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Agent Skill · 前端设计

animated-message-composer(动画消息编辑器)

animated-message-composer 用于处理 GitHub 仓库、Issue、Pull Request 和代码协作信息,适合在 Codex、Claude、Cursor、Gemini CLI 中需要围绕仓库状态、代码变更或协作事项进行整理时使用。可结合来源仓库、安装命令和原始 README 继续核验具体用法。安装前建议确认权限范围、维护状态,以及是否会触发联网、命令执行或文件读写。

animated-message-composer 是前端设计类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为只读;许可证为 MIT,第三方扫描有提醒项,按安装量在前端设计类的 10,216 个 Skill 里排第 2,970。

总安装 1,697周安装 68GitHub Stars 5下载 549核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
MIT

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:animated-message-composer(动画消息编辑器)
来源仓库:https://github.com/qodex-ai/ai-agent-skills
仓库路径:skills/animated-message-composer
安装命令:
npx skills add https://github.com/qodex-ai/ai-agent-skills --skill animated-message-composer
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。不同来源提供的安装方式可能略有差异;本站展示可直接复制的安装命令,安装前请核对来源页面。

skills.shnpx skills
npx skills add https://github.com/qodex-ai/ai-agent-skills --skill animated-message-composer

这个 Skill 是做什么的

前端设计类 Skill 关注页面结构、视觉规范和组件写法,输出通常是可运行的界面代码。

animated-message-composer 是专为 Slack 优化的 GIF 创建工具包,支持生成符合平台限制的 emoji 和消息动画。适用于在团队协作工具中插入动态表情或简短消息动画,增强沟通表现力而不违反平台规范。内置尺寸、帧率、色彩数等参数约束,自动适配 Slack 上传要求,简化动画制作流程。

使用时应注意版权素材授权问题,避免使用受保护图像生成 GIF,防止账号安全风险。适用宿主包括 Codex、Claude、Cursor、Gemini CLI,接入前应确认版本、权限和运行环境要求。

来源仓库内路径:skills/animated-message-composer

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/qodex-ai/ai-agent-skills --skill animated-mess…;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它标注为只读,先用只读任务试一次,确认行为符合预期再扩大使用范围。

常见问题

6 条

animated-message-composer 怎么安装?

在终端执行 npx skills add https://github.com/qodex-ai/ai-agent-skills --skill animated-message-compos…。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

animated-message-composer 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

animated-message-composer 需要什么权限?

权限级别是只读。该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

animated-message-composer 是免费的吗?

来源标注的许可证是 MIT。本站不代收任何费用,也不托管安装包;能否商用、要不要署名,以许可证原文为准。

animated-message-composer 用的人多吗?

公开数据是累计安装 1,697 次,近一周安装 68 次,下载 549 次,GitHub 5 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

animated-message-composer 安全吗?

第三方扫描有提醒项,说明存在需要人工确认的行为。安装前请打开源码看清它读了什么、联网到哪里。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 3 个目录同时收录,说明这个 Skill 流传比较广。
  • 许可证明确为 MIT,商用和分发边界好判断。
  • 标注为只读权限,试用阶段不容易误改本地文件。

先想清楚的地方

  • 第三方扫描存在提醒项或未通过项,需要人工逐条确认。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理前端设计类任务、又不想每次都手写提示词的人。
  • 只想先试试效果、不希望它改动本地文件的人。

不太适合

  • 需要厂商级技术支持和 SLA 的生产系统。

前端设计类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
frontend-design

前端设计 · Codex、Claude

8,823,360126,072只读MIT通过
vercel-composition-patterns

Vercel 组合模式 · Codex、Claude

3,858,81625,893需要联网MIT通过
vercel-react-native-skills

Vercel React native skills 前端 · Codex、Claude

2,468,66425,878只读MIT通过
adapt

adapt 搜索 · Codex、Claude

2,027,04023,125操作浏览器未明确通过
bolder

bolder 分析 · Codex、Claude

2,004,28823,130只读未明确通过
animated-message-composer

动画消息编辑器 · 本页

1,6975只读MIT有提醒

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Slack GIF Creator

A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.

