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Agent Skill · 开发规范

apple-human-interface-guidelines(Apple human interface guidelines 命令行)

apple-human-interface-guidelines 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

apple-human-interface-guidelines 是开发规范类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证信息还不明确,第三方扫描有提醒项,按安装量在开发规范类的 1,265 个 Skill 里排第 522。

总安装 1,129周安装 48GitHub Stars 7下载 396核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:apple-human-interface-guidelines(Apple human interface guidelines 命令行)
来源仓库:https://github.com/milistu/agent-skills
仓库路径:skills/apple-human-interface-guidelines
安装命令:
npx skills add https://github.com/milistu/agent-skills --skill apple-human-interface-guidelines
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/milistu/agent-skills --skill apple-human-interface-guidelines

这个 Skill 是做什么的

开发规范类 Skill 用来统一代码风格、目录结构和评审口径,产出多为检查清单或改写建议。

用于处理 GitHub 仓库协作信息,适合管理 Issue、Pull Request 和代码变更事项。适用于 Codex、Claude、Cursor、Gemini CLI,可协助分析仓库状态和代码审查流程。通过 npx skills add 命令安装,需结合原始 README 了解具体接口和调用方式。

安装前建议核实是否会执行命令或访问敏感数据,确保符合安全策略。apple-human-interface-guidelines 属于开发规范类 Skill,可作为该场景下的辅助能力补充。

来源仓库内路径:skills/apple-human-interface-guidelines

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/milistu/agent-skills --skill apple-human-inter…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

apple-human-interface-guidelines 怎么安装?

在终端执行 npx skills add https://github.com/milistu/agent-skills --skill apple-human-interface-guide…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

apple-human-interface-guidelines 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

apple-human-interface-guidelines 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

apple-human-interface-guidelines 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

apple-human-interface-guidelines 用的人多吗?

公开数据是累计安装 1,129 次,近一周安装 48 次,下载 396 次,GitHub 7 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

apple-human-interface-guidelines 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。

先想清楚的地方

  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理开发规范类任务、又不想每次都手写提示词的人。

不太适合

  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

开发规范类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
vercel-react-best-practices

Vercel React 最佳实践 · Codex、Claude

8,490,72025,918操作浏览器MIT通过
web-design-guidelines

网页设计指南 · Codex、Claude

6,686,01625,885需要联网MIT有提醒
remotion-best-practices

Remotion 最佳实践 · Codex、Claude

6,505,6323,027操作浏览器MIT有提醒
supabase-postgres-best-practices

Supabase Postgres 最佳实践 · Codex、Claude

3,175,5232,030需要联网MIT通过
next-best-practices

Next.js 最佳实践 · Codex、Claude

1,848,240841操作浏览器MIT通过
apple-human-interface-guidelines

Apple human interface guidelines 命令行 · 本页

1,1297需要联网未明确有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Apple Human Interface Guidelines

Comprehensive design reference covering all Apple platforms. Use this skill when:

  • Designing or reviewing UI for any Apple platform
  • Implementing SwiftUI or UIKit components following Apple conventions
  • Making decisions about layout, typography, color, accessibility, or interaction patterns
  • Integrating Apple technologies (Apple Pay, HealthKit, Game Center, etc.)
  • Applying Apple's design principles to web or cross-platform development

How to Use This Skill

  1. Identify the task category (platform design, component, pattern, input, or technology)
  2. Find the matching reference below
  3. Load the specific reference file(s) needed
  4. For cross-cutting concerns (accessibility, color, typography), load the relevant foundations reference alongside any component reference

