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Agent Skill · 研究检索

distill(设计提炼)

用于辅助界面设计、视觉规范、排版、配色、布局和交互体验优化。它适合让 Agent 根据产品场景整理页面结构、生成 UI 方案、检查视觉一致性或改进组件层级。使用时需要结合现有品牌、设计系统和用户任务,不应只堆装饰元素;涉及真实页面改动时,应通过截图或浏览器预览检查文本溢出、对齐和响应式表现。

distill 是研究检索类 Agent Skill,可用宿主为 Codex、Claude、Cursor、Gemini CLI,通过GitHub 仓库获取,权限为执行命令;许可证信息还不明确,第三方扫描已通过,按安装量在研究检索类的 73,675 个 Skill 里排第 51,212。

总安装 588周安装 25GitHub Stars 14下载 206核验 2026-05-01

安装说明

本站只整理中文说明,不托管安装包,也不代用户安装。
GitHub
许可证
unknown

安装方式

通过对话安装

复制提示词发给支持本地命令或 Skills 的 AI 助手,先确认命令和权限,再让它执行。

请帮我安装这个 Agent Skill:distill(设计提炼)
来源仓库:https://github.com/aladicf/better-web-ui
仓库路径:skills/distill
安装命令:
npx skills add https://github.com/aladicf/better-web-ui --skill distill
安装前请先检查当前环境是否支持对应 CLI,并向我确认将要执行的命令、安装目录、联网范围和文件读写权限;确认后再执行。

命令行安装

复制命令到本机终端执行。该命令会通过 npx skills 从第三方来源获取 Skill;本站只展示命令,不托管安装包,也不自动执行。

skills.shnpx skills
npx skills add https://github.com/aladicf/better-web-ui --skill distill

这个 Skill 是做什么的

研究检索类 Skill 主要解决「找资料、核对事实、把来源整理清楚」的问题,通常会让助手先检索再总结。

distill 通过简化复杂性来突出核心要素,实现界面清晰度和认知负荷的双重降低。适用于 Codex、Claude、Cursor、Gemini CLI 中需要去除冗余、回归本质的设计重构。运用认知负荷理论识别非必要元素,必要时建议避免过度开发以节省成本。

需先加载 frontend-design 上下文,聚焦信息密度与操作路径的优化。安装前建议确认权限范围和维护状态,注意是否会触发联网、命令执行或文件读写。

来源仓库内路径:skills/distill

上手步骤

4 步
  1. 1

    确认自己的宿主工具

    公开资料标注支持 Codex、Claude、Cursor、Gemini CLI;先确认自己用的是其中之一,再按对应工具的 Skills 目录放置。

  2. 2

    拿到安装命令

    可以直接复制的命令是 npx skills add https://github.com/aladicf/better-web-ui --skill distill;命令里的占位符换成自己的路径或密钥再执行。

  3. 3

    安装后重启宿主

    命令执行完要完全退出宿主工具再打开,让新装的 Skill 被重新扫描到,否则列表里可能看不到。

  4. 4

    按最小权限试用

    它需要执行命令,先在测试目录或测试账号里跑,确认没问题再放到正式项目。

常见问题

6 条

distill 怎么安装?

在终端执行 npx skills add https://github.com/aladicf/better-web-ui --skill distill。装完完全退出宿主工具再打开,让它重新扫描本地 Skill。

distill 支持哪些 AI 工具?

公开资料标注支持 Codex、Claude、Cursor、Gemini CLI。其他工具只要能读取本地 Skill 目录,一般也能手动放进去,但要自己确认触发方式是否一致。

distill 需要什么权限?

权限级别是执行命令。安装流程涉及命令执行,可能通过 npx skills add https://github.com/aladicf/better-web-ui --skill distill 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

distill 是免费的吗?

公开资料没有标注明确许可证,收费和商用限制都无法确认。正式使用前请到来源仓库核对授权说明。

distill 用的人多吗?

公开数据是累计安装 588 次,近一周安装 25 次,下载 206 次,GitHub 14 星。这些数字来自第三方目录统计,只能当作热度参考,不代表质量或安全性。

distill 安全吗?

