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Agent Skill · 研究检索

apple-hig-designer(Apple HIG designer 命令行)

apple-hig-designer 用于记录任务执行中的错误、用户纠正、经验和能力缺口,适合在 Codex、Claude、Cursor、Gemini CLI 中希望让 Agent 持续沉淀问题、修正和最佳实践时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

apple-hig-designer 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为需要联网;许可证为 MIT,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 8,712。

总安装 15,782周安装 671GitHub Stars 125下载 5,529核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:apple-hig-designer(Apple HIG designer 命令行)
来源仓库:https://github.com/jamesrochabrun/skills
仓库路径:skills/apple-hig-designer
安装命令:
npx skills add https://github.com/jamesrochabrun/skills --skill apple-hig-designer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/jamesrochabrun/skills --skill apple-hig-designer

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

本机 iOS 设计遵循 Apple 的人机界面指南,包括组件生成和可访问性验证。

生成符合 Apple 清晰、尊重和深度设计原则的 SwiftUI 和 UIKit 组件 根据 HIG 合规性验证设计并确保可访问性支持,包括 VoiceOver、动态类型和颜色对比度标准 涵盖导航模式(选项卡栏、导航堆栈、工作表)、表单控件(按钮、文本字段、切换开关、选择器)以及具有自动暗模式适应功能的语义颜色 在 iPhone、iPad 和 Apple Watch 平台上实现 8 点网格间距、旧金山版式系统和 44x44 最小触摸目标 包括有关运动、SF 符号、应用程序图标、错误状态以及多任务处理和始终开启显示的平台特定注意事项的指导

来源仓库内路径:skills/apple-hig-designer

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/jamesrochabrun/skills --skill apple-hig-design…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要需要联网,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

apple-hig-designer 怎么安装?

在终端执行 npx skills add https://github.com/jamesrochabrun/skills --skill apple-hig-designer。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

apple-hig-designer 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

apple-hig-designer 需要什么权限?

权限级别是需要联网。该 Skill 可能需要联网访问来源站点、仓库或外部 API;具体网络访问范围需要结合源码和 README 复核。

apple-hig-designer 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

apple-hig-designer 用的人多吗?

公开数据是累计安装 15,782 次,近一周安装 671 次,下载 5,529 次,GitHub 125 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

apple-hig-designer 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。
  • 需要许可证清楚、并且有第三方扫描结果的团队项目。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
apple-hig-designer

Apple HIG designer 命令行 · 本页

15,782125需要联网MIT通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Apple HIG Designer

Design beautiful, native iOS apps following Apple's Human Interface Guidelines (HIG). Create accessible, intuitive interfaces with native components, proper typography, semantic colors, and Apple's design principles.

What This Skill Does

Helps you design and build iOS apps that feel native and follow Apple's guidelines:

  • Generate iOS Components - Create SwiftUI and UIKit components
  • Validate Designs - Check compliance with Apple HIG
  • Ensure Accessibility - VoiceOver, Dynamic Type, color contrast
  • Apply Design Principles - Clarity, Deference, Depth
  • Use Semantic Colors - Automatic dark mode support
  • Implement Typography - San Francisco font system
  • Follow Spacing - 8pt grid system and safe areas

Apple's Design Principles

1. Clarity

Make content clear and focused.

Text is legible at every size, icons are precise and lucid, adornments are subtle and appropriate, and a focus on functionality drives the design.

// ✅ Clear, focused content
Text("Welcome back, Sarah")
    .font(.title)
    .foregroundColor(.primary)

// ❌ Unclear, cluttered
Text("Welcome back, Sarah!!!")
    .font(.title)
    .foregroundColor(.red)
    .background(.yellow)
    .overlay(Image(systemName: "star.fill"))

2. Deference

UI helps people understand and interact with content, but never competes with it.

The interface defers to content, using a light visual treatment that keeps focus on the content and gives the content room to breathe.

// ✅ Content-focused
VStack(alignment: .leading, spacing: 8) {
    Text("Article Title")
        .font(.headline)
    Text("Article content goes here...")
        .font(.body)
        .foregroundColor(.secondary)
}
.padding()

// ❌ Distracting UI
VStack(spacing: 8) {
    Text("Article Title")
        .font(.headline)
        .foregroundColor(.white)
        .background(.blue)
        .border(.red, width: 3)
}

3. Depth

Visual layers and realistic motion convey hierarchy and help people understand relationships.