Quick Reference: Common Tasks

TaskLoad These References
Building a login/auth screenfoundations/privacy.md, technologies/sign-in-with-apple.md, patterns/managing-accounts.md
Designing a settings screenpatterns/patterns-settings.md, components/selection-and-input/toggles-guidelines.md
Choosing colors / dark modefoundations/color-guidelines.md, foundations/dark-mode.md
Implementing navigationcomponents/navigation-and-search/tab-bars.md, components/navigation-and-search/sidebars.md, components/layout-and-organization/split-views.md
Typography / text sizingfoundations/typography-guidelines.md, foundations/writing-guidelines.md
Accessibility auditfoundations/accessibility.md, technologies/voiceover-guidelines.md
Designing a formpatterns/entering-data.md, components/selection-and-input/text-fields.md, components/selection-and-input/pickers.md
Building a list/table viewcomponents/layout-and-organization/lists-and-tables.md, components/presentation/scroll-views.md
Adding searchpatterns/searching-patterns.md, components/navigation-and-search/search-fields.md
Creating an app iconfoundations/app-icons.md
Designing notificationspatterns/managing-notifications.md, components/system-experiences/notifications-component.md
Building widgetscomponents/system-experiences/widgets-design-guidelines.md
Implementing paymentstechnologies/apple-pay.md, technologies/in-app-purchase.md
Designing charts/data vizpatterns/charting-data.md, components/content/components-charts.md
Building for visionOSgetting-started/designing-for-visionos.md, foundations/spatial-layout.md, foundations/immersive-experiences.md
Modal presentationspatterns/modality-guidelines.md, components/presentation/sheets-guidelines.md, components/presentation/alerts-component.md
Onboarding flowpatterns/onboarding.md, patterns/launching.md
Video/audio playbackpatterns/playing-video.md, patterns/playing-audio.md
Game designgetting-started/designing-for-games.md, inputs/game-controls.md, technologies/game-center.md
RTL / internationalizationfoundations/right-to-left.md, foundations/inclusion-guidelines.md
Sharing / collaborationpatterns/collaboration-and-sharing.md, components/menus-and-actions/activity-views.md
Generative AI featurestechnologies/generative-ai-guidelines.md, technologies/machine-learning-design.md

1. Getting Started — Platform Design Fundamentals

Load these when starting design for a specific platform or needing platform constraints (screen sizes, input methods, ergonomics).

ReferenceWhen to Consult
reference/getting-started/designing-for-ios.mdiPhone app design: display characteristics, ergonomics, control placement, appearance adaptation
reference/getting-started/designing-for-ipados.mdiPad app design: large display, multitasking, multiple input modes, widgets
reference/getting-started/designing-for-macos.mdmacOS app design: window management, menu bar, keyboard shortcuts, Dock
reference/getting-started/designing-for-tvos.mdtvOS/Apple TV: 8+ ft viewing, focus system, Siri Remote, cinematic presentation
reference/getting-started/designing-for-visionos.mdvisionOS/Vision Pro: spatial design, immersion levels, eye/hand input, comfort
reference/getting-started/designing-for-watchos.mdwatchOS: glanceable UI, Digital Crown, complications, Always On
reference/getting-started/designing-for-games.mdGame design across platforms: text sizes, controls, onboarding, accessibility

2. Foundations — Cross-Cutting Design Principles

Core design principles applicable across platforms. Many of these apply to web and cross-platform development too.

Universally Applicable (any platform)

ReferenceWhen to Consult
reference/foundations/accessibility.mdVision, hearing, mobility, speech, cognitive accessibility requirements and contrast ratios
reference/foundations/color-guidelines.mdColor choices, theming, contrast, system color specs, dark mode color values
reference/foundations/dark-mode.mdDark mode implementation: adaptive colors, contrast (4.5:1 min), icon/image adaptation
reference/foundations/typography-guidelines.mdFont sizes, weights, leading, Dynamic Type specs, text styles per platform
reference/foundations/writing-guidelines.mdUX writing: voice/tone, button labels, error messages, capitalization
reference/foundations/inclusion-guidelines.mdInclusive language, diverse representation, cultural sensitivity
reference/foundations/layout-guidelines.mdVisual hierarchy, adaptive layout, safe areas, device dimensions
reference/foundations/motion-guidelines.mdAnimation best practices, accessibility, frame rates
reference/foundations/privacy.mdPermission flows, purpose strings, tracking rules, data protection
reference/foundations/branding-guidelines.mdBrand integration: accent colors, custom fonts, logos, content-first design