Slack Requirements

Emoji GIFs (Slack emoji uploads):

  • Max size: 64 KB
  • Dimensions: 128x128 recommended (square)
  • FPS: 10-12
  • Colors: 32-48
  • Duration: 1-2s

Message GIFs:

  • Max size: ~2 MB
  • Dimensions: 480x480 typical
  • FPS: 15-20
  • Colors: 128-256
  • Duration: 2-5s

Core Workflow

from core.gif_builder import GIFBuilder
from PIL import Image, ImageDraw

# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)

# 2. Generate frames
for i in range(12):
    frame = Image.new('RGB', (128, 128), (240, 248, 255))
    draw = ImageDraw.Draw(frame)

    # Draw your animation using PIL primitives
    # (circles, polygons, lines, etc.)

    builder.add_frame(frame)

# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)

Optional shortcut: use animation templates in templates/ to generate frames quickly:

from templates.shake import create_shake_animation

frames = create_shake_animation(
    object_type='circle',
    object_data={'radius': 30, 'color': (100, 150, 255)},
    num_frames=20,
    direction='both'
)
builder.add_frames(frames)

Drawing Graphics

Working with User-Uploaded Images

If a user uploads an image, consider whether they want to:

  • Use it directly (e.g., "animate this", "split this into frames")
  • Use it as inspiration (e.g., "make something like this")

Load and work with images using PIL:

from PIL import Image

uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/style

Drawing from Scratch

When drawing graphics from scratch, use PIL ImageDraw primitives:

from PIL import ImageDraw

draw = ImageDraw.Draw(frame)

# Circles/ovals
draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)

# Stars, triangles, any polygon
points = [(x1, y1), (x2, y2), (x3, y3), ...]
draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)

# Lines
draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)

# Rectangles
draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)

Avoid relying solely on emoji fonts: they are platform-specific. If you use draw_emoji or draw_emoji_enhanced, expect rendering differences and be ready to adjust with shapes or text.

Making Graphics Look Good

Graphics should look polished and creative, not basic. Here's how:

Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.

Add visual depth:

  • Use gradients for backgrounds (create_gradient_background)
  • Layer multiple shapes for complexity (e.g., a star with a smaller star inside)

Make shapes more interesting:

  • Don't just draw a plain circle - add highlights, rings, or patterns
  • Stars can have glows (draw larger, semi-transparent versions behind)
  • Combine multiple shapes (stars + sparkles, circles + rings)

Pay attention to colors:

  • Use vibrant, complementary colors
  • Add contrast (dark outlines on light shapes, light outlines on dark shapes)
  • Consider the overall composition

For complex shapes (hearts, snowflakes, etc.):

  • Use combinations of polygons and ellipses
  • Calculate points carefully for symmetry
  • Add details (a heart can have a highlight curve, snowflakes have intricate branches)

Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.

Available Utilities

GIFBuilder (core.gif_builder)

Assembles frames and optimizes for Slack:

builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame)  # Add PIL Image
builder.add_frames(frames)  # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)

Validators (core.validators)

Check if GIF meets Slack requirements:

from core.validators import (
    validate_gif,
    is_slack_ready,
    check_slack_size,
    validate_dimensions
)

# Detailed validation
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)

# Quick check
if is_slack_ready('my.gif'):
    print("Ready!")

# Focused checks
passes, info = check_slack_size('my.gif', is_emoji=True)
passes, info = validate_dimensions(128, 128, is_emoji=True)

Easing Functions (core.easing)

Smooth motion instead of linear:

from core.easing import interpolate

# Progress from 0.0 to 1.0
t = i / (num_frames - 1)

# Apply easing
y = interpolate(start=0, end=400, t=t, easing='ease_out')

# Available: linear, ease_in, ease_out, ease_in_out,
#           bounce_out, elastic_out, back_out

Frame Helpers (core.frame_composer)

Convenience functions for common needs:

from core.frame_composer import (
    create_blank_frame,         # Solid color background
    create_gradient_background,  # Vertical gradient
    draw_circle,                # Helper for circles
    draw_rectangle,             # Helper for rectangles
    draw_line,                  # Helper for lines
    draw_text,                  # Simple text rendering
    draw_emoji,                 # Emoji rendering (platform-dependent)
    draw_star                   # 5-pointed star
)

Other helpers include draw_emoji_enhanced, draw_circle_with_shadow, draw_rounded_rectangle, and add_vignette.