Distinct visual layers and realistic motion impart vitality and facilitate understanding. Touch and discoverability heighten delight and enable access to functionality without losing context.

// ✅ Clear depth hierarchy
ZStack {
    Color(.systemBackground)

    VStack {
        // Card with elevation
        CardView()
            .shadow(radius: 8)
    }
}

// Using blur for depth
Text("Content")
    .background(.ultraThinMaterial)

iOS UI Components

Navigation Patterns

1. Navigation Bar

Top bar for navigation and actions.

NavigationStack {
    List {
        Text("Item 1")
        Text("Item 2")
    }
    .navigationTitle("Title")
    .navigationBarTitleDisplayMode(.large)
    .toolbar {
        ToolbarItem(placement: .navigationBarTrailing) {
            Button("Add") {
                // Action
            }
        }
    }
}

Guidelines:

  • Use large titles for top-level views
  • Use inline titles for detail views
  • Keep actions relevant to current context
  • Maximum 2-3 toolbar items
2. Tab Bar

Bottom navigation for top-level destinations.

TabView {
    HomeView()
        .tabItem {
            Label("Home", systemImage: "house")
        }

    SearchView()
        .tabItem {
            Label("Search", systemImage: "magnifyingglass")
        }

    ProfileView()
        .tabItem {
            Label("Profile", systemImage: "person")
        }
}

Guidelines:

  • 3-5 tabs maximum
  • Use SF Symbols for icons
  • Labels should be concise (one word)
  • Never hide or disable tabs
  • Don't use tab bar with toolbar in same view
3. List

Scrollable list of items.

List {
    Section("Today") {
        ForEach(items) { item in
            NavigationLink {
                DetailView(item: item)
            } label: {
                HStack {
                    Image(systemName: item.icon)
                        .foregroundColor(.accentColor)
                    Text(item.title)
                }
            }
        }
    }
}
.listStyle(.insetGrouped)

List Styles:

  • .plain - Edge-to-edge rows
  • .insetGrouped - Rounded, inset sections (iOS default)
  • .sidebar - For navigation sidebars
4. Sheet (Modal)

Present content modally.

struct ContentView: View {
    @State private var showSheet = false

    var body: some View {
        Button("Show Details") {
            showSheet = true
        }
        .sheet(isPresented: $showSheet) {
            DetailView()
                .presentationDetents([.medium, .large])
        }
    }
}

Sheet Detents:

  • .medium - Half screen
  • .large - Full screen
  • Custom heights available

Form Controls

1. Button

Primary action control.

// Filled button (primary action)
Button("Continue") {
    // Action
}
.buttonStyle(.borderedProminent)

// Bordered button (secondary action)
Button("Cancel") {
    // Action
}
.buttonStyle(.bordered)

// Plain button (tertiary action)
Button("Learn More") {
    // Action
}
.buttonStyle(.plain)

Button Hierarchy:

  1. Prominent - Primary action (one per screen)
  2. Bordered - Secondary actions
  3. Plain - Tertiary actions, links

Guidelines:

  • Minimum tap target: 44x44 points
  • Use verbs for button labels
  • Make destructive actions require confirmation
2. TextField

Text input control.

@State private var username = ""
@State private var password = ""

VStack(alignment: .leading, spacing: 16) {
    // Standard text field
    TextField("Username", text: $username)
        .textFieldStyle(.roundedBorder)
        .textContentType(.username)
        .textInputAutocapitalization(.never)
        .autocorrectionDisabled()

    // Secure field
    SecureField("Password", text: $password)
        .textFieldStyle(.roundedBorder)
        .textContentType(.password)
}

Text Content Types:

  • .username - Username field
  • .password - Password field
  • .emailAddress - Email field
  • .telephoneNumber - Phone number
  • .creditCardNumber - Credit card
3. Toggle

Boolean control (switch).

@State private var isEnabled = false

Toggle("Enable notifications", isOn: $isEnabled)
    .toggleStyle(.switch)

Guidelines:

  • Label describes what the toggle controls
  • Effect should be immediate
  • Use for binary choices only
4. Picker

Selection control.