Apple Platform–Specific

ReferenceWhen to Consult
reference/foundations/app-icons.mdApp icon design: layers, shapes, sizes, dark/tinted, platform-specific specs
reference/foundations/icons-guidelines.mdInterface icons/glyphs, SF Symbol name mapping, macOS document icons
reference/foundations/images-guidelines.mdImage resolution, scale factors, file formats, tvOS layered images
reference/foundations/sf-symbols.mdSF Symbols: rendering modes, variable color, weights, animations, custom symbols
reference/foundations/materials-guidelines.mdLiquid Glass, vibrancy, material thickness, platform-specific materials
reference/foundations/right-to-left.mdRTL interfaces: text alignment, numeral handling, control/image flipping
reference/foundations/spatial-layout.mdvisionOS: field of view, depth, 60pt min center-to-center spacing
reference/foundations/immersive-experiences.mdvisionOS immersion: mixed/progressive/full, passthrough, comfort

3. Patterns — Interaction & UX Patterns

Recurring UX patterns. Many are applicable beyond Apple platforms.

Data & Content

ReferenceWhen to Consult
reference/patterns/charting-data.mdData visualization: chart simplicity, accessibility, chart type selection
reference/patterns/entering-data.mdForm design: validation, secure input, offering choices over text
reference/patterns/searching-patterns.mdSearch: field placement, suggestions, privacy, Spotlight integration
reference/patterns/file-management.mdDocument apps: auto-save, Quick Look, open/save dialogs

Feedback & Status

ReferenceWhen to Consult
reference/patterns/feedback-patterns.mdStatus, errors, task completion, warnings
reference/patterns/loading-patterns.mdProgress indicators, placeholder content, background downloads
reference/patterns/playing-haptics.mdHaptic feedback: predefined patterns, custom haptics

Lifecycle & Navigation

ReferenceWhen to Consult
reference/patterns/launching.mdLaunch screens (no text/branding), state restoration
reference/patterns/onboarding.mdFirst-run: interactive teaching, TipKit, permission timing
reference/patterns/modality-guidelines.mdModal usage: when, dismiss conventions, avoiding stacked modals
reference/patterns/going-full-screen.mdFull-screen modes: layout, control visibility, gesture deferral
reference/patterns/multitasking.mdApp switching, background tasks, multi-window

Media

ReferenceWhen to Consult
reference/patterns/playing-audio.mdAudio categories, interruptions, Spatial Audio
reference/patterns/playing-video.mdVideo playback: aspect ratio, PiP, system player, visionOS immersive video
reference/patterns/live-viewing-apps.mdLive TV/streaming: EPG, content footers, cloud DVR

Social & Commerce

ReferenceWhen to Consult
reference/patterns/collaboration-and-sharing.mdShare button, collaboration popover, share sheet
reference/patterns/managing-accounts.mdLogin flows, passkeys, biometrics, account deletion requirements
reference/patterns/managing-notifications.mdInterruption levels, Focus, marketing notification rules
reference/patterns/ratings-and-reviews.mdRating prompts: timing, frequency, system prompt

Utility

ReferenceWhen to Consult
reference/patterns/drag-and-drop.mdDrag & drop: move/copy, visual feedback, multi-item, accessibility
reference/patterns/offering-help.mdTipKit, tooltips (macOS/visionOS), contextual help
reference/patterns/printing-pattern.mdPrint action placement, macOS print panel customization
reference/patterns/undo-and-redo.mdUndo/redo: multi-level, platform-specific shortcuts/gestures
reference/patterns/patterns-settings.mdSettings placement, defaults, macOS settings windows
reference/patterns/workouts-pattern.mdFitness/workout UI: session screens, metrics, Activity rings

4. Components — UI Building Blocks

Content

ReferenceWhen to Consult
reference/components/content/components-charts.mdChart components: mark types, axes, color, interaction, accessibility
reference/components/content/image-views.mdImage display: overlays, animation, tvOS layered, visionOS spatial
reference/components/content/text-views.mdMultiline text views: when to use, legibility, editing
reference/components/content/web-views.mdEmbedded web content: navigation, avoiding browser replication