第三方扫描结果为通过,但这只覆盖已知的静态检查项,不能替代自己读一遍源码和安装命令。

值得选的地方和要先想清楚的地方

值得选的地方

  • 同时适配 4 种工具,换客户端不用重新找替代品。
  • 第三方扫描已通过,常见的高风险行为没有命中。

先想清楚的地方

  • 需要执行命令,装到常用环境前要先评估影响面。
  • 许可证没有明确标注,能不能商用、能不能再分发都不确定。
  • 第三方目录整理,版本更新和行为细节以来源仓库为准。

适不适合你

更适合

  • 已经在用 Codex,想直接扩展它能力的人。
  • 需要处理研究检索类任务、又不想每次都手写提示词的人。

不太适合

  • 不能接受 Skill 在你机器上执行命令的人。
  • 需要明确授权才能用到公司项目里的场景。
  • 需要厂商级技术支持和 SLA 的生产系统。

研究检索类 Skill 对比

6 个同类
Skill总安装GitHub 星权限许可证扫描
find-skills

寻找技能 · Codex、Claude

31,199,81316,486操作浏览器MIT有提醒
self-improving-agent

自我改进 Agent · OpenClaw

16,464,0023,396接触敏感数据MIT-0通过
soultrace

灵魂追踪 · Codex、Claude

7,588,94412需要联网未明确有提醒
self-improving

自我完善 · OpenClaw

6,829,2841,046需要联网MIT-0通过
microsoft-foundry

微软代工厂 · Codex、Claude

6,614,144764调用外部服务未明确有提醒
distill

设计提炼 · 本页

58814执行命令未明确通过

按安装量取同分类前几名;数字来自第三方目录统计,只作热度参考,不代表质量结论。

SKILL.md 原文

Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.

Distillation should happen before complexity hardens into the product. The best simplification move is often to avoid overbuilding in the first place.

MANDATORY PREPARATION

Users start this workflow with /distill. Once this skill is active, load $frontend-design — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow that protocol before proceeding — if no design context exists yet, you MUST load $setup first.

Consult the cognitive load when simplification depends on reducing visible choices, memory burden, or premature complexity. Consult the hierarchy checklist when clutter is really flattening priority, section restraint, or label/value clarity. Consult the action hierarchy when simplifying means deciding which controls should lead, recede, combine, or disappear.


Assess Current State

Analyze what makes the design feel complex or cluttered:

  1. Identify complexity sources:

- Too many elements: Competing buttons, redundant information, visual clutter - Excessive variation: Too many colors, fonts, sizes, styles without purpose - Information overload: Everything visible at once, no progressive disclosure - Visual noise: Unnecessary borders, shadows, backgrounds, decorations - Confusing hierarchy: Unclear what matters most - Feature creep: Too many options, actions, or paths forward

  1. Find the essence:

- What's the primary user goal? (There should be ONE) - What's actually necessary vs nice-to-have? - What can be removed, hidden, or combined? - What's the 20% that delivers 80% of value? - What's the smallest useful version users could benefit from right now? - Which parts are essential, decorative, or aspirational?

If any of these are unclear from the codebase, ask the user directly to clarify what you cannot infer.

CRITICAL: Simplicity is not about removing features - it's about removing obstacles between users and their goals. Every element should justify its existence.

Plan Simplification

Create a ruthless editing strategy:

  • Core purpose: What's the ONE thing this should accomplish?
  • Essential elements: What's truly necessary to achieve that purpose?
  • Progressive disclosure: What can be hidden until needed?
  • Consolidation opportunities: What can be combined or integrated?

Tesler's Law (Who Owns the Complexity?)

Some complexity is inherent to the domain. The real design decision is whether the system absorbs it or forces the user to manage it manually.

Prefer shifting unnecessary complexity into the product through:

  • smart defaults
  • prefilled data and remembered preferences
  • inline guidance at the moment of need
  • suggested paths and recommended settings
  • automation for repetitive setup and formatting work

Keep advanced power available, but do not make every user confront the full complexity before they can do the basic job.

Minimum Shippable Scope

  • Define the smallest version that delivers real user value
  • Separate the shippable core from nice-to-haves and future ambitions
  • Do not let optional features block the useful version from shipping

Cycle Rule

  • Design lightly
  • Build early
  • Refine after real use exposes problems
  • Avoid solving every edge case in the abstract before the feature exists

IMPORTANT: Simplification is hard. It requires saying no to good ideas to make room for great execution. Be ruthless.