@State private var selectedSize = "Medium"
let sizes = ["Small", "Medium", "Large"]

// Menu style
Picker("Size", selection: $selectedSize) {
    ForEach(sizes, id: \.self) { size in
        Text(size).tag(size)
    }
}
.pickerStyle(.menu)

// Segmented style (for 2-5 options)
Picker("Size", selection: $selectedSize) {
    ForEach(sizes, id: \.self) { size in
        Text(size).tag(size)
    }
}
.pickerStyle(.segmented)

Picker Styles:

  • .menu - Dropdown menu (default)
  • .segmented - Segmented control (2-5 options)
  • .wheel - Scrollable wheel
  • .inline - Inline list (in forms)

Cards and Containers

Card View
struct CardView: View {
    var body: some View {
        VStack(alignment: .leading, spacing: 12) {
            Text("Title")
                .font(.headline)

            Text("Description goes here with some details about the content.")
                .font(.subheadline)
                .foregroundColor(.secondary)
                .lineLimit(2)

            Spacer()

            Button("Action") {
                // Action
            }
            .buttonStyle(.borderedProminent)
        }
        .padding()
        .frame(width: 300, height: 200)
        .background(Color(.systemBackground))
        .cornerRadius(12)
        .shadow(color: .black.opacity(0.1), radius: 8, x: 0, y: 4)
    }
}

Typography

San Francisco Font System

Apple's system font designed for optimal legibility.

// Dynamic Type text styles
Text("Large Title").font(.largeTitle)      // 34pt
Text("Title").font(.title)                 // 28pt
Text("Title 2").font(.title2)              // 22pt
Text("Title 3").font(.title3)              // 20pt
Text("Headline").font(.headline)           // 17pt semibold
Text("Body").font(.body)                   // 17pt regular
Text("Callout").font(.callout)             // 16pt
Text("Subheadline").font(.subheadline)     // 15pt
Text("Footnote").font(.footnote)           // 13pt
Text("Caption").font(.caption)             // 12pt
Text("Caption 2").font(.caption2)          // 11pt

Custom Fonts with Dynamic Type

// Custom font that scales with Dynamic Type
Text("Custom Text")
    .font(.custom("YourFont-Regular", size: 17, relativeTo: .body))

Font Weights

Text("Light").fontWeight(.light)
Text("Regular").fontWeight(.regular)
Text("Medium").fontWeight(.medium)
Text("Semibold").fontWeight(.semibold)
Text("Bold").fontWeight(.bold)
Text("Heavy").fontWeight(.heavy)

Typography Guidelines

Do:

  • ✅ Use system font (San Francisco) for consistency
  • ✅ Support Dynamic Type for accessibility
  • ✅ Use semantic text styles (.headline,.body, etc.)
  • ✅ Minimum body text: 17pt
  • ✅ Line spacing: 120-145% of font size

Don't:

  • ❌ Use too many font sizes (stick to system styles)
  • ❌ Make text smaller than 11pt
  • ❌ Use all caps for long text
  • ❌ Disable Dynamic Type

Colors

Semantic Colors

Colors that automatically adapt to light/dark mode.

// UI Element Colors
Color(.label)                    // Primary text
Color(.secondaryLabel)           // Secondary text
Color(.tertiaryLabel)            // Tertiary text
Color(.quaternaryLabel)          // Watermark text

Color(.systemBackground)         // Primary background
Color(.secondarySystemBackground) // Secondary background
Color(.tertiarySystemBackground)  // Tertiary background

Color(.systemFill)               // Fill colors
Color(.secondarySystemFill)
Color(.tertiarySystemFill)
Color(.quaternarySystemFill)

Color(.separator)                // Separator lines
Color(.opaqueSeparator)          // Non-transparent separator

System Colors

// Standard system colors (adapt to dark mode)
Color(.systemRed)
Color(.systemOrange)
Color(.systemYellow)
Color(.systemGreen)
Color(.systemMint)
Color(.systemTeal)
Color(.systemCyan)
Color(.systemBlue)
Color(.systemIndigo)
Color(.systemPurple)
Color(.systemPink)
Color(.systemBrown)
Color(.systemGray)

Custom Colors with Dark Mode

// Define adaptive color
extension Color {
    static let customBackground = Color("CustomBackground")
}

// In Assets.xcassets, create color set with:
// - Any Appearance: #FFFFFF
// - Dark Appearance: #000000

Color Contrast Guidelines

WCAG AA Compliance:

  • Normal text: 4.5:1 contrast ratio minimum
  • Large text (24pt+): 3:1 contrast ratio minimum
  • UI components: 3:1 contrast ratio

Custom colors:

  • Test with Increase Contrast enabled
  • Aim for 7:1 for critical text
  • Provide sufficient contrast in both modes

Spacing and Layout

8-Point Grid System

All spacing should be multiples of 8.