Layout & Organization

ReferenceWhen to Consult
reference/components/layout-and-organization/components-boxes.mdGroupBox/NSBox: grouping content, titles, nesting
reference/components/layout-and-organization/collections-component.mdGrid/row visual layouts: galleries, padding, dynamic changes
reference/components/layout-and-organization/column-views.mdmacOS column (browser) views for deep hierarchies
reference/components/layout-and-organization/disclosure-controls.mdDisclosure triangles/buttons: expandable sections
reference/components/layout-and-organization/components-labels.mdStatic labels: color hierarchy (primary→quaternary), legibility
reference/components/layout-and-organization/lists-and-tables.mdLists/tables: styles, editing, selection, per-platform rules
reference/components/layout-and-organization/lockups-tvos.mdtvOS lockups: cards, posters, focus expansion
reference/components/layout-and-organization/outline-views.mdmacOS outline views: hierarchical data, sorting, disclosure
reference/components/layout-and-organization/split-views.mdMulti-pane layouts: dividers, resizing, per-platform rules
reference/components/layout-and-organization/tab-views.mdTabbed content panes: max tabs, labeling, alternatives

Menus & Actions

ReferenceWhen to Consult
reference/components/menus-and-actions/activity-views.mdShare sheets: custom activities, icon sizing
reference/components/menus-and-actions/buttons.mdButton design: hit regions, styles, roles, per-platform types
reference/components/menus-and-actions/context-menus.mdContext menus: ordering, previews, destructive actions
reference/components/menus-and-actions/dock-menus.mdmacOS Dock menus
reference/components/menus-and-actions/edit-menus.mdEdit menus: system vs custom, per-platform behavior
reference/components/menus-and-actions/home-screen-quick-actions.mdiOS/iPadOS long-press quick actions (4-action limit)
reference/components/menus-and-actions/menus-design-guidelines.mdMenu design: labeling, icons, grouping, submenus
reference/components/menus-and-actions/ornaments-visionos.mdvisionOS ornaments: window-associated floating controls
reference/components/menus-and-actions/pop-up-buttons.mdPop-up buttons: mutually exclusive option selection
reference/components/menus-and-actions/pull-down-buttons.mdPull-down buttons: action menus, destructive actions
reference/components/menus-and-actions/menu-bar-guidelines.mdmacOS/iPadOS menu bar: standard menus, required items, shortcuts
reference/components/menus-and-actions/toolbars.mdToolbars: item grouping, overflow, navigation bars

Navigation & Search

ReferenceWhen to Consult
reference/components/navigation-and-search/path-controls.mdmacOS path controls: standard/pop-up styles
reference/components/navigation-and-search/search-fields.mdSearch fields: placement, scope controls, tokens
reference/components/navigation-and-search/sidebars.mdSidebars: hierarchy, hide/show, per-platform rules
reference/components/navigation-and-search/tab-bars.mdTab bars: tab count, badges, Liquid Glass, sidebar adaptation
reference/components/navigation-and-search/token-fields.mdmacOS token fields: text-to-token conversion

Presentation

ReferenceWhen to Consult
reference/components/presentation/action-sheets.mdAction sheets: destructive buttons, Cancel, vs alerts/menus
reference/components/presentation/alerts-component.mdAlerts: titles, button placement, destructive styling
reference/components/presentation/page-controls.mdPage indicators: placement, interaction, customization
reference/components/presentation/panels.mdmacOS panels/HUDs: floating supplementary windows
reference/components/presentation/popovers.mdPopovers: positioning, sizing, dismissal
reference/components/presentation/scroll-views.mdScroll views: nesting, paging, edge effects, zoom
reference/components/presentation/sheets-guidelines.mdSheets: detents, button placement, grabber, modal/nonmodal
reference/components/presentation/windows-component.mdWindows: types, states, visionOS volumes, glass backgrounds