Simplify the Design

Systematically remove complexity across these dimensions:

Information Architecture

  • Start with the feature, not the shell: Simplify the actual task flow before redesigning navigation or chrome
  • Reduce scope: Remove secondary actions, optional features, redundant information
  • Progressive disclosure: Hide complexity behind clear entry points (accordions, modals, step-through flows)
  • Combine related actions: Merge similar buttons, consolidate forms, group related content
  • Clear hierarchy: ONE primary action, few secondary actions, everything else tertiary or hidden
  • Remove redundancy: If it's said elsewhere, don't repeat it here

Visual Simplification

  • Reduce color palette: Use 1-2 colors plus neutrals, not 5-7 colors
  • Limit typography: One font family, 3-4 sizes maximum, 2-3 weights
  • Remove decorations: Eliminate borders, shadows, backgrounds that don't serve hierarchy or function
  • Flatten structure: Reduce nesting, remove unnecessary containers—never nest cards inside cards
  • Remove unnecessary cards: Cards aren't needed for basic layout; use spacing and alignment instead
  • Consistent spacing: Use one spacing scale, remove arbitrary gaps

Layout Simplification

  • Linear flow: Replace complex grids with simple vertical flow where possible
  • Remove sidebars: Move secondary content inline or hide it
  • Full-width: Use available space generously instead of complex multi-column layouts
  • Consistent alignment: Pick left or center, stick with it
  • Generous white space: Let content breathe, don't pack everything tight

Interaction Simplification

  • Reduce choices: Fewer buttons, fewer options, clearer path forward (paradox of choice is real)
  • Smart defaults: Make common choices automatic, only ask when necessary
  • Absorb system complexity: Prefer inference, remembered state, and sensible automation over making users learn hidden rules
  • Inline actions: Replace modal flows with inline editing where possible
  • Remove steps: Can signup be one step instead of three? Can checkout be simplified?
  • Clear CTAs: ONE obvious next step, not five competing actions

Content Simplification

  • Shorter copy: Cut every sentence in half, then do it again
  • Active voice: "Save changes" not "Changes will be saved"
  • Remove jargon: Plain language always wins
  • Scannable structure: Short paragraphs, bullet points, clear headings
  • Essential information only: Remove marketing fluff, legalese, hedging
  • Remove redundant copy: No headers restating intros, no repeated explanations, say it once

Code Simplification

  • Remove unused code: Dead CSS, unused components, orphaned files
  • Flatten component trees: Reduce nesting depth
  • Consolidate styles: Merge similar styles, use utilities consistently
  • Reduce variants: Does that component need 12 variations, or can 3 cover 90% of cases?

NEVER:

  • Remove necessary functionality (simplicity ≠ feature-less)
  • Sacrifice accessibility for simplicity (clear labels and ARIA still required)
  • Make things so simple they're unclear (mystery ≠ minimalism)
  • Remove information users need to make decisions
  • Eliminate hierarchy completely (some things should stand out)
  • Oversimplify complex domains (match complexity to actual task complexity)
  • Simplify after overbuilding if you could have shipped the smaller useful version first
  • Let nice-to-have features block the shippable core
  • Design every theoretical edge case before you've built and used the basic flow
  • Offload avoidable configuration and rule-tracking onto users when the product could handle it instead

Verify Simplification

Ensure simplification improves usability:

  • Faster task completion: Can users accomplish goals more quickly?
  • Reduced cognitive load: Is it easier to understand what to do?
  • Still complete: Are all necessary features still accessible?
  • Clearer hierarchy: Is it obvious what matters most?
  • Better performance: Does simpler design load faster?

Document Removed Complexity

If you removed features or options:

  • Document why they were removed
  • Consider if they need alternative access points
  • Note any user feedback to monitor

Remember: You have great taste and judgment. Simplification is an act of confidence - knowing what to keep and courage to remove the rest. As Antoine de Saint-Exupéry said: "Perfection is achieved not when there is nothing more to add, but when there is nothing left to take away."

平台分布

Codex

34.34%
按下载量换算71

Claude

31.29%
按下载量换算64

Cursor

21.43%
按下载量换算44

Gemini CLI

10.23%
按下载量换算21

安全审计

Gen Agent Trust Hub

通过

Socket

通过

Snyk

通过

权限和风险

执行命令

安装流程涉及命令执行,可能通过 npx skills add https://github.com/aladicf/better-web-ui --skill distill 联网下载 Skill 或依赖。用户安装前应确认命令来源、仓库内容和执行环境。

安装前确认

本站仅展示第三方公开信息,不托管安装包,不提供自动安装或运行环境。安装前应自行审查源码、依赖和命令行为。目前只有一个公开来源,建议同时核对源仓库。

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