// Spacing values
.padding(8)      // 8pt
.padding(16)     // 16pt (standard)
.padding(24)     // 24pt
.padding(32)     // 32pt
.padding(40)     // 40pt
.padding(48)     // 48pt

// Edge-specific padding
.padding(.horizontal, 16)
.padding(.vertical, 24)
.padding(.top, 16)
.padding(.bottom, 16)

Safe Areas

Respect device safe areas.

// Content within safe area (default)
VStack {
    Text("Content")
}

// Extend beyond safe area
VStack {
    Color.blue
}
.ignoresSafeArea()

// Extend top only
VStack {
    Color.blue
}
.ignoresSafeArea(edges: .top)

Touch Targets

Minimum interactive size: 44x44 points.

Button("Tap") {
    // Action
}
.frame(minWidth: 44, minHeight: 44)

Spacing Guidelines

// Component spacing
VStack(spacing: 8) {       // Tight spacing
    Text("Line 1")
    Text("Line 2")
}

VStack(spacing: 16) {      // Standard spacing
    Text("Section 1")
    Text("Section 2")
}

VStack(spacing: 24) {      // Loose spacing
    SectionView()
    SectionView()
}

Accessibility

VoiceOver Support

Screen reader for blind and low-vision users.

// Accessible label
Image(systemName: "heart.fill")
    .accessibilityLabel("Favorite")

// Accessible value
Slider(value: $volume)
    .accessibilityLabel("Volume")
    .accessibilityValue("\(Int(volume * 100))%")

// Accessible hint
Button("Share") {
    share()
}
.accessibilityHint("Shares this item with others")

// Group elements
HStack {
    Image(systemName: "person")
    Text("John Doe")
}
.accessibilityElement(children: .combine)

// Hidden from VoiceOver
Image("decorative")
    .accessibilityHidden(true)

Dynamic Type

Support user's preferred text size.

// Automatically supported with system fonts
Text("This text scales")
    .font(.body)

// Limit scaling (if necessary)
Text("This text has limits")
    .font(.body)
    .dynamicTypeSize(...DynamicTypeSize.xxxLarge)

// Custom font with Dynamic Type
Text("Custom font")
    .font(.custom("YourFont", size: 17, relativeTo: .body))

Color Blindness

Design for color-blind users.

// Don't rely on color alone
HStack {
    Image(systemName: "checkmark.circle.fill")
        .foregroundColor(.green)
    Text("Success")
}

// Not just color
Circle()
    .fill(.green)
// ❌ Color only

// Better with shape/icon
HStack {
    Image(systemName: "checkmark.circle.fill")
    Circle().fill(.green)
}
// ✅ Color + shape

Reduce Motion

Respect user's motion preferences.

@Environment(\.accessibilityReduceMotion) var reduceMotion

var animation: Animation {
    reduceMotion ? .none : .spring()
}

Button("Animate") {
    withAnimation(animation) {
        // Animate
    }
}

Increase Contrast

Support high contrast mode.

@Environment(\.colorSchemeContrast) var contrast

var textColor: Color {
    contrast == .increased ? .primary : .secondary
}

Text("Content")
    .foregroundColor(textColor)

Dark Mode

Support both light and dark appearances.

Automatic Support

// Use semantic colors (automatic)
Color(.label)                // Adapts automatically
Color(.systemBackground)     // Adapts automatically

Testing Dark Mode

// Preview both modes
struct ContentView_Previews: PreviewProvider {
    static var previews: some View {
        ContentView()
            .preferredColorScheme(.light)

        ContentView()
            .preferredColorScheme(.dark)
    }
}

Dark Mode Guidelines

Do:

  • ✅ Use semantic colors
  • ✅ Test with Increase Contrast
  • ✅ Test with Reduce Transparency
  • ✅ Ensure sufficient contrast in both modes

Don't:

  • ❌ Use pure black (#000000) - use systemBackground
  • ❌ Invert colors automatically
  • ❌ Assume user preference

SF Symbols

Apple's icon system (3000+ symbols).