Selection & Input

ReferenceWhen to Consult
reference/components/selection-and-input/color-wells.mdColor picker/wells
reference/components/selection-and-input/combo-boxes.mdmacOS combo boxes
reference/components/selection-and-input/digit-entry-views.mdtvOS PIN/digit entry
reference/components/selection-and-input/image-wells.mdmacOS image wells (drag-and-drop image editing)
reference/components/selection-and-input/pickers.mdPickers/date pickers: styles, modes, per-platform
reference/components/selection-and-input/segmented-controls.mdSegmented controls: modes, segment limits
reference/components/selection-and-input/sliders.mdSliders: direction, tick marks, labels, circular (macOS)
reference/components/selection-and-input/components-steppers.mdSteppers: value visibility, pairing with text fields
reference/components/selection-and-input/text-fields.mdText fields: sizing, placeholder, validation, keyboard types
reference/components/selection-and-input/toggles-guidelines.mdToggles/switches/checkboxes/radio buttons
reference/components/selection-and-input/virtual-keyboards.mdVirtual keyboards: types, custom input views, extensions

Status

ReferenceWhen to Consult
reference/components/status/activity-rings.mdActivity rings: colors, backgrounds, label RGB values
reference/components/status/gauges.mdGauges/level indicators: styles, gradients
reference/components/status/progress-indicators.mdProgress bars, spinners, refresh controls
reference/components/status/rating-indicators.mdStar ratings (macOS only)

System Experiences

ReferenceWhen to Consult
reference/components/system-experiences/app-shortcuts.mdApp Shortcuts: Siri, Spotlight, voice interaction design
reference/components/system-experiences/watchos-complications.mdwatchOS complications: families, image sizes, templates
reference/components/system-experiences/controls-system-experience.mdiOS Controls: Control Center, Lock Screen, Action button
reference/components/system-experiences/live-activities.mdLive Activities: anatomy, layout, dimensions per device
reference/components/system-experiences/notifications-component.mdNotification content, actions (4 max), badges, watchOS looks
reference/components/system-experiences/status-bars.mdiOS/iPadOS status bar: visibility, readability
reference/components/system-experiences/top-shelf.mdtvOS Top Shelf: templates, image dimensions
reference/components/system-experiences/watch-faces.mdwatchOS watch faces: sharing, complications, previews
reference/components/system-experiences/widgets-design-guidelines.mdWidgets: families, sizes, rendering modes, exact dimensions

5. Inputs — Interaction Methods

ReferenceWhen to Consult
reference/inputs/action-button.mdiPhone/Watch Action button: labeling (3-word max), behaviors
reference/inputs/apple-pencil-and-scribble.mdApple Pencil: hover, double tap, squeeze, Scribble, PencilKit
reference/inputs/camera-control.mdiPhone 16 Camera Control: overlays, viewfinder layout
reference/inputs/digital-crown.mdDigital Crown: watchOS scrolling/navigation, visionOS system use
reference/inputs/visionos-eyes-input.mdvisionOS gaze: hover effects, spacing (60pt centers), comfort
reference/inputs/focus-and-selection.mdFocus navigation: iPadOS, tvOS (5 states), visionOS
reference/inputs/game-controls.mdGame input: touch, game controllers, keyboard, visionOS spatial
reference/inputs/gestures.mdGesture specs per platform, custom gestures, visionOS direct/indirect
reference/inputs/gyro-and-accelerometer.mdMotion sensing: permission copy, accessibility
reference/inputs/keyboards-guidelines.mdPhysical keyboard shortcuts, modifier keys, Full Keyboard Access
reference/inputs/nearby-interactions.mdUltra Wideband proximity/spatial awareness
reference/inputs/pointing-devices.mdPointer/mouse/trackpad: effects, hit regions, magnetism
reference/inputs/remotes-tvos.mdSiri Remote: gestures, button behavior, focus integration

6. Technologies — Platform Integrations

Payments & Commerce

ReferenceWhen to Consult
reference/technologies/apple-pay.mdApple Pay: button types/styles/sizing, checkout, subscriptions
reference/technologies/in-app-purchase.mdIAP: subscription sign-up, offer codes, refunds, Family Sharing
reference/technologies/tap-to-pay-on-iphone.mdTap to Pay: merchant flows, checkout UX, error handling

Identity & Privacy

ReferenceWhen to Consult
reference/technologies/sign-in-with-apple.mdSign in with Apple: button specs (min 140×30pt), custom buttons, UX flow
reference/technologies/id-verifier.mdID Verifier: age/identity verification, data minimization
reference/technologies/wallet-design-guidelines.mdWallet passes: styles, image specs, order tracking, identity

