each unit has one responsibility and a well-defined interface. Internal details are hidden. External contracts are explicit.
  • Files that change together live together. Co-locate by feature, not by type.
  • Smaller focused files over large monolithic ones. A 500-line file is almost always two or three files pretending to be one.
  • Follow established patterns in existing codebases. Consistency beats novelty. If the codebase uses repository pattern, use repository pattern. Introduce new patterns only when existing ones demonstrably fail.

Subagents

Explorer (model: sonnet, execution: background)

Reads the codebase, finds existing patterns, understands current architecture. Uses the prompt template at agents/explorer-agent.md. Dispatched in all three modes to ground the design in codebase reality.

Memory (model: haiku, execution: background)

Searches past decisions and designs in the same domain. "Have we designed something similar? What did we decide last time? What worked and what didn't?" Uses memory-recall if available. If memory-recall is not installed, skip gracefully -- no errors, no warnings, no mention of missing tools.


Subagent Context Preservation

When subagents (Explorer, Memory) complete their work, explicitly capture their key findings back to the main conversation before proceeding:

  • Existing patterns and conventions discovered
  • Architecture constraints and boundaries found
  • Prior decisions recalled from memory
  • File paths and components relevant to the design

Do not assume the orchestrating agent retains subagent context automatically. Extract and summarize findings before using them in design discussion.


Recommended Model

Primary: opus (with extended thinking) Why: Architectural decisions require deep reasoning about tradeoffs, system boundaries, and long-term consequences. Extended thinking allows the model to explore multiple approaches before committing to a recommendation.

This is a recommendation. Ask the user: "This skill works best with opus and extended thinking for deep architectural reasoning. Confirm or override?" Do not proceed until the user responds.


Entry

None. This skill can be invoked directly at any time. It does not require a prior skill to have run.


Exit

When the design is approved by the user:

  1. Confirm the design is saved to the appropriate location
  2. Summarize the key decisions in 2-3 sentences
  3. Offer the next step:
Design approved. Ready to create an implementation plan with enggenie:architect-plan?

Do not auto-invoke. The user decides when to move forward.


What This Skill Is Not

  • This is not planning. Plans come from enggenie:architect-plan after design is approved.
  • This is not implementation. Code comes from enggenie:dev-implement after a plan exists.
  • This is not requirements gathering. If the user needs to refine requirements with stakeholders, use enggenie:pm-refine first.

This skill produces one thing: an approved design decision -- whether that's a feature spec, an ADR, or a documented technical choice -- that downstream skills can build on without second-guessing.

平台分布

Codex

39.55%
按下载量换算25

Claude

31.21%
按下载量换算20

Cursor

16.97%
按下载量换算11

Gemini CLI

9.63%
按下载量换算6

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

操作浏览器

该 Skill 可能涉及浏览器控制能力,使用时可能读取或操作网页内容,需要在受控环境中确认权限边界。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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