// Basic symbol
Image(systemName: "heart")

// Colored symbol
Image(systemName: "heart.fill")
    .foregroundColor(.red)

// Sized symbol
Image(systemName: "heart")
    .imageScale(.large)

// Font-based sizing
Image(systemName: "heart")
    .font(.title)

// Multicolor symbols
Image(systemName: "person.crop.circle.fill.badge.checkmark")
    .symbolRenderingMode(.multicolor)

// Hierarchical rendering
Image(systemName: "heart.fill")
    .symbolRenderingMode(.hierarchical)
    .foregroundColor(.red)

SF Symbols Guidelines

  • Use system symbols when available
  • Maintain visual weight consistency
  • Use multicolor for semantic meaning
  • Size appropriately for context

App Icons

Icon Sizes

iOS:
- 1024x1024 (App Store)
- 180x180 (iPhone @3x)
- 120x120 (iPhone @2x)
- 167x167 (iPad Pro)
- 152x152 (iPad @2x)

watchOS:
- 1024x1024 (App Store)
- 196x196 (49mm)
- 216x216 (45mm)

Icon Design Guidelines

Do:

  • ✅ Use simple, recognizable shapes
  • ✅ Fill entire icon space
  • ✅ Test on device (not just mockups)
  • ✅ Use consistent visual style

Don't:

  • ❌ Include text (very small)
  • ❌ Use photos
  • ❌ Replicate Apple hardware
  • ❌ Use translucency

Animation and Motion

Standard Animations

// Spring animation (natural, bouncy)
withAnimation(.spring()) {
    offset = 100
}

// Linear animation
withAnimation(.linear(duration: 0.3)) {
    opacity = 0
}

// Ease in/out
withAnimation(.easeInOut(duration: 0.3)) {
    scale = 1.2
}

Gesture-Driven

@State private var offset = CGSize.zero

var body: some View {
    Circle()
        .offset(offset)
        .gesture(
            DragGesture()
                .onChanged { value in
                    offset = value.translation
                }
                .onEnded { _ in
                    withAnimation(.spring()) {
                        offset = .zero
                    }
                }
        )
}

Motion Guidelines

  • Keep animations under 0.3 seconds
  • Use spring animations for interactive elements
  • Respect Reduce Motion setting
  • Provide visual feedback for all interactions

Best Practices

Navigation

  • Hierarchical - Use NavigationStack for drilldown
  • Flat - Use TabView for peer destinations
  • Content-Driven - Use for media apps

Feedback

  • Visual - Highlight on tap
  • Haptic - Use UIImpactFeedbackGenerator
  • Audio - Use system sounds sparingly

Loading States

struct LoadingView: View {
    var body: some View {
        VStack {
            ProgressView()
                .scaleEffect(1.5)
            Text("Loading...")
                .font(.caption)
                .foregroundColor(.secondary)
                .padding(.top)
        }
    }
}

Error States

struct ErrorView: View {
    let message: String
    let retry: () -> Void

    var body: some View {
        VStack(spacing: 16) {
            Image(systemName: "exclamationmark.triangle")
                .font(.system(size: 48))
                .foregroundColor(.orange)

            Text("Something went wrong")
                .font(.headline)

            Text(message)
                .font(.subheadline)
                .foregroundColor(.secondary)
                .multilineTextAlignment(.center)

            Button("Try Again") {
                retry()
            }
            .buttonStyle(.borderedProminent)
        }
        .padding()
    }
}

Empty States

struct EmptyStateView: View {
    var body: some View {
        VStack(spacing: 16) {
            Image(systemName: "tray")
                .font(.system(size: 64))
                .foregroundColor(.secondary)

            Text("No Items")
                .font(.title2)

            Text("Your items will appear here")
                .font(.subheadline)
                .foregroundColor(.secondary)

            Button("Add Item") {
                // Action
            }
            .buttonStyle(.borderedProminent)
        }
    }
}

Platform Considerations

iPhone

  • Design for various sizes (SE, Pro, Pro Max)
  • Support portrait and landscape
  • Use safe areas for notch/Dynamic Island
  • Consider one-handed use

iPad

  • Support multitasking (Split View, Slide Over)
  • Use sidebars for navigation
  • Adapt to larger screen (don't just scale)
  • Consider keyboard shortcuts
  • Support external displays

Apple Watch

  • Glanceable information
  • Large touch targets (>44pt)
  • Minimal interaction required
  • Use Digital Crown for scrolling
  • Support Always-On display

Resources


"Design is not just what it looks like and feels like. Design is how it works." - Steve Jobs

平台分布

Claude Code

31.03%
按下载量换算1,716

OpenCode

23.99%
按下载量换算1,326

Cursor

17.81%
按下载量换算985

Codex

12.29%
按下载量换算680

Gemini CLI

7.22%
按下载量换算399

Antigravity

3.52%
按下载量换算195

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

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安装前确认

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