Color Palettes (core.color_palettes)

Hand-picked palettes and helpers for readable colors:

from core.color_palettes import get_palette, get_text_color_for_background

palette = get_palette('vibrant')
text_color = get_text_color_for_background(palette['background'])

Typography (core.typography)

High-quality outlined or shadowed text:

from core.typography import draw_text_with_outline

draw_text_with_outline(frame, "SALE!", position=(240, 240), font_size=48, centered=True)

Visual Effects (core.visual_effects)

Particles, blur, impacts, and motion effects:

from core.visual_effects import ParticleSystem

particles = ParticleSystem()
particles.emit(240, 240, count=20)

Animation Templates (templates/)

Ready-made animations (shake, bounce, spin, zoom, slide, fade, flip, explode, etc.). Use them to generate frames and then pass to GIFBuilder.

Animation Concepts

Shake/Vibrate

Offset object position with oscillation:

  • Use math.sin() or math.cos() with frame index
  • Add small random variations for natural feel
  • Apply to x and/or y position

Pulse/Heartbeat

Scale object size rhythmically:

  • Use math.sin(t * frequency * 2 * math.pi) for smooth pulse
  • For heartbeat: two quick pulses then pause (adjust sine wave)
  • Scale between 0.8 and 1.2 of base size

Bounce

Object falls and bounces:

  • Use interpolate() with easing='bounce_out' for landing
  • Use easing='ease_in' for falling (accelerating)
  • Apply gravity by increasing y velocity each frame

Spin/Rotate

Rotate object around center:

  • PIL: image.rotate(angle, resample=Image.BICUBIC)
  • For wobble: use sine wave for angle instead of linear

Fade In/Out

Gradually appear or disappear:

  • Create RGBA image, adjust alpha channel
  • Or use Image.blend(image1, image2, alpha)
  • Fade in: alpha from 0 to 1
  • Fade out: alpha from 1 to 0

Slide

Move object from off-screen to position:

  • Start position: outside frame bounds
  • End position: target location
  • Use interpolate() with easing='ease_out' for smooth stop
  • For overshoot: use easing='back_out'

Zoom

Scale and position for zoom effect:

  • Zoom in: scale from 0.1 to 2.0, crop center
  • Zoom out: scale from 2.0 to 1.0
  • Can add motion blur for drama (PIL filter)

Explode/Particle Burst

Create particles radiating outward:

  • Generate particles with random angles and velocities
  • Update each particle: x += vx, y += vy
  • Add gravity: vy += gravity_constant
  • Fade out particles over time (reduce alpha)

Optimization Strategies

Only when asked to make the file size smaller, implement a few of the following methods:

  1. Fewer frames - Lower FPS (10 instead of 20) or shorter duration
  2. Fewer colors - num_colors=48 instead of 128
  3. Smaller dimensions - 128x128 instead of 480x480
  4. Remove duplicates - remove_duplicates=True in save()
  5. Emoji mode - optimize_for_emoji=True auto-optimizes
# Maximum optimization for emoji
builder.save(
    'emoji.gif',
    num_colors=48,
    optimize_for_emoji=True,
    remove_duplicates=True
)

Philosophy

This skill provides:

  • Knowledge: Slack's requirements and animation concepts
  • Utilities: GIFBuilder, validators, easing functions
  • Flexibility: Create the animation logic using PIL primitives

It does NOT provide:

  • Rigid animation templates or pre-made functions
  • Emoji font rendering (unreliable across platforms)
  • A library of pre-packaged graphics built into the skill

Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.

Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.

Dependencies

pip install pillow imageio numpy

平台分布

Codex

29.69%
按下载量换算163

Claude Code

21.12%
按下载量换算116

trae

19.56%
按下载量换算107

Antigravity

11.22%
按下载量换算62

windsurf

6.83%
按下载量换算37

github-copilot

3.57%
按下载量换算20

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

可疑

权限和风险

只读

该 Skill 主要提供规则、说明或参考内容,本身偏只读;真正读写文件、联网或执行命令仍取决于宿主 Agent 的任务。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。来源安全扫描存在提醒或未通过项,安装前请自行复核。

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