Health & Fitness

ReferenceWhen to Consult
reference/technologies/healthkit-guidelines.mdHealthKit: privacy, Activity rings rules, Health icon usage
reference/technologies/carekit.mdCareKit: task views, charts, contacts, care plans
reference/technologies/researchkit.mdResearchKit: onboarding flow order, surveys, active tasks

Media & Communication

ReferenceWhen to Consult
reference/technologies/airplay-guidelines.mdAirPlay: streaming, mirroring, icon specs, terminology
reference/technologies/shareplay.mdSharePlay: activity sharing, visionOS Persona templates
reference/technologies/live-photos.mdLive Photos: frame adjustments, sharing, badges
reference/technologies/shazamkit.mdShazamKit: mic privacy, iCloud opt-in
reference/technologies/imessage-apps-and-stickers.mdiMessage apps/stickers: views, icon/sticker sizes, formats

AI & Machine Learning

ReferenceWhen to Consult
reference/technologies/generative-ai-guidelines.mdGen AI: transparency, privacy, hallucination mitigation
reference/technologies/machine-learning-design.mdML UX: feedback, calibration, confidence, corrections

Platform Extensions

ReferenceWhen to Consult
reference/technologies/app-clips.mdApp Clips: card specs, Code sizing, privacy constraints
reference/technologies/mac-catalyst.mdMac Catalyst: iPad→Mac adaptation, idiom selection, navigation mapping
reference/technologies/carplay-design-guidelines.mdCarPlay: layout specs, icon sizes, audio behavior
reference/technologies/siri-integration-guidelines.mdSiri/Shortcuts: intents, voice UX, shortcut phrases, custom UI

Accessibility

ReferenceWhen to Consult
reference/technologies/voiceover-guidelines.mdVoiceOver: alt labels, image descriptions, reading order, rotor

Other Integrations

ReferenceWhen to Consult
reference/technologies/always-on-display.mdAlways On: privacy redaction, dimming, layout consistency
reference/technologies/augmented-reality.mdAR/ARKit: object placement, coaching overlays, multiuser
reference/technologies/game-center.mdGame Center: access point, achievements, leaderboards, image specs
reference/technologies/homekit-guidelines.mdHomeKit: terminology, setup flows, Siri patterns, branding
reference/technologies/icloud-guidelines.mdiCloud: syncing, conflict resolution, storage, game saves
reference/technologies/maps-guidelines.mdMapKit: annotations, overlays, clustering, place cards
reference/technologies/nfc-guidelines.mdNFC: scanning UX, terminology, background tag reading
reference/technologies/photo-editing-extensions.mdPhoto editing extensions: toolbar, previews, cancel confirmation

Cross-Platform Applicability

These references contain principles useful beyond Apple platforms (web, Android, cross-platform):

  • Accessibility (foundations/accessibility.md, technologies/voiceover-guidelines.md) — contrast ratios, screen reader patterns, cognitive considerations
  • Color & Dark Mode (foundations/color-guidelines.md, foundations/dark-mode.md) — theming, contrast, adaptive design
  • Typography (foundations/typography-guidelines.md) — hierarchy, sizing, Dynamic Type concepts
  • Writing (foundations/writing-guidelines.md) — UX copy, error messages, tone
  • Inclusion (foundations/inclusion-guidelines.md) — inclusive language, representation
  • Privacy (foundations/privacy.md) — permission patterns, data minimization
  • Motion (foundations/motion-guidelines.md) — animation accessibility, reduced motion
  • Layout (foundations/layout-guidelines.md) — responsive/adaptive patterns, visual hierarchy
  • Generative AI (technologies/generative-ai-guidelines.md) — responsible AI design principles
  • ML Design (technologies/machine-learning-design.md) — confidence display, correction patterns
  • Patterns — Most patterns (onboarding, feedback, loading, modality, search, settings, data entry) encode universal UX wisdom

平台分布

Codex

38.02%
按下载量换算151

Claude

27.89%
按下载量换算110

Cursor

17.61%
按下载量换算70

Gemini CLI

8.96%
按下载量换算35

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

需要联网

该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

安装前